Commit Graph

14960 Commits

Author SHA1 Message Date
BFlat 60bcfffc8d Webapp stylings (#1916) 2026-09-01 10:25:21 +07:00
BFlat d2ad5820e0 Core UI kit for artcraft-website-next (#1914) 2026-08-21 13:05:39 +07:00
BFlat 14fde3bf30 Core UI styling - brutalist system (#1913)
- Square all core primitives (button, modal, input, select, checkbox,
switch, badge, tooltip, popover, tab-selector, close-button): zero
radius, white/15 hairline borders, flat shadows, mono uppercase labels
- Primary actions now solid white/black invert (navbar CTA style); white
accent replaces blue for selection/focus states
- Fonts: Bricolage Grotesque headings, Inter body, Geist Mono UI labels
- Retoken website ui-* surfaces to #0b0b0c + white/15 hairlines
- Remove 419 rounded-* overrides across website + shared modal libs
(archived landing pages and circular spinners kept as-is)
2026-08-20 13:46:53 +07:00
Tanish Manku 6fdc833d3e website: live dev tuner + noisy settled-pile wordmark formation
Tuner (see TUNER.md): a draggable, collapsible dev panel rendering every
group registered via defineTunables() as slider + number-input rows.
- Live: physics/light/material/halo values are read per frame; formation
  values trigger a debounced re-sample
- Values persist to localStorage; modified labels tint accent; Copy puts a
  JSON snapshot on the clipboard for baking back into defaults; Reset clears
- Shown in dev builds or with ?tuner=1; drag position and section collapse
  state persist
- Policy (documented): every new tweakable constant registers with the tuner
  by default
- Hero groups: Formation, Physics, Cursor & Light, Material, Halo

Formation: the hex lattice read too uniform. Balls are now placed by
multi-pass dart throwing over the glyph mask — big balls claim spots first,
smaller ones settle into leftover gaps, random depth within the slab, 3D
overlap rejection via spatial hash — a faked settled-pile impression, not a
physics solve. Stroke-margin test keeps big balls inside the letterforms so
the type stays crisp.
2026-08-19 23:17:50 -07:00
Tanish Manku 93232c4d73 website: hero wordmark lighting — organic sizes, cursor halo, eclipse dark mode
- Ball sizes now vary organically: smooth spatial value noise drifts size
  clusters across the word, white noise roughens per ball; the neighbor cap
  keeps every draw collision-safe
- Radial halo billboard tracks the cursor BEHIND the text plane, so balls
  silhouette against the glow (additive in dark, soft accent wash in light)
- Cursor point light switched to physical inverse-square falloff (decay 2):
  balls near the cursor are genuinely brighter; the light dims to 30% when
  the pointer leaves so the resting state stays moody
- Dark mode is an eclipse rig: near-black lacquer balls (clearcoat physical
  material), almost no front light, cool key + counter rim from behind, and
  no environment map — scene.environment floods instanced materials at full
  strength regardless of envMapIntensity, which was washing the whole word
  to gray; light mode keeps the procedural room reflections
2026-08-17 15:01:06 -07:00
Tanish Manku 9e0211462b website: ball-field hero wordmark — 'artcraft' as pushable 3D spheres
The hero brand mark is now the signature interactive moment: 'artcraft'
rasterized per-glyph (manual advances so no ligature shaping), sampled onto a
jittered close-packed lattice 2-3 layers deep, and rendered as instanced 3D
spheres under a perspective camera fitted so world units equal CSS pixels at
the text plane.

- Cursor is both a point light and a push force (radial + swirl, quadratic
  falloff, toward-viewer pop); balls scatter, then rejoin on home springs
- Per-ball radii capped at half the nearest-neighbor gap, plus a 3D
  spatial-hash collision pass, so spheres never clip through each other
- Mount plays an assemble: balls fly in from a scattered shell
- Idle: light wanders a slow Lissajous path; balls breathe subtly
- Fallbacks: static display-type wordmark for SSR/crawlers, reduced motion,
  and WebGL failure; theme-aware colors via shared token watcher (extracted
  to lib/theme-colors, now also used by the blocking/render comparator)
- Tagline 'Controllable AI for artists.' remains the crawlable h1
2026-08-17 14:44:20 -07:00
Tanish Manku dbac21c44c website: Next.js premium marketing app — landing v1 (SSR, light/dark, 3D hero)
Standalone Next 16 app at frontend/apps/artcraft-website-next (excluded from
the npm workspace like artcraft-dashboard; React 19 + R3F 9 + GSAP + Lenis +
Tailwind 4). Branched from design/prototype0; the Marathon-style navbar is
ported to next/link with theme-aware tokens plus a light/dark toggle.

- Design system: hairline-grid 'instrument panel' language; light (blueprint
  paper) + dark (viewport terminal) themes via CSS tokens, system-pref default
  with persisted override applied pre-paint
- Landing: hero, capability ticker, feature grid (real product footage),
  ownership, made-with (click-to-load YouTube), CTA, footer — all crawlable
  SSR HTML; GSAP reveals are progressive enhancement only
- 3D hero: interactive blocking↔render comparator — wireframe R3F set clipped
  over the product reel by a cursor-driven scan line; degrades to plain video
  on reduced-motion/coarse-pointer/WebGL failure
- SEO: metadata + OG, sitemap.ts, robots.ts, SoftwareApplication JSON-LD
2026-08-17 14:07:12 -07:00
bflatastic 9444d347af navbar and page for landing prototype 0 2026-08-13 20:37:16 +07:00
hanashi f3442f3146 fix lossy margins (#1903) 2026-08-13 05:19:08 -04:00
hanashi ac613b007b unify pricing for legacy endpoint (#1901) 2026-08-13 02:17:07 -04:00
hanashi 47aa6a6c06 no implicit 720p anymore - make this explicit (#1900) 2026-08-13 01:40:51 -04:00
hanashi da6a6c8441 don't send default resolution anymore (#1899) 2026-08-13 01:29:35 -04:00
Hanashi 5cacd89ab8 fix build error 2026-08-12 23:16:27 -04:00
BFlat 85e4c15598 Fix slow prompt paste and focus-mode model submenu scroll (#1898)
## Fixes
- Slow paste in prompt box: `execCommand("insertText")` is quadratic per
line in Chromium - now inserts the clipboard as a single text node
(linear)
- Model selector submenu not scrolling in focus mode: the modal's scroll
lock swallows wheel/touch on body-portaled panels - flyout now stops
propagation (same pattern as mention dropdown)
2026-08-13 07:42:18 +07:00
hanashi a10b49b4c6 fix veo negative margins (#1897) 2026-08-12 18:36:01 -04:00
hanashi bc198875ef fix seedream batches (#1896) 2026-08-12 18:13:57 -04:00
hanashi 178e6de3c6 move pricing for easier testing (#1895) 2026-08-12 18:07:09 -04:00
BFlat b65372beb7 Fix: reference deck overflows focus mode with many refs (#1883)
- Cap the always-expanded deck panel at container width so cards wrap
into rows; scroll past 3 rows instead of squeezing the editor
- Drop shrink-0 on the expanded deck root (min-w-0 max-w-full) so it
shrinks inside the webapp's flex-row wrapper
- Collapsed fan badge shows total ref count instead of +hidden
2026-08-11 23:32:44 +07:00
bflatastic 5f04b6dbee Hotfix: model selector popover submenu hover broken in promptbox focus mode 2026-08-11 22:54:01 +07:00
bflatastic 9a57fa0c3a Hotfix: edit image page crash 2026-08-11 22:37:59 +07:00
BFlat c96d979585 Fix: focus-mode prompt box not scrolling (#1882)
MentionTextarea's root wrapper lacked min-h-0, so as a flex child of the
fullscreen modal's bounded column it kept full content height and got
clipped by overflow-hidden instead of letting the editor scroll.
2026-08-11 11:02:08 +07:00
hanashi 343c2a0e47 margin fixes (#1881) 2026-08-10 23:20:50 -04:00
BFlat 48d2092edb Promptbox: image ref mention chips (#1880)
- `@ImageN` mentions now render as thumbnail chips, same as characters
- Chip menu (Replace / Preview / Remove) works on image chips; Replace
lists same-type refs only
- Chip menu shows type-aware subtitle, empty text, and fallback icon
- Fix: webapp chip Preview showed thumbnail-size image - now passes
full-res `fullUrl`
- Video/audio mentions unchanged (still colored text); website's old
copy untouched
2026-08-10 21:50:49 +07:00
hanashi 865fcb8b56 batch sizes (#1879) 2026-08-10 01:59:09 -04:00
hanashi f563b06614 Cleanup dead enums (#1878) 2026-08-10 01:50:46 -04:00
hanashi 0a84a3ce80 fix codegen + also codegen query cache (#1877) 2026-08-10 00:10:55 -04:00
hanashi 91762e2f6c Merge omni api with omni gen (#1876) 2026-08-09 23:54:01 -04:00
hanashi c62a269638 testing omni gen (#1875) 2026-08-09 22:54:25 -04:00
BFlat b36e4fd27b Refactor: replace fontawesome icons with lucide icons (#1873)
Removes Font Awesome entirely

### Changes

- All ~1,000 icon call sites now import Lucide components directly from
`lucide-react` (`<PlayIcon className="..." />`); no FA packages, tokens,
or `fa*` identifiers remain anywhere.
- New `@storyteller/icons` lib holds the pieces Lucide doesn't ship:
`DynamicIcon` for runtime-chosen icons (`icon={loading ?
LoaderCircleIcon : SaveIcon}`), 11 brand logos (Discord, TikTok, ...) as
inlined CC BY 4.0 paths, and HD/SD quality badges drawn in Lucide's
stroke style.
- Global `.lucide { display: inline-block; width/height: 1.2em }` rule
in each app stylesheet: keeps icons font-relative like FA (1.2em
compensates Lucide's 24px-viewBox/20px-grid padding) and undoes Tailwind
preflight's `svg { display: block }`. Explicit `w-*`/`size-*` utilities
still win.
- FA-only props migrated: `spin` → `animate-spin`, FA size strings → em
values.
- Dropped `@fortawesome/*` + `@awesome.me` kit deps, both `.npmrc`
files, and
the FA rule in `shared-vite-config.ts` (now externalizes
`lucide-react`).
2026-08-10 02:04:45 +07:00
hanashi f767fc9638 cleanup (#1872) 2026-08-08 22:33:46 -04:00
hanashi 224e5c17f5 fix billing issue (#1871) 2026-08-08 21:58:38 -04:00
hanashi 534337aa3a seedance 2.5 ultra (#1870) 2026-08-08 21:46:14 -04:00
hanashi ea4563c1a8 Frontend dev exp (#1866) 2026-08-08 19:17:34 -04:00
hanashi 9646a791aa minimax feature (#1865) 2026-08-08 16:34:49 -04:00
BFlat 4d839d3b8b Library/video promptbox: bulk "Add tags" action + default video mode to Seedance 2.5 (#1864)
- Select multiple items in the library and add tags to all of them at
once
- Tag suggestions pop up as you type, based on your existing tags
- Fixed the selection bar looking squished (buttons no longer wrap onto
two lines)
- Video generation now defaults to Seedance 2.5 (was 2.0)
- Omni Reference is the default video input mode for everyone
2026-08-08 15:41:13 +07:00
hanashi b7f354face fix seedance 2.5 estimates (#1863) 2026-08-08 00:46:06 -04:00
hanashi c888a494b9 seedance 2.5 bindings (#1862) 2026-08-07 23:41:44 -04:00
Tanish Manku a048458956 3D: Animation clip blending (#1861) 2026-08-07 18:48:54 -07:00
BFlat d598896e40 Model picker: add scroll fade + chevron indicators to submenu flyout (#1860)
- Bring the main panel's top/bottom gradient fades and bouncing scroll
hint arrows over to the family flyout list.
2026-08-07 23:48:20 +07:00
BFlat af9dfa556f Model picker: grouped submenus, color icons, capability tags (#1859)
- Model pickers on the create pages now group models by family
(Seedance, Veo, Kling, etc.) with a flyout submenu per family, so the
list is no longer one long scroll
- The flyout opens on hover or click, and automatically scrolls the
currently selected model into view
- New setting in **Settings → General** ("Group models by family") to
switch back to the classic flat list. Grouped is the default and works
in both the webapp and the desktop app
- Model rows now use full-color brand icons, while the picker button
keeps its existing look
- Video models show capability tags: **Audio Support**, **Start/End**,
and **Reference**
- Short model lists (under 8 models) stay flat, and mobile keeps the
existing bottom-sheet list
- Fix: videos in the media viewer can now go fullscreen (the expand
button was disabled)
2026-08-07 23:36:59 +07:00
Tanish Manku ea0de174c9 3D: Fix CI/CD deploy (worker vite build issue) (#1858) 2026-08-07 08:47:10 -07:00
Tanish Manku a1435df07d 3D: Animations support + UI (#1856)
Co-authored-by: BFlat <bombayapirat@gmail.com>
2026-08-06 22:48:35 -07:00
hanashi a7a32a3862 minimax worker endpoints (#1855) 2026-08-07 01:24:20 -04:00
BFlat bb10c993a4 Hotfix: Minimax landing scroll issue 2026-08-07 10:48:53 +07:00
BFlat c6474edd5c Website: MiniMax H3 marketing page (#1854)
## Summary

New marketing page at /minimax-h3 where visitors can try MiniMax H3 for
free,
right on the page.

- Hero is a working promptbox, locked to MiniMax H3 with a "Free" badge
- Full settings available: aspect ratio, resolution, duration, sound,
start/end frames
- New users sign up in a modal when they hit Generate (Google or email),
then their prompt runs immediately without leaving the page
- Generated videos show up right below the promptbox, with a queue
notice and a CTA to keep creating in the app while they wait
- Example videos from MiniMax's announcement, self-hosted with
thumbnails, only load when played, credited to MiniMax
- Overview, highlights, prompt tips, and FAQ copy making the free offer
clear Website promptbox updated to match the current webapp promptbox
(reference deck, drag & drop, focus mode, same buttons)
- SEO, redirects, and URL aliases (/minimax, /hailuo) wired up
2026-08-07 10:41:07 +07:00
hanashi 9020f0aa5b minimax turbo (#1852) 2026-08-06 18:21:28 -04:00
BFlat c2e3c27a72 Model list: names, icons, descriptions for new omni gen models (MiniM… (#1851)
…ax H3, Flux 3, Veo 3.1 Lite, Vidu Q3, 3D/world)
2026-08-06 23:32:37 +07:00
BFlat 22847961e1 Admin dashboard: bulk ban (#1850) 2026-08-06 22:58:37 +07:00
BFlat f72981875c Website: beta sign up remove scripts (#1849) 2026-08-06 13:07:13 +07:00
BFlat 39e89c76e8 Website: beta sign up page (#1848) 2026-08-06 12:43:47 +07:00