- "No peers yet" state now shows a localized "Copy invite link" button (reuses BTN_COPY_INVITE, present in all 13 locales) so users can share without hunting for the field
- Add v2.4.1 changelog entry covering the onboarding tour improvements, empty-state action, and the mobile landing-page fixes from this session
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
- Add the previously-orphaned 5th onboarding step (ONBOARDING_5) so the tour ends on a closing card instead of stopping at the username field
- Make step 1 a centered welcome card instead of spotlighting the logo; guard querySelector for target-less steps
- Fix stale static placeholders in popup.html (Step 1 of 3 -> 5, progress 33% -> 20%)
Verified ONBOARDING_5/DONE exist across all 13 locales; rendered with the longest (German) copy.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
- Comparison table: stack into per-feature cards on phones (no more horizontal scroll); bring feature descriptions back
- Re-enable mobile hamburger menu (was hidden via display:none !important); keep logo/language/button uncrowded down to ~320px
- Fix hero asymmetry: extension mockup forced the grid column wider than the container; make it width:100%/max-width:320px and use minmax(0,1fr)
- Add IntersectionObserver guards + <noscript> fallback so reveal-animated content never stays hidden
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
Tests: 20 deterministic avatar assertions (exact match, case insensitive,
longest-match-wins, ZWJ sequences, fallback), 30 randomized username format
checks, and validation that every noun in the list has an emoji mapping.
Tests: connect, room create/join, password auth, play/pause/seek relay,
force_sync, event_ack, episode_lobby, peer leave, ping/pong, room list,
protocol version check, deduplication, health HTTP endpoint.
All 13 tests pass as part of npm run verify.
Move extractEpisodeId() and sameEpisode() to shared episode-utils.js.
background.js imports via ES module. content.js (IIFE) receives injected
copy via build-extension.js marker replacement, eliminating duplication.
Move 6 rate-limit functions, all rate-limit Maps, cleanup intervals,
and denial counter to server/rate-limiter.js. 149 lines extracted.
Index.js re-exports what tests and ops.js need.
npm run verify passes.
- background.js: remove isConnecting=false at line 608 (was set before
WebSocket handshake completed, defeating the guard for the entire
CONNECTING phase). isConnecting is already properly reset in onclose,
onopen/40 handler, catch block, and socket guard path.
- background.js: restore isConnecting=false in forceDisconnect() so
subsequent connect() calls can proceed after intentional disconnect.
- popup.js: remove hardcoded applyConnectionStatus('disconnected') that
caused a guaranteed red flicker on every popup open. Status is now
set only by the async GET_STATUS response.
If user has a room configured but the background is not connected
(e.g. service worker was killed, startup race, or stale state), the
popup now sends CONNECT on open. Previously it only called GET_STATUS
and showed 'disconnected' with 0 logs — the user had no way to know
whether the extension was working.
- Update all sitemap <lastmod> entries from 2026-06-09 to 2026-06-16.
- Add sed step in release workflow to auto-update sitemap dates on every
tagged release, so the sitemap never goes stale.
- Replace JS scrollIntoView handler with CSS scroll-behavior:smooth for
native anchor navigation. Fixes #hash-based scroll position surviving
language switches since the hash stays in the URL.
- Auto-update URL hash via IntersectionObserver as user scrolls through
sections, so manual scrolling also sets the anchor for language switch.
- Preserve window.location.hash across all language-switch navigations.
- Fix Chrome double-arrow on language select by limiting appearance:base-select
to ::picker(select) only, keeping the custom SVG chevron.
- Make chevron absolutely positioned over the select with pointer-events:none
so clicks anywhere on the container open the dropdown.
- Remove max-width constraint on language select so longer names fit.
- Add scroll-margin-top to section[id] and header[id] so anchored sections
clear the fixed navbar (100px offset).
- Add header[id] to scroll-margin-top for keyboard skip-link accessibility.
Thanks to Taradal from Reddit
- Prevent concurrent connect() by removing isConnecting reset from
forceDisconnect(); the guard in connect() now reliably blocks
re-entry since no external caller can defeat it.
- Reset isConnecting at end of connect() so subsequent calls can
proceed without waiting for the async '40' handler.
- Clear connectIntent and cancel reconnect timer on server ERROR
when no currentRoom exists, preventing infinite reconnect loops
after failed join attempts (e.g. wrong password via invite link).
- Move connectIntent assignment after !roomId guard in
WEB_JOIN_REQUEST to avoid clobbering existing intent on invalid
input.
- Broadcast JOIN_STATUS failure to popup and bridge tabs when
WEB_JOIN_REQUEST receives an invalid room ID, so the website
join page receives feedback instead of hanging forever.
- Clear joinBtnTimeout on CONNECTION_STATUS connected/disconnected
to avoid stale timeout error messages in the popup.
The previous fix had a subtle bug: JavaScript && short-circuits,
so crypto.timingSafeEqual() was skipped when buffer lengths differed
(sameLength was false). The dummy buffer was allocated but never
compared, leaving the original length-based timing leak intact.
Now timingSafeEqual is eagerly assigned to a const before the &&
guard, guaranteeing it runs in constant time on every auth attempt
regardless of whether the length guess was correct.
isAdminMetricsAuthorized() returned early when buffer lengths differed,
allowing an attacker to discover the token length by measuring response
time. Now always calls crypto.timingSafeEqual (using a zeroed dummy
buffer on length mismatch) so every auth attempt takes constant time
regardless of whether the length guess was correct.
Reported-by: Kaia-Alenia
After LEAVE_ROOM or idle-leave, reconnectAttempts was not reset.
GET_STATUS would return 'reconnecting' instead of 'disconnected',
showing wrong status in popup and leaving Retry button visible.
Lazy-connect introduces a new state where the user clicks 'Raum erstellen'
and the WebSocket takes 1-2s to establish (previously always pre-connected).
The old 15s blind timeout would re-enable the button while background was
still connecting, causing silent no-op clicks. Now polls GET_STATUS and
extends the window if still connecting.
- Add connectIntent flag to gate all reconnect attempts
- Only auto-connect on startup if roomId exists in storage
- Close socket + stop reconnect after leaveRoom or idleLeave
- Preserve existing behavior 1:1 when actively in a room
- Guard force-sync state and peer list clearing during transient disconnects
- Guard WEB_JOIN_REQUEST against empty sanitized roomId