Commit Graph

103 Commits

Author SHA1 Message Date
KoalaDev 58af258fd3 fix(host-control-mode): harden gates, close UX races, debounce toggles, surface desync state
Bis auf peerId-Auth (akzeptiert) alle Audit-Findings behoben:
- Snap-back spielt nicht mehr blind ab, wenn Host-Status unbekannt
- Teardown-Pfade broadcasten jetzt CONTROL_MODE → kein verwaistes Badge/Dialog
- Dialog-Timer bei Ersetzung sauber gecleart
- Server re-synchronisiert Sender bei nicht-Host-Reject
- Popup-Toggle revertiert bei Server-Ablehnung
- Desync-Zweig sendet keine Phantom-ACKs mehr an Host
- Toggle-Debouncing serverseitig (500ms pro Raum)
- Button-Text auf Unlock zurückgesetzt
- Live-Erkennung defensiver, Resync-Retry bei fehlendem Target, Badge-Retry

Neu: Host sieht 'Solo'-Badge für desyncte Gäste via PEER_STATUS-Heartbeat
(16 Sprachen, neuer i18n-Key BADGE_DESYNCED/TOOLTIP_PEER_DESYNCED)

Tests: H-5-Reject-Unicast, M-4-Debounce, Desync-Heartbeat-Relay
2026-06-26 13:09:34 +02:00
KoalaDev af9cf34f0b fix(extension): pre-test self-audit fixes for host control mode
- popup: lock remote-control buttons (Play/Pause/SYNC) for guests in host-only
  mode so clicks don't silently get gated and leave the button stuck; backstop
  guards in the handlers and the 2.5s safety reset respects the lock.
- content: rebuild the desync dialog + resync badge with the DOM API inside a
  Shadow DOM. innerHTML inline style="" attributes are stripped by strict
  style-src CSP (Netflix/YouTube/Disney+); CSSOM .style is CSP-safe and the
  shadow root isolates from page CSS.
- content: detect live-DVR in hcmIsLive() via a sliding seekable window
  (seekable.start(0) > 1), not just duration === Infinity (EC-15).

Records remaining audit items (snap-back thrash, join race, dialog i18n) in the
edge-case log for the device-testing pass.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-26 09:54:45 +02:00
KoalaDev 9006570bd1 feat(extension): host control toggle + role badge in popup (step 5)
Final wiring of host control mode — the user-facing UI:

- Active-room section gains a Host Control card: a Host/Guest role badge, a
  host-only toggle ("Only I can control playback") shown to the host, and a
  guest notice when the room is host-only.
- Toggle sends SET_CONTROL_MODE; UI refreshes from the server's CONTROL_MODE
  broadcast (with optimistic revert on failure). Card updates on GET_STATUS,
  CONTROL_MODE, and reconnect.
- i18n: 6 new keys (LABEL_HOST_CONTROL[_TOOLTIP], LABEL_HOST_ONLY_TOGGLE,
  NOTICE_HOST_CONTROLS, BADGE_HOST, BADGE_GUEST) translated across all 15
  popup locales.

Completes the feature end to end (server + background + content + popup).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-26 04:14:55 +02:00
KoalaDev 6276ee134c fix(ui): Correct false idle state on connection errors
Bump version to 2.4.6
2026-06-23 18:36:05 +02:00
KoalaDev a1bdcf4325 fix(extension): stop storing room/settings in chrome.storage.sync
Room ID, password, and username were resurrected from synced storage on a
fresh install (sync survives an uninstall in the user's Google account), which
made the extension silently auto-connect to a dead room and appear permanently
connected. getSettings() and all settings reads (popup, content, audio-options,
applyAudioSettingsToTab) are now local-only, and legacy keys are actively
purged from sync on install/update/startup. Only onboardingComplete and
dismissedHints remain in sync.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-23 17:38:36 +02:00
KoalaDev 36f494fa55 feat(extension): one-click invite button in empty peer list + v2.4.1 changelog
- "No peers yet" state now shows a localized "Copy invite link" button (reuses BTN_COPY_INVITE, present in all 13 locales) so users can share without hunting for the field
- Add v2.4.1 changelog entry covering the onboarding tour improvements, empty-state action, and the mobile landing-page fixes from this session

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-19 10:50:04 +02:00
KoalaDev b5b3885d19 feat(extension): finish onboarding tour with closing step & cleaner welcome
- Add the previously-orphaned 5th onboarding step (ONBOARDING_5) so the tour ends on a closing card instead of stopping at the username field
- Make step 1 a centered welcome card instead of spotlighting the logo; guard querySelector for target-less steps
- Fix stale static placeholders in popup.html (Step 1 of 3 -> 5, progress 33% -> 20%)

Verified ONBOARDING_5/DONE exist across all 13 locales; rendered with the longest (German) copy.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-19 10:40:40 +02:00
Timo 91aa76e842 fix: revert premature isConnecting reset + remove popup disconnected flicker
- background.js: remove isConnecting=false at line 608 (was set before
  WebSocket handshake completed, defeating the guard for the entire
  CONNECTING phase). isConnecting is already properly reset in onclose,
  onopen/40 handler, catch block, and socket guard path.
- background.js: restore isConnecting=false in forceDisconnect() so
  subsequent connect() calls can proceed after intentional disconnect.
- popup.js: remove hardcoded applyConnectionStatus('disconnected') that
  caused a guaranteed red flicker on every popup open. Status is now
  set only by the async GET_STATUS response.
2026-06-16 10:44:57 +02:00
Timo 5f0a189451 fix(popup): trigger CONNECT when popup opens with saved roomId
If user has a room configured but the background is not connected
(e.g. service worker was killed, startup race, or stale state), the
popup now sends CONNECT on open. Previously it only called GET_STATUS
and showed 'disconnected' with 0 logs — the user had no way to know
whether the extension was working.
2026-06-16 10:35:13 +02:00
KoalaDev b2da17ab62 fix(lazy-connect): harden connection lifecycle against race conditions and edge cases
- Prevent concurrent connect() by removing isConnecting reset from
  forceDisconnect(); the guard in connect() now reliably blocks
  re-entry since no external caller can defeat it.
- Reset isConnecting at end of connect() so subsequent calls can
  proceed without waiting for the async '40' handler.
- Clear connectIntent and cancel reconnect timer on server ERROR
  when no currentRoom exists, preventing infinite reconnect loops
  after failed join attempts (e.g. wrong password via invite link).
- Move connectIntent assignment after !roomId guard in
  WEB_JOIN_REQUEST to avoid clobbering existing intent on invalid
  input.
- Broadcast JOIN_STATUS failure to popup and bridge tabs when
  WEB_JOIN_REQUEST receives an invalid room ID, so the website
  join page receives feedback instead of hanging forever.
- Clear joinBtnTimeout on CONNECTION_STATUS connected/disconnected
  to avoid stale timeout error messages in the popup.
2026-06-16 05:39:17 +02:00
Timo 3f8cf33dc9 fix: WEB_JOIN_REQUEST sendResponse leak + popup validation state cleanup
- WEB_JOIN_REQUEST: add missing sendResponse when already in target room
- popup join: reset isProcessingConnection + clear timeout on validation failures
2026-06-15 14:40:15 +02:00
Timo 1685b6a327 fix(popup): join timeout checks connection status instead of blind 15s timer
Lazy-connect introduces a new state where the user clicks 'Raum erstellen'
and the WebSocket takes 1-2s to establish (previously always pre-connected).
The old 15s blind timeout would re-enable the button while background was
still connecting, causing silent no-op clicks. Now polls GET_STATUS and
extends the window if still connecting.
2026-06-15 14:19:18 +02:00
Timo ed80856803 fix: restore missing Create Room onboarding step and target h1 for welcome step 2026-06-14 05:10:57 +02:00
KoalaDev 4fbf309e5a fix(extension): resolve critical race conditions and infinite seek loop
- Fix infinite seek loop by transitioning to exact expectedSeekTime tracking
- Fix zombie connections by calling forceDisconnect on ping timeouts
- Fix popup Join/Leave race conditions using isProcessingConnection lock
- Fix cross-room join bugs by properly disconnecting old rooms and bypassing same-room joins
- Update onboarding UI to switch to Sync tab automatically
- Prepare CHANGELOG.md for v2.3.0 release
2026-06-13 10:50:46 +02:00
KoalaDev 54d03df0af fix: add ping to copy debug report 2026-06-09 07:15:02 +02:00
KoalaDev 3e7afd7592 feat: add server ping display with peer ping foundation
Adds application-level ping/pong between extension and relay server.
Extension sends PING every 15s, server echoes PONG. Round-trip time
displayed in Status tab (green/yellow/red color-coded).

Server also forwards PING with target peerId and routes PONG back,
enabling future peer-to-peer ping without server restart.
Extension already responds to incoming peer PINGs.

See CHANGELOG.md for details.
2026-06-09 07:08:14 +02:00
Timo 08ce689f4c move all prefs from sync to local storage (audio, filter, autosync, etc.) 2026-06-08 21:07:40 +02:00
Timo c134e1bfae swap review/coffee order in footers 2026-06-08 20:58:44 +02:00
Timo cad4b4a6db v2.2.0 polish: inline pulse dot, coffee theme, remove toggle, GitHub issue link, beautify audio page, locale cleanup 2026-06-08 20:56:41 +02:00
Skrockle 7bba36c505 Add support badges and audio processing 2026-06-08 19:25:07 +02:00
Timo 0a34d804fb v2.1.3: Fix debug report showing oldest logs instead of newest 2026-06-07 00:43:25 +02:00
Timo c88f6fb121 v2.1.2
- Fixed episode guard regex to support Sxx:Exx title format (Jellyfin/Emby)
  and any non-alphanumeric separator between season and episode numbers
- Migrated username, roomId, password, serverUrl, useCustomServer from
  chrome.storage.sync to chrome.storage.local for per-device isolation,
  preventing automatic cross-device room joins with duplicate names
- Added one-time migration from sync to local for existing users
2026-06-06 22:16:30 +02:00
Timo d59fc4777d chore: release v2.1.0 with stabilization and audit fixes 2026-06-04 15:18:57 +02:00
Timo 9d849a2996 feat: add 7 new languages to extension and website, bump version to 2.1.0 2026-06-04 14:59:14 +02:00
Koala a7481d42a2 fix(extension): resolve language selector UI overwrite and dynamic version reporting 2026-06-03 12:09:39 +02:00
Koala 595ea297f5 chore(release): release v2.0.5 2026-06-03 11:33:54 +02:00
Koala 81c50eff16 Harden room discovery and health metrics 2026-06-03 10:48:49 +02:00
Koala a06cca8b9d fix: apply boundary-safe hostname matching to remaining platform and blacklist checks 2026-06-02 08:02:47 +02:00
Timo ebf3178e32 feat: multi-video overview in debug report
- GET_VIDEO_STATE now returns allVideos[] with summary per video element
- Copy report shows markdown table when multiple videos on page
- Table includes: resolution, muted, paused, readyState, duration, and marks selected target
- Helps diagnose Prime Video scenarios where preview vs main video both exist
2026-06-01 15:58:31 +02:00
Timo ba96cf2765 fix: prioritize largest video element, fix history action field in debug report
- findVideo() now scores all video elements by size + unmuted + duration
- Fixes Prime Video selecting 0x0 placeholder instead of actual player
- Fix history entries showing '?' by using h.action instead of h.event/h.type
- Update Prime Video status in TESTED_SERVICES.md to partial support
2026-06-01 15:57:11 +02:00
Timo d6665fe0f5 feat: v2.0.0 - enhanced debug reports, platform detection, copy report, mockup i18n, new icons
- Copy Logs button now generates full Markdown debug report (system, tab, connection, video, history, logs)
- Enhanced Dev tab with 20+ video state fields (network, dimensions, error, shadow DOM, platform detection)
- Platform auto-detection (YouTube, Netflix, Twitch, Prime Video, Disney+, Hulu, HBO, Vimeo, Dailymotion)
- 'No video found' diagnostic mode with hints
- Convert mockup from inline <span lang> to {{MOCK_*}} template vars (all 6 languages)
- New TwoPointZero branding: icons (16/32/48/96/128), favicons (PNG 16/32 + apple-touch + 192)
- Fix logo vertical centering via display:contents on picture wrappers
- Increase popup logo to 48px, website nav logo to 64px
- AVIF quality 70->80, speed 6->4, remove min 3KB threshold
- Add 32+96 icon sizes to manifest
- Remove amazon. from tab blacklist (unblocks Prime Video)
- Update TESTED_SERVICES.md: mark Prime Video as non-functional
- Update CONTRIBUTING.md with Copy Debug Report workflow
2026-06-01 15:49:55 +02:00
Timo a1f921407c Smart disconnect + human-readable room IDs + expanded word lists
- Add currentServerUrl tracking: only disconnect/reconnect when server URL actually
  changes, otherwise reuse existing connection and just switch rooms
- Add resolveServerUrl() helper for consistent URL resolution across handlers
- forceDisconnect() now resets currentServerUrl to null
- CONNECT and WEB_JOIN_REQUEST handlers: smart comparison before reconnecting
- Add generateRoomId(): human-readable 'ADJECTIVE-NOUN-Number' format (e.g. HAPPY-KOALA-16)
- Replace Math.random() room IDs with generateRoomId() in joinBtn and handleCreateRoom()
- Expand USERNAME_ADJECTIVES: +16 words (Turbo, Zen, Pixel, Cyber, Solar, etc.)
- Expand USERNAME_NOUNS: +12 words (Yeti, Goblin, Pirate, Ninja, Wizard, Storm, etc.)
- Add emoji mappings for all new words
2026-06-01 13:29:02 +02:00
Timo 7a6ec8087e Fix WEB_JOIN_REQUEST and joinBtn: custom server invite + password generation
- WEB_JOIN_REQUEST handler: forceDisconnect+connect instead of reusing old socket
  (same bug as CONNECT: JOIN_ROOM was sent to official server instead of custom)
- joinBtn handler: generate random password when roomId is empty and password empty
  (previously created rooms without passwords when using the advanced join button)
- Auto-copy invite link when creating room via joinBtn (consistent with Create Room button)
2026-06-01 13:20:45 +02:00
Timo 8cc622bda0 Fix custom server reconnection and reconnect strategy
- Fix: CONNECT/RETRY_CONNECT always force-disconnect before reconnecting
  (prevents JOIN_ROOM going to official server when custom is selected)
- Add forceDisconnect() helper: clears socket, eventQueue, episodeLobby,
  expectedAcksCount, broadcast status, persists cleanup to storage
- Fix: save useCustomServer to storage on Join Room click (no race condition)
- Fix: trigger RETRY_CONNECT on server mode toggle and custom URL change
- Fix: show error when Custom selected but no URL entered (no silent fallback)
- Fix: button label changed to 'Join / Create Room' in all 6 locales
- Rewrite scheduleReconnect() for two-phase strategy:
  Phase 1 (aggressive): 500ms-5s backoff, max 20 attempts or 5 minutes
  Phase 2 (slow): retry every 5 minutes indefinitely, never give up
- Persist reconnectAttempts/reconnectStartTime/reconnectFailed to session storage
- Remove 'reconnect_failed' status; slow mode shows as 'reconnecting' with retry button
- Add scheduleReconnect() call on offline path to continue retry cycle
2026-06-01 13:06:40 +02:00
Timo 608f742f83 fix(i18n): resolve hardcoded strings, missing translation keys, SW notification race conditions, and toast username bugs 2026-06-01 05:47:08 +02:00
Koala fd47eb82b9 feat(extension): implement full dynamic i18n support and automated consistency checks 2026-06-01 01:05:46 +02:00
Timo f7096edd30 Refactor: Behebung Force-Sync ACK-Zaehler-Inflation, SHA-256 Hashing, Room-ID-Desinfizierung, Reduzierung MIN_SEEK_DELTA auf 2s und seekDebounce auf 300ms 2026-05-30 02:00:17 +02:00
Timo 93acd0b44c fix: resolve F-01 to F-08 audit bugs and QoL improvements 2026-05-30 01:34:48 +02:00
Timo 56955027f9 Fix critical sync lockouts, zombie disconnects, play-seek debounces, active lobbies, SW keep-alives, branding matches and ESLint warnings 2026-05-30 00:02:19 +02:00
Koala eca259281a feat: expand emoji/name system with comprehensive animal mapping
- Create shared/names.js as single source of truth for emoji maps, noun
  lists, adjectives, and username generation (215 animal emoji entries)
- Remove duplicated inline lists from popup.js and background.js; both
  now import getAvatarForName / generateUsername from shared/names.js
- Add names.js to the build script sync list so it stays DRY across
  extension builds
- Fix missing cat emoji: CoolCat now correctly resolves to 🐱
- Sort emoji map keys by length at lookup time to prevent substring
  false-matches (e.g. 'caterpillar' before 'cat')
2026-05-28 03:35:17 +02:00
Koala cc0265c836 v1.8.10: fix description length, solo peer detection, tab-close peer notify, lastHeartbeat guard, time interpolation stale guard 2026-05-26 17:42:11 +02:00
Koala 09f0e04891 add clickable version with GitHub icon to popup header 2026-05-26 02:58:36 +02:00
Koala acd428d4f7 fix: audit fixes — auto-match title corruption, duplicate HTML attrs, stale ℹ️ icons, missing tooltip, remove fix_ui.js 2026-05-25 23:56:14 +02:00
Koala c0a6f0adc2 ui: clipboard emoji for invite button, movie emoji for audible tab indicator 2026-05-25 23:56:14 +02:00
Koala 0de92b5b61 fix(ui): tooltips, full emoji map, and onboarding layout 2026-05-25 23:37:21 +02:00
Koala 04c63dcf68 fix(ui): add missing avatar emoji in episode lobby UI 2026-05-25 23:30:26 +02:00
Koala fd23ccc23a feat(ui): v1.8.1 visual upgrades (emojis, animations, audio indicator) 2026-05-25 23:29:06 +02:00
Koala 4d5caeda9e style(ui): redesign sync button layout and rename to SYNC 2026-05-25 23:20:37 +02:00
Koala f1f41e5cac fix(ui): apply tooltip to full label text for settings 2026-05-25 23:19:23 +02:00
Koala 62fdffa5ee UX Improvements: Onboarding, UI Feedback, Auto-Copy Invite 2026-05-25 22:59:54 +02:00