Files
temetro/.agents/skills/coss/references/primitives/skeleton.md
T
Khalid Abdi 929bec8f31 feat: AI-added records save with placeholders + "Added by AI" provenance
Stop blocking AI imports/proposals on missing non-critical fields. Records
the chat agent drafts now save with safe placeholders, auto-generated file
numbers, and a source="ai" marker that surfaces an "Added by AI" badge so a
clinician can review/edit them later.

Backend:
- add `source` (manual|ai) column to patients/appointments/prescriptions
  (migration 0014) + canonical types, services, validation schemas
- relax patient/appointment validation: empty file number allowed, demographic
  + type/provider/initials fall back to placeholders (initials derived from name)
- patients.generateFileNumber() auto-assigns an MRN when one is missing
- proposeAppointment accepts a name when no file number resolves; AI commits +
  /api/ai/import stamp source="ai"

Frontend:
- `source` on Appointment/Patient/Prescription types; AI commits send source="ai"
- reusable <AiBadge> shown on the Patients table/detail and prescriptions list

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-14 19:27:17 +03:00

1.5 KiB

coss Skeleton

When to use

  • Loading placeholders matching final layout density.
  • Perceived-performance improvement during fetch/render latency.

Install

npx shadcn@latest add @coss/skeleton

Manual deps from docs:

# No extra runtime dependency required for this primitive.

Canonical imports

import { Skeleton } from "@/components/ui/skeleton"

Minimal pattern

<Skeleton className="size-10 rounded-full" />

Patterns from coss particles

Key patterns

Card skeleton composition (match the final layout geometry):

<div className="flex items-center gap-4">
  <Skeleton className="size-10 rounded-full" />
  <div className="flex flex-1 flex-col">
    <Skeleton className="my-0.5 h-4 max-w-54" />
    <Skeleton className="my-0.5 h-4 w-1/2" />
  </div>
  <Skeleton className="h-7 w-19" />
</div>

Shape matching: mirror final text/image/button geometry to reduce content shift. State handoff: remove skeleton immediately when data is ready to avoid double-render.

More examples

  • skeleton-only layout: p-skeleton-2
  • full loading-to-loaded flow: p-skeleton-1

Common pitfalls

  • Mismatch between skeleton layout and final content layout causing jarring swap.
  • Leaving skeleton visible after load completion due missing state transition.
  • Using skeleton for very short operations where spinner/text is clearer.

Useful particle references

See p-skeleton-1 (full loading flow) and p-skeleton-2 (skeleton-only layout).