fix: load mock.env files during config initialization

Ensures PULSE_MOCK_MODE environment variable is set before the mock
package's init() function runs. This allows mock mode to work correctly
when enabled via mock.env or mock.env.local files without requiring an
explicit environment variable to be set at startup.
This commit is contained in:
rcourtman
2025-10-01 14:45:52 +00:00
parent 42f2213932
commit a6e5a24a77
+18
View File
@@ -202,6 +202,24 @@ func Load() (*Config, error) {
log.Info().Msg("Loaded configuration from .env in current directory")
}
// Load mock.env and mock.env.local for mock mode configuration
mockEnv := "mock.env"
mockEnvLocal := "mock.env.local"
if _, err := os.Stat(mockEnv); err == nil {
if err := godotenv.Load(mockEnv); err != nil {
log.Warn().Err(err).Str("file", mockEnv).Msg("Failed to load mock.env file")
} else {
log.Info().Str("file", mockEnv).Msg("Loaded mock mode configuration")
}
}
if _, err := os.Stat(mockEnvLocal); err == nil {
if err := godotenv.Load(mockEnvLocal); err != nil {
log.Warn().Err(err).Str("file", mockEnvLocal).Msg("Failed to load mock.env.local file")
} else {
log.Info().Str("file", mockEnvLocal).Msg("Loaded local mock mode overrides")
}
}
// Initialize config with defaults
cfg := &Config{
BackendHost: "0.0.0.0",