ignacionelson 073101d184 Put a ceiling on a zip download, and clean up after the ones that fail
Follow-up to #1687, which made a zip build report failure honestly. Four
things it passed near, none of them regressions it introduced.

A zip has never had a size limit — only a cap of 10,000 files, which
bounds nothing that costs anything. Ten thousand spreadsheets zip in
seconds; two hundred videos is an hour of stream-copying and an archive
that fills the disk. Bytes are what a build actually costs, so the new
Settings → Downloads screen caps the total size instead, at 2 GB out of
the box. It is a setting rather than a constant because the safe figure
depends on free disk, on whether sources live on a remote disk, and on
the plan a hosted tenant is on — the file count stays fixed, since it is
a foot-gun rail and not a knob anybody needs. The controller measures
the selection at request time and names both numbers when it refuses;
the job measures again, because it re-derives the selection at run time
and a folder can grow while the job waits in the queue.

Every shipped topology runs exactly one queue worker, and everything
shares the default queue, so raising the job timeout to an hour handed
any signed-in person an hour of everyone else's notification mail. There
is now one build in progress per requester and a named throttle bucket
on the endpoint, which had neither. A pending row older than an hour is
treated as abandoned rather than in progress, so a worker killed hard
enough to skip failed() cannot lock somebody out for good. Giving zip
builds their own queue is the structural fix and wants its own change:
it touches compose, supervisord and the systemd unit in INSTALL.md, and
an install that upgrades without changing its worker command would stop
building zips silently.

zip_downloads.requested_by cascades on delete, so removing a user takes
their rows with it and strands every archive they built — invisible to a
purge that walks rows, and to OrphanFileScanner, which skips zips/ on
purpose. The purge now also sweeps files in zips/ that no row explains,
after a day's grace so a build in progress is never taken out from under
itself.

Two smaller things while in here. A build that failed because every file
had already hit its download limit said only that nothing was available,
and dropped the skipped list — the same distinction the store guard goes
out of its way to draw at request time. And a failed close() now logs
libzip's reason, which the @ silencing had been discarding: "the disk is
full" and "the source vanished" are different problems for whoever has
to fix one, while the requester still sees a message with no server
paths in it.
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ProjectSend

Share files with your clients, from your own server.

License: GPL v2 or later PHP 8.4+ Self-hosted


ProjectSend is a self-hosted application for getting files to the people you work with. You upload what you want to send, choose exactly who can see it, and each client signs in to their own private page to download it.

No public link passed around by email, no third-party service holding your clients' documents, no per-seat pricing. It runs on your server, and the files stay there.

What it does

For the people you send to

  • A private area per client, showing only what has been shared with them
  • Sign in with an email address, with optional two-factor authentication
  • Search, filter and sort their files; download one, several as a zip, or a whole folder
  • Optional comments on a file, so questions live next to the thing they are about
  • Email notifications when something new arrives, in their own language

For you

  • Resumable uploads that survive a dropped connection, so large files actually arrive
  • Organise with folders, categories and client groups
  • Share with one client, a whole group, or publicly — and set an expiry date or a download limit
  • Thumbnails and previews for images and documents
  • Storage quotas per client, and custom fields for the details you need to keep on them
  • A full activity log and download history: who got what, and when

For the installation

  • Roles and permissions for your own team, so an uploader is not an administrator
  • Sign-in the way you already work: LDAP, social sign-in, or plain email and password
  • Themes for the client-facing pages and for outgoing email
  • 16 languages
  • A REST API with scoped tokens and generated OpenAPI docs
  • Privacy controls, including GDPR-grade account erasure with a grace period
  • Local disk, S3-compatible storage, or Google Cloud Storage

Screenshots

The dashboard: counters for files, clients and groups, the clients using the most storage against their quotas, a month of uploads and downloads as a line chart, and recent activity

The dashboard — what is in the installation, and what has been happening in it.

The file library, showing folders and files with thumbnails, sharing status and download counts

Your library — folders, categories, and who each file is shared with.

A client's own page, listing the files shared with them with download buttons

What your client sees — only their files, nothing else.

Getting started

With Docker — the quickest path, and the one we recommend. Nothing to build: the published image ships with its dependencies and its frontend already compiled.

curl -O https://raw.githubusercontent.com/projectsend/projectsend/main/docker/production/compose.example.yaml
# edit the passwords and APP_URL in it, then:
docker compose -f compose.example.yaml up -d

Open APP_URL and the first thing you see is a setup screen that creates your administrator account — or uncomment ADMIN_EMAIL and ADMIN_PASSWORD in the file first, with a password of your own, and it is created for you.

Before you put real files in it, read DOCKER.md — where your database and uploads actually live, how to move them onto paths you chose, and how to back them up so an upgrade can't take them with it.

Without Docker — for servers where it isn't an option, install from a release zip. INSTALL.md covers requirements, .env, nginx, the background worker and cron, updating and troubleshooting. You do not need Composer or npm on the server; the zip ships ready to run.

Already running it? UPDATE.md is how you move to a new version — one command on Docker, one script on your own server, and what to check afterwards either way.

Want to work on ProjectSend itself? Cloning the repository gets you a development copy, not an installation: the dependencies and the compiled frontend are deliberately not in git, so a clone needs Composer and npm before it runs. CONTRIBUTING.md has the sequence, and it is short.

Coming from ProjectSend Legacy?

The previous generation of ProjectSend lives on at projectsend/legacy. This is a rebuild rather than an upgrade, so moving across is an import rather than an update — install fresh, then bring your old site into it with the migration tool: accounts, clients, groups, categories, folders, files and history.

It never writes to your old install, and any run can be undone with a single command. MIGRATING-FROM-V1.md explains what comes across, the two routes (same machine, or a portable export from a server you can't reach), and the one change your clients will notice: they sign in with their email address now, using the same password.

Contributing

Bug reports, translations and pull requests are all welcome — see CONTRIBUTING.md for how to set up a development copy, what the checks are, and the contributor agreement.

Found a security issue? Please report it privately through GitHub's security advisories rather than opening a public issue.

License

Free software under the GNU General Public License v2, or (at your option) any later version — see LICENSE. Use it, study it, change it, share it.

Commercial licenses are available for organizations that cannot work under copyleft terms; LICENSING.md explains both options. Contributions require signing a CLA, for reasons set out in CONTRIBUTING.md.

S
Description
Share files with your clients, from your own server. Free, open source (GPLv2), self-hosted — or use ProjectSend Cloud, the official hosted version run by the same team.
Readme GPL-2.0 71 MiB
Languages
PHP 75.1%
TypeScript 23.7%
Shell 0.7%
Dockerfile 0.2%
CSS 0.2%