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49217aec6c
* fix(theme): complete Linux System appearance tracking Follow up on #881 for #446 with the standard numeric appearance portal setting and event-driven updates that wake idle windows. Keep manual modes independent, cache their desktop updates without repainting, and cancel the worker on close. Retain inherited native window appearance and populate both egui style branches with the chosen palette. Preserve saved System, the Light default and unknown source fallback, and avoid desktop session access in headless UI contexts. Assisted-by: Codex (gpt-6.1-sol) * Desktop theme: keep the GNOME colour-scheme fallback XFCE needs The portal tracker read only org.freedesktop.appearance, which XFCE's portal doesn't answer (it proxies the GSettings schemas). It now also reads and subscribes to org.gnome.desktop.interface color-scheme and uses it when the freedesktop setting states no preference, as main's reader did. KDE answers only the freedesktop one, which wins when it states a preference. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> --------- Co-authored-by: Brandon Thomas <echelon@gmail.com> Co-authored-by: Claude Opus 5.5 <noreply@anthropic.com>
120 lines
8.2 KiB
Markdown
120 lines
8.2 KiB
Markdown
# Developing PdfCraft
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Working instructions for agents and contributors are in `AGENTS.md` and `CLAUDE.md`. This page
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collects what the desktop app reads from its environment and where it writes its diagnostics.
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## Low-disk Cargo profile
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When local build storage is constrained, select the opt-in `low-disk` profile explicitly:
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```sh
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cargo build --profile low-disk -p pdfcraft-cli
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cargo test --profile low-disk -p pdfcraft-cos --lib
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```
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The profile inherits the normal development settings, including debug assertions and overflow
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checks. It uses line-table-only debug information for workspace code, which keeps file and line
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numbers in backtraces but omits local-variable and parameter details, and it disables incremental
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compilation for this profile only. Ordinary `cargo build`, `cargo test`, and release builds keep
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their existing profiles.
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Cargo stores custom-profile artifacts separately under `target/low-disk`. Switching between the
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normal and low-disk profiles can therefore leave both sets of artifacts on disk. To remove only
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the low-disk artifacts, run `cargo clean --profile low-disk`.
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The UI crate and complete desktop/web builds require Rust 1.95 or later, matching the pinned
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`craft-ui` dependency. The workspace's core-crate minimum is unchanged.
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## Interface appearance
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Display theme saves System, Light or Dark separately from the palette currently drawn. New
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installations still default to Light. System follows native appearance events on macOS and
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Windows. The native window keeps its inherited appearance in every mode; both egui style branches
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use the selected application palette, so desktop changes cannot override a manual choice.
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On Linux the native app starts an XDG Settings portal subscription when System is first selected.
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It reads `org.freedesktop.appearance` / `color-scheme`, where numeric `1` requests Dark, `2` requests
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Light, and `0` means no preference. When that states no preference or is missing, it falls back to
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`org.gnome.desktop.interface` / `color-scheme` (`prefer-dark`, `prefer-light`, `default`), which
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XFCE's portal answers instead of the freedesktop namespace; KDE answers only the freedesktop one. The subscription is installed before the initial read. Initial
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results and later `SettingChanged` signals wake an idle window. There is no periodic desktop
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polling, and signals received in a manual mode update the cache without requesting frames.
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System falls back to Light if no appearance is available, including an absent portal, an
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unsupported appearance backend, no preference, an unknown value or a failed connection. This
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does not rewrite the saved System choice. The watcher cancels when its window closes; it does not
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reconnect after a session-bus disconnection. Headless UI contexts use their supplied egui input and
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do not contact a desktop session bus. Page and document colours retain their existing behavior.
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## Logs
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The desktop app writes its `log` records to standard error and to `logs/pdfcraft.log` in its
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settings folder, next to `app.ron`: Linux and FreeBSD `~/.local/share/pdfcraft/logs/` (or
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`$XDG_DATA_HOME/pdfcraft/logs/`), macOS `~/Library/Application Support/PdfCraft/logs/`, Windows
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`%APPDATA%\PdfCraft\data\logs\`. In portable mode (a `portable.txt` file next to the executable, as
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the Windows portable zip ships) the settings folder is `PdfCraftData\` beside the executable, and
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crash recovery and new digital IDs go there too. A start from a desktop menu, Finder or the Start
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menu has no terminal, so this file is what to attach to a bug report: a failed autosave, a page that
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would not render, a render worker that could not start and the report of an internal error all land
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there.
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Each launch moves the previous log to `pdfcraft.1.log` (and that one to `pdfcraft.2.log`), so the
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log of a run that crashed survives the next start. The file stops growing at 16 MiB. `--version`
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writes no file.
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By default PdfCraft's own crates (`pdfcraft*`) log at `info` and everything else at `warn`.
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`RUST_LOG` replaces that with env_logger-style directives, for example `RUST_LOG=debug`,
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`RUST_LOG=warn,pdfcraft_render=trace` or `RUST_LOG=info,wgpu_core=warn`; a directive ending in `*`
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covers every target starting with it (`pdfcraft*=debug`). The logger is
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`apps/pdfcraft/src/logging.rs`. It never records the control-channel token or document passwords.
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## GPU surface limits
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The desktop renderer enables the selected adapter's supported 2D texture extent, while keeping
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egui-wgpu's other device requirements. Restored windows on mixed-DPI monitors can exceed its
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default 8192-pixel extent even when the GPU supports a larger surface (#577). The enabled extent
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never exceeds the adapter's capability. A window larger than even that (restored at another
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monitor's scale, or stretched across monitors) gets a surface fitted within the limit and is drawn
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at a correspondingly lower scale instead of panicking in `Surface::configure` (vendored egui-wgpu,
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`surface_fit`; see `vendor/README.md`). On DX12, PdfCraft's Windows default, the surface is
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stretched over the window: softer, but complete and lined up with the pointer. wgpu's GL backend
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copies it unscaled into a corner of the window instead.
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For blurry or incorrectly scaled UI reports, attach `pdfcraft.log`. Look for the successful
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startup `renderer:` line, which records the wgpu adapter, device type, backend and enabled texture
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limit, or the OpenGL renderer. Also look for the `drawing it at … and scaling it up` warning: it
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means PdfCraft hit the surface-size safety fallback and rendered below the physical window size, so
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softness is expected.
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## Renderer fallback
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PdfCraft draws with wgpu, and starts again with eframe's own OpenGL renderer (glow) when wgpu fails
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before the app is created: no adapter, no device, or a window surface the device can't configure.
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The last of these was a panic, not an error, because wgpu's default error handler panics and
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eframe configures the surface before any app code runs; a 2015 Intel GPU whose driver timed out in
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`Surface::configure` on wgpu's GL backend closed PdfCraft at launch (#519). Vendored egui-wgpu
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configures a new window's surface inside `winit::catch_errors` and returns a validation,
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out-of-memory or internal error as `WgpuError::ConfigureSurface` (see `vendor/README.md`). Still a
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panic, as upstream: an error in a later reconfigure (resizing, a lost surface); a device lost
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during that first configure (wgpu reports it only to a callback, so the first frame panics, after
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the app has started); and a window shown at zero size, which is first configured on resize. If
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OpenGL can't start either, PdfCraft exits with both errors in the log. The fallback is logged at
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`error`, with the wgpu error. Renderer resource creation now uses the same scopes and returns
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`WgpuError::CreateRenderer` before the app is created, so a rejected `egui_pipeline` can also
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reach this retry instead of the uncaptured-error panic handler. This does not fix the failing
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driver's shader compilation, and explicit `PDFCRAFT_RENDERER=wgpu` still disables the retry.
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`PDFCRAFT_RENDERER` skips it or chooses OpenGL from the start.
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## Environment variables
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| Variable | Effect |
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| `RUST_LOG` | Log levels for standard error and the log file (see [Logs](#logs)) |
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| `RUST_BACKTRACE` | `1` adds a backtrace to the report of an internal error |
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| `XDG_DATA_HOME` | Linux/FreeBSD: base of the settings folder (`pdfcraft/`), the log folder and crash recovery |
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| `WGPU_POWER_PREF` | GPU choice; by default PdfCraft draws on the GPU the Wayland compositor draws with (it says so through linux-dmabuf feedback), else the GPU that drives the primary display (Windows) or the built-in panel (Linux), else the low-power (integrated) GPU. The log says which one was chosen |
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| `WGPU_BACKEND` | Graphics backend; by default Windows uses Direct3D 12, falling back to OpenGL |
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| `PDFCRAFT_RENDERER` | `gl` starts with OpenGL (glow) and never loads wgpu; `wgpu` reports a wgpu failure instead of retrying with OpenGL; unset, wgpu is retried with OpenGL when it can't start (see [Renderer fallback](#renderer-fallback)) |
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| `CRAFT_FONTS_DIR` | Build time: a [craft-fonts](https://github.com/storytold/craft-fonts) checkout to embed (Japanese fonts) |
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| `PDFCRAFT_SYSTEM_FONTS` | `0` stops the desktop app from using an installed font for characters its embedded fonts lack (`cargo xtask screenshots` sets it) |
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