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fixup! wip try to enhance error handling
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@@ -238,7 +238,8 @@ export function useJoinTracks(): {
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// A camera problem (permission, device missing/busy) is not the
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// effect's fault: let the normal media error handling deal with it
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// without touching the user's saved effect.
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if (getMediaDeviceFailure(error as Error)) {
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const e = getMediaDeviceFailure(error as Error)
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if (e !== MediaDeviceFailure.Other && !!e) {
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throw error
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}
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reportError('effects_processor_failure', error, {
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