🐛(frontend) keep Unicode initials intact in avatar

Some characters span multiple UTF-16 code units. Taking a naive first
index for avatar initials can split them and show a broken glyph when
the camera is off.

Optically fix initials centering with a more complex approach.
This commit is contained in:
Arnaud Robin
2026-08-04 15:47:42 +02:00
committed by aleb_the_flash
parent 58205f81d4
commit 1328098c45
2 changed files with 60 additions and 7 deletions
+1
View File
@@ -47,6 +47,7 @@ and this project adheres to
- 🐛(backend) serialize lazy title in summary payload
- 💄(frontend) show pointer cursor on interactive switches
- 🐛(frontend) fix icon centering in the Switch primitive
- 🐛(frontend) keep Unicode initials intact in avatar
## [1.24.0] - 2026-07-21
+59 -7
View File
@@ -1,5 +1,5 @@
import { css, cva, RecipeVariantProps } from '@/styled-system/css'
import React from 'react'
import React, { useLayoutEffect, useMemo } from 'react'
const avatar = cva({
base: {
@@ -28,13 +28,34 @@ const avatar = cva({
},
})
// Instantiating a segmenter is expensive; create it once and reuse it.
const graphemeSegmenter =
typeof Intl !== 'undefined' && 'Segmenter' in Intl
? new Intl.Segmenter(undefined, { granularity: 'grapheme' })
: undefined
/**
* Returns the first user-perceived character. Some Unicode characters span
* multiple UTF-16 code units, so a naive index into the string can split them
* and yield a broken glyph.
*/
const getFirstGrapheme = (value: string): string => {
if (!value) return ''
if (graphemeSegmenter) {
const [first] = graphemeSegmenter.segment(value)
return first?.segment ?? ''
}
// Fallback: keeps single code points intact (including surrogate pairs).
return Array.from(value)[0] ?? ''
}
const getInitials = (name?: string): string => {
if (!name) return ''
const words = name.trim().split(/\s+/).filter(Boolean)
if (words.length === 0) return ''
const first = words[0].charAt(0)
const second = words.length > 1 ? words[1].charAt(0) : ''
return (first + second).toUpperCase()
const first = getFirstGrapheme(words[0])
const second = words.length > 1 ? getFirstGrapheme(words[1]) : ''
return (first + second).toLocaleUpperCase()
}
export type AvatarProps = React.HTMLAttributes<HTMLDivElement> & {
@@ -44,7 +65,37 @@ export type AvatarProps = React.HTMLAttributes<HTMLDivElement> & {
export const Avatar = React.memo(
({ name, bgColor, context, notification, style, ...props }: AvatarProps) => {
const initials = getInitials(name)
const initials = useMemo(() => getInitials(name), [name])
const textRef = React.useRef<SVGTextElement>(null)
const [offsetY, setOffsetY] = React.useState(0)
// Optically center the initials: measure the ink bounding box of the
// rendered glyphs and shift them so the box's center sits at the middle
// of the viewBox. Works for any font, weight or glyph shape, unlike a
// hand-tuned dy offset. getBBox() is in local (pre-transform)
// coordinates, so applying the translation never changes the measure.
useLayoutEffect(() => {
const text = textRef.current
if (!text) return
const center = () => {
const box = text.getBBox()
// A hidden element measures as an empty box; keep the default then.
if (box.height === 0) return
setOffsetY(50 - (box.y + box.height / 2))
}
center()
// Glyph metrics can change once webfonts finish loading.
let cancelled = false
document.fonts?.ready.then(() => {
if (!cancelled) center()
})
return () => {
cancelled = true
}
}, [initials])
return (
<div
style={{ backgroundColor: bgColor, ...style }}
@@ -57,16 +108,17 @@ export const Avatar = React.memo(
className={css({ width: '100%', height: '100%', display: 'block' })}
>
<text
ref={textRef}
x="50"
y="50"
dy="-0.08em"
transform={`translate(0 ${offsetY})`}
textAnchor="middle"
dominantBaseline="central"
fontSize="52"
fontWeight="500"
fill="currentColor"
>
{initials.toUpperCase()}
{initials}
</text>
</svg>
</div>