- Add glassmorphism, neumorphism, and brutalist looks (backend validation,
theme.tsx types, AppearanceCard picker) alongside the existing six.
- Give looks real structural knobs, not just color: sidebar width/border,
header height/blur are now CSS vars AppShell reads, and card shadow/hover
states are fully token-driven instead of a hardcoded dark-mode override.
- Sidebar nav active state drops its hard box border on glass/neumorphic
looks (glow pill / inset shadow) instead of always drawing a box.
- Fix RankedBarChart's value label wrapping onto two lines on the longest
bar (recharts auto-wraps LabelList when space gets tight) by rendering
it as a plain unconstrained <text> with a wider right margin.
The GitHub merge of feature/glass-flight-deck and feature/theme-selector
left :root/.dark (the "no [data-look] override" baseline) set to Glass
Flight Deck's tokens instead of the plain Enterprise baseline, so every
look inherited its Oswald type, tight radii, persistent caution bar, and
corner brackets regardless of which one was selected — the themes were
indistinguishable because they were all secretly the same rejected design
underneath. Restores :root/.dark to a clean Enterprise baseline and moves
every Glass-Flight-Deck-specific token into its own explicit
[data-look="glassFlightDeck"] block, same as the others.
Also makes .panel-label's tracked-caps transform and .corner-frame's
visible border look-gated (glassFlightDeck only) instead of global, and
MasterCautionBar look-aware (persistent nameplate only in Glass Flight
Deck; a conventional reactive banner — hidden when nominal — everywhere
else), so no look can leak another look's structural signature.
Expands the six-value Look enum/backend whitelist with two new designs:
- Midnight: modern dev-tool dark (Nord/GitHub-dark-adjacent), cool
blue-slate ground with a visible glow instead of a hard shadow.
- Paper: ultra-minimal and warm, off-white ground, zero shadow, hairline
borders only, with a genuinely warm (not blue-black) dark variant.
All six verified live end-to-end (build/typecheck clean, each rendered and
screenshotted in both themes where applicable).
scripts/build.sh, get.sh, and scripts/linux/*.sh had lost their executable
bit in git (core.fileMode=false on this Windows checkout meant a local
chmod +x never made it into the index) — release.yml invokes
scripts/build.sh directly rather than via `bash`, so the CI job failed
immediately with exit code 126 (permission denied). Also invoke it via
`bash` explicitly as a second line of defense, and fix the zip-install
step's `||`/`&&` operator precedence (it always ran apt-get regardless of
whether zip was already present, harmless but not what it looked like).
Verified locally end-to-end: scripts/build.sh all now builds and packages
all 6 platform targets and every checksum verifies.
- ci.yml: build the frontend before go vet/build/test — web/embed.go's
//go:embed all:dist has no dist/ to embed otherwise (dist/ is gitignored,
not committed), which was failing every CI run with "pattern all:dist:
no matching files found".
- Untrack Claude-Account-1.cmd (personal local launcher script, already
gitignored — file stays on disk, just stops being pushed).
- README: rework the Screenshots section into a proper 2-column HTML
table gallery with clickable thumbnails, instead of ten full-width
images stacked one after another.
- .gitignore/.dockerignore: cover Go build artifacts, env files, logs,
editor/OS cruft, and local runtime data (sqlite db/secret, config.yaml).
- README: add a Screenshots section (captured against a mock Proxmox
cluster) and a Deploying a release build section.
- LICENSE: MIT.
Deployable binaries:
- cmd/ferrum: -version flag with build-time version/commit/date via
-ldflags; -log-file flag (Windows services don't capture stdout/stderr
the way systemd does); native Windows Service Control Manager support
(service_windows.go) so ferrum.exe manages its own start/stop lifecycle
under a Windows service, same graceful-shutdown path SIGTERM already used
on Linux.
- packaging/systemd/ferrum.service: hardened systemd unit.
- scripts/build.sh, build.ps1: cross-compile linux/windows/darwin x
amd64/arm64, package as .tar.gz/.zip with an install script and
checksums.txt.
- scripts/linux/install.sh, uninstall.sh: create a dedicated system user,
install the binary, seed /etc/ferrum/config.yaml, enable + start the
systemd service.
- scripts/get.sh: one-line curl-pipeable installer (get.docker.com style)
that resolves the latest release, verifies its checksum, and hands off
to install.sh.
- scripts/windows/install-service.ps1, uninstall-service.ps1: register/
remove the self-managing Windows service.
- .github/workflows/release.yml: publish all platform archives + checksums
as GitHub Release assets on a vX.Y.Z tag push.
- .github/workflows/ci.yml: go vet/build/test, frontend lint/test/build,
and shell-script syntax checks on push/PR.
Adds a whole-app visual-register switch, orthogonal to the light/dark
toggle and accent color, via a new [data-look] token layer in index.css:
- Enterprise (default): unchanged clean SaaS baseline.
- Proxmox-native: utilitarian and dense — plain system font, smaller root
scale, zero radius, no shadows, flat bordered panels.
- Terminal: quiet and precise — the whole UI (not just data) sets in
monospace, no display face, flat near-zero-radius panels.
Persisted server-side alongside theme/accent (new `look` column on
user_preferences, migration 00008) with a live-scoped preview per option
in Settings > Appearance.
Flattened radii to instrument-panel bezels, retuned the caution color
hierarchy, replaced glossy gradients with flat panel surfaces, added a
persistent master-caution bar, condensed Oswald display type, corner-frame
targeting brackets on instrument tiles, and a blueprint grid ground.