Brandon Thomas
d8cde91c95
delete enums crate
2026-03-21 23:15:39 -04:00
Brandon Thomas
e734dcbc3a
update final enums
2026-03-21 23:05:21 -04:00
Brandon Thomas
9f524f6e8c
migrate
2026-03-21 22:53:12 -04:00
Brandon Thomas
63f94f1b4b
migrate the tauri enums
2026-03-21 20:12:52 -04:00
Brandon Thomas
bd151213c1
cleanup
2026-03-21 19:51:25 -04:00
Brandon Thomas
9288c4dc90
get rid of "enums" - "no_tables"
2026-03-21 19:20:18 -04:00
Brandon Thomas
cff0624ffc
git rid of enums/by_table
2026-03-21 18:59:50 -04:00
Brandon Thomas
c9be9bf744
update usages
2026-03-21 18:47:03 -04:00
Brandon Thomas
4c49233a3b
huge migration
2026-03-21 16:31:48 -04:00
Brandon Thomas
c09a0e99c1
macro change
2026-03-20 13:54:22 -04:00
Brandon Thomas
e485613343
fixup tests
2026-03-20 12:39:59 -04:00
Brandon Thomas
4ebbf6aa53
fix build issues
2026-03-20 10:59:57 -04:00
Brandon Thomas
a9f5e18e38
tests
2026-03-20 09:38:29 -04:00
Brandon Thomas
e1467b811b
wip
2026-03-20 09:30:17 -04:00
Brandon Thomas
ac62c8d2a9
wip
2026-03-20 09:24:41 -04:00
Brandon Thomas
080a33c398
new tests
2026-03-20 09:22:30 -04:00
Brandon Thomas
09b4c4b166
cleanup
2026-03-20 09:16:35 -04:00
Brandon Thomas
bde8975d04
strum wip
2026-03-20 09:14:52 -04:00
Brandon Thomas
c001085a15
wip
2026-03-20 09:07:51 -04:00
Brandon Thomas
8c95f27c60
cleanup
2026-03-20 08:59:32 -04:00
Brandon Thomas
1b6496f80c
cleanup dead crate
2026-03-20 08:50:14 -04:00
Brandon Thomas
6427b2163a
refactor
2026-03-20 08:47:12 -04:00
Brandon Thomas
2d8e7ed1fa
type juggle
2026-03-20 08:38:21 -04:00
Brandon Thomas
3ab65db8b2
cleanup
2026-03-20 08:01:08 -04:00
Brandon Thomas
0b79ec7f79
wip
2026-03-20 07:55:24 -04:00
Brandon Thomas
2cfa2634ca
cleanup
2026-03-20 00:13:14 -04:00
Brandon Thomas
62d3a34d9f
cleanup inference_job_type.rs
2026-03-20 00:10:10 -04:00
Brandon Thomas
b3902e3a5a
cleanup
2026-03-19 23:58:16 -04:00
Brandon Thomas
1ebea4f929
media_file_origin_model_type -> db/api split
2026-03-19 23:52:22 -04:00
Brandon Thomas
8d63cd3787
add tests
2026-03-19 23:18:15 -04:00
Brandon Thomas
3194ad6de6
tests
2026-03-19 23:10:27 -04:00
Brandon Thomas
d18c288fc8
simplify
2026-03-19 22:53:25 -04:00
Brandon Thomas
a7742cf78b
split GenerationProvider
2026-03-19 22:19:18 -04:00
Brandon Thomas
5f80b20e37
cleanup
2026-03-19 21:31:54 -04:00
Brandon Thomas
3dbd8cf3d9
move some API enums for generation
2026-03-19 21:31:15 -04:00
Brandon Thomas
5b29e5e33f
shared enums infra
2026-03-19 20:42:21 -04:00
Brandon Thomas
04266339f3
two new enums crates
2026-03-19 20:30:14 -04:00
Brandon Thomas
b709b6e764
remove fal.rs and move everything into fal_client ( #1183 )
2026-03-19 20:11:34 -04:00
Brandon Thomas
58d2665f0e
seedance2pro -> kinovi domain name migration ( #1181 )
2026-03-19 13:49:43 -04:00
BFlat
72bf6738e1
website library filter links, added 3d, and video thumbnails to prope… ( #1174 )
...
…rly show
2026-03-19 13:21:19 +07:00
Brandon Thomas
1178bb7ebf
update utoipa and swagger doc gen ( #1171 )
2026-03-18 22:49:04 -04:00
Brandon Thomas
fea20c417c
update builds to trigger only on relevant changes ( #1170 )
2026-03-18 22:07:20 -04:00
Brandon Thomas
5a07903870
organize root cargo.toml
2026-03-18 21:51:06 -04:00
Brandon Thomas
2063434304
centralized dependency configuration ( #1169 )
2026-03-18 21:45:42 -04:00
Brandon Thomas
b386fd5d88
bump artcraft 0.16.0 -> 0.17.0 ( #1168 )
2026-03-18 21:19:31 -04:00
Brandon Thomas
1626dda8b4
fix windows builds ( #1167 )
2026-03-18 21:17:54 -04:00
Brandon Thomas
ebe365703b
refactor testing crates ( #1166 )
2026-03-18 21:06:46 -04:00
Brandon Thomas
5caa578b86
Bump ArtCraft 0.15 -> 0.16 ( #1165 )
2026-03-18 20:34:21 -04:00
Brandon Thomas
2da5fbcc58
cleanup refactor #2 ( #1164 )
...
- move a lot of "deprecated" crates so we don't use them
- kill several dead crates
- rename crates to be more semantic/clear
- roll back broken sha3 version bump
2026-03-18 20:32:50 -04:00
Tanish Manku
588650b1b5
2D: Ordered draw instead of Z-Index + Other improvements ( #1163 )
...
Paint/Mask cursor now draws properly regardless of canvas scale and drag
offset.
Inpainting now has its own brush with add and subtract actions.
A total node array is used for ordered-rendering of nodes, which fixes
the layer forward/backward operations.
2026-03-18 15:53:32 -07:00