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88 lines
5.8 KiB
Markdown
88 lines
5.8 KiB
Markdown
# KoalaSync AI Onboarding (AI_INIT.md)
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Welcome to the KoalaSync project. This file is the primary entry point for any developer or AI agent working on this codebase. It defines the architecture, non-negotiables, and workflows required to maintain the stability and security of the system.
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> [!IMPORTANT]
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> **Privacy & Data Sovereignty**: KoalaSync follows a strict **Zero-External-Requests Policy**: The extension and website must not make requests to any third-party domains (Google Fonts, CDNs, etc.). All assets (fonts, icons, scripts) must be self-hosted or use system defaults.
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> - **Font Stack**: Use a modern system font stack (e.g., -apple-system, BlinkMacSystemFont, "Segoe UI", Roboto, Helvetica, Arial, sans-serif) to maintain a premium look without external dependencies. Prohibit the use of `@import` or `<link>` for external font services.
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---
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## 1. Project Overview
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KoalaSync is a specialized tool for **synchronized video playback** across multiple remote peers. It supports YouTube, Twitch, and native HTML5 video elements.
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- **Users**: Friends or groups wanting to watch synchronized content together.
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- **Workflow**: A user creates a room, shares an invite link (RoomID#Password), and all peers in that room are synchronized via a Node.js relay server.
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## 2. Repository Structure
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- `extension/`: Chrome Extension (Manifest V3). Contains background service worker, content scripts, and popup UI.
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- `server/`: Node.js Relay Server using Socket.IO (WebSocket-only).
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- `website/`: **Landing Page** (Marketing, Tutorials, and Downloads).
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- `shared/`: **Single Source of Truth** for protocol constants and event names.
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- `scripts/`: Utility scripts (e.g., `sync-constants.sh`).
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- `docker-compose.yml`: Root-level orchestration for the relay server.
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> [!IMPORTANT]
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> `shared/constants.js` and `shared/blacklist.js` must be synchronized to the `extension/shared/` directory after every modification by running `./scripts/sync-constants.sh`.
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## 3. Mandatory Reading
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Before touching any code, you MUST read the following documents in order:
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1. [ARCHITECTURE.md](ARCHITECTURE.md) – Detailed communication flows and two-phase sync protocol.
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2. [shared/README.md](shared/README.md) – Protocol constants and synchronization requirements.
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3. [extension/README.md](extension/README.md) – Extension components and loading process.
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4. [server/README.md](server/README.md) – Server setup, Docker configuration, and security.
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## 4. Design Guidelines
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The popup UI follows a strict design system. Do not modify these variables or the layout structure without explicit approval.
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- **Font**: System font stack (e.g., `-apple-system, BlinkMacSystemFont, "Segoe UI", Roboto, Helvetica, Arial, sans-serif`). **MANDATORY**: No external CDNs or Google Fonts to ensure 100% privacy.
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- **Popup Width**: Fixed at `320px`.
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- **Tab Structure**: Must maintain the **Room**, **Sync**, and **Dev** tabs.
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- **CSS Variables**:
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| Variable | Value | Purpose |
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| :--- | :--- | :--- |
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| `--bg` | `#0f172a` | Main background |
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| `--card` | `#1e293b` | Form and info cards |
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| `--accent` | `#6366f1` | Primary actions and branding |
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| `--success` | `#22c55e` | Success states / Online dot |
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| `--error` | `#ef4444` | Errors / Offline dot |
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## 5. Non-Negotiables (Core Logic)
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The following features are critical and must not be removed or fundamentally altered:
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- **Two-Phase Force Sync**: The `Prepare` → `ACK` → `Execute` flow ensures all peers are buffered before playback resumes.
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- **Platform Specifics**: Specialized click-logic for YouTube (`.ytp-play-button`) and Twitch play/pause buttons in `content.js`.
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- **pollSeekReady()**: The polling mechanism that checks `video.readyState` and `currentTime` offset before acknowledging a sync command.
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- **SW Keep-alive**: Use of `chrome.alarms` to prevent the Manifest V3 Service Worker from suspending.
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- **Exponential Backoff**: Reconnection logic in `background.js` (1s → 30s max).
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- **Rate Limiting**: IP-based connection limits (10/min) and socket-based event limits (30/10s) on the server.
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- **Security**: Token validation during the initial WebSocket handshake.
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- **Persistence**: `peerId` must be stored in `chrome.storage.local` to remain stable across sessions.
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## 6. Technical Constraints
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- **No Bundler**: The extension uses plain ES Modules. Do not introduce build steps or npm packages into the `extension/` folder.
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- **Manual Protocol**: `background.js` implements a subset of the Socket.IO wire protocol (e.g., `42[...]` framing) to work with native WebSockets.
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- **Server Transport**: Restricted to `websocket` only. Polling is disabled.
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- **Docker Context**: The Docker build must run from the **Repo Root**, as it needs access to the `shared/` directory.
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- **Manifest Settings**: `run_at` must remain `document_idle`, and `all_frames` must remain `false`.
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## 7. Security & Deployment
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- **Tokens**: `OFFICIAL_SERVER_TOKEN` and `OFFICIAL_SERVER_URL` are intentionally hardcoded in `constants.js` by design.
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- **Environment**: `.env` is excluded via `.gitignore`. Only `.env.example` should be committed.
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- **Revocation**: `MIN_VERSION` in the server configuration is the only way to deprecate old extension versions.
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- **Token Rotation**: Requires updating `shared/constants.js`, running the sync script, incrementing the extension version, and re-deploying the server.
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## 8. Common Workflows
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### Adding a Protocol Event
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1. Add the event name to `shared/constants.js`.
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2. Run `./scripts/sync-constants.sh`.
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3. Implement the handler in `server/index.js` and `background.js`.
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### Testing Locally
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1. Load `extension/` as an "Unpacked Extension" in Chrome.
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2. Start the server from the root: `docker-compose up --build`.
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3. Select "Custom" server in the popup and enter `ws://localhost:3000`.
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### Locking Old Versions
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1. Increase `APP_VERSION` in `shared/constants.js`.
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2. Update `MIN_VERSION` in the server's `.env` file.
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3. Restart the server.
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