The noise filter used naive String.includes() on the full URL, causing
blacklist entry 'x.com' to match netflix.com (since 'netflix.com'
contains 'x.com' as substring). This made Netflix tabs disappear when
the filter was enabled.
Fixed by extracting the URL hostname and matching at domain boundaries:
- Domain entries (x.com): hostname === domain || endsWith('.' + domain)
- Prefix entries (amazon.): startsWith || includes('.' + domain)
- Keyword entries (jira): substring fallback on full URL
Release v1.7.5
The hero subtitle claimed support for 'local MP4s' which makes no sense
for a browser-based synchronization tool (local files can't be synced
across different computers). Changed to accurately reflect actual platform
support: YouTube, Twitch, Netflix, and any website with a video player.
- Tags are permanent once pushed; never reuse or move existing tags
- If a release is missing a fix, increment version and create new tag
- Force pushing (branches or tags) requires explicit user confirmation
- Added to Section 10 (Release Workflow) for AI agents
init() called updatePeerList() directly but never set lastKnownPeers.
On the first PEER_UPDATE message (heartbeat, play/pause, any state
change), detectPeerChanges() saw lastKnownPeers=[] and treated ALL
peers including self as newly joined — triggering 'name joined the room'
toast on every action while the popup was open.
- FORCE_SYNC_TIMEOUT in shared/constants.js was 5000 but all code uses
8500ms. Update constant to 8500 and reference it in background.js
instead of hardcoded values (4 occurrences)
- Add errorToken counter in popup showError() so stale 5s timeout
doesn't clear styling of a newer error that arrived in between
- Fix EVENT_ACK handler indentation in server/index.js to match
surrounding socket.on handlers
- Add 10s timeout to ensureState() so extension doesn't hang forever if
chrome.storage.session.get() never calls back (storage API failure)
- Skip emit(LEAVE_ROOM) in leaveOldRoomIfSwitching when socket is down;
server already cleaned up via disconnect handler, avoid queued no-op
- Persist cleared peers to storage in socket.onclose to prevent stale
peer list restoration on service worker restart
- Store and clean up forceSyncReset setTimeout in popup unload handler
and when force_sync_execute completes
- Store real client IP from x-forwarded-for on socket for use in JOIN_ROOM
auth rate limiting (was using proxy IP, breaking brute-force protection)
- Remove clearEpisodeLobbyState() from socket.onclose to preserve lobby
across brief disconnects; ensureState() recovers lobby + timeout on reconnect
- Lobby is still properly cleared on intentional LEAVE_ROOM and room switch
Two parallel JOIN_ROOM to a non-existent room could race past each
other during bcrypt.hash, causing the second to overwrite the first
room (password hash lost). The lock was read but never written.
- Create lock promise before bcrypt.hash async boundary
- Release in finally to cover all exit paths (success, MAX_ROOMS, error)
- Concurrent waiters now correctly await existing room creation
- Add renderEmpty() helper with icons and hints for peers/history/logs/rooms
- Implement onboarding tour (4 steps) with overlay, dots, skip/next
- Dev tab logs only poll when tab is visible (isDevTabVisible flag)
- Expand username generation from 12/12 to 30/30 adjective-noun pairs
- Update ROADMAP.md to remove implemented features