Commit Graph

65 Commits

Author SHA1 Message Date
KoalaDev adab684ed0 perf+fix: debounce seq persistence + role changes, null-clear stale peer state
- server: SET_PEER_ROLE now uses the same per-room 500ms debounce as
  SET_CONTROL_MODE (M-4), preventing a buggy/malicious host from
  thrashing the room's UI with rapid promote/demote bursts.
- server: PEER_STATUS relay treats explicit null as 'clear' for
  tabTitle/mediaTitle/currentTime, so the tab-close heartbeat actually
  zeroes out stale state on other peers instead of being silently
  preserved by the clamp fallback.
- background: _persistLastSeq is now trailing-debounced (500ms),
  cutting storage.session IPC writes from one-per-relayed-event to
  one-per-quiet-window in active rooms.
- locales: add missing TOAST_ID_REGENERATED to all 14 non-English
  locales (was blocking locale coverage test on main).
- test: H-1 force-sync demote test now waits out the debounce window
  to reflect real-world UI timing (a host cannot promote, run a
  force-sync, and demote inside 500ms).
2026-06-29 01:22:41 +02:00
KoalaDev e23f9ab226 fix: wire up Regenerate Peer ID button + remove arbitrary MAX_CONTROLLERS cap
Two pre-existing issues surfaced during audit follow-up:

1. popup.js bound elements.regenId but never attached a click handler —
   the 'Regenerate Peer ID' button has been dead UI since it was added
   (verified across full git history). Wired it up to send REGENERATE_ID;
   the background handler already did the right thing (rotate peerId,
   persist, force reconnect). The button is functional (regen ID on
   duplicate-identity errors), not privacy-theater — username is already
   user-changeable in settings, so it stays out of scope.

2. MAX_CONTROLLERS=10 was arbitrary. Payload math (25 controllers ×
   16-char IDs ≈ 500 bytes) is well under the 4KB maxHttpBufferSize,
   controllers.has() is O(1) on a Set, and 'just use everyone mode' is
   not a real answer when a host wants 12 controllers + 3 guests in a
   15-person room. Removed the cap entirely; the only real upper bound
   is MAX_PEERS_PER_ROOM (25).

Added TOAST_ID_REGENERATED to en.json — the i18n fallback merge
(Object.assign({}, enDict, targetDict)) covers the other 14 locales
automatically with English until they're translated.
2026-06-28 14:03:59 +02:00
KoalaDev 17ac5c0a6f fix(host-control-mode): adversarial audit — force-sync stall, desync/lobby, gate parity, BC tests
Audit fixes (each verified against the actual code path):

H-1 (server): track force-sync initiator on PREPARE; let the demoted
initiator's EXECUTE through the host-only gate so mid-sync demotion no
longer strands the whole room paused. Clear on EXECUTE/peer-leave.

M-1 (background): episode-lobby gate now uses !amController() for parity
with CONTENT_EVENT and server gates — co-hosts can drive the room and
initiate lobbies, not just the owner.

M-2/M-3 (popup/content/background): forceSyncReset respects hcmGuestLocked;
desynced guest skips EPISODE_LOBBY so they don't get frozen in pause after
lobby completion, and checkEpisodeLobbyCompletion excludes desynced peers
from the required count so they don't block the lobby.

M-4 (background): getHostSyncTarget clamps extrapolation to 2x heartbeat
interval so a stale host heartbeat can't snap the guest tens of seconds
past the host's real position.

L-1..L-4 (server/content/background/popup): clarify dedup comment re:
network-blip window, enforce desync invariant on SW-restore, add
forceSyncBtn guest-locked backstop, refresh badge text in place.

Backward compatibility (verified by BC-1..BC-4 regression tests):
- Old client ↔ new server: server adds fields only, never requires; old
  heartbeats stripped of desynced; host-only enforced server-side even
  when the client has no awareness.
- New client ↔ old server: empty capabilities → host-control UI hidden,
  all gates default to everyone, behavior byte-identical to pre-HCM.
- Mixed rooms: every pre-HCM event type relays cleanly in both directions.
2026-06-28 05:54:50 +02:00
KoalaDev a326087ca5 feat(co-host): server-side multi-controller (owner promotes peers to drive)
Generalizes host-only from a single host to a controller SET. The owner (creator)
can promote/demote peers; in host-only mode the relay gate allows any controller,
not just the owner. Single-host is now the special case controllers={owner}, so
existing behavior/tests are unchanged.

- shared: CAPABILITIES.CO_HOST enabled; new SET_PEER_ROLE event; CONTROL_MODE
  payload carries controllers.
- server: room.controllers Set (always incl. owner), advertised in ROOM_DATA;
  gate checks controllers.has(peerId); SET_PEER_ROLE handler (owner-only, target
  must be present, MAX_CONTROLLERS=10 cap, re-sync on reject); controlModePayload
  helper for consistent emits; owner-leave resets controllers + falls back to
  everyone, co-host-leave broadcasts the updated list (dedup/reconnect guarded).
- WS test: promote→drive, plain guest still gated, non-owner can't promote,
  demote→re-gated.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-28 03:36:22 +02:00
KoalaDev 9626948f29 security(server): warn at startup when SERVER_SALT is unset
Room-password hashing falls back to a built-in salt that is public in the repo
when SERVER_SALT is not configured. Low risk (the hash never leaves the server),
but operators should set a unique salt — warn at startup, mirroring the existing
ADMIN_METRICS_TOKEN warning.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-28 02:37:37 +02:00
KoalaDev dfa0a3d03e fix(host-control-mode): audit findings — host dedup demotion, episode-lobby freeze, +cleanups
Findings recovered from the multi-agent audit (verification phase was cut off by a
usage limit; verified inline against the code):

HIGH:
- Host was demoted on peerId dedup (fast reconnect / second tab): the dedup path
  removes the old socket and the kicked socket's 'disconnect' both ran the
  host-leave fallback before the same peerId re-joined → room silently unlocked on
  every host network blip. Now skip the fallback while a join for that peerId is in
  flight (peerJoinLocks). Regression test added. (A long real disconnect still
  falls back — that's the deferred host-grace EC-10.)
- Episode auto-advance froze a gated guest: in host-only the guest's EPISODE_LOBBY
  is dropped server-side, but the guest still self-paused (PAUSE_FOR_LOBBY) waiting
  for readies that never came → 60s freeze. A host-only guest now skips creating a
  lobby (the host drives episode sync).

LOW / cleanup:
- GET_HCM_STRINGS could return a raw key name ("HCM_DIALOG_TITLE") if the locale
  dictionary failed to load (getMessage returns the key on miss) → omit it so
  content keeps its English fallback.
- hcmReset now also clears the snap-back cooldown + buffering grace, so a stale
  cooldown can't swallow the first snap-back after a room/host change.
- Popup play/pause labels reset on lock too (not just unlock), so a button can't
  freeze on "Playing…" when host-only activates mid-click.
- Fix a stale comment (heartbeat now carries 'desynced').

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-28 02:25:11 +02:00
KoalaDev 9963da2ebc feat(host-control-mode): explicit server capabilities for feature detection
Replace the implicit "hostPeerId present ⇒ feature supported" heuristic with an
explicit capabilities list the relay advertises in ROOM_DATA. Cleaner, self-
documenting, and the extensible hook for the planned co-host feature (owner
promotes guests to extra controllers) — a future 'co-host' capability + events
slot in without a protocol bump.

- shared: CAPABILITIES { HOST_CONTROL }.
- server: SERVER_CAPABILITIES advertised in ROOM_DATA.
- background: track serverCapabilities (empty against older relay), serverSupports(),
  thread hostControlSupported through GET_STATUS / GET_CONTROL_MODE / CONTROL_MODE.
- popup: gate the host-control card on the explicit capability instead of hostPeerId.

Backwards-compatible both ways: old relay omits the field → feature stays hidden
(no errors); old client ignores the field. WS test asserts ROOM_DATA advertises
the capability. Adds docs/host-control-mode-TESTING.md (beta-server setup, wss
caveat, two-new-clients note, verification checklist).

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-27 04:48:45 +02:00
KoalaDev 58af258fd3 fix(host-control-mode): harden gates, close UX races, debounce toggles, surface desync state
Bis auf peerId-Auth (akzeptiert) alle Audit-Findings behoben:
- Snap-back spielt nicht mehr blind ab, wenn Host-Status unbekannt
- Teardown-Pfade broadcasten jetzt CONTROL_MODE → kein verwaistes Badge/Dialog
- Dialog-Timer bei Ersetzung sauber gecleart
- Server re-synchronisiert Sender bei nicht-Host-Reject
- Popup-Toggle revertiert bei Server-Ablehnung
- Desync-Zweig sendet keine Phantom-ACKs mehr an Host
- Toggle-Debouncing serverseitig (500ms pro Raum)
- Button-Text auf Unlock zurückgesetzt
- Live-Erkennung defensiver, Resync-Retry bei fehlendem Target, Badge-Retry

Neu: Host sieht 'Solo'-Badge für desyncte Gäste via PEER_STATUS-Heartbeat
(16 Sprachen, neuer i18n-Key BADGE_DESYNCED/TOOLTIP_PEER_DESYNCED)

Tests: H-5-Reject-Unicast, M-4-Debounce, Desync-Heartbeat-Relay
2026-06-26 13:09:34 +02:00
KoalaDev 9f4be58172 feat(server): host control mode — room state, gate, toggle & host fallback
Step 2 of host control mode (server-side, fully testable without UI):

- Room now tracks hostPeerId (= first joiner) and controlMode ('everyone' default).
- ROOM_DATA carries hostPeerId + controlMode so clients know their role on join.
- SET_CONTROL_MODE handler: host-only authority check, broadcasts CONTROL_MODE.
- Relay gate: in host-only mode, drop room-moving events (play/pause/seek/
  force-sync/episode-lobby) from non-host guests — robust chokepoint that kills
  spam regardless of client. Heartbeats/ACKs/episode-ready still pass.
- removePeerFromRoom: if the host leaves, fall back to 'everyone' and reassign
  host to the earliest remaining peer (v1: immediate, no grace period).

Extends the WS integration test suite to cover all of the above.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-25 23:30:57 +02:00
Timo 027d2dbde5 fix(sync): coalesce play/pause bursts and quiet absent-peer ACK logs
Media players fire bursts of native play/pause events (source swaps, ABR,
ads, teardown). Each was relayed as a distinct command, spamming peers and
tripping the relay's event rate limit. Add leading+trailing coalescing in
the content script: emit the first event instantly (zero added latency) and,
on a 150ms window, collapse a burst to its final state. Echo-suppression and
seek-flush stay synchronous on event arrival; the trailing send is never
deduped against the leading one (a remote command may change shared state
mid-window — re-sending is the safe, idempotent choice).

Server: split the EVENT_ACK handler's logging so only a genuine different-room
ACK is logged as [SECURITY]; an ACK to a peer that already left is logged
quietly as [ACKDROP] (verbose-only), so real signals are no longer drowned out.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-19 16:26:31 +02:00
Timo d38a840114 refactor(server): extract rate-limiter module from index.js
Move 6 rate-limit functions, all rate-limit Maps, cleanup intervals,
and denial counter to server/rate-limiter.js. 149 lines extracted.
Index.js re-exports what tests and ops.js need.
npm run verify passes.
2026-06-16 12:44:43 +02:00
Timo d76e9195c4 fix(server): race condition on concurrent peer joins, crash-safe teardown, smart unhandled rejection handling
- Add per-peerId serialization lock (peerJoinLocks) to prevent concurrent dedupe races

- Wrap removePeerFromRoom calls in disconnect/leave/reaper with try/catch

- Replace immediate process.exit on unhandledRejection with rate-limited smart exit

- Optimize buildHealthPayload from 3-pass array ops to single for-of loop

- Reset rateLimitDenied counters in stopServerForTests

Release v2.3.1
2026-06-15 13:14:00 +02:00
Timo 6ba5e1b10b Increase failedAuthAttempts eviction limit from 50k to 200k 2026-06-13 04:38:22 +02:00
Timo 131afadc1d v2.2.4: Fix notification setting bypass and misleading reconnect message
- EVENTS.ERROR handler now respects browserNotifications setting
- Graceful shutdown message no longer implies manual reconnect
2026-06-10 01:33:45 +02:00
Timo 34f0c2b265 chore(release): v2.2.3 — artifact attestations, bugfixes, rate limit metrics 2026-06-10 00:56:29 +02:00
KoalaDev 3e7afd7592 feat: add server ping display with peer ping foundation
Adds application-level ping/pong between extension and relay server.
Extension sends PING every 15s, server echoes PONG. Round-trip time
displayed in Status tab (green/yellow/red color-coded).

Server also forwards PING with target peerId and routes PONG back,
enabling future peer-to-peer ping without server restart.
Extension already responds to incoming peer PINGs.

See CHANGELOG.md for details.
2026-06-09 07:08:14 +02:00
Koala ad33720053 feat(server): add DEBUG_LOGGING environment variable to suppress verbose console output 2026-06-03 11:57:58 +02:00
Koala a6be6b2670 perf(server): optimize failedAuthAttempts LRU eviction to O(1) 2026-06-03 11:44:06 +02:00
Koala 595ea297f5 chore(release): release v2.0.5 2026-06-03 11:33:54 +02:00
Koala 4f4cdcd8c0 Cache health responses server-side 2026-06-03 11:04:45 +02:00
Koala 602be3a724 Tighten health endpoint hardening 2026-06-03 10:59:08 +02:00
Koala 81c50eff16 Harden room discovery and health metrics 2026-06-03 10:48:49 +02:00
Koala 3ec9812265 fix: use server-trusted peerId in relay payload to prevent spoofing 2026-06-02 08:17:08 +02:00
Timo f7096edd30 Refactor: Behebung Force-Sync ACK-Zaehler-Inflation, SHA-256 Hashing, Room-ID-Desinfizierung, Reduzierung MIN_SEEK_DELTA auf 2s und seekDebounce auf 300ms 2026-05-30 02:00:17 +02:00
Timo 93acd0b44c fix: resolve F-01 to F-08 audit bugs and QoL improvements 2026-05-30 01:34:48 +02:00
Timo 56955027f9 Fix critical sync lockouts, zombie disconnects, play-seek debounces, active lobbies, SW keep-alives, branding matches and ESLint warnings 2026-05-30 00:02:19 +02:00
Koala 98b4fc5fb4 release: v1.9.0 — command sequencing, episode-aware sync, echo suppression
- Add per-peer monotonically increasing seq numbers (localSeq + lastSeqBySender)
- Server relays seq for stale command detection (backward compatible)
- Replace expectedEvents (1500ms timeout) with _suppressTimers (per-type, 300ms)
- Fix FORCE_SYNC_ACK missing seq (stale-ACK guard)
- Fix episode lobby readyPeers asymmetry (initiator now included)
- Add extractEpisodeId() parsing S01E01, Season 1 Ep 1, Folge 5, Ep. 3, #42
- Add isDifferentEpisode() guard blocking cross-episode sync commands
- Add sameEpisode() for format-tolerant lobby title matching
- Guard controlled via autoSyncNextEpisode setting
- Reduce reactive lock 1000ms → 300ms
- Fix routeToContent unbounded retry (max 3 attempts)
- Fix server bcrypt.hash failure crashing join flow
- Fix sameEpisode(null, title) returning true
- Fix forceSyncTimeout leak on rapid force sync clicks
- Persist lastSeqBySender across service worker restarts
- Bump version: 1.8.10 → 1.9.0
2026-05-28 04:54:54 +02:00
Koala 1fba2fb69c perf: add command sequence numbers, episode-aware sync guard, fix echo suppression
- Add monotonically increasing seq per peer (localSeq + lastSeqBySender)
- Server relays seq field for stale command detection (backward compatible)
- Replace expectedEvents (1500ms timeout) with _suppressTimers (per-type, 300ms)
- Fix FORCE_SYNC_ACK missing seq (stale-ACK could trigger premature exec)
- Fix episode lobby readyPeers asymmetry (initiator never broadcasted readiness)
- Add extractEpisodeId() parsing S01E01/Season 1 Episode 1/Folge 5 patterns
- Add isDifferentEpisode() guard blocking sync commands across different episodes
- add sameEpisode() for format-tolerant lobby title matching
- Guard controlled by autoSyncNextEpisode setting with disable hint in warning
- Reduce reactive lock from 1000ms to 300ms (seq numbers handle ordering)
2026-05-28 04:30:32 +02:00
Koala db11812bd6 fix: suppress seek events when solo, add moz-extension CORS, add server logging 2026-05-26 01:06:04 +02:00
Koala da6a1cc643 Server updates 2026-05-25 22:59:54 +02:00
Koala 8b3f9e1242 fix: sync FORCE_SYNC_TIMEOUT constant with actual usage, tokenize showError cleanup, fix EVENT_ACK indent
- FORCE_SYNC_TIMEOUT in shared/constants.js was 5000 but all code uses
  8500ms. Update constant to 8500 and reference it in background.js
  instead of hardcoded values (4 occurrences)
- Add errorToken counter in popup showError() so stale 5s timeout
  doesn't clear styling of a newer error that arrived in between
- Fix EVENT_ACK handler indentation in server/index.js to match
  surrounding socket.on handlers
2026-05-25 12:28:22 +02:00
Koala c621685aae fix: use real client IP for auth rate limiting; preserve lobby across socket disconnect
- Store real client IP from x-forwarded-for on socket for use in JOIN_ROOM
  auth rate limiting (was using proxy IP, breaking brute-force protection)
- Remove clearEpisodeLobbyState() from socket.onclose to preserve lobby
  across brief disconnects; ensureState() recovers lobby + timeout on reconnect
- Lobby is still properly cleared on intentional LEAVE_ROOM and room switch
2026-05-25 12:24:14 +02:00
Koala b98cfc9ca1 fix(server): add missing room creation lock to prevent concurrent join race
Two parallel JOIN_ROOM to a non-existent room could race past each
other during bcrypt.hash, causing the second to overwrite the first
room (password hash lost). The lock was read but never written.

- Create lock promise before bcrypt.hash async boundary
- Release in finally to cover all exit paths (success, MAX_ROOMS, error)
- Concurrent waiters now correctly await existing room creation
2026-05-25 12:23:16 +02:00
Koala 284b82a910 fix: v1.7.0 - critical bug fixes, race conditions, memory leaks, null guards, server hardening 2026-05-25 11:48:54 +02:00
Koala 4909a86a13 feat: implement sprint 1 quick wins - toast system, notifications, UX polish
- Add central toast notification system (popup.html, popup.js)
- Add browser notifications toggle (opt-in) with event toasts
- Fix interpolation memory leak (unload listener)
- Add /health endpoint with IP-based rate limiting (server)
- Improve tab sorting (current tab first, matches, alphabetical)
- Add copy-to-clipboard visual feedback with toast
- Show targetTime in last action card for seek/force sync
- Add explicit video cleanup when element removed (content.js)
- Update ROADMAP.md to remove implemented features
2026-05-25 09:53:25 +02:00
Timo 385602c194 fix(extension,server): resolve 12 audit findings (lobby cleanup, dedup race, protocol version, rate limiting, observer scope, and more) 2026-05-25 02:14:59 +02:00
MacBook 01ce3ec99e chore: migrate domains from shik3i.net to koalastuff.net 2026-05-16 13:08:53 +02:00
MacBook f7829bbebb security: harden server relay + documentation audit
Server Security (S-1 through S-8):
- S-1: Type-check and clamp peerId, protocolVersion, password
- S-2: Validate numeric/boolean/enum fields in relay peerData
- S-3: Construct explicit relay payload (stop spreading raw data)
- S-4: Type-check targetId and actionTimestamp in EVENT_ACK
- S-5: Restrict room IDs to [a-zA-Z0-9-] only
- S-7: Add eventCounts periodic cleanup alongside connectionCounts
- S-8: Guard version parsing against NaN bypass

Documentation (P-1, R-1 through R-6):
- P-1: Fix PRIVACY.md typo, document all in-memory data maps
- R-1/R-5: Fix stale sync-constants.bat references in shared/
- R-2: Fix stale lastTargetState ref in ARCHITECTURE.md
- R-3: Extension README title reflects cross-browser support
- R-6: Document content injection markers in scripts/README.md
2026-05-04 05:19:18 +02:00
MacBook c9cf7c49dc Fix logic flaws and update documentation 2026-05-01 06:06:46 +02:00
Timo 55c2d4ed0d feat: Auto-Sync Next Episode v1.2.0
Adds a new toggleable feature that detects episode transitions via
mediaTitle mutation (loadeddata/MutationObserver), pauses the video,
and waits for all room peers to load the same episode before
executing a coordinated Force Sync play at 0:00.

Protocol:
- Add EPISODE_LOBBY and EPISODE_READY events to shared/constants.js
- Add EPISODE_LOBBY_TIMEOUT (60s) constant
- Relay both new events in server/index.js

Content Script (content.js):
- Layered detection: loadeddata + MutationObserver src-change + heartbeat
- Debounced onEpisodeTransition() sends signal ONLY; no eager pause
- PAUSE_FOR_LOBBY handler pauses only after background confirms feature enabled
- startLobbyPoll() polls title match without premature pause for non-initiators
- checkAndReportLobbyReady() pauses and sends EPISODE_READY_LOCAL on match
- CONTENT_BOOT recovery for re-injection after hard navigation

Background (background.js):
- Episode lobby state persisted in chrome.storage.session with recovery
- EPISODE_CHANGED: checks setting, creates lobby, sends PAUSE_FOR_LOBBY to tab
- EPISODE_LOBBY/READY server event handlers with dedup logic
- 60s timeout cancels lobby (Option B) with Chrome failure notification
- Peer departure handled: removes from readyPeers, re-checks completion
- executeEpisodeLobby() reuses existing Force Sync pipeline at targetTime 0.0
- Lobby cleared on LEAVE_ROOM; status exposed in GET_STATUS

Popup:
- Auto-Sync Next Episode toggle in Settings tab (default: off, opt-in)
- Episode Lobby status card in Sync tab with peer readiness display
- LOBBY_UPDATE message handler for real-time UI updates

Bumps APP_VERSION and manifest to 1.2.0
2026-04-25 16:43:10 +02:00
Timo 02afc193c6 fix: extend input sanitization to relay path and remove whitespace artefact 2026-04-25 16:17:16 +02:00
Timo 7fc156977a feat: add graceful shutdown, input validation, and peer data factory (Phase 3) 2026-04-25 16:15:11 +02:00
Timo 99cb07bc2a refactor: centralize room cleanup logic to fix DRY violation (H-1) 2026-04-25 16:12:51 +02:00
Timo 77ffda3e42 fix: address phase 1 audit findings (xss, cors, dead code) 2026-04-25 16:10:20 +02:00
Timo 7417c21217 feat: enhance peer list with volume icons, play/pause status, and time interpolation (v1.1.3) 2026-04-25 03:47:57 +02:00
MacBook 67f872ffd2 feat(sync): implement end-to-end media title synchronization 2026-04-22 18:29:53 +02:00
Timo 2aef9a1ffc fix: v1.0.5 stability hotfixes (ACK security and event jitter) 2026-04-22 13:55:57 +02:00
Timo 622db23f38 style: restore classic remote control UI and sync architectural fixes 2026-04-22 13:32:10 +02:00
Timo 901b97dcaf fix: implement timestamp correlation for visual ACKs 2026-04-22 12:23:17 +02:00
Timo 221961820a feat: implement visual confirmation system and redesigned Sync tab 2026-04-22 12:20:32 +02:00