Files
ziti/rest_model/posture_check_process_patch.go
T
Andrew Martinez 47499bc4f1 add mfa options
- allow timeouts for MFA posture checks
- allow wake/unlocked MFA options
- allow legacy toggle for SDKs that don't supply endpoint state
- supply timeouts on posture checks
- posture data now caches session state
2021-07-07 08:39:39 -04:00

358 lines
8.2 KiB
Go

// Code generated by go-swagger; DO NOT EDIT.
//
// Copyright NetFoundry, Inc.
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// https://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//
// __ __ _
// \ \ / / (_)
// \ \ /\ / /_ _ _ __ _ __ _ _ __ __ _
// \ \/ \/ / _` | '__| '_ \| | '_ \ / _` |
// \ /\ / (_| | | | | | | | | | | (_| | : This file is generated, do not edit it.
// \/ \/ \__,_|_| |_| |_|_|_| |_|\__, |
// __/ |
// |___/
package rest_model
// This file was generated by the swagger tool.
// Editing this file might prove futile when you re-run the swagger generate command
import (
"bytes"
"context"
"encoding/json"
"github.com/go-openapi/errors"
"github.com/go-openapi/strfmt"
"github.com/go-openapi/swag"
)
// PostureCheckProcessPatch posture check process patch
//
// swagger:model postureCheckProcessPatch
type PostureCheckProcessPatch struct {
nameField string
roleAttributesField *Attributes
tagsField *Tags
// process
Process *Process `json:"process,omitempty"`
}
// Name gets the name of this subtype
func (m *PostureCheckProcessPatch) Name() string {
return m.nameField
}
// SetName sets the name of this subtype
func (m *PostureCheckProcessPatch) SetName(val string) {
m.nameField = val
}
// RoleAttributes gets the role attributes of this subtype
func (m *PostureCheckProcessPatch) RoleAttributes() *Attributes {
return m.roleAttributesField
}
// SetRoleAttributes sets the role attributes of this subtype
func (m *PostureCheckProcessPatch) SetRoleAttributes(val *Attributes) {
m.roleAttributesField = val
}
// Tags gets the tags of this subtype
func (m *PostureCheckProcessPatch) Tags() *Tags {
return m.tagsField
}
// SetTags sets the tags of this subtype
func (m *PostureCheckProcessPatch) SetTags(val *Tags) {
m.tagsField = val
}
// TypeID gets the type Id of this subtype
func (m *PostureCheckProcessPatch) TypeID() PostureCheckType {
return "PROCESS"
}
// SetTypeID sets the type Id of this subtype
func (m *PostureCheckProcessPatch) SetTypeID(val PostureCheckType) {
}
// UnmarshalJSON unmarshals this object with a polymorphic type from a JSON structure
func (m *PostureCheckProcessPatch) UnmarshalJSON(raw []byte) error {
var data struct {
// process
Process *Process `json:"process,omitempty"`
}
buf := bytes.NewBuffer(raw)
dec := json.NewDecoder(buf)
dec.UseNumber()
if err := dec.Decode(&data); err != nil {
return err
}
var base struct {
/* Just the base type fields. Used for unmashalling polymorphic types.*/
Name string `json:"name,omitempty"`
RoleAttributes *Attributes `json:"roleAttributes,omitempty"`
Tags *Tags `json:"tags,omitempty"`
TypeID PostureCheckType `json:"typeId"`
}
buf = bytes.NewBuffer(raw)
dec = json.NewDecoder(buf)
dec.UseNumber()
if err := dec.Decode(&base); err != nil {
return err
}
var result PostureCheckProcessPatch
result.nameField = base.Name
result.roleAttributesField = base.RoleAttributes
result.tagsField = base.Tags
if base.TypeID != result.TypeID() {
/* Not the type we're looking for. */
return errors.New(422, "invalid typeId value: %q", base.TypeID)
}
result.Process = data.Process
*m = result
return nil
}
// MarshalJSON marshals this object with a polymorphic type to a JSON structure
func (m PostureCheckProcessPatch) MarshalJSON() ([]byte, error) {
var b1, b2, b3 []byte
var err error
b1, err = json.Marshal(struct {
// process
Process *Process `json:"process,omitempty"`
}{
Process: m.Process,
})
if err != nil {
return nil, err
}
b2, err = json.Marshal(struct {
Name string `json:"name,omitempty"`
RoleAttributes *Attributes `json:"roleAttributes,omitempty"`
Tags *Tags `json:"tags,omitempty"`
TypeID PostureCheckType `json:"typeId"`
}{
Name: m.Name(),
RoleAttributes: m.RoleAttributes(),
Tags: m.Tags(),
TypeID: m.TypeID(),
})
if err != nil {
return nil, err
}
return swag.ConcatJSON(b1, b2, b3), nil
}
// Validate validates this posture check process patch
func (m *PostureCheckProcessPatch) Validate(formats strfmt.Registry) error {
var res []error
if err := m.validateRoleAttributes(formats); err != nil {
res = append(res, err)
}
if err := m.validateTags(formats); err != nil {
res = append(res, err)
}
if err := m.validateProcess(formats); err != nil {
res = append(res, err)
}
if len(res) > 0 {
return errors.CompositeValidationError(res...)
}
return nil
}
func (m *PostureCheckProcessPatch) validateRoleAttributes(formats strfmt.Registry) error {
if swag.IsZero(m.RoleAttributes()) { // not required
return nil
}
if m.RoleAttributes() != nil {
if err := m.RoleAttributes().Validate(formats); err != nil {
if ve, ok := err.(*errors.Validation); ok {
return ve.ValidateName("roleAttributes")
}
return err
}
}
return nil
}
func (m *PostureCheckProcessPatch) validateTags(formats strfmt.Registry) error {
if swag.IsZero(m.Tags()) { // not required
return nil
}
if m.Tags() != nil {
if err := m.Tags().Validate(formats); err != nil {
if ve, ok := err.(*errors.Validation); ok {
return ve.ValidateName("tags")
}
return err
}
}
return nil
}
func (m *PostureCheckProcessPatch) validateProcess(formats strfmt.Registry) error {
if swag.IsZero(m.Process) { // not required
return nil
}
if m.Process != nil {
if err := m.Process.Validate(formats); err != nil {
if ve, ok := err.(*errors.Validation); ok {
return ve.ValidateName("process")
}
return err
}
}
return nil
}
// ContextValidate validate this posture check process patch based on the context it is used
func (m *PostureCheckProcessPatch) ContextValidate(ctx context.Context, formats strfmt.Registry) error {
var res []error
if err := m.contextValidateRoleAttributes(ctx, formats); err != nil {
res = append(res, err)
}
if err := m.contextValidateTags(ctx, formats); err != nil {
res = append(res, err)
}
if err := m.contextValidateProcess(ctx, formats); err != nil {
res = append(res, err)
}
if len(res) > 0 {
return errors.CompositeValidationError(res...)
}
return nil
}
func (m *PostureCheckProcessPatch) contextValidateRoleAttributes(ctx context.Context, formats strfmt.Registry) error {
if m.RoleAttributes() != nil {
if err := m.RoleAttributes().ContextValidate(ctx, formats); err != nil {
if ve, ok := err.(*errors.Validation); ok {
return ve.ValidateName("roleAttributes")
}
return err
}
}
return nil
}
func (m *PostureCheckProcessPatch) contextValidateTags(ctx context.Context, formats strfmt.Registry) error {
if m.Tags() != nil {
if err := m.Tags().ContextValidate(ctx, formats); err != nil {
if ve, ok := err.(*errors.Validation); ok {
return ve.ValidateName("tags")
}
return err
}
}
return nil
}
func (m *PostureCheckProcessPatch) contextValidateTypeID(ctx context.Context, formats strfmt.Registry) error {
if err := m.TypeID().ContextValidate(ctx, formats); err != nil {
if ve, ok := err.(*errors.Validation); ok {
return ve.ValidateName("typeId")
}
return err
}
return nil
}
func (m *PostureCheckProcessPatch) contextValidateProcess(ctx context.Context, formats strfmt.Registry) error {
if m.Process != nil {
if err := m.Process.ContextValidate(ctx, formats); err != nil {
if ve, ok := err.(*errors.Validation); ok {
return ve.ValidateName("process")
}
return err
}
}
return nil
}
// MarshalBinary interface implementation
func (m *PostureCheckProcessPatch) MarshalBinary() ([]byte, error) {
if m == nil {
return nil, nil
}
return swag.WriteJSON(m)
}
// UnmarshalBinary interface implementation
func (m *PostureCheckProcessPatch) UnmarshalBinary(b []byte) error {
var res PostureCheckProcessPatch
if err := swag.ReadJSON(b, &res); err != nil {
return err
}
*m = res
return nil
}