mirror of
https://github.com/openziti/ziti.git
synced 2026-09-20 17:43:28 +00:00
47499bc4f1
- allow timeouts for MFA posture checks - allow wake/unlocked MFA options - allow legacy toggle for SDKs that don't supply endpoint state - supply timeouts on posture checks - posture data now caches session state
328 lines
8.3 KiB
Go
328 lines
8.3 KiB
Go
// Code generated by go-swagger; DO NOT EDIT.
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//
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// Copyright NetFoundry, Inc.
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// https://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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//
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// __ __ _
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// \ \ / / (_)
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// \ \ /\ / /_ _ _ __ _ __ _ _ __ __ _
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// \ \/ \/ / _` | '__| '_ \| | '_ \ / _` |
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// \ /\ / (_| | | | | | | | | | | (_| | : This file is generated, do not edit it.
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// \/ \/ \__,_|_| |_| |_|_|_| |_|\__, |
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// __/ |
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// |___/
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package rest_model
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// This file was generated by the swagger tool.
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// Editing this file might prove futile when you re-run the swagger generate command
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import (
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"bytes"
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"context"
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"encoding/json"
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"io"
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"io/ioutil"
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"github.com/go-openapi/errors"
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"github.com/go-openapi/runtime"
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"github.com/go-openapi/strfmt"
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"github.com/go-openapi/swag"
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"github.com/go-openapi/validate"
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)
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// PostureCheckPatch posture check patch
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//
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// swagger:discriminator postureCheckPatch typeId
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type PostureCheckPatch interface {
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runtime.Validatable
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runtime.ContextValidatable
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// name
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Name() string
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SetName(string)
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// role attributes
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RoleAttributes() *Attributes
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SetRoleAttributes(*Attributes)
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// tags
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Tags() *Tags
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SetTags(*Tags)
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// type Id
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// Required: true
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TypeID() PostureCheckType
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SetTypeID(PostureCheckType)
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// AdditionalProperties in base type shoud be handled just like regular properties
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// At this moment, the base type property is pushed down to the subtype
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}
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type postureCheckPatch struct {
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nameField string
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roleAttributesField *Attributes
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tagsField *Tags
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typeIdField PostureCheckType
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}
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// Name gets the name of this polymorphic type
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func (m *postureCheckPatch) Name() string {
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return m.nameField
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}
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// SetName sets the name of this polymorphic type
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func (m *postureCheckPatch) SetName(val string) {
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m.nameField = val
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}
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// RoleAttributes gets the role attributes of this polymorphic type
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func (m *postureCheckPatch) RoleAttributes() *Attributes {
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return m.roleAttributesField
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}
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// SetRoleAttributes sets the role attributes of this polymorphic type
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func (m *postureCheckPatch) SetRoleAttributes(val *Attributes) {
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m.roleAttributesField = val
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}
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// Tags gets the tags of this polymorphic type
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func (m *postureCheckPatch) Tags() *Tags {
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return m.tagsField
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}
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// SetTags sets the tags of this polymorphic type
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func (m *postureCheckPatch) SetTags(val *Tags) {
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m.tagsField = val
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}
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// TypeID gets the type Id of this polymorphic type
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func (m *postureCheckPatch) TypeID() PostureCheckType {
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return "postureCheckPatch"
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}
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// SetTypeID sets the type Id of this polymorphic type
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func (m *postureCheckPatch) SetTypeID(val PostureCheckType) {
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}
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// UnmarshalPostureCheckPatchSlice unmarshals polymorphic slices of PostureCheckPatch
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func UnmarshalPostureCheckPatchSlice(reader io.Reader, consumer runtime.Consumer) ([]PostureCheckPatch, error) {
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var elements []json.RawMessage
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if err := consumer.Consume(reader, &elements); err != nil {
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return nil, err
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}
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var result []PostureCheckPatch
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for _, element := range elements {
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obj, err := unmarshalPostureCheckPatch(element, consumer)
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if err != nil {
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return nil, err
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}
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result = append(result, obj)
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}
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return result, nil
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}
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// UnmarshalPostureCheckPatch unmarshals polymorphic PostureCheckPatch
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func UnmarshalPostureCheckPatch(reader io.Reader, consumer runtime.Consumer) (PostureCheckPatch, error) {
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// we need to read this twice, so first into a buffer
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data, err := ioutil.ReadAll(reader)
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if err != nil {
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return nil, err
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}
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return unmarshalPostureCheckPatch(data, consumer)
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}
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func unmarshalPostureCheckPatch(data []byte, consumer runtime.Consumer) (PostureCheckPatch, error) {
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buf := bytes.NewBuffer(data)
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buf2 := bytes.NewBuffer(data)
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// the first time this is read is to fetch the value of the typeId property.
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var getType struct {
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TypeID string `json:"typeId"`
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}
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if err := consumer.Consume(buf, &getType); err != nil {
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return nil, err
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}
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if err := validate.RequiredString("typeId", "body", getType.TypeID); err != nil {
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return nil, err
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}
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// The value of typeId is used to determine which type to create and unmarshal the data into
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switch getType.TypeID {
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case "DOMAIN":
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var result PostureCheckDomainPatch
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if err := consumer.Consume(buf2, &result); err != nil {
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return nil, err
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}
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return &result, nil
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case "MAC":
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var result PostureCheckMacAddressPatch
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if err := consumer.Consume(buf2, &result); err != nil {
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return nil, err
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}
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return &result, nil
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case "MFA":
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var result PostureCheckMfaPatch
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if err := consumer.Consume(buf2, &result); err != nil {
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return nil, err
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}
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return &result, nil
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case "OS":
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var result PostureCheckOperatingSystemPatch
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if err := consumer.Consume(buf2, &result); err != nil {
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return nil, err
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}
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return &result, nil
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case "PROCESS":
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var result PostureCheckProcessPatch
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if err := consumer.Consume(buf2, &result); err != nil {
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return nil, err
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}
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return &result, nil
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case "PROCESS_MULTI":
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var result PostureCheckProcessMultiPatch
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if err := consumer.Consume(buf2, &result); err != nil {
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return nil, err
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}
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return &result, nil
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case "postureCheckPatch":
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var result postureCheckPatch
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if err := consumer.Consume(buf2, &result); err != nil {
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return nil, err
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}
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return &result, nil
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}
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return nil, errors.New(422, "invalid typeId value: %q", getType.TypeID)
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}
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// Validate validates this posture check patch
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func (m *postureCheckPatch) Validate(formats strfmt.Registry) error {
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var res []error
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if err := m.validateRoleAttributes(formats); err != nil {
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res = append(res, err)
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}
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if err := m.validateTags(formats); err != nil {
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res = append(res, err)
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}
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if len(res) > 0 {
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return errors.CompositeValidationError(res...)
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}
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return nil
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}
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func (m *postureCheckPatch) validateRoleAttributes(formats strfmt.Registry) error {
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if swag.IsZero(m.RoleAttributes()) { // not required
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return nil
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}
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if m.RoleAttributes() != nil {
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if err := m.RoleAttributes().Validate(formats); err != nil {
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if ve, ok := err.(*errors.Validation); ok {
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return ve.ValidateName("roleAttributes")
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}
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return err
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}
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}
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return nil
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}
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func (m *postureCheckPatch) validateTags(formats strfmt.Registry) error {
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if swag.IsZero(m.Tags()) { // not required
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return nil
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}
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if m.Tags() != nil {
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if err := m.Tags().Validate(formats); err != nil {
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if ve, ok := err.(*errors.Validation); ok {
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return ve.ValidateName("tags")
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}
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return err
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}
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}
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return nil
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}
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// ContextValidate validate this posture check patch based on the context it is used
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func (m *postureCheckPatch) ContextValidate(ctx context.Context, formats strfmt.Registry) error {
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var res []error
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if err := m.contextValidateRoleAttributes(ctx, formats); err != nil {
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res = append(res, err)
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}
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if err := m.contextValidateTags(ctx, formats); err != nil {
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res = append(res, err)
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}
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if err := m.contextValidateTypeID(ctx, formats); err != nil {
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res = append(res, err)
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}
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if len(res) > 0 {
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return errors.CompositeValidationError(res...)
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}
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return nil
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}
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func (m *postureCheckPatch) contextValidateRoleAttributes(ctx context.Context, formats strfmt.Registry) error {
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if m.RoleAttributes() != nil {
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if err := m.RoleAttributes().ContextValidate(ctx, formats); err != nil {
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if ve, ok := err.(*errors.Validation); ok {
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return ve.ValidateName("roleAttributes")
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}
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return err
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}
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}
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return nil
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}
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func (m *postureCheckPatch) contextValidateTags(ctx context.Context, formats strfmt.Registry) error {
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if m.Tags() != nil {
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if err := m.Tags().ContextValidate(ctx, formats); err != nil {
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if ve, ok := err.(*errors.Validation); ok {
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return ve.ValidateName("tags")
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}
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return err
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}
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}
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return nil
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}
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func (m *postureCheckPatch) contextValidateTypeID(ctx context.Context, formats strfmt.Registry) error {
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if err := m.TypeID().ContextValidate(ctx, formats); err != nil {
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if ve, ok := err.(*errors.Validation); ok {
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return ve.ValidateName("typeId")
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}
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return err
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}
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return nil
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}
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