Files
ziti/common/pb/ctrl_pb/ctrl.proto
T
Paul Lorenz c4b5a96ab5 Merge pull request #4215 from openziti/router-link-runtime-config
Apply managed link heartbeat and queue settings at runtime
2026-09-28 17:46:38 -04:00

440 lines
11 KiB
Protocol Buffer

syntax = "proto3";
package ziti.ctrl.pb;
option go_package = "github.com/openziti/fabric/pb/ctrl_pb";
// ContentTypes should be in the range 1000 - 1999, to ensure they don't overlap with cmd_pb messages
enum ContentType {
Zero = 0;
CircuitRequestType = 1000;
// defined in ctrl_msg/messages.go now
// CircuitSuccessType = 1001;
// Deprecated now that links are router managed, keeping here for historical and debug purposes
// DialType = 1002;
// LinkConnectedType = 1003;
FaultType = 1004;
RouteType = 1005;
UnrouteType = 1006;
MetricsType = 1007;
TogglePipeTracesRequestType = 1008;
TraceEventType = 1010;
CreateTerminatorRequestType = 1011;
RemoveTerminatorRequestType = 1012;
InspectRequestType = 1013;
InspectResponseType = 1014;
// defined in ctrl_msg/messages.go now
// CircuitFailedType = 1016;
ValidateTerminatorsRequestType = 1017;
UpdateTerminatorRequestType = 1018;
// VerifyLinkType = 1019; Unusable since links are now generated by routers
SettingsType = 1020;
CircuitConfirmationType = 1034;
RouterLinksType = 1035;
VerifyRouterType = 1036;
UpdateCtrlAddressesType = 1037;
RemoveTerminatorsRequestType = 1038;
QuiesceRouterRequestType = 1039;
DequiesceRouterRequestType = 1040;
ValidateTerminatorsV2RequestType = 1041;
ValidateTerminatorsV2ResponseType = 1042;
DecommissionRouterRequestType = 1043;
PeerStateChangeRequestType = 1050;
UpdateClusterLeaderRequestType = 1051;
UpdateRouterInterfaces = 1052;
LinkState = 1053;
AlertsType = 1054;
RequestClusterMembers = 1055;
UpdateLinkListenersType = 1056;
CheckStaleLinksRequestType = 1057;
CheckStaleLinksResponseType = 1058;
RemoveTerminatorsV2RequestType = 1059;
RemoveTerminatorsV2ResponseType = 1060;
}
enum ControlHeaders {
NoneHeader = 0;
ListenersHeader = 1000;
RouterMetadataHeader = 1001;
CapabilitiesHeader = 1002;
CtrlChanListenersHeader = 1003;
}
enum RouterCapability {
CapabilityZero = 0;
LinkManagement = 1;
}
// SettingTypes are used with the Settings message send arbitrary settings to routers.
// SettingTypes default to int32 which can be used seamlessly for keys in the Settings.data field
enum SettingTypes {
//unused, consume to avoid zero value accidents
UnusedSetting = 0;
//Sent to routers to notify them of a controller IP/hostname move
NewCtrlAddress = 1;
}
// Settings are sent to to routers to configure arbitrary runtime settings.
message Settings {
map<int32, bytes> data = 1;
}
message CircuitRequest {
string ingressId = 1;
string service = 2;
map<uint32, bytes> peerData = 3;
}
message CircuitConfirmation {
repeated string circuitIds = 1;
map<string, int64> idleTimes = 2;
}
enum TerminatorPrecedence {
Default = 0;
Required = 1;
Failed = 2;
}
message CreateTerminatorRequest {
string serviceId = 2;
string binding = 3;
string address = 4;
map<uint32, bytes> peerData = 5;
uint32 cost = 6;
TerminatorPrecedence precedence = 7;
string instanceId = 8;
bytes instanceSecret = 9;
}
message RemoveTerminatorRequest {
string terminatorId = 1;
}
message RemoveTerminatorsRequest {
repeated string terminatorIds = 1;
}
// RemoveTerminatorsV2Request asks the controller to remove a batch of terminators. Unlike
// RemoveTerminatorsRequest, it is answered asynchronously with a RemoveTerminatorsV2Response
// rather than a synchronous result, so the router does not block a request slot waiting for the
// reply. requestId correlates the response back to the sending batch.
message RemoveTerminatorsV2Request {
repeated string terminatorIds = 1;
string requestId = 2;
// createConfirmed is index-aligned with terminatorIds: entry i is true when the router received
// the create acknowledgement for terminatorIds[i], meaning its create is committed. The controller
// uses this to safely skip (as a confirmed no-op) a delete for a terminator it no longer has;
// absent or false entries force the normal ordered delete, since an unconfirmed create may be
// committed but not yet applied. Older routers omit it, which decodes as empty (all false).
repeated bool createConfirmed = 3;
}
// RemoveTerminatorsV2Response reports the outcome of a RemoveTerminatorsV2Request. requestId echoes
// the request's id so the router can match it to the originating batch. wasRateLimited is set when
// the removal was rejected because the controller was too busy, so the router should back off and
// retry rather than treat it as a hard failure.
message RemoveTerminatorsV2Response {
string requestId = 1;
bool success = 2;
bool wasRateLimited = 3;
string msg = 4;
}
message Terminator {
string id = 1;
string binding = 2;
string address = 3;
uint64 marker = 4;
}
message ValidateTerminatorsRequest {
repeated Terminator terminators = 1;
}
message ValidateTerminatorsV2Request {
repeated Terminator terminators = 1;
bool fixInvalid = 2;
bool postCreate = 3;
}
enum TerminatorInvalidReason {
UnknownBinding = 0;
UnknownTerminator = 1;
BadState = 2;
}
message RouterTerminatorState {
bool valid = 1;
TerminatorInvalidReason reason = 2;
string detail = 3; // inspect info if valid
uint64 marker = 4;
}
message ValidateTerminatorsV2Response {
map<string, RouterTerminatorState> states = 1;
}
message UpdateTerminatorRequest {
string terminatorId = 1;
bool updatePrecedence = 2;
bool updateCost = 3;
TerminatorPrecedence precedence = 4;
uint32 cost = 5;
}
message LinkConn {
string type = 1;
string localAddr = 2;
string remoteAddr = 3;
}
message LinkConnState {
uint32 stateIteration = 1;
repeated LinkConn conns = 2;
}
message RouterLinks {
message RouterLink {
string id = 1;
string destRouterId = 2;
string linkProtocol = 3;
reserved 4; // formerly linkCostTags, removed as unused
reserved "linkCostTags";
string dialAddress = 5;
uint32 iteration = 6;
LinkConnState connState = 7;
}
repeated RouterLink links = 1;
bool fullRefresh = 2;
}
enum FaultSubject {
IngressFault = 0;
EgressFault = 1;
LinkFault = 2;
ForwardFault = 3;
UnknownOwnerForwardFault = 4;
LinkDuplicate = 5;
}
message Fault {
FaultSubject subject = 1;
string id = 2;
uint32 iteration = 3;
}
message Context {
map<string, string> fields = 1;
uint32 channelMask = 2;
}
enum DestType {
Start = 0;
End = 1;
Link = 2;
}
message Route {
string circuitId = 1;
uint32 attempt = 2;
message Egress {
string binding = 1;
string address = 2;
string destination = 3;
map<uint32, bytes> peerData = 4;
}
Egress egress = 3;
message Forward {
string srcAddress = 1;
string dstAddress = 2;
DestType dstType = 3;
}
repeated Forward forwards = 4;
Context context = 5;
uint64 timeout = 6;
map<string, string> tags = 7;
}
message Unroute {
string circuitId = 1;
bool now = 2;
}
message InspectRequest {
repeated string requestedValues = 1;
}
message InspectResponse {
bool success = 1;
repeated string errors = 2;
repeated InspectValue values = 3;
message InspectValue {
string name = 1;
string value = 2;
}
}
message VerifyRouter {
string routerId = 1;
repeated string fingerprints = 2;
}
message Listener {
string address = 1;
string protocol = 2;
reserved 3; // formerly costTags, removed as unused
reserved "costTags";
repeated string groups = 4;
string localBinding = 5;
}
message Listeners {
repeated Listener listeners = 1;
// generation identifies the router link config this set came from. It
// increases with each applied config and restarts with the router process, so
// a receiver compares it only within one control channel session. Updates can
// arrive out of order (a multi-underlay channel gives no ordering across
// underlays), so a receiver drops a generation it has already passed.
uint64 generation = 2;
}
// StaleLinkMatchMode controls when an established link is considered
// stale relative to the current local link configuration.
//
// Orphaned: the link's supporting listener or dialer is entirely absent
// from the current configuration. The mildest stale criterion.
// Changed: any detail of the link's supporting listener/dialer differs
// from the current configuration (e.g., advertise address changed).
// The aggressive stale criterion.
//
// The same vocabulary is used by the router.link gcMode config field,
// which adds a 'preserve' value to mean "never act."
enum StaleLinkMatchMode {
StaleLinkMatchChanged = 0;
StaleLinkMatchOrphaned = 1;
}
message CheckStaleLinksRequest {
StaleLinkMatchMode mode = 1;
}
// StaleLinkSide identifies which side of a link the reporting router
// represents. A link has two endpoints; each endpoint reports its own
// side. The controller aggregates the two reports.
enum StaleLinkSide {
StaleLinkSideDialer = 0;
StaleLinkSideListener = 1;
}
message LinkStaleReport {
string linkId = 1;
StaleLinkSide side = 2;
bool stale = 3;
// reason is human-readable; populated when stale is true.
string reason = 4;
// iteration is the link incarnation this verdict was computed against. A link
// id is reused across re-dials, so a verdict is only valid for the iteration
// that produced it.
uint32 iteration = 5;
}
message CheckStaleLinksResponse {
string routerId = 1;
bool success = 2;
string message = 3;
repeated LinkStaleReport reports = 4;
}
message CtrlEndpoint {
string address = 1;
repeated string groups = 2;
}
message CtrlDetail {
string id = 1;
repeated CtrlEndpoint endpoints = 2;
}
message UpdateCtrlAddresses {
repeated string addresses = 1;
uint64 index = 2;
bool isLeader = 3;
repeated CtrlDetail controllers = 4;
}
message UpdateClusterLeader {
uint64 index = 1;
}
enum PeerState {
Healthy = 0;
Unhealthy = 1;
Removed = 2;
}
message PeerStateChange {
string id = 1 ;
string version = 2;
PeerState state = 3;
repeated Listener listeners = 4;
}
message PeerStateChanges {
repeated PeerStateChange changes = 1;
}
message RouterMetadata {
repeated RouterCapability capabilities = 1;
}
message Interface {
string name = 1;
string hardwareAddress = 2;
int64 mtu = 3;
int64 index = 4;
uint64 flags = 5;
repeated string addresses = 6;
}
message RouterInterfacesUpdate {
repeated Interface interfaces = 1;
}
message LinkStateUpdate {
string linkId = 1;
uint32 linkIteration = 2;
LinkConnState connState = 3;
}
message Alert {
string sourceType = 1;
string sourceId = 2;
int64 timestamp = 3;
string severity = 4;
string message = 5;
repeated string details = 6;
map<string, string> relatedEntities = 7;
}
message Alerts {
repeated Alert alerts = 1;
}
message CtrlChanListener {
string address = 1;
repeated string groups = 2;
}
message CtrlChanListeners {
repeated CtrlChanListener listeners = 1;
}