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77bce93e85
Previously we often had two sets of events, one in the network package, and then another in the events package. We now only have one, in the events package. Events now have a public API, with minimal deps. There's an implementation package which has the dependencies. This allows the network package to generate events, without have a circular dependency on the events implementation package.
151 lines
4.8 KiB
Go
151 lines
4.8 KiB
Go
/*
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Copyright NetFoundry Inc.
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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https://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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*/
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package network
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import (
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"github.com/openziti/fabric/controller/xt"
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"github.com/openziti/fabric/event"
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"github.com/pkg/errors"
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"time"
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)
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func (network *Network) fillCircuitPath(e *event.CircuitEvent, path *Path) {
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if path == nil {
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return
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}
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for _, r := range path.Nodes {
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e.Path.Nodes = append(e.Path.Nodes, r.Id)
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}
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for _, l := range path.Links {
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e.Path.Links = append(e.Path.Links, l.Id)
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}
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e.Path.IngressId = path.IngressId
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e.Path.EgressId = path.EgressId
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e.Path.TerminatorLocalAddr = path.TerminatorLocalAddr
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e.LinkCount = len(path.Links)
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}
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func (network *Network) CircuitEvent(eventType event.CircuitEventType, circuit *Circuit, creationTimespan *time.Duration) {
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var cost *uint32
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if eventType == event.CircuitCreated {
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c := circuit.Terminator.GetRouteCost()
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cost = &c
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}
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circuitEvent := &event.CircuitEvent{
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Namespace: event.CircuitEventsNs,
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Version: event.CircuitEventsVersion,
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EventType: eventType,
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CircuitId: circuit.Id,
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Timestamp: time.Now(),
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ClientId: circuit.ClientId,
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ServiceId: circuit.Service.Id,
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TerminatorId: circuit.Terminator.GetId(),
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InstanceId: circuit.Terminator.GetInstanceId(),
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CreationTimespan: creationTimespan,
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Cost: cost,
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}
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network.fillCircuitPath(circuitEvent, circuit.Path)
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network.eventDispatcher.AcceptCircuitEvent(circuitEvent)
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}
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type CircuitFailureCause string
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const (
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CircuitFailureInvalidService CircuitFailureCause = "INVALID_SERVICE"
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CircuitFailureIdGenerationError CircuitFailureCause = "ID_GENERATION_ERR"
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CircuitFailureNoTerminators CircuitFailureCause = "NO_TERMINATORS"
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CircuitFailureNoOnlineTerminators CircuitFailureCause = "NO_ONLINE_TERMINATORS"
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CircuitFailureNoPath CircuitFailureCause = "NO_PATH"
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CircuitFailurePathMissingLink CircuitFailureCause = "PATH_MISSING_LINK"
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CircuitFailureInvalidStrategy CircuitFailureCause = "INVALID_STRATEGY"
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CircuitFailureStrategyError CircuitFailureCause = "STRATEGY_ERR"
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CircuitFailureRouterErrGeneric CircuitFailureCause = "ROUTER_ERR_GENERIC"
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CircuitFailureRouterErrInvalidTerminator CircuitFailureCause = "ROUTER_ERR_INVALID_TERMINATOR"
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CircuitFailureRouterErrMisconfiguredTerminator CircuitFailureCause = "ROUTER_ERR_MISCONFIGURED_TERMINATOR"
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CircuitFailureRouterErrDialTimedOut CircuitFailureCause = "ROUTER_ERR_DIAL_TIMED_OUT"
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CircuitFailureRouterErrDialConnRefused CircuitFailureCause = "ROUTER_ERR_CONN_REFUSED"
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)
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type CircuitError interface {
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error
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Cause() CircuitFailureCause
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}
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type circuitError struct {
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error
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CircuitFailureCause
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}
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func (self *circuitError) Cause() CircuitFailureCause {
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return self.CircuitFailureCause
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}
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func (self *circuitError) Unwrap() error {
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return self.error
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}
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func newCircuitErrorf(cause CircuitFailureCause, t string, args ...any) CircuitError {
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return &circuitError{
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error: errors.Errorf(t, args...),
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CircuitFailureCause: cause,
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}
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}
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func newCircuitErrWrap(cause CircuitFailureCause, err error) CircuitError {
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return &circuitError{
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error: err,
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CircuitFailureCause: cause,
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}
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}
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func (network *Network) CircuitFailedEvent(circuitId string, clientId string, serviceId string, instanceId string, startTime time.Time, path *Path, t xt.CostedTerminator, cause CircuitFailureCause) {
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var failureCause *string
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if strCause := string(cause); strCause != "" {
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failureCause = &strCause
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}
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var cost *uint32
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if t != nil {
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c := t.GetRouteCost()
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cost = &c
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}
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var terminatorId string
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if t != nil {
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terminatorId = t.GetId()
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}
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elapsed := time.Now().Sub(startTime)
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circuitEvent := &event.CircuitEvent{
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Namespace: event.CircuitEventsNs,
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Version: event.CircuitEventsVersion,
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EventType: event.CircuitFailed,
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CircuitId: circuitId,
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Timestamp: time.Now(),
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ClientId: clientId,
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ServiceId: serviceId,
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TerminatorId: terminatorId,
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InstanceId: instanceId,
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CreationTimespan: &elapsed,
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Cost: cost,
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FailureCause: failureCause,
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}
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network.fillCircuitPath(circuitEvent, path)
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network.eventDispatcher.AcceptCircuitEvent(circuitEvent)
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}
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