Files
ziti/controller/network/link_controller.go
T
Paul Lorenz 2b7db10913 Allow routers more control over link management (#318)
* Allow routers more control over link management
2022-03-07 12:22:17 -05:00

263 lines
6.6 KiB
Go

/*
Copyright NetFoundry, Inc.
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
https://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
*/
package network
import (
"github.com/openziti/fabric/controller/idgen"
"github.com/openziti/foundation/util/info"
"github.com/orcaman/concurrent-map"
"math"
"sync"
"time"
)
type linkController struct {
linkTable *linkTable
idGenerator idgen.Generator
lock sync.Mutex
}
func newLinkController() *linkController {
return &linkController{
linkTable: newLinkTable(),
idGenerator: idgen.NewGenerator(),
}
}
func (linkController *linkController) add(link *Link) {
linkController.linkTable.add(link)
link.Src.routerLinks.Add(link, link.Dst)
link.Dst.routerLinks.Add(link, link.Src)
}
func (linkController *linkController) has(link *Link) bool {
return linkController.linkTable.has(link)
}
func (linkController *linkController) routerReportedLink(linkId, linkType string, src, dst *Router) (*Link, bool) {
linkController.lock.Lock()
defer linkController.lock.Unlock()
if link, found := linkController.get(linkId); found {
return link, false
}
link := newLink(linkId, linkType)
link.Src = src
link.Dst = dst
link.addState(newLinkState(Connected))
linkController.add(link)
return link, true
}
func (linkController *linkController) get(linkId string) (*Link, bool) {
link, found := linkController.linkTable.get(linkId)
return link, found
}
func (linkController *linkController) all() []*Link {
return linkController.linkTable.all()
}
func (linkController *linkController) remove(link *Link) {
linkController.linkTable.remove(link)
link.Src.routerLinks.Remove(link, link.Dst)
link.Dst.routerLinks.Remove(link, link.Src)
}
func (linkController *linkController) connectedNeighborsOfRouter(router *Router) []*Router {
neighborMap := make(map[string]*Router)
links := router.routerLinks.GetLinks()
for _, link := range links {
if link.IsUsable() {
if link.Src != router {
neighborMap[link.Src.Id] = link.Src
}
if link.Dst != router {
neighborMap[link.Dst.Id] = link.Dst
}
}
}
neighbors := make([]*Router, 0)
for _, r := range neighborMap {
neighbors = append(neighbors, r)
}
return neighbors
}
func (linkController *linkController) leastExpensiveLink(a, b *Router) (*Link, bool) {
var selected *Link
var cost int64 = math.MaxInt64
linksByRouter := a.routerLinks.GetLinksByRouter()
links := linksByRouter[b.Id]
for _, link := range links {
if link.IsUsable() {
linkCost := link.GetCost()
if link.Dst == b {
if linkCost < cost {
selected = link
cost = linkCost
}
} else if link.Src == b {
if linkCost < cost {
selected = link
cost = linkCost
}
}
}
}
if selected != nil {
return selected, true
}
return nil, false
}
func (linkController *linkController) missingLinks(routers []*Router, pendingTimeout time.Duration) ([]*Link, error) {
// When there's a flood of router connects at startup we can see the same link
// as missing multiple times as the new link will be marked as PENDING until it's
// connected. Give ourselves a little window to make the connection before we
// send another dial
pendingLimit := info.NowInMilliseconds() - pendingTimeout.Milliseconds()
missingLinks := make([]*Link, 0)
for _, srcR := range routers {
for _, dstR := range routers {
if srcR != dstR && len(dstR.Listeners) > 0 {
for _, listener := range dstR.Listeners {
if !linkController.hasLink(srcR, dstR, listener.Type(), pendingLimit) {
id, err := idgen.NewUUIDString()
if err != nil {
return nil, err
}
link := newLink(id, listener.Type())
link.Src = srcR
link.Dst = dstR
missingLinks = append(missingLinks, link)
}
}
}
}
}
return missingLinks, nil
}
func (linkController *linkController) clearExpiredPending(pendingTimeout time.Duration) {
pendingLimit := info.NowInMilliseconds() - pendingTimeout.Milliseconds()
toRemove := linkController.linkTable.matching(func(link *Link) bool {
state := link.CurrentState()
return state != nil && state.Mode == Pending && state.Timestamp < pendingLimit
})
for _, link := range toRemove {
linkController.remove(link)
}
}
func (linkController *linkController) hasLink(a, b *Router, linkType string, pendingLimit int64) bool {
return linkController.hasDirectedLink(a, b, linkType, pendingLimit) || linkController.hasDirectedLink(b, a, linkType, pendingLimit)
}
func (linkController *linkController) hasDirectedLink(a, b *Router, linkType string, pendingLimit int64) bool {
links := a.routerLinks.GetLinks()
for _, link := range links {
state := link.CurrentState()
if link.Src == a && link.Dst == b && state != nil && link.Type == linkType {
if state.Mode == Connected || (state.Mode == Pending && state.Timestamp > pendingLimit) {
return true
}
}
}
return false
}
func (linkController *linkController) linksInMode(mode LinkMode) []*Link {
return linkController.linkTable.allInMode(mode)
}
/*
* linkTable
*/
type linkTable struct {
links cmap.ConcurrentMap // map[Link.Id.Token]*Link
}
func newLinkTable() *linkTable {
return &linkTable{links: cmap.New()}
}
func (lt *linkTable) add(link *Link) {
lt.links.Set(link.Id, link)
}
func (lt *linkTable) get(linkId string) (*Link, bool) {
link, found := lt.links.Get(linkId)
if link != nil {
return link.(*Link), found
}
return nil, found
}
func (lt *linkTable) has(link *Link) bool {
if i, found := lt.links.Get(link.Id); found {
if i.(*Link) == link {
return true
}
}
return false
}
func (lt *linkTable) all() []*Link {
links := make([]*Link, 0, lt.links.Count())
for i := range lt.links.IterBuffered() {
links = append(links, i.Val.(*Link))
}
return links
}
func (lt *linkTable) allInMode(mode LinkMode) []*Link {
links := make([]*Link, 0)
for i := range lt.links.IterBuffered() {
link := i.Val.(*Link)
if link.CurrentState().Mode == mode {
links = append(links, link)
}
}
return links
}
func (lt *linkTable) matching(f func(*Link) bool) []*Link {
var links []*Link
for i := range lt.links.IterBuffered() {
if link, ok := i.Val.(*Link); ok && f(link) {
links = append(links, link)
}
}
return links
}
func (lt *linkTable) remove(link *Link) {
lt.links.Remove(link.Id)
}