mirror of
https://github.com/openziti/ziti.git
synced 2026-09-10 16:55:41 +00:00
8c7b3b2e84
- updated public key sync to use controller list data instead of mesh peer - fixes perms on controller list to not be admin only
240 lines
6.5 KiB
Go
240 lines
6.5 KiB
Go
/*
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Copyright NetFoundry Inc.
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Licensed under the Apache License, Version 2.0 (the "License");
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you may not use this file except in compliance with the License.
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You may obtain a copy of the License at
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https://www.apache.org/licenses/LICENSE-2.0
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Unless required by applicable law or agreed to in writing, software
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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*/
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package env
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import (
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"github.com/openziti/channel/v2"
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"github.com/openziti/foundation/v2/versions"
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"github.com/openziti/ziti/common/pb/edge_ctrl_pb"
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"github.com/openziti/ziti/controller/db"
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"github.com/openziti/ziti/controller/model"
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"github.com/openziti/ziti/controller/network"
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"sync"
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)
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// RouterSyncStrategyType aliased type for router strategies
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type RouterSyncStrategyType string
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// RouterSyncStatus aliased type for router sync status
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type RouterSyncStatus string
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const (
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RouterSyncNew RouterSyncStatus = "SYNC_NEW" //connection accepted but no strategy actions have been taken
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RouterSyncQueued RouterSyncStatus = "SYNC_QUEUED" //connection handed to strategy, but not processed
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RouterSyncHello RouterSyncStatus = "SYNC_HELLO" //connection is beginning hello cycle
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RouterSyncHelloWait RouterSyncStatus = "SYNC_HELLO_WAIT" //hello received from router, but there are too many synchronizing routers
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RouterSyncResyncWait RouterSyncStatus = "SYNC_RESYNC_WAIT" //router requested a resync, in queue
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RouterSynInProgress RouterSyncStatus = "SYNC_IN_PROGRESS" //hello finished, starting to send state
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RouterSyncDone RouterSyncStatus = "SYNC_DONE" //initial state sent
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//Error states
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RouterSyncUnknown RouterSyncStatus = "SYNC_UNKNOWN" //the router is currently unknown
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RouterSyncDisconnected RouterSyncStatus = "SYNC_DISCONNECTED" //strategy was disconnected before finishing
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RouterSyncHelloTimeout RouterSyncStatus = "SYNC_HELLO_TIMEOUT" //sync failed due to a hello timeout.
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RouterSyncError RouterSyncStatus = "SYNC_ERROR" //sync failed due to an unexpected error
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//msg headers
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SyncStrategyTypeHeader = 1013
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SyncStrategyStateHeader = 1014
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SyncStrategyLastIndex = 1015
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)
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// RouterSyncStrategy handles the life cycle of an Edge Router connecting to the controller, synchronizing
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// any upfront state and then maintaining state after that.
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type RouterSyncStrategy interface {
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Type() RouterSyncStrategyType
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GetEdgeRouterState(id string) RouterStateValues
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Stop()
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GetPublicKeys() map[string]*edge_ctrl_pb.DataState_PublicKey
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RouterConnectionHandler
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RouterSynchronizerEventHandler
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}
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// RouterConnectionHandler is responsible for handling router connect/disconnect for synchronizing state.
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// This is intended for API Session but additional state is possible. Implementations may bind additional
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// handlers to the channel.
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type RouterConnectionHandler interface {
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RouterConnected(edgeRouter *model.EdgeRouter, router *network.Router)
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RouterDisconnected(router *network.Router)
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GetReceiveHandlers() []channel.TypedReceiveHandler
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}
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// RouterSynchronizerEventHandler is responsible for keeping Edge Routers up to date on API Sessions
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type RouterSynchronizerEventHandler interface {
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ApiSessionAdded(apiSession *db.ApiSession)
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ApiSessionUpdated(apiSession *db.ApiSession, apiSessionCert *db.ApiSessionCertificate)
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ApiSessionDeleted(apiSession *db.ApiSession)
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SessionDeleted(session *db.Session)
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}
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// RouterState provides a thread save mechanism to access and set router status information that may be influx
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// due to reouter connection/disconnection.
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type RouterState interface {
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SetIsOnline(isOnline bool)
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IsOnline() bool
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SetHostname(hostname string)
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Hostname() string
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SetProtocols(protocols map[string]string)
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Protocols() map[string]string
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SetSyncStatus(status RouterSyncStatus)
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SyncStatus() RouterSyncStatus
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SetVersionInfo(versionInfo versions.VersionInfo)
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GetVersionInfo() versions.VersionInfo
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Values() RouterStateValues
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}
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var _ RouterState = &LockingRouterState{}
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type RouterStateValues struct {
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IsOnline bool
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Hostname string
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Protocols map[string]string
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SyncStatus RouterSyncStatus
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VersionInfo versions.VersionInfo
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}
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func NewRouterStatusValues() RouterStateValues {
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return RouterStateValues{
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IsOnline: false,
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Hostname: "",
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Protocols: map[string]string{},
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SyncStatus: RouterSyncUnknown,
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VersionInfo: versions.VersionInfo{
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Version: "",
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Revision: "",
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BuildDate: "",
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OS: "",
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Arch: "",
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},
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}
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}
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type LockingRouterState struct {
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internal RouterStateValues
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lock sync.Mutex
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}
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func NewLockingRouterStatus() *LockingRouterState {
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return &LockingRouterState{
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internal: NewRouterStatusValues(),
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lock: sync.Mutex{},
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}
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}
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func (r *LockingRouterState) Values() RouterStateValues {
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r.lock.Lock()
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defer r.lock.Unlock()
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ret := r.internal
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ret.Protocols = map[string]string{}
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for k, v := range r.internal.Protocols {
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ret.Protocols[k] = v
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}
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return ret
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}
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func (r *LockingRouterState) SetIsOnline(isOnline bool) {
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r.lock.Lock()
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defer r.lock.Unlock()
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r.internal.IsOnline = isOnline
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}
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func (r *LockingRouterState) IsOnline() bool {
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r.lock.Lock()
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defer r.lock.Unlock()
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return r.internal.IsOnline
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}
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func (r *LockingRouterState) SetHostname(hostname string) {
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r.lock.Lock()
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defer r.lock.Unlock()
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r.internal.Hostname = hostname
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}
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func (r *LockingRouterState) Hostname() string {
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r.lock.Lock()
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defer r.lock.Unlock()
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return r.internal.Hostname
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}
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func (r *LockingRouterState) SetProtocols(protocols map[string]string) {
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r.lock.Lock()
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defer r.lock.Unlock()
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newProtocols := map[string]string{}
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for k, v := range protocols {
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newProtocols[k] = v
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}
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r.internal.Protocols = newProtocols
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}
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func (r *LockingRouterState) Protocols() map[string]string {
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r.lock.Lock()
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defer r.lock.Unlock()
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//to return empty, not nil
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copy := map[string]string{}
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for k, v := range r.internal.Protocols {
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copy[k] = v
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}
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return copy
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}
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func (r *LockingRouterState) SetSyncStatus(syncStatus RouterSyncStatus) {
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r.lock.Lock()
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defer r.lock.Unlock()
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r.internal.SyncStatus = syncStatus
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}
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func (r *LockingRouterState) SyncStatus() RouterSyncStatus {
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r.lock.Lock()
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defer r.lock.Unlock()
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return r.internal.SyncStatus
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}
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func (r *LockingRouterState) SetVersionInfo(versionInfo versions.VersionInfo) {
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r.lock.Lock()
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defer r.lock.Unlock()
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r.internal.VersionInfo = versionInfo
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}
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func (r *LockingRouterState) GetVersionInfo() versions.VersionInfo {
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r.lock.Lock()
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defer r.lock.Unlock()
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return r.internal.VersionInfo
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}
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