- changes lastResponse from plain int64 to atomic.Int64 in both router
and peer heartbeat callbacks, fixing a data race between the heartbeat
response handler and the heartbeat check ticker
- fixes peer heartbeat logger channelType from "router" to "peer"
- adds CreateCircuitV3 message type and handler for routers that have
already authorized dials locally via RDM, bypassing service session
tokens in favor of identity ID, service ID, and pre-assigned circuit ID
- renames CreateCircuitRequest/Response to CreateCircuitV2Request/V2Response
for clarity now that V3 exists
- adds CircuitManager.Reserve to atomically claim circuit IDs before routing,
preventing collisions on pre-assigned IDs
- extends CreateCircuitParams with GetCircuitId so V3 can supply a
pre-assigned circuit ID (falls back to UUID generation when empty)
- fixes IsDialableByIdentity which was incorrectly calling IsBindableByIdentity
- extracts V2 handler into its own file create_circuit_v2.go
- adds CreateCircuitV3RequestType/ResponseType (20222/20223) to edge_ctrl protobuf
- registers V3 handler in controller server
- removes legacy v1 terminator code path; all terminators now use v2 flow
- refactors edgeTerminator.close() to decouple SDK notification from control plane notification
- adds pending SDK close notification queue with retry when channel is busy
- adds post-create inspect mechanism that verifies SDK still holds the bind after terminator creation
- queues second post-create inspect when establishment takes >30s to catch SDK timeout races
- detects and discards stale reordered binds on the same connection by comparing connIds
- re-establishes replacement terminators when a delete/create race is detected
- eliminates IsEntityPresent pre-filter in removeTerminatorsHandler to prevent raft ordering races
- fixes ValidateTerminators to query identities from the correct manager with the correct filter field
- adds postCreate flag to ValidateTerminatorsV2Request so routers skip redundant SDK inspect
- returns retry-later (nil result) from router validation when inspect is temporarily unavailable
- blocks SyncAllSubscribers until completion and guards RouterDataModel replacement with in-progress flag
- fixes InheritLocalData to enable service access tracking for all subscribed identities
- adds Services.Has check in GetServiceAccessPolicies to prevent false policy grants
- validates policy-to-identity associations in ValidateServicePolicies
- adds `ziti agent tunnel dump-sdk` command for SDK context inspection via IPC agent
- adds `ziti fabric inspect sdk` command to query SDK context through routers
- fixes --expected-per-host CLI flag binding in validate terminators command
- changes bind-access-lost retry hint from NotRetriable to RetryStartOver
- moves trace route response and xgress close handling off channel handler goroutine
- fixes listTerminators test helper to URL-encode filter parameter
- improves sdk-hosting-test validation resilience with login and query retries
- adds terminator_create_flow.md documenting the full lifecycle across SDK, router, and controller
- adds detailed logging for data model sync, service access tracking, and subscriber change detection
* Allow routers to request current cluster membership information. Fixes#3503
* Get cluster membership information from raft directly, rather than trying to cache it in the DB. Fixes#3501
* Set a router data model timeline when initializing a new HA setup, rather than letting it stay blank. Fixes#3500
* Reduce router data model full state updates. Fixes#3504
* When routers change (connect/disconnect), we re-check the mesh. We are passing in the routers to the channel and they can build up, which is unnecessary. We only need to signal once for all the routers that change since the last time we checked, that the mesh needs to be checked.
* We pass link changes through the run method, which is unnecessary since we pass it to a new goroutine. This inefficiency should be fixed.
* We're evaluating all faulted links for rerouting, even if they were still pending. Only reroute connected links.
* We're using time.After in each for loop, which can accumulate timers. Use a single Ticker instead.
Quiesce marks all terminators as failed and stores the previous state.
Dequiesce restores all terminators with failed state and stored previous
state to their previous state