- publishes FirstPartyX509CertValidation/ThirdPartyX509CertValidation usages and
intermediates on router data model public keys, deprecating ClientX509CertValidation
- builds the router first-party cert pool from RDM first-party keys unioned with
ctrl-channel roots; TLS and VerifyClientCert paths share buildClientCertRoots with
fallback to the deprecated usage for old controllers
- trusts the edge enrollment signing CA when verifying the certificate a router
presents on the control channel, so a signing CA outside the controller's own
trust bundle no longer refuses every router; the anchors go into a clone of the
identity's pool, never the pool its live tls.Configs share
- propagates full controller signing cert chains over the mesh via
SigningCertChainHeader and persists them in Controller store CertPem
- sends stored public keys during router sync instead of rebuilding them; publishes
controller certs leaf-only
- stops router controller reconnect loops after shutdown
- gives each in-process controller its own command decoder registry
- adds the ha-3 three-controller harness and first-party cert integration tests
- drains the cli test stdout pipe while commands run; anchors the totp token
issued-at assertion to the test clock
- backports the SPIFFE-capable test PKI from openziti/ziti#3947: --not-before on
ziti pki create, tests/testdata/create-pki.sh/.ps1, and the generated PKI under
tests/testdata/pki including the separate edge signing root and per-controller
signing intermediates; existing config sets stay on the testdata/ca PKI
- skips *.pem, *.cert and *.key files in codespell
routerConnectChurnLimit predates the per-router connect lock. It was added
alongside the ability for a new control channel to take over from an established
one, as the guard on how often that may happen, and it was also the only thing
keeping two connections for one router out of the connected map.
That second job is gone: at most one connection per router is now enforced under
the per-router lock, where the decision is atomic. The check in the accept path
runs against the connected map with no lock held, so it can only refuse a
connection early that would be refused there anyway.
Its first job remains, and is now the only thing doing it. ConnectRouter always
displaces an occupant it does not recognise, so without the limit a spurious
first-connection hello would tear down a healthy control channel and make the
router redial. Nothing said so, and the field carried no godoc at all.
- documents on the option what it protects, that it is churn policy rather than
the uniqueness guarantee, and that zero always allows takeover
- extracts the decision so it can be tested without standing up a network, and
tests it: protected when just established, protected part way through the
window, displaceable once past it, and never protected at zero
The struct's field alignment shifts because a comment ends gofmt's alignment
group; that part of the diff is whitespace only.
Behaviour is unchanged. Worth noting for readers of the option: past the window,
the established connection is now displaced and the connect refused, so the
router redials into the freed slot, where previously the arriving connection took
over directly. Same end state, one extra round trip, and nothing unvetted is
registered on the way.
Original issue: #4196.
(cherry picked from commit ecbdb92ecb)
The controller decided which of two racing connections for a router was current
by comparing router instances, but loaded one per connect by evicting the router
cache and reading back through it. Two connects could both evict, and whichever
read second was handed the instance the first had just published. A shared
instance makes the two connections indistinguishable: the connect path cannot
reject the second into an occupied slot, and when either channel dies the
disconnect path finds itself current and tears down the registration the other is
still using. The surviving channel is never re-bound, so the router stays
connected at the transport layer while absent from the model, unable to recover.
Connect and disconnect were also unserialized, so a stale or superseded
disconnect could interleave with a live connection and take its links with it.
- serializes a router's connect and disconnect with a per-router striped lock
- keeps at most one connection per router: a connect into an occupied slot is
rejected via an error from ConnectRouter, so the bind fails and NewChannel
closes it without starting rx or registering it, and the occupant is displaced;
the router redials into the freed slot
- displaces an occupant by closing its channel and also invoking the teardown
directly, since a channel that is already closed never fires its close handler
again; without this a dead but still registered connection holds the slot
forever and every redial is rejected against a slot nothing can free
- refuses a connect whose control channel is already closed rather than
registering it, so a connection no disconnect could ever remove is never
published
- gives every connection its own router instance via RouterManager.NewCtrlChanRouter,
read through readUncached so the cache neither supplies nor receives it, which
is what makes comparing instances meaningful
- moves recording the channel and connect time out of the accept path, so a
caller cannot attach the wrong channel or forget to attach one
- serializes link publication with that teardown on the same per-router stripe.
Validating currency and then publishing without it is a check-then-act: a
report can find the connection current and, by the time it reaches the link
manager, the teardown has already snapshotted and cleared the router's links,
so the link is recreated after everything that would have removed it. It is
then absent from the router's own index while still in the link table with a
disconnected source, and a reconnect reporting the same iteration can adopt
that stale source instead of rebuilding the link
- guards the entire DisconnectRouter teardown by connection currency, all or
nothing, and clears the connected flag and link index only when the
registration was actually given up, with the flag cleared under the same shard
lock as the map removal so the two cannot be observed disagreeing; the connected flag decides whether the
controller accepts a router's link reports, so clearing it for the wrong
connection silences a router that is up and reporting
- reduces MarkConnected to publishing the connection; the takeover-close moves
into ConnectRouter's reject path
- makes the per-router unlock idempotent so callers can defer it as a leak-safety
net and still unlock early before closing a channel outside the lock
- stops the replaced RouterSender in routerTxMap.Add so a takeover does not leak
the old sender's goroutine when the broker's asynchronous RouterDisconnected
loses the race to the redial's RouterConnected
- discards pending peer state changes for a router whose channel has closed,
since sending on one fails immediately and the failed send is retried as soon
as the event loop turns, spinning the loop and flooding the log
- queues the peer-state send-done event on every path, so a missing channel can
no longer leave sendInProgress set and stall that router's updates permanently
- resolves a router's version from its connected instance when validating link
conn info, since the version arrives in the hello and so is absent from an
instance loaded from the database
- normalizes both endpoints to the connected instance in shortestPath, which is
keyed and compared by pointer and so treated an endpoint held as any other
instance of the same router as absent from the graph, reporting a router as
unroutable from itself. That worked before only because the connect path
published its instance into the router cache, so a cache read and the connected
map returned the same object; nothing stated the requirement
- configures test logging once per package in TestMain, so a test no longer
writes global logger state while a previous test's shutdown logging reads it
Original issue: #4196.
(cherry picked from commit 647c4daa1e)
- rejects a remove or update request whose terminator is owned by a different
router, closing the two fabric handlers the batch fix did not cover
- adds a unit test for the single-terminator ownership check
- adds an end-to-end test that drives the fabric control channel from an
enrolled router against a second router's terminator, covering single remove,
batch remove, and re-weight, plus a control that a router can still remove its
own
- verifies the control-channel peer leaf against the controller's full trusted-CA pool
(identity.CA()) instead of only self-signed roots, honoring intermediate trust anchors
and multi-root bundles
- drops the client-auth extended-key-usage requirement so an externally managed PKI with
arbitrary or absent EKUs is not rejected
- adds tests asserting router control channel connections with an untrusted or
self-signed leaf (including one backed by a scraped CA-chained filler cert) are
rejected, and that separately-validated channel types are skipped
- extracts a small header helper so the grouped-connection first-underlay scoping
is unit-testable, and tests that the flag is not inherited by additional underlays
Runs the router certificate fingerprint validation for router control-channel
underlay types, which was previously skipped for any connection carrying a
channel type header. Connections of other types (e.g. the raft mesh) continue to
be deferred to their own acceptor.
The already-connected / churn guard is applied only when establishing a new
channel, so additional underlays of a grouped control channel are not rejected
while the router is already connected.
- filters the fabric RemoveTerminators handler so a router can only remove terminators
whose owning router matches the request source; ids owned by another router are dropped
and logged rather than deleted
- keeps absent ids so a delete racing a not-yet-applied create is still ordered after it
- the edge control channel already enforces this via verifyTerminator
Backport of #4165. release-v2.0.x has no RemoveTerminatorsV2, so only the v1 handler
is affected.
Backport of #4160 to release-v2.0.x.
- adds command.WasLeaderless to classify cluster-has-no-leader dispatch errors as retriable
- replies busy instead of dropping or hard-failing terminator creates when the cluster is briefly leaderless, so the router backs off and requeues promptly rather than waiting for its multi-minute recovery scan
- removes the racy up-front leaderless pre-check in the sdk create handler in favor of classifying the actual dispatch result
- applies the same retriable classification to the ert tunnel create and batch remove terminator handlers
- changes lastResponse from plain int64 to atomic.Int64 in both router
and peer heartbeat callbacks, fixing a data race between the heartbeat
response handler and the heartbeat check ticker
- fixes peer heartbeat logger channelType from "router" to "peer"
- adds CreateCircuitV3 message type and handler for routers that have
already authorized dials locally via RDM, bypassing service session
tokens in favor of identity ID, service ID, and pre-assigned circuit ID
- renames CreateCircuitRequest/Response to CreateCircuitV2Request/V2Response
for clarity now that V3 exists
- adds CircuitManager.Reserve to atomically claim circuit IDs before routing,
preventing collisions on pre-assigned IDs
- extends CreateCircuitParams with GetCircuitId so V3 can supply a
pre-assigned circuit ID (falls back to UUID generation when empty)
- fixes IsDialableByIdentity which was incorrectly calling IsBindableByIdentity
- extracts V2 handler into its own file create_circuit_v2.go
- adds CreateCircuitV3RequestType/ResponseType (20222/20223) to edge_ctrl protobuf
- registers V3 handler in controller server
- removes legacy v1 terminator code path; all terminators now use v2 flow
- refactors edgeTerminator.close() to decouple SDK notification from control plane notification
- adds pending SDK close notification queue with retry when channel is busy
- adds post-create inspect mechanism that verifies SDK still holds the bind after terminator creation
- queues second post-create inspect when establishment takes >30s to catch SDK timeout races
- detects and discards stale reordered binds on the same connection by comparing connIds
- re-establishes replacement terminators when a delete/create race is detected
- eliminates IsEntityPresent pre-filter in removeTerminatorsHandler to prevent raft ordering races
- fixes ValidateTerminators to query identities from the correct manager with the correct filter field
- adds postCreate flag to ValidateTerminatorsV2Request so routers skip redundant SDK inspect
- returns retry-later (nil result) from router validation when inspect is temporarily unavailable
- blocks SyncAllSubscribers until completion and guards RouterDataModel replacement with in-progress flag
- fixes InheritLocalData to enable service access tracking for all subscribed identities
- adds Services.Has check in GetServiceAccessPolicies to prevent false policy grants
- validates policy-to-identity associations in ValidateServicePolicies
- adds `ziti agent tunnel dump-sdk` command for SDK context inspection via IPC agent
- adds `ziti fabric inspect sdk` command to query SDK context through routers
- fixes --expected-per-host CLI flag binding in validate terminators command
- changes bind-access-lost retry hint from NotRetriable to RetryStartOver
- moves trace route response and xgress close handling off channel handler goroutine
- fixes listTerminators test helper to URL-encode filter parameter
- improves sdk-hosting-test validation resilience with login and query retries
- adds terminator_create_flow.md documenting the full lifecycle across SDK, router, and controller
- adds detailed logging for data model sync, service access tracking, and subscriber change detection
* Allow routers to request current cluster membership information. Fixes#3503
* Get cluster membership information from raft directly, rather than trying to cache it in the DB. Fixes#3501
* Set a router data model timeline when initializing a new HA setup, rather than letting it stay blank. Fixes#3500
* Reduce router data model full state updates. Fixes#3504
* When routers change (connect/disconnect), we re-check the mesh. We are passing in the routers to the channel and they can build up, which is unnecessary. We only need to signal once for all the routers that change since the last time we checked, that the mesh needs to be checked.
* We pass link changes through the run method, which is unnecessary since we pass it to a new goroutine. This inefficiency should be fixed.
* We're evaluating all faulted links for rerouting, even if they were still pending. Only reroute connected links.
* We're using time.After in each for loop, which can accumulate timers. Use a single Ticker instead.