Files
Khalid Abdi 65975177cf inventory: hardware (keyboard-wedge) barcode scanner in Add-item
Replace the camera scanner in the Add inventory item dialog with support
for a USB barcode scanner attached to the computer. A wedge scanner types
the code as a fast keystroke burst ending in Enter; a global keydown
listener (active while the dialog is open) buffers the burst by timing and
routes it through the existing GS1 parser, so scanning a medication
auto-fills barcode/expiry/lot without focusing any field. The barcode
input also parses on Enter for manual entry. The camera BarcodeScanner
component stays (still used by patient wallet import). i18n: replace the
inventory.dialog.scan label with a scanHint across all five locales.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-07-19 20:42:00 +03:00

293 lines
9.3 KiB
TypeScript

"use client";
import {
type FormEvent,
type ReactNode,
useCallback,
useEffect,
useState,
} from "react";
import { useTranslation } from "react-i18next";
import { Button } from "@/components/ui/button";
import {
Dialog,
DialogClose,
DialogDescription,
DialogFooter,
DialogHeader,
DialogPanel,
DialogPopup,
DialogTitle,
} from "@/components/ui/dialog";
import { Input } from "@/components/ui/input";
import { parseGs1 } from "@/lib/gs1";
import type { InventoryInput } from "@/lib/inventory";
import { notify } from "@/lib/toast";
function Field({ label, children }: { label: string; children: ReactNode }) {
return (
<label className="flex flex-col gap-1.5">
<span className="text-muted-foreground text-xs">{label}</span>
{children}
</label>
);
}
// "Add item" dialog for the pharmacy inventory. Only the medication name is
// required (matches the backend schema); the rest is optional descriptive +
// stock detail. The new item is handed back via onAdd, which persists it
// through the inventory API and prepends it to the page list.
export function AddInventoryDialog({
open,
onOpenChange,
onAdd,
}: {
open: boolean;
onOpenChange: (open: boolean) => void;
onAdd: (input: InventoryInput) => void;
}) {
const { t } = useTranslation();
const [name, setName] = useState("");
const [form, setForm] = useState("");
const [strength, setStrength] = useState("");
const [unit, setUnit] = useState("");
const [stockQuantity, setStockQuantity] = useState("0");
const [reorderThreshold, setReorderThreshold] = useState("0");
const [location, setLocation] = useState("");
const [barcode, setBarcode] = useState("");
const [expiresAt, setExpiresAt] = useState("");
// Lot/batch parsed from a GS1 scan. No dedicated field, so it rides along in
// notes (surfaced on the item detail).
const [notes, setNotes] = useState("");
const reset = () => {
setName("");
setForm("");
setStrength("");
setUnit("");
setStockQuantity("0");
setReorderThreshold("0");
setLocation("");
setBarcode("");
setExpiresAt("");
setNotes("");
};
// A scanned medication barcode: store the code, and when it's a GS1
// DataMatrix, auto-fill expiry (AI 17) and lot (AI 10, -> notes).
const handleScan = useCallback(
(raw: string) => {
const gs1 = parseGs1(raw);
if (gs1) {
setBarcode(gs1.gtin ?? raw);
if (gs1.expiry) setExpiresAt(gs1.expiry);
if (gs1.lot) setNotes((n) => n || `Lot: ${gs1.lot}`);
} else {
setBarcode(raw.trim());
}
notify.success(
t("inventory.dialog.scannedTitle"),
gs1?.gtin ?? raw.trim(),
);
},
[t],
);
// Hardware barcode scanners are keyboard wedges: they "type" the code as a
// fast burst of keystrokes terminated by Enter. While the dialog is open we
// watch keydowns globally and, when a fast burst ends in Enter, treat the
// buffer as a scan — so the pharmacist can just scan a medication without
// first focusing any field. The timing gate (keys < 50ms apart) keeps
// ordinary typing out of the buffer; once a burst is detected we swallow the
// characters so they don't leak into the focused input.
useEffect(() => {
if (!open) return;
let buffer = "";
let lastTime = 0;
const MAX_GAP_MS = 50;
const MIN_LEN = 6;
const onKeyDown = (event: KeyboardEvent) => {
const now = Date.now();
const fast = now - lastTime <= MAX_GAP_MS;
lastTime = now;
if (event.key === "Enter") {
if (fast && buffer.length >= MIN_LEN) {
event.preventDefault();
event.stopPropagation();
handleScan(buffer);
}
buffer = "";
return;
}
if (
event.key.length === 1 &&
!event.metaKey &&
!event.ctrlKey &&
!event.altKey
) {
buffer = fast ? buffer + event.key : event.key;
if (fast && buffer.length >= 2) event.preventDefault();
} else {
buffer = "";
}
};
window.addEventListener("keydown", onKeyDown, true);
return () => window.removeEventListener("keydown", onKeyDown, true);
}, [open, handleScan]);
const submit = (event: FormEvent) => {
event.preventDefault();
const trimmed = name.trim();
if (!trimmed) {
notify.error(
t("inventory.dialog.nameRequiredTitle"),
t("inventory.dialog.nameRequiredBody"),
);
return;
}
onAdd({
name: trimmed,
form: form.trim(),
strength: strength.trim(),
unit: unit.trim(),
stockQuantity: Number.parseInt(stockQuantity, 10) || 0,
reorderThreshold: Number.parseInt(reorderThreshold, 10) || 0,
location: location.trim(),
barcode: barcode.trim() || null,
expiresAt: expiresAt || null,
notes: notes.trim() || null,
});
notify.success(t("inventory.dialog.addedTitle"), trimmed);
reset();
onOpenChange(false);
};
return (
<Dialog
onOpenChange={(o) => {
onOpenChange(o);
if (!o) reset();
}}
open={open}
>
<DialogPopup className="sm:max-w-md">
<DialogHeader>
<DialogTitle>{t("inventory.dialog.title")}</DialogTitle>
<DialogDescription>
{t("inventory.dialog.description")}
</DialogDescription>
</DialogHeader>
<form className="contents" onSubmit={submit}>
<DialogPanel className="flex flex-col gap-4">
<Field label={t("inventory.dialog.name")}>
<Input
autoFocus
onChange={(event) => setName(event.target.value)}
placeholder={t("inventory.dialog.namePlaceholder")}
value={name}
/>
</Field>
<div className="grid grid-cols-2 gap-3">
<Field label={t("inventory.dialog.form")}>
<Input
onChange={(event) => setForm(event.target.value)}
placeholder={t("inventory.dialog.formPlaceholder")}
value={form}
/>
</Field>
<Field label={t("inventory.dialog.strength")}>
<Input
onChange={(event) => setStrength(event.target.value)}
placeholder={t("inventory.dialog.strengthPlaceholder")}
value={strength}
/>
</Field>
</div>
<div className="grid grid-cols-3 gap-3">
<Field label={t("inventory.dialog.stock")}>
<Input
inputMode="numeric"
min={0}
onChange={(event) => setStockQuantity(event.target.value)}
type="number"
value={stockQuantity}
/>
</Field>
<Field label={t("inventory.dialog.unit")}>
<Input
onChange={(event) => setUnit(event.target.value)}
placeholder={t("inventory.dialog.unitPlaceholder")}
value={unit}
/>
</Field>
<Field label={t("inventory.dialog.reorder")}>
<Input
inputMode="numeric"
min={0}
onChange={(event) => setReorderThreshold(event.target.value)}
type="number"
value={reorderThreshold}
/>
</Field>
</div>
<div className="grid grid-cols-2 gap-3">
<Field label={t("inventory.dialog.location")}>
<Input
onChange={(event) => setLocation(event.target.value)}
placeholder={t("inventory.dialog.locationPlaceholder")}
value={location}
/>
</Field>
<Field label={t("inventory.dialog.expires")}>
<Input
onChange={(event) => setExpiresAt(event.target.value)}
type="date"
value={expiresAt}
/>
</Field>
</div>
<Field label={t("inventory.dialog.barcode")}>
<Input
inputMode="numeric"
onChange={(event) => setBarcode(event.target.value)}
// A hardware scanner sends Enter after the code; parse it here
// (instead of submitting the form) so a scan into this field is
// handled like the global wedge burst.
onKeyDown={(event) => {
if (event.key === "Enter") {
event.preventDefault();
if (barcode.trim()) handleScan(barcode);
}
}}
placeholder={t("inventory.dialog.barcodePlaceholder")}
value={barcode}
/>
<span className="text-muted-foreground text-xs">
{t("inventory.dialog.scanHint")}
</span>
</Field>
</DialogPanel>
<DialogFooter>
<DialogClose render={<Button type="button" variant="outline" />}>
{t("inventory.dialog.cancel")}
</DialogClose>
<Button disabled={!name.trim()} type="submit">
{t("inventory.dialog.submit")}
</Button>
</DialogFooter>
</form>
</DialogPopup>
</Dialog>
);
}