Files
ssh.net/Renci.SshClient/Renci.SshNet/PrivateKeyAuthenticationMethod.cs
T
2013-01-07 18:41:10 +00:00

233 lines
8.5 KiB
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Collections.ObjectModel;
using Renci.SshNet.Messages.Authentication;
using Renci.SshNet.Messages;
using Renci.SshNet.Common;
using System.Threading;
namespace Renci.SshNet
{
/// <summary>
/// Provides functionality to perform private key authentication.
/// </summary>
public class PrivateKeyAuthenticationMethod : AuthenticationMethod, IDisposable
{
private AuthenticationResult _authenticationResult = AuthenticationResult.Failure;
private EventWaitHandle _authenticationCompleted = new ManualResetEvent(false);
private bool _isSignatureRequired;
/// <summary>
/// Gets authentication method name
/// </summary>
public override string Name
{
get { return "publickey"; }
}
/// <summary>
/// Gets the key files used for authentication.
/// </summary>
public ICollection<PrivateKeyFile> KeyFiles { get; private set; }
/// <summary>
/// Initializes a new instance of the <see cref="PrivateKeyAuthenticationMethod"/> class.
/// </summary>
/// <param name="username">The username.</param>
/// <param name="keyFiles">The key files.</param>
/// <exception cref="ArgumentException"><paramref name="username"/> is whitespace or null.</exception>
public PrivateKeyAuthenticationMethod(string username, params PrivateKeyFile[] keyFiles)
: base(username)
{
if (keyFiles == null)
throw new ArgumentNullException("keyFiles");
this.KeyFiles = new Collection<PrivateKeyFile>(keyFiles);
}
/// <summary>
/// Authenticates the specified session.
/// </summary>
/// <param name="session">The session to authenticate.</param>
/// <returns>
/// Result of authentication process.
/// </returns>
public override AuthenticationResult Authenticate(Session session)
{
session.UserAuthenticationSuccessReceived += Session_UserAuthenticationSuccessReceived;
session.UserAuthenticationFailureReceived += Session_UserAuthenticationFailureReceived;
session.MessageReceived += Session_MessageReceived;
session.RegisterMessage("SSH_MSG_USERAUTH_PK_OK");
foreach (var keyFile in this.KeyFiles)
{
this._authenticationCompleted.Reset();
this._isSignatureRequired = false;
var message = new RequestMessagePublicKey(ServiceName.Connection, this.Username, keyFile.HostKey.Name, keyFile.HostKey.Data);
if (this.KeyFiles.Count < 2)
{
// If only one key file provided then send signature for very first request
var signatureData = new SignatureData(message, session.SessionId).GetBytes();
message.Signature = keyFile.HostKey.Sign(signatureData);
}
// Send public key authentication request
session.SendMessage(message);
session.WaitHandle(this._authenticationCompleted);
if (this._isSignatureRequired)
{
this._authenticationCompleted.Reset();
var signatureMessage = new RequestMessagePublicKey(ServiceName.Connection, this.Username, keyFile.HostKey.Name, keyFile.HostKey.Data);
var signatureData = new SignatureData(message, session.SessionId).GetBytes();
signatureMessage.Signature = keyFile.HostKey.Sign(signatureData);
// Send public key authentication request with signature
session.SendMessage(signatureMessage);
}
session.WaitHandle(this._authenticationCompleted);
if (this._authenticationResult == AuthenticationResult.Success)
{
break;
}
}
session.UserAuthenticationSuccessReceived -= Session_UserAuthenticationSuccessReceived;
session.UserAuthenticationFailureReceived -= Session_UserAuthenticationFailureReceived;
session.MessageReceived -= Session_MessageReceived;
session.UnRegisterMessage("SSH_MSG_USERAUTH_PK_OK");
return this._authenticationResult;
}
private void Session_UserAuthenticationSuccessReceived(object sender, MessageEventArgs<SuccessMessage> e)
{
this._authenticationResult = AuthenticationResult.Success;
this._authenticationCompleted.Set();
}
private void Session_UserAuthenticationFailureReceived(object sender, MessageEventArgs<FailureMessage> e)
{
if (e.Message.PartialSuccess)
this._authenticationResult = AuthenticationResult.PartialSuccess;
else
this._authenticationResult = AuthenticationResult.Failure;
// Copy allowed authentication methods
this.AllowedAuthentications = e.Message.AllowedAuthentications.ToList();
this._authenticationCompleted.Set();
}
private void Session_MessageReceived(object sender, MessageEventArgs<Message> e)
{
var publicKeyMessage = e.Message as PublicKeyMessage;
if (publicKeyMessage != null)
{
this._isSignatureRequired = true;
this._authenticationCompleted.Set();
}
}
#region IDisposable Members
private bool isDisposed = false;
/// <summary>
/// Performs application-defined tasks associated with freeing, releasing, or resetting unmanaged resources.
/// </summary>
public void Dispose()
{
Dispose(true);
GC.SuppressFinalize(this);
}
/// <summary>
/// Releases unmanaged and - optionally - managed resources
/// </summary>
/// <param name="disposing"><c>true</c> to release both managed and unmanaged resources; <c>false</c> to release only unmanaged resources.</param>
protected virtual void Dispose(bool disposing)
{
// Check to see if Dispose has already been called.
if (!this.isDisposed)
{
// If disposing equals true, dispose all managed
// and unmanaged resources.
if (disposing)
{
// Dispose managed resources.
if (this._authenticationCompleted != null)
{
this._authenticationCompleted.Dispose();
this._authenticationCompleted = null;
}
}
// Note disposing has been done.
isDisposed = true;
}
}
/// <summary>
/// Releases unmanaged resources and performs other cleanup operations before the
/// <see cref="PasswordConnectionInfo"/> is reclaimed by garbage collection.
/// </summary>
~PrivateKeyAuthenticationMethod()
{
// Do not re-create Dispose clean-up code here.
// Calling Dispose(false) is optimal in terms of
// readability and maintainability.
Dispose(false);
}
#endregion
private class SignatureData : SshData
{
private RequestMessagePublicKey _message;
private byte[] _sessionId;
public SignatureData(RequestMessagePublicKey message, byte[] sessionId)
{
this._message = message;
this._sessionId = sessionId;
}
protected override void LoadData()
{
throw new System.NotImplementedException();
}
protected override void SaveData()
{
this.WriteBinaryString(this._sessionId);
this.Write((byte)50);
this.Write(this._message.Username);
this.WriteAscii("ssh-connection");
this.WriteAscii("publickey");
this.Write((byte)1);
this.WriteAscii(this._message.PublicKeyAlgorithmName);
this.WriteBinaryString(this._message.PublicKeyData);
}
}
}
}