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933613e31c
* Update to MSTest 4 * fix TestMethodForPlatformAttribute replace Execute with ExecuteAsync and fix MSTEST0057 https://learn.microsoft.com/en-us/dotnet/core/testing/mstest-analyzers/mstest0057 (link currently dead) * fix compilation error * fix MSTEST0037 https://learn.microsoft.com/en-us/dotnet/core/testing/mstest-analyzers/mstest0037 * fix MSTEST0052 https://learn.microsoft.com/en-us/dotnet/core/testing/mstest-analyzers/mstest0052 * fix MSTEST0045 Fixing this properly would require the tests to respect testContext.CancellationToken. I'm not sure this is worth fixing or how to even do it for the sync methods. https://learn.microsoft.com/en-us/dotnet/core/testing/mstest-analyzers/mstest0045 * fix MSTEST0001 I assume that parallelization would break a lot of stuff. https://learn.microsoft.com/en-us/dotnet/core/testing/mstest-analyzers/mstest0001 * Workaround for new Sonar warnings because of MSTest4 * revert analyzer fixes in OrderedDictionaryTest * use custom sync console logger for MSTest to work around https://github.com/microsoft/testfx/issues/6457 * remove redundant args --------- Co-authored-by: Wojciech Nagórski <wojtpl2@gmail.com> Co-authored-by: Rob Hague <rob.hague00@gmail.com>
114 lines
3.4 KiB
C#
114 lines
3.4 KiB
C#
using System;
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using System.Diagnostics;
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using System.Net;
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using System.Net.Sockets;
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using Microsoft.VisualStudio.TestTools.UnitTesting;
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using Moq;
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using Renci.SshNet.Tests.Common;
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namespace Renci.SshNet.Tests.Classes.Connection
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{
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[TestClass]
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public class DirectConnectorTest_Connect_ConnectionSucceeded : DirectConnectorTestBase
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{
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private ConnectionInfo _connectionInfo;
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private AsyncSocketListener _server;
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private Socket _clientSocket;
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private Stopwatch _stopWatch;
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private bool _disconnected;
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private Socket _actual;
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protected override void SetupData()
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{
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base.SetupData();
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var random = new Random();
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_connectionInfo = CreateConnectionInfo(IPAddress.Loopback.ToString());
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_connectionInfo.Timeout = TimeSpan.FromMilliseconds(random.Next(50, 200));
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_stopWatch = new Stopwatch();
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_disconnected = false;
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_clientSocket = SocketFactory.Create(SocketType.Stream, ProtocolType.Tcp);
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_server = new AsyncSocketListener(new IPEndPoint(IPAddress.Loopback, _connectionInfo.Port));
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_server.Disconnected += (socket) => _disconnected = true;
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_server.Connected += (socket) => socket.Send(new byte[1] { 0x44 });
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_server.Start();
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}
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protected override void SetupMocks()
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{
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_ = SocketFactoryMock.Setup(p => p.Create(SocketType.Stream, ProtocolType.Tcp))
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.Returns(_clientSocket);
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}
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protected override void TearDown()
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{
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base.TearDown();
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_server?.Dispose();
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_clientSocket?.Dispose();
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}
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protected override void Act()
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{
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_stopWatch.Start();
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try
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{
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_actual = Connector.Connect(_connectionInfo);
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}
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finally
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{
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_stopWatch.Stop();
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}
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}
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[TestMethod]
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public void ConnectShouldHaveReturnedSocketCreatedUsingSocketFactory()
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{
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Assert.IsNotNull(_actual);
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Assert.AreSame(_clientSocket, _actual);
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}
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[TestMethod]
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public void ConnectShouldHaveRespectedTimeout()
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{
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var errorText = string.Format("Elapsed: {0}, Timeout: {1}",
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_stopWatch.ElapsedMilliseconds,
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_connectionInfo.Timeout.TotalMilliseconds);
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// Compare elapsed time with configured timeout, allowing for a margin of error
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Assert.IsLessThan(_connectionInfo.Timeout.TotalMilliseconds + 100, _stopWatch.ElapsedMilliseconds, errorText);
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}
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[TestMethod]
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public void ClientSocketShouldBeConnected()
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{
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Assert.IsTrue(_clientSocket.Connected);
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Assert.IsFalse(_disconnected);
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}
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[TestMethod]
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public void NoBytesShouldHaveBeenReadFromSocket()
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{
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var buffer = new byte[1];
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var bytesRead = _clientSocket.Receive(buffer);
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Assert.AreEqual(1, bytesRead);
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Assert.AreEqual(0x44, buffer[0]);
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}
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[TestMethod]
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public void CreateOnSocketFactoryShouldHaveBeenInvokedOnce()
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{
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SocketFactoryMock.Verify(p => p.Create(SocketType.Stream, ProtocolType.Tcp),
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Times.Once());
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}
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}
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}
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