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* feat(security): per-image scroll + retention cap in scan history Long scan histories for hot images used to monopolise the Scan history sheet: a single image with dozens of scans pushed every other image off screen, and the underlying vulnerability_scans table grew without bound. Each image group's table now renders inside its own ScrollArea capped at max-h-64 (~6 rows visible) so a busy image scrolls independently while the list of images stays navigable. A new global setting scan_history_per_image_limit (default 50, min 5, max 1000) backs both a window-function query that caps the response per image_ref and a prune step that runs on the existing MonitorService cleanup tick. The response now carries cappedImageRefs + perImageLimit so the UI can render a "Capped at N · older scans pruned" hint on groups sitting at the ceiling without a second settings round-trip. Single-image deep-dive (imageRef query param) bypasses the cap so a user clicking into one image can still see its full history. The prune uses self-contained subqueries to avoid SQLITE_MAX_VARIABLE_NUMBER issues on first-run installs with large backlogs, and explicitly deletes child rows from vulnerability_details, secret_findings, and misconfig_findings inside a transaction since FK cascade is not enabled at the connection level. Settings → Developer → Data retention gains a "Scan history per image" field. * fix(security): skip searchDraft debounce on mount to stop page-reset race The searchDraft debounce useEffect fires once on initial mount with the unchanged value and, 300ms later, unconditionally calls setPage(0). When a user (or a test) paginates inside that 300ms window, the pending debounce silently undoes the page advance. CI surfaced this as a flaky 3rd fetch in the "advances offset when the user pages forward" test once the per-image cap work added enough state-update overhead to push the click past the 300ms threshold on the slower Linux jsdom run. Track searchDraft with a ref and exit the effect when the value has not actually changed, so the debounce only runs in response to real user typing.