Drop the SENCHO_EXPERIMENTAL gate from the Fleet Routing and
Deployments tabs so they ship in the default UI. Both have been
verified production-ready and promoted out of experimental.
Routing trigger and content are now wrapped only by isAdmiral plus
the existing AdmiralGate. Deployments trigger and content are wrapped
by isPaid (Skipper+); Community users no longer see the tab at all,
mirroring the Routing pattern. Federation and Secrets remain inside
the experimental block as dev-only previews.
Removes the SoonBadge component and "Coming soon" pill from the
preview placeholder so the tab bar shows only ready, tier-appropriate
tabs without ambiguous SOON labels.
Realign tier guards to the user-stated philosophy: Community covers
deploy/monitor at scale plus security basics, Skipper adds automation
and advanced fleet management, Admiral keeps enterprise control.
Community now includes:
- Trivy install / uninstall / update from the Settings Hub (admin role)
- CVE suppressions CRUD (admin role; replicates fleet-wide)
- Manual image scan with vuln, secret, and misconfig results
- Stack-config scan, scan comparison
- Manual fleet snapshots: create, list, view, restore, delete
- Per-node Sencho self-update (Check Updates + per-node Update)
- Fleet Overview search, sort, filters, node-card expand, auto-refresh
Stays paid:
- Scan policies with block_on_deploy enforcement (Skipper+)
- SBOM (SPDX, CycloneDX), SARIF export (Skipper+)
- Bulk Update All across the fleet (Skipper+)
- Scheduled snapshot create (now Skipper, was Admiral)
- Trivy auto-update toggle, fleet-wide policy push (Admiral)
The Settings -> Security tab is unhidden by setting the registry tier to
null. The SecuritySection no longer early-returns a PaidGate; the policy
list, Add Policy button, and policy dialogs are wrapped in {isPaid && }.
The Fleet view drops isPaid gates on the Snapshots tab, Check Updates
button, per-node update handlers, OverviewToolbar grid controls, the
NodeCard expand affordance, and the auto-refresh notice. The
NodeUpdatesSheet receives a canBulkUpdate prop and gates the Update All
button on it. useFleetUpdateStatus and useFleetPolling drop their isPaid
guards so polling runs for Community; useFleetOverview drops the isPaid
wrap on the filter and sort path.
Backend route guards are flipped per the matrix above. The scheduler
tick and requireScheduledTaskTier add 'snapshot' to the Skipper+ branch.
Backend test assertions are inverted for the now-Community endpoints
and a positive Skipper-snapshot-task test is added.
Documentation across features/, api-reference/, and operations/ is
updated to reflect the new tier mapping.
Move the update workflow state machine and the polling driver out of the
FleetView shell into two dedicated hooks under FleetView/hooks/. No
behavior change.
useFleetUpdateStatus owns updateStatuses + updatingNodeId + the four
modal/dialog/reconnecting state slots, the synchronously-held
updateStatusesRef, and every callback that touches the update workflow
(fetchUpdateStatus, triggerNodeUpdate, confirmLocalUpdate,
triggerUpdateAll, dismissNodeUpdate, retryNodeUpdate). The inline four-
line "Check Updates" handler collapses into a single checkUpdates()
callback returned from the hook.
useFleetPolling is a pure side-effect hook that owns the initial-mount
fetch, the paid-tier 30s overview + 120s update-status interval pair,
and the 5s fast-poll accelerator gated on hasUpdatingRef. The polling
hook does not know about update semantics; the consumer passes in
updateStatuses and the fetch callbacks.
Shell drops from 523 to 385 LOC. useState calls drop from 13 to 6,
useEffect from 4 to 0, useCallback from 8 to 2, useRef from 2 to 0.
Tested manually in browser: fleet view loads, masthead populates, Check
Updates opens the sheet and fetches statuses, Refresh fires
fetch-overview, no console errors from the refactor (existing
unreachable-remote-node WebSocket failures are unrelated). Dev servers
killed after validation.
* refactor(frontend): extract useFleetPreferences + useFleetLabels from FleetView (F5-6)
Move localStorage preferences and label palette/assignment fetching out of the
FleetView shell into dedicated hooks under FleetView/hooks/:
- useFleetPreferences: wraps PREFS_KEY, loadPreferences, savePreferences, and
the prefs useState + updatePrefs callback. Defaults are merged on load so stale
stored values cannot produce missing keys. Save is a side-effect-free useEffect
rather than a setState updater call, consistent with React purity contract.
- useFleetLabels: wraps fleetPalette, fleetStackLabelMap, labelFilters state,
fetchLabelsForNodes callback, and the onlineNodeKey-gated fetch effect. The
onlineNodeKey derivation is memoized. labelPaletteKey is exported for the
shell processedNodes useMemo until F5-8 absorbs it.
Shell useState: 17 to 13. useEffect: 5 to 4. useCallback: 10 to 8.
* fix(frontend): add comments to empty catch blocks in useFleetPreferences
Empty catch blocks trigger the no-empty lint rule. Add explanatory comments
to both catch sites to satisfy the rule while keeping the intent clear.
* refactor(frontend): extract NodeCard and OverviewTab from FleetView (F5-3+F5-5)
Folds F5-3 (NodeCard) and F5-5 (OverviewTab) into a single PR since
NodeCard was never previously extracted.
- Move FleetNodeStats, FleetNodeSystemStats, FleetNode into FleetView/types.ts
- Extract NodeCard (~200 LOC) including UsageBar, ContainerRow, StackSection
sub-components and getNodeCpu/getNodeMem/getNodeDisk/isCritical helpers
- Extract OverviewTab (~115 LOC); delegates to NodeCard, OverviewToolbar,
FleetTopology; receives all state as flat props from FleetView
- FleetView.tsx drops from ~1,107 to ~480 LOC (overview inline body gone)
- No logic moved; all state, hooks, and computed values remain in FleetView.tsx
- formatBytes consolidated to @/lib/utils; node helpers exported from NodeCard
- allNodes wrapped in useMemo to prevent unnecessary child re-renders
* fix(frontend): move node utility functions to nodeUtils.ts to fix react-refresh lint error
getNodeCpu, getNodeMem, getNodeDisk, and isCritical were exported from NodeCard.tsx
alongside a React component, violating the react-refresh/only-export-components rule.
Moving them to a dedicated nodeUtils.ts resolves the ESLint error without changing any logic.
Swaps Dialog for Sheet in NodeUpdatesSheet (renamed from
NodeUpdatesModal). Sheet provides full viewport height, removing the
max-h-[85vh] cap on the container and the max-h-[40vh] cap on the node
list scroll area. Width fixed at 700px.
Also fixes two stat-counter bugs carried over from the original inline
code: completed nodes now count toward the Up to date tile, and the
gateway latest-version label now resolves via the local node entry
rather than relying on array position.
No prop or behavior changes.
Moves the inline Node Updates dialog (~192 LOC), Local Update confirmation
dialog (~19 LOC), UpdateStatusBadge sub-component (~58 LOC), and shared
NodeUpdateStatus type into dedicated files under FleetView/. Shell drops
from 1,556 to 1,280 LOC.
Modal-local state (modalSearch, recheckingUpdates) and the
updatableRemoteCount derived value move into NodeUpdatesModal.
Move the inline ReconnectingOverlay sub-component out of FleetView.tsx
into its own file under FleetView/. Pure file relocation; logic and
rendered output are unchanged.
FleetView.tsx: 1,630 -> 1,556 LOC. First step in the FleetView
decomposition tracker.
* feat(ui): hide paid features from community-tier dashboard
Community installs render only the features they can use. Tier-locked
sections, lock badges, upsell cards, and "Upgrade" buttons no longer
appear anywhere except the License page in Settings, which is the
single discoverable upgrade path.
Concretely:
- PaidGate and AdmiralGate now render null for non-qualifying tiers
instead of upsell cards.
- SectionGate (settings) hides tier-locked sections entirely.
- Settings sidebar and command palette filter out items the operator
cannot reach.
- Configuration Status widget on the dashboard drops the Automation
section for community and hides any locked rows in remaining
sections.
- Fleet > Status node cards drop locked summary rows.
- Stack action menu, sidebar bulk bar, file upload / download, scan
comparison, network topology toggle, node label picker all hide
for community instead of showing disabled affordances or "Upgrade"
literal text.
- Removes tierUpsell, TierLockChip, and useDismissalState (no longer
referenced).
Backend tier guards remain authoritative; this changes UI discovery
only.
* test(e2e): assert upload control is absent in community tier
The community-clean-ui change removes the "Upgrade to unlock upload"
pill from the file explorer. Update the matching e2e assertion to
verify the upload control is not rendered, instead of waiting for a
pill that no longer exists.
Hide the Traffic / Routing, Deployments, Federation and Secrets Fleet
tabs by default. They re-appear when the operator opts in by setting
SENCHO_EXPERIMENTAL=true. Backend routes and database tables are
unchanged; this is a UI discovery gate only.
The /api/meta endpoint now returns experimental as a boolean. A new
useExperimental hook reads it once per page load and feeds the four
tab triggers and tab content panels in FleetView.
* feat(fleet): sencho mesh in traffic and routing tab
Lights up Sencho Mesh: cross-node container forwarding rendered as if the
container next to you were on localhost. Builds on the dormant TCP frame
plumbing from the prior PR (pilot tunnel TCP frames + sencho-mesh sidecar
package) and exposes the Admiral-only orchestrator surface.
Backend
- New mesh_stacks table (per-node opt-ins) + nodes.mesh_enabled column
via DatabaseService.migrateMeshTables.
- MeshService singleton: sidecar lifecycle via Dockerode, opt-in/out with
cascading override regeneration, request-based resolver from sidecar
control WS, cross-node TCP forwarding via PilotTunnelManager (same-node
fast path included), in-memory 1000-event activity ring buffer with
durable mirror to audit_log for state-change events, per-node and
per-route diagnostics, and the Test upstream probe.
- MeshComposeOverride: pure YAML generator that injects extra_hosts using
host-gateway. The user's docker-compose.yml is never mutated; overrides
live under DATA_DIR/mesh/overrides.
- ComposeService deploy/update splice the override file when the stack
is opted in; non-mesh stacks behave identically to today.
- Pilot agent resolveMeshTarget consults the local mesh_stacks table
(defense in depth) and resolves Compose containers via Dockerode.
- /api/mesh router with 13 Admiral-gated endpoints covering status,
enable/disable, stack opt-in/out, alias listing, per-route diagnostic,
Test upstream probe, per-node diagnostic, sidecar restart, activity
log paginated and SSE.
- meshControl WS slot at /api/mesh/control validates the mesh_sidecar
JWT minted by MeshService; dispatched as upgrade slot 2 (canonical
order preserved).
Frontend
- New Traffic Routing tab in FleetView, gated by isAdmiral and wrapped
in AdmiralGate. Tab uses the cyan brand glyph and italic-serif state
typography from the audit.
- RoutingTab masthead with mesh activity drawer, per-node card grid
with TogglePill, alias rows with five-state pill taxonomy
(healthy / degraded / unreachable / tunnel-down / not-authorized),
inline Test buttons.
- Four sheets: opt-in picker with port-collision inline error,
per-route detail with diagnostic + filtered activity, per-node
diagnostics with active streams + resolver cache + restart action,
fleet-wide activity log with filters.
- meshRouteState helper centralizes pill-state mapping; pure-function
tests cover all five states.
Docs
- User docs at /docs/features/sencho-mesh.mdx covering opt-in,
troubleshooting, security model (4 guarantees + 4 explicit
non-guarantees), and V1 limitations.
- Internal architecture and runbook pages.
- websocket-dispatch internal doc updated with the new slot.
* fix(mesh): validate stack name before path use; fix test DB lifecycle
Two surgical fixes against the prior PR.
Path-injection (CodeQL js/path-injection): MeshService.optInStack,
optOutStack, ensureStackOverride, and removeStackOverride now validate
stackName via isValidStackName from utils/validation, reject malicious
names at the API boundary, and additionally check isPathWithinBase on
the resolved override file path for defense in depth. The dataflow from
req.params.stackName to fs.writeFile no longer reaches an unsanitized
path expression.
Test DB lifecycle: mesh-service.test.ts used per-test setupTestDb /
cleanupTestDb, which deletes the temp dir while DatabaseService still
holds an open SQLite handle. On Linux CI this raises
SQLITE_READONLY_DBMOVED on the next prepare() because the inode has
been unlinked. Switched to file-scoped beforeAll/afterAll matching
agents-routes.test.ts, with a per-test beforeEach that truncates
mesh_stacks plus non-default nodes and resets the MeshService singleton
in-memory state. Adds a new test case asserting the path-traversal
rejection.
* fix(compose): use discovered compose filename instead of hardcoded docker-compose.yml
composeArgs() hardcoded `-f docker-compose.yml` for every deploy. Sencho
writes its canonical compose file as `compose.yaml`, so any stack created
via the UI failed to deploy with `open ...docker-compose.yml: no such
file or directory`.
When no mesh override applies, drop the explicit `-f` so docker compose's
built-in discovery resolves the actual filename. When an override exists,
look up the real base filename via FileSystemService.getComposeFilename()
and pass both files explicitly.
Also hoist the MeshService import to module top now that the dependency
is known to be acyclic, and revert the matching unit-test assertion.
Reserves three navigable but non-functional tab slots on the Fleet page so
each future orchestrator surface can land as a tab content swap rather than
a navigation redesign. Each tab opens a coming-soon placeholder card listing
the planned actions for that surface.
* feat(dashboard): replace 24h charts with Configuration Status and Recent Activity
The 24-hour CPU/Memory area charts summed per-container metrics normalized
to each container's CPU quota, producing numbers that bore no honest
relationship to host load. The live ResourceGauges strip already shows
accurate host-level stats, making the historical charts both inaccurate
and redundant.
This commit replaces that row with two side-by-side cards:
- **Configuration Status**: aggregates every toggleable feature on the
active node (notification agents, alert rules, routing rules, auto-heal,
auto-update, webhooks, scheduled tasks, MFA, SSO, vulnerability scanning,
cloud backup, and alert thresholds) into a single at-a-glance card.
Tier-locked rows display an upgrade indicator instead of a value.
Each row is clickable and navigates to the relevant settings section.
Data refreshes every 60 s and immediately on state-invalidate events.
- **Recent Activity**: lists the ten most recent notification-history events
for the active node (deployments, image updates, auto-heal actions, scan
findings, cloud backup events, system notices) with category icons and
relative timestamps. Refreshes every 30 s.
New backend endpoints:
- GET /api/dashboard/configuration - per-node feature status with locked/
requiredTier markers so the frontend renders upgrade chips without extra
calls. The endpoint sits after authGate and before the remote proxy so
remote-node requests are transparently forwarded.
- GET /api/dashboard/recent-activity?limit=N - thin wrapper over
DatabaseService.getNotificationHistory.
- GET /api/fleet/configuration - fleet-wide fan-out using the same
Promise.allSettled dead-node-tolerant pattern as /fleet/overview.
Exposed as the new "Status" tab on the Fleet page (after Snapshots).
Shared utilities:
- visibilityInterval and formatCount extracted to frontend/src/lib/utils.ts
so the three polling hooks and two components share a single copy.
* docs(dashboard): fix stale alt text referencing removed historical charts
Replace the static SVG fleet topology with a ReactFlow canvas laid out
via dagre. Each node renders as a rack card with status pill, type
badge, CPU/MEM/DISK bars, and stack/running counts. Pan, zoom, drag,
and minimap are enabled; user-dragged positions persist across the
30-second poll so live metric updates no longer reset layout.
* feat(fleet): reorganize overview page for clarity and density
Scope Grid/Topology to the Overview tab (moved from above the tab bar so it
no longer implies it applies to Snapshots). Move Check Updates and Refresh
onto the tab bar row, right-aligned.
Compact the overview toolbar: constrain the sort combobox to a fixed width so
it no longer stretches full-page, and collapse the Status, Type, Severity,
and Tags pill groups into a single Filters popover with an active-count
badge and an inline Clear all filters action.
Render the local node card in the same responsive grid as remote nodes
instead of a dedicated full-width row. Visual distinction is preserved
through the existing brand gradient, cyan rail, ring, and "Local" badge.
* fix(fleet): stop local card from stretching when remote expands
Merging the local and remote node cards into a single responsive grid
meant CSS grid's default align-items: stretch made every cell in a row
match the tallest one. Expanding stack details on a remote card pulled
the local card up with it.
Add items-start on the merged grid so each cell sizes to its own
content.
Labels settings are now visible on remote nodes (scope: node, no longer
hidden on remote context). The LabelsSection already routes through the
active-node proxy, so edits land on whichever node the operator is viewing.
Fleet overview's label filter previously fetched only the control-plane
node's labels and assignments, so remote stacks could never match the
filter. Rewrote aggregation to fan out /labels and /labels/assignments
to every online node via fetchForNode + Promise.allSettled with a 5s
timeout per request. The palette dedupes by (name, color) so identical
labels on multiple nodes collapse into one entry while same-name +
different-color stay distinct. The assignment map is nested by nodeId
to avoid cross-node stack-name collisions.
Keyed the label refetch effect on a stable online-node id signature
rather than the nodes array reference, so the existing 30s overview
poll (and 5s fast-poll during updates) does not cascade into repeated
fleet-wide label fetches.
Introduce a status masthead above the node grid summarising fleet-wide
CPU, memory, container, and alert counts with a coloured rail that
reflects overall health. Pin the local node at the top of the grid with
a cyan accent rail and a Local badge so it is never confused with a
remote. Add a Topology view toggle that plots the local node on the
left with remotes radiating out, and colour-codes connector lines by
link health.
Add authMiddleware to all 13 fleet endpoints that were previously
accessible without authentication. Add NaN validation for parseInt
params, stackName validation on snapshot restore, and description
length cap on snapshot creation. Clean up updateTracker entries on
node deletion to prevent memory leaks.
Replace hardcoded colors with design system tokens, swap Select for
Combobox, replace overflow-y-auto with ScrollArea, fix card styling
(shadow-card-bevel, border tokens). Fix stale container data by
always refetching on stack expand with a loading guard against
concurrent requests.
Add operational logging for state-changing fleet operations and
diagnostic logging gated behind Developer Mode. Add 20 fleet tests
covering auth enforcement, input validation, tier gating, and
snapshot CRUD lifecycle.
The "Updating Sencho..." overlay used to dismiss prematurely while the
image pull was still running, after which the local node card would get
stuck in "updating" and eventually surface a generic "Timed Out" error
while the container remained on the old version.
Three root causes are addressed:
1. The image pull was synchronous (`execFileSync`), which blocked the
Node event loop. The overlay's health probe saw the server come back
the moment the pull finished and reloaded the page, even though the
container had not restarted yet. The pull is now async via
`promisify(execFile)`, so /api/health and /api/fleet/update-status
keep serving throughout.
2. The overlay reloaded on the first 200 from /api/health regardless of
whether the underlying process had actually restarted. /api/health
now exposes the gateway boot timestamp, and the overlay captures it
pre-update and only reloads when it observes a different value. A
wasOffline-then-online fallback handles the case where the pre-update
fetch failed.
3. Helper container spawn errors from `docker run` were silently
discarded, so a failed compose recreate never surfaced anywhere.
Errors are now captured into `lastUpdateError` via the execFile
callback and surfaced through the existing /api/fleet/update-status
error path.
A 3-minute early-fail heuristic on the local node block surfaces a clear
failure message when the helper fails silently, instead of waiting the
full 5-minute timeout for an unknown failure.
Use a separate recheckingUpdates state for the Recheck button so the
modal content stays visible while refreshing. The full-screen loading
spinner (checkingUpdates) is now only used for the initial "Check Updates"
open from the header.
* fix(fleet): detect updates via GitHub Releases instead of gateway self-comparison
The fleet update check compared each node's version against the gateway's
own version, so the local node could never appear outdated. Now fetches
the actual latest release from GitHub Releases API with a 30-minute
in-memory cache and thundering-herd protection. The Recheck button
invalidates this cache via ?recheck=true to force a fresh lookup.
* docs(fleet): update docs to reflect GitHub Releases version detection
Replace "Gateway version" references with "Latest version" to match the
new label. Document that version comparison uses the latest GitHub release
rather than the gateway's own version, and that Recheck refreshes the
cached latest version.
* fix(fleet): resolve stuck update states and improve update UX
The fleet node update flow had several bugs: the in-memory update tracker
never cleared terminal states (timeout, failed, completed), leaving nodes
permanently stuck with no way to retry or dismiss. The Recheck button
only re-fetched stale state without clearing it, and the POST trigger
rejected retries with 409 even after timeout.
Backend fixes:
- Add DELETE endpoints (single node + batch) to clear tracker entries
- Fix 409 race: detect expired timeouts and clear terminal states before
re-triggering
- Populate error messages in the tracker for timeouts and failures
- Include error field in the update-status API response
- Auto-expire completed entries after 60 seconds
Frontend fixes:
- Add retry (RotateCcw) and dismiss (X) buttons on failed/timed-out badges
- Show error details via animated cursor hover (CursorFollow pattern)
- Recheck button now batch-clears all terminal states before fetching
- Recheck shows loading spinner and disables while checking
- Extract NodeCardProps interface for readability
* fix(fleet): detect update completion via process start time
Remote nodes that cannot report their version (e.g. older builds)
caused updates to always time out because completion detection
relied solely on version comparison. The gateway now tracks the
remote node's process start time from /api/meta and detects
container restarts by comparing it across polls.
Also extracts a createTracker() factory to eliminate repeated
object construction across 5 call sites.
* docs: add troubleshooting for first-update timeout on old nodes
Adds a new troubleshooting entry explaining why the first remote
update on nodes running pre-v0.40.0 always times out (neither
version nor process start time can be detected). Documents the
fix: dismiss, recheck, and confirm the node updated.
Also adds a screenshot of the timed-out state with retry/dismiss
buttons to the remote updates feature page.
* fix(fleet): detect update completion via offline detection and error reporting
The update completion detection relied on version change and process
start time, both of which fail on nodes running older Sencho versions
that report "unknown" and lack the startedAt field. This caused every
update to time out after 5 minutes.
Add three-signal detection: version change, process restart (startedAt),
and offline/online detection (node went unreachable during update and
came back). Also add a 90-second early failure heuristic for when the
remote image pull fails silently, and surface pull errors from
SelfUpdateService via /api/meta so the gateway can report them
immediately.
* fix(deps): bump vite to 8.0.5 to resolve high severity vulnerabilities
Fixes GHSA-4w7w-66w2-5vf9, GHSA-v2wj-q39q-566r, GHSA-p9ff-h696-f583.
* fix(deps): bump vite in backend lockfile to resolve audit failures
Vitest pulls in vite as a transitive dependency. Bumps to 8.0.5.
* fix(fleet): resolve version detection pipeline for Docker builds
The Dockerfile backend-builder stage was missing a COPY of the root
package.json, causing generate-version.js to fall back to "0.0.0-dev"
at build time. At runtime, the filesystem walk also failed (root
package.json not in the final image), producing the string "unknown"
which the frontend rendered as "vunknown".
Changes:
- Dockerfile: copy root package.json into backend-builder stage
- CapabilityRegistry: return null (not "unknown") for unresolvable
versions; add isValidVersion() type guard; normalize remote meta
responses to strip "unknown"/"0.0.0-dev" sentinel values
- Fleet endpoints: hoist gateway version validation outside per-node
loops; treat unresolvable remote versions as "potentially outdated"
instead of silently marking them up to date
- FleetView: guard all version display points (card badge, update
button, gateway label, modal columns) via shared formatVersion()
- EditorLayout, CapabilityGate: use shared isValidVersion utility
- New frontend/src/lib/version.ts shared utility
- Docs: add troubleshooting section for version display edge cases
- Screenshots: updated Fleet Overview and Node Updates modal
* docs: update fleet node updates screenshot with live remote node
Treat 'unknown' and '0.0.0-dev' as absent versions in the node
switcher, fleet overview, and capability gate. Remote nodes running
older Docker images that return these fallback values now show a
clean label instead of "vunknown".
Accept legacy tier ('pro') and variant ('personal', 'team') names from older
remote nodes, normalizing them to current values ('paid', 'skipper', 'admiral')
in authMiddleware. This fixes distributed license enforcement failing between
v0.38.3 and v0.38.0 nodes due to the tier rename in v0.38.1.
Also fixes:
- Self-healing getVariant() that cross-checks stored variant_type against
product/variant name metadata on every call, correcting stale cached values
from previous buggy resolution logic
- Unguarded API responses in ResourcesView causing potential t.map crashes
- Fleet update status now polls on a 120s interval (was only fetched on mount)
- fetchRemoteMeta failures now logged for diagnosability
Eliminate all references to "Pro" across backend, frontend, and docs.
Internal tier value renamed from 'pro' to 'paid'; user-facing text now
uses the thematic tier names (Community, Skipper, Admiral).
- Rename LicenseTier 'pro' to 'paid' in backend and frontend types
- Rename requirePro guard to requirePaid, error code PRO_REQUIRED to PAID_REQUIRED
- Rename ProGate.tsx to PaidGate.tsx with updated copy
- Fix: trial users can now see upgrade/purchase cards in Settings
- Update all docs and openapi.yaml to use correct tier names
Add the ability to check for outdated nodes and trigger over-the-air
updates from Fleet View. Nodes self-update by pulling the latest Docker
image and recreating their container via the "last breath" pattern.
Backend:
- SelfUpdateService: self-container identification via HOSTNAME + Docker
Compose labels, triggers pull + force-recreate
- CapabilityRegistry: runtime capability disabling via disableCapability()
- POST /api/system/update (202 + deferred self-update)
- GET /api/fleet/update-status (version comparison across fleet)
- POST /api/fleet/nodes/:nodeId/update (single node)
- POST /api/fleet/update-all (bulk remote update)
- In-memory update tracker with 5-min timeout
Frontend:
- Node Updates modal with summary stats, search filter, table layout,
per-node Update buttons, and bulk Update All
- Version badges and update-available indicators on node cards
- ReconnectingOverlay for local node updates (polls /api/health)
- 5s fast-poll when any node is actively updating
- UpdateStatusBadge shared component for consistent badge rendering
Requires Skipper (Pro) tier. Nodes must be deployed via Docker Compose
with Docker socket access.
* feat(labels): add stack_labels schema and DatabaseService CRUD methods
* feat(labels): add label CRUD, assignment, and bulk action API routes
* feat(labels): add oklch label color palette for light and dark themes
* feat(labels): add LabelPill and LabelDot reusable components
* feat(labels): add LabelAssignPopover component for inline label management
* feat(labels): add label pill bar, label dots, and label assignment to sidebar
* feat(labels): add label filtering and label dots to fleet view
* feat(labels): add label-scoped bulk actions (deploy/stop/restart all)
* docs: add Stack Labels feature documentation
* fix(labels): use context menu sub-menu for label assignment and add settings integration
Replace broken Popover-inside-ContextMenu pattern with native Radix
ContextMenuSub for reliable label toggling on right-click. Wrap
ContextMenuSubContent in a Portal to prevent overflow clipping. Add
"Manage labels..." item that opens Settings directly to Labels section.
Fix close button overlap in LabelsSection header. Add LabelsSection
settings component with full CRUD, assignment counts, and ProGate.
Add initialSection prop to SettingsModal for deep-linking. Include
screenshots for documentation.
* docs: update stack labels documentation with screenshots and corrected instructions
* fix(labels): address security and quality issues from code review
- Add NaN validation on parseInt(req.params.id) in label routes
- Scope updateLabel/deleteLabel by nodeId to prevent cross-node IDOR
- Validate labelIds belong to correct node in setStackLabels
- Add requireAdmin check on bulk action endpoint
- Replace error: any with error: unknown and proper narrowing
- Remove unused Label import from index.ts
- Remove unused isPro prop from LabelsSection
- Add strokeWidth={1.5} to Check icons per design system
* chore: update CHANGELOG with stack labels feature
* refactor(ui): replace Sonner with custom Sera UI-inspired toast system
Replace the Sonner toast library with a custom implementation inspired by
Sera UI's glassmorphism design. The new system uses an external store pattern
with useSyncExternalStore for React integration, keeping the same
toast.success()/error()/warning() API so all 172 call sites required only
an import path change.
Key changes:
- New toast-store.ts: singleton store with identical API to Sonner
- New toast.tsx: Sera UI-faithful Notification component with Framer Motion
animations, frosted glass (backdrop-blur-xl), type gradient overlays,
animated progress bar (green→blue→sky gradient), and hover:scale-105
- Removed sonner and next-themes dependencies
- Rewired all 19 consumer files to import from the new store
* fix(ui): resolve ESLint errors in toast system
- Use const for listeners Set (prefer-const)
- Initialize startRef with 0 instead of Date.now() to satisfy
react-hooks/purity rule, set actual value inside useEffect
The Fleet View's "Open in Editor" button on container rows was navigating
to the dashboard instead of opening the stack in the editor. Fixed by
threading the stackName through the callback chain and using a pending
ref to survive the node-switch effect reset.
* feat(ui): add glassmorphism design tokens and utility classes
Introduce glass design system foundation: translucent oklch color
variables for both light and dark themes, glass/glass-border/glass-highlight
tokens, semantic status colors (success/warning/info), .glass and
.glass-strong utility classes with backdrop-filter, reduced shadow
values, and standardized spring animation presets in lib/motion.ts.
* feat(ui): apply glass treatment to core components
Update card, dialog, input, button, popover, sheet, tooltip,
dropdown-menu, context-menu, select, alert-dialog, and tabs
components with glassmorphism styling: translucent backgrounds via
new CSS variables, backdrop-blur layers, glass-border luminous
edges, and glass-highlight hover states.
* refactor(settings): decompose Settings Modal into section components
Extract 10 inline sections from the 1,987-line SettingsModal into
dedicated files under components/settings/. Introduce section
registry pattern replacing 14 conditional blocks. Add shared types,
sidebar navigation grouping with separators, glass treatment on
sidebar and nav buttons, and responsive modal height. SettingsModal
shell shrinks to ~380 lines.
* refactor(ui): unify all tabs to animate-ui TabsHighlight with glass styling
Migrate 4 tab instances (EditorLayout, FleetView, ResourcesView,
NotificationsSection) from inconsistent patterns (manual layoutId,
underline border-b-2, default fade) to the shared TabsHighlight
primitive with glass-highlight indicator and springs.snappy
transition. Standardize EditorLayout nav highlight spring config,
apply glass-highlight to sidebar stack list hover/active states,
and update mobile nav styling.
* refactor(ui): migrate hardcoded colors to semantic CSS variables
Replace hardcoded Tailwind color classes across ~19 component files
with semantic CSS variable classes: emerald/green to success,
orange/amber to warning, blue to info. Preserves brand/decorative
colors (Crown amber, Admiral blue). Enables consistent theming of
status indicators across the entire application.
* refactor(ui): Linear dark precision aesthetic — solid surfaces, depth cues, text hierarchy
Replace glassmorphism with Linear.app-inspired design: solid surface tokens
(card #111111, sidebar #0d0d0d, root #0a0a0a), backdrop-blur restricted to
floating overlays only (blur(10px) saturate(1.15)), desaturated teal accent,
font-weight 500 everywhere, monochrome chart palette, and three depth cues:
root ambient glow, luminous card top-edge, steep text brightness ramp.
* refactor(ui): precision polish — fix muddy dark, snowblind light, add design anchors
- Replace 34 hardcoded rgba values with theme-aware stat-* CSS tokens
- Fix light theme: solid white cards, off-white background, readable text
- Add card-border tokens with sharper directional lighting (top edge 2x)
- Add chart-grid/chart-tick tokens for theme-aware axis rendering
- Upgrade body glow: teal-tinted (dark), warm amber (light)
- Terminal-inspired sidebar: monospaced UP/DN status codes, Geist Mono
- Add tabular-nums to stat values to prevent layout jitter
- Light mode cards get shadow-sm for depth against off-white background
* refactor(ui): Linear materiality pass — ghosted nav, translucent sidebar, font unity
- De-escalate Delete button from solid destructive to ghost with hover fill
- Make sidebar translucent (80% opacity + backdrop-blur) so body glow bleeds through
- Bump dark nav accent to 0.07 for ghosted backlit selection
- Unify all terminal/editor fonts to Geist Mono (was JetBrains/Consolas mix)
- Add Monaco editor fontFamily for YAML/env editing consistency
- Add threshold-based color to Host RAM and Host Disk stat values (warn/crit)
* refactor(ui): material simulation — inherent depth, layer separation, recessed terminal
- Bump dark background 0.065→0.08, card surfaces 0.10→0.12 for 4% layer separation
- Add card-bevel token (inset top shimmer) for permanent structural depth
- Add button-inner-glow token for physical key feel on outline buttons
- Recess terminal with inset shadow and dimmed label
- Reduce action icon strokeWidth to 1.5 for refined industrial feel
- Add teal LED backlight bar on active nav item via blur pseudo-element
* fix(ui): parse usagePercent string to number for getValueColor
usagePercent is typed as string in SystemStats but getValueColor
expects number, causing TS2345 in CI builds.
* feat: add RBAC viewer accounts, atomic deployments, and fleet-wide backups (Pro)
Introduces three Pro-tier features:
- RBAC: Multi-user system with admin/viewer roles, user management UI,
automatic migration from single-admin credentials, viewer restrictions
across the entire UI (read-only editor, hidden action buttons)
- Atomic Deployments: Pre-deploy file backup to .sencho-backup/, automatic
rollback on health probe failure, manual rollback button, health probes
added to stack updates, webhook-triggered deploys use atomic rollback
- Fleet-Wide Backups: Point-in-time snapshots of compose files across all
nodes (local + remote), stored centrally in SQLite, per-stack restore
with optional redeploy, graceful handling of offline nodes
* fix(settings): use correct ProGate prop name in UsersSection
* fix(settings): remove unused isPro prop from UsersSection
* fix(auth): fetch user info after login and setup so isAdmin is set correctly
* feat(pricing): revise pricing strategy and enforce variant-based seat limits
Raise Personal Pro from $49/yr to $69/yr with 3 viewer seats (up from 1).
Add $15/mo billing option for Team Pro. Mark lifetime pricing as a
90-day early-adopter offer. Store Lemon Squeezy variant_name on
activation/validation and enforce seat limits server-side per variant.
* feat(licensing): add Lemon Squeezy checkout, webhook, and billing portal integration
Server-side checkout URL generation (POST /api/checkout) with admin email
pre-fill and instance_id custom data. HMAC-SHA256 verified webhook endpoint
(POST /api/webhooks/lemonsqueezy) handling order, subscription, and payment
lifecycle events for automatic license activation. Customer billing portal
link stored from webhook events and exposed via GET /api/billing/portal.
In-app checkout buttons in Settings with manual license key fallback.
* fix(licensing): exempt Lemon Squeezy webhook from auth middleware
The catch-all auth middleware on /api/* was blocking the public webhook
endpoint. Added /webhooks/lemonsqueezy to the exemption list alongside
/auth/* and /webhooks/:id/trigger.
* feat(pricing): update pricing to final live rates
Personal Pro: $7.99/month, $69.99/year, $249 lifetime.
Team Pro: $49.99/month, $499.99/year, $1,499 lifetime.
Added personal_monthly checkout variant across backend, frontend, and website.
* refactor(licensing): remove server-side checkout/webhook for self-hosted model
Sencho is self-hosted — each user runs their own instance, so there is
no central server to receive webhooks or hold the store API key. Replaced
in-app checkout buttons with a "View Pricing" redirect to sencho.io and
kept manual license key activation as the primary flow.
- Delete LemonSqueezyService (checkout, webhook, HMAC verification)
- Remove POST /api/checkout, GET /api/billing/portal, POST /api/webhooks/lemonsqueezy
- Remove raw body parser and auth exemption for webhook route
- Remove all LEMONSQUEEZY_* env vars from .env.example
- Replace checkout buttons in SettingsModal with single "View Pricing" button
- Simplify LicenseContext checkout to open sencho.io pricing page
- Update licensing docs to reflect website-based purchase flow
* chore: normalize em-dashes to hyphens across codebase (linter)
* chore: remove accidentally tracked directories from index
* feat: add RBAC viewer accounts, atomic deployments, and fleet-wide backups (Pro)
Introduces three Pro-tier features:
- RBAC: Multi-user system with admin/viewer roles, user management UI,
automatic migration from single-admin credentials, viewer restrictions
across the entire UI (read-only editor, hidden action buttons)
- Atomic Deployments: Pre-deploy file backup to .sencho-backup/, automatic
rollback on health probe failure, manual rollback button, health probes
added to stack updates, webhook-triggered deploys use atomic rollback
- Fleet-Wide Backups: Point-in-time snapshots of compose files across all
nodes (local + remote), stored centrally in SQLite, per-stack restore
with optional redeploy, graceful handling of offline nodes
* fix(settings): use correct ProGate prop name in UsersSection
* fix(settings): remove unused isPro prop from UsersSection
* fix(auth): fetch user info after login and setup so isAdmin is set correctly
Add fleet health summary cards, container-level drill-down, node sorting
and filtering, fleet-wide search, and critical node detection to the
Fleet View. Fix ProGate to wrap placeholder content and add error toasts.
* feat: add license gating system with Lemon Squeezy integration
Add Community/Pro tier infrastructure:
- LicenseService singleton with Lemon Squeezy license API integration
- /api/license endpoints (GET info, POST activate/deactivate/validate)
- 14-day Pro trial activated automatically on first boot
- 72-hour periodic validation with 30-day offline grace period
- LicenseContext provider for frontend tier awareness
- License settings tab with activation UI and status display
- ProBadge and ProGate reusable components for feature gating
- requirePro per-route guard for backend Pro-only endpoints
- Proxy bypass for /api/license routes (local-only, never proxied)
* feat: add user profile dropdown and reorganize top navigation
- Create UserProfileDropdown component with settings, billing, theme
toggle (System/Light/Dark), documentation links, and logout button
- Remove logout button from sidebar header
- Remove standalone settings button from top bar
- Move theme toggle from Settings modal to profile dropdown
- Inject app version via Vite define from root package.json
- Add globals.d.ts for __APP_VERSION__ type declaration
* refactor(settings): remove appearance tab from settings modal
Theme toggle was moved to the User Profile Dropdown in the previous
commit. Remove the now-redundant Appearance section, its nav button,
and the unused theme/setTheme props from SettingsModal.
* feat: add fleet view dashboard and about settings section
Fleet Overview: aggregates all nodes into a card grid showing status,
container counts, CPU/RAM/disk usage bars. Pro tier unlocks stack
drill-down with auto-refresh (30s). Backend endpoints /api/fleet/overview
and /api/fleet/node/:nodeId/stacks query nodes in parallel.
About section in Settings: displays version, license tier, status,
instance ID, and links to docs/changelog/issues.
Sidebar perf fix: stack status fetches now run in parallel via
Promise.allSettled instead of sequential for-loop, significantly
reducing load time for nodes with many stacks.
Also removes version number from User Profile Dropdown (now in About).
* fix(ci): resolve Docker build and E2E test failures
- Copy root package.json into frontend build stage so vite.config.ts
can read the app version during Docker multi-stage build.
- Update auth E2E test: logout button moved into User Profile Dropdown.
- Update nodes E2E test: Settings button moved into User Profile Dropdown.