Commit Graph

11 Commits

Author SHA1 Message Date
Anso d369b03a38 feat: detect stalled stack updates and add in-app recovery actions (#1347)
* feat: detect stalled stack updates and add in-app recovery actions

Add a backend idle-output backstop that stops a deploy/update compose step
that has gone silent (SENCHO_COMPOSE_STALL_TIMEOUT_MS, default 10m), so a
hung image pull surfaces a fast failure instead of spinning indefinitely.

Surface failed, timed-out, and stalled operations with recovery actions on
the stack page: a desktop chip plus popover menu and an inline mobile card
offering retry, restart, roll back (when a backup exists), refresh state,
and copy diagnostics, all gated by deploy permission. The streaming
deploy/update progress modal is now on by default and warns when output
goes quiet. Container state is refreshed after a failed or stalled
operation, and the UI never sits in an indefinite spinner.

* fix: harden rollback against policy-blocked file mutation and refine recovery

Address review findings on the stalled-update recovery work:

- The rollback route restored backup files before running the policy gate, so
  a policy-blocked rollback could leave the on-disk config rolled back while the
  deployed containers were unchanged. Snapshot the current files first and
  revert them when the gate blocks; if that revert itself fails, escalate it on
  the persistent alert feed since the 409 is already sent.
- Refresh container state after a successful manual rollback (rollback
  redeploys), without mis-recording a refetch failure as a rollback failure.
- Suppress the stalled-output warning once live progress is unavailable.

* test: mock snapshotStackFiles in the atomic-deploy rollback route tests

The rollback route now snapshots stack files before restoring a backup, so its
FileSystemService mock needs snapshotStackFiles. Without it the mocked call
threw and the route returned 500, failing the success-path rollback assertions.
2026-06-10 10:12:24 -04:00
Anso 928a3a8343 feat(mobile): bespoke phone layouts for dashboard, fleet, schedules, and settings (#1330)
* feat(mobile): masthead-led dashboard and 5-tab bottom nav on phones

On phones (below the md breakpoint) the dashboard now renders a bespoke,
masthead-led layout instead of the reflowed desktop workspace:

- A status masthead leads with the overall system-health verdict, the node,
  and a live summary (stack counts, last sync, a "metrics stale" marker when
  polling stops).
- A CPU hero card with a sparkline, then a memory / disk / network strip with
  threshold-colored bars, then a tappable stack-health list.
- The bottom tab bar gains a Home tab (Home / Stacks / Fleet / Sched /
  Settings); the global top bar is dropped on this screen, with notifications
  and a "more" menu rehomed into the masthead.

The health-verdict logic is extracted into a shared helper so the phone
masthead and the desktop health bar read from one source, with unit tests.

All changes are scoped below the md breakpoint or rendered only on the mobile
shell; desktop layout is unchanged (verified against the desktop snapshot gate).

* feat(mobile): bespoke fleet glance and node detail on phones

On phones (below the md breakpoint) the Fleet view now renders a bespoke,
masthead-led layout instead of the reflowed desktop workspace:

- A fleet masthead leads with the overall fleet-health verdict and a running /
  cpu / mem summary band, then a list of node cards. The local node is marked
  with a cyan rail and a "you are here" tag; offline nodes are dimmed.
- Tapping a node opens a full-screen node detail: state pill, resource bars
  (cpu / mem / disk), the stacks running on that node, and an Inspect action
  that switches to the node. Operators with the right permissions also get a
  Drain (cordon) action.
- The screen polls the fleet overview every 30 seconds; the global top bar is
  dropped here, with notifications and a "more" menu in the masthead.

All changes are scoped below the md breakpoint or rendered only on the mobile
shell; desktop layout is unchanged.

* feat(mobile): bespoke schedules and settings screens on phones

On phones (below the md breakpoint) Schedules and Settings now render bespoke,
masthead-led layouts instead of the reflowed desktop workspace:

- Schedules: a "next up" glance leading with the next run time and countdown,
  then upcoming runs grouped by day with a per-action status dot and target.
  It is read-only on mobile; creating and editing schedules stays on desktop.
- Settings: a grouped-card list of every reachable section; tapping one opens
  it full-screen with a back affordance and a section masthead. The section
  content itself is the same as on desktop.

The settings section switch, lazy-loaded section chunks, and tier gating are
moved into a shared component so the desktop and mobile screens render the same
section content from one place. The global top bar is dropped on both screens,
with notifications and a "more" menu in the masthead.

All changes are scoped below the md breakpoint or rendered only on the mobile
shell; desktop layout is unchanged.

* fix(mobile): show notifications and more-menu on the stack detail header

The full-screen stack detail on phones drops the global top bar, but its
header was missing the notifications bell and the "more" navigation menu that
the other mobile screens carry in their masthead, leaving no way to reach
notifications or other destinations while viewing a stack. Render the same
header-actions cluster in the detail header (and the loading placeholder),
next to the back affordance. Desktop is unaffected.
2026-06-07 01:15:16 -04:00
Anso e8f271f5f6 feat(ui): make the core stack flow usable on mobile (#1327)
* feat(ui): make the core stack flow usable on mobile

Below the md breakpoint the app collapses to a single full-width column:
the stack list is full-screen, tapping a stack opens a full-screen detail
with a Health / Logs / Compose segmented control (Logs first) and a back
button, and a bottom tab bar switches Stacks, Fleet, Schedules, and
Settings. Compose is read-only on a phone with a prompt to edit on desktop.

Desktop (md and up) is unchanged: the mobile shell is gated behind a
useIsMobile hook plus max-md/md variants, and the stack-detail blocks are
shared with the desktop two-pane view so it renders identically.

Also generalizes the unsaved-changes guard so leaving a dirty editor (back,
tab bar, hamburger) prompts before discarding; adds 44px touch targets on
list rows, filter chips, and actions; makes log and shell modals full-screen
on mobile; and offsets toasts and the deploy pill above the bottom tab bar.

* fix(ui): keep mobile nav in sync when opening views from outside the bottom bar

On a phone the sidebar activity actions, the node switcher's Manage Nodes, the
profile Settings entry, and the dashboard configuration links set the active
view without flipping the mobile surface to content, so the user stayed on the
stack list and never saw the destination. Route these through the mobile-aware
navigation and settings helpers (a no-op on desktop).
2026-06-07 01:03:13 -04:00
Anso 865d792874 feat(pricing): collapse to two tiers (#1309)
* feat(pricing): collapse to two tiers (Community + Admiral)

Collapse Sencho's pricing from three tiers (Community / Skipper / Admiral)
to two: a generous free Community tier and a single paid Admiral tier. The
Skipper tier is removed.

Now free in Community: auto-heal, auto-update, scheduled operations,
webhooks, notification routing, Fleet Actions and bulk operations, SSO
preset providers (Google / GitHub / Okta), unlimited users with admin and
viewer roles, and deploy safety (atomic deploys, auto-rollback, and
one-click rollback).

Admiral (paid) is focused on running and governing a fleet: blueprints,
Fleet Secrets, deploy enforcement, vulnerability report export, audit log,
host console, private registries, mesh networking, node cordon, managed
cloud backup, LDAP / Active Directory SSO, and the advanced RBAC roles
(deployer, node-admin, auditor) with per-resource scoped assignments.

Internally the license variant distinction is removed so tier is binary
(community / paid). License validation still verifies the Lemon Squeezy
store and product before granting paid status.

Docs and the contributor guide are updated to the two-tier model.

* docs(pricing): correct licensing page to two-tier pricing and tidy stale tier wording

The licensing docs page kept the old Admiral pricing plus a Founder
Lifetime column and an Enterprise paragraph after the two-tier collapse.
Update it to $12/month or $99/year, drop the lifetime and Enterprise
content, and link to the pricing page for current pricing.

Also fix stale "Skipper" wording in CLA.md, SUPPORT.md, one test title,
and three test comments. Historical CHANGELOG entries and the
retired-Skipper license-guard test are intentionally left as-is.

* docs: align licensing and SSO pages with the two-tier model

Correct the SSO overview so the Google, GitHub, and Okta presets read as
available on every tier, matching the provider table; only LDAP and Active
Directory require Sencho Admiral. Remove the lifetime-plan references from the
licensing, settings, and troubleshooting pages so they reflect subscription-only
Admiral pricing.

* fix(rbac): omit scoped permissions from /me on the Community tier

Scoped role assignments only take effect on the paid tier, but GET /api/permissions/me returned them unconditionally, so a downgraded instance with leftover assignments rendered per-resource affordances the API then rejected with 403. The endpoint now mirrors the permission middleware and includes scoped permissions only on the paid tier. Adds a regression test covering the downgrade case.

* docs: use custom-pricing wording on the contact page

The two-tier model has no Enterprise tier; reword the contact page's enterprise pricing/deals to custom pricing/deals so it does not imply a tier that no longer exists.
2026-06-04 17:45:53 -04:00
Anso 2dd0660491 fix(stacks): reflect apply progress and clear the anatomy update banner (#1279)
* fix(stacks): reflect apply progress and clear the anatomy update banner

The "Update available" banner in the stack Anatomy panel ran its apply
in the background but gave no feedback: the apply button stayed idle and
the banner never went away once the update finished.

Pass an in-flight flag to the panel so the apply button disables and
shows progress while the update runs, and re-check the update preview
when the apply finishes so the banner clears on success and stays in
place when the update did not take effect.

* fix(stacks): scope the update re-check to its stack and keep the banner on refresh failure

The post-apply re-check of the Anatomy update banner tracked only the
in-flight flag, so switching stacks while the first was still updating
looked like a completion for the newly selected stack and triggered a
stray preview request that could clear that stack's valid banner. Track
the stack name alongside the flag and only re-check when the completion
belongs to the stack on screen.

Also keep the banner when the re-check itself fails (non-OK response or
network error) instead of clearing it, so a transient read failure can
no longer hide an update that may still be pending. Both failure paths
now log for diagnosis.
2026-06-02 09:51:15 -04:00
Anso 4c28b37a59 fix(stacks): require stack:read on file explorer GET routes (#1200)
The four file-explorer GET endpoints (list, content, download,
permissions) previously relied on auth alone. Their write-side siblings
required stack:edit, so the read path was the only file-explorer surface
without an explicit capability check. The shipped roles all carry
stack:read globally so behaviour is unchanged today, but adding the
guard prevents a future role definition from silently inheriting
unrestricted file reads, and it brings the file-explorer reads in line
with gitSources and stackActivity which already gate on stack:read.

The frontend Files tab trigger, panel, and the anatomy-panel "Open
Files" affordance now render only when the user holds stack:read for
the active stack. An effect canonicalises activeTab back to 'compose'
if the user lands on 'files' without permission, so a denied user
cannot end up staring at an empty panel.
2026-05-24 22:58:28 -04:00
Anso 7c84969b31 fix(editor): harden save-deploy, node-switch, delete, and stats reactivity (#1188)
* fix(stacks): validate input, bound YAML parses, and reorder delete steps

Backend hardening covering three editor-served routes:

- `/:stackName/containers` GET adds an explicit `isValidStackName` guard so
  bad input is rejected at the call site even if the router-level param
  validator changes in future.
- `MAX_COMPOSE_PARSE_BYTES` (1 MiB) bounds the two `YAML.parse` callsites
  (`resolveAllEnvFilePaths`, `/services`) so a malformed or oversize compose
  cannot exhaust heap during routine env/service lookups.
- `DELETE /:stackName` is reordered to abort before any database cleanup
  if `FileSystemService.deleteStack` throws, keeping DB and FS in sync.
  Partial-failure responses now describe the resulting state in human
  terms instead of returning a generic 500.

Adds debug-mode entry-point traces (`[Stacks:debug] ...`) on save / down /
restart / delete handlers, all sanitised through `sanitizeForLog`. New
vitest covers the containers validator, the YAML size guard, and the
small-compose happy path.

* fix(editor): gate save-and-deploy on save success, abort stale loads

`saveFile` now returns a boolean: true on a successful PUT, false on any
failure. `handleSaveAndDeploy` short-circuits when save fails so a backend
500 on the compose write no longer slips through to a deploy with the
unsaved in-memory content. The diff-preview confirm path in ShellOverlays
applies the same guard.

`loadFile` now drives a per-hook `AbortController`. A stack switch, a
node switch (via `resetEditorState`), or hook unmount aborts the in-flight
GET chain so a late compose / env / containers / backup response from the
previous selection never overwrites freshly-loaded state.

`hasUnsavedChanges` is exported so EditorLayout can check it during the
node-switch lifecycle. New unit tests cover the boolean save contract and
the save-fail-blocks-deploy invariant.

* fix(editor): prompt on node switch when the editor has unsaved changes

Switching the active node previously called `resetEditorState()` without
checking the editor's dirty state, silently dropping in-progress edits.
The post-auth shell now intercepts the node-change effect: if the editor
is dirty, the attempted node is stashed via the existing
`pendingUnsavedNode` field, `pendingUnsavedLoad` is set to a sentinel
that routes `discardAndLoadPending` to `setActiveNode`, and `activeNode`
is reverted to the previous node so the dialog can be resolved without
losing content.

A re-entrant switch (clicking a third node while the dialog is still
open) is now ignored — the second switch reverts silently so the
dialog's anchor stays on the first attempt. When the previous node is no
longer in the registry and cannot be reverted to, the operator gets a
warning toast before the wipe so the loss is at least visible.

* fix(editor): split delete and deploy permission gates in the action bar

The action bar previously wrapped every affordance — including the Delete
menu item — in a single `can('stack:deploy')` check, even though the
backend route requires `stack:delete`. A user with `stack:deploy` only
saw a Delete button that 403'd, and a user with `stack:delete` only saw
no menu at all.

Each affordance now renders against its own permission: deploy / stop /
restart / update on `stack:deploy`, delete on `stack:delete`, rollback on
`canDeploy + isPaid + backupInfo.exists`, scan on `isAdmin +
trivy.available`. The overflow menu appears if any of {rollback, scan,
delete} is granted, so a delete-only operator still has a way to remove
the stack.

Adds a Monaco model dispose on EditorView unmount via the existing
editor ref, and a compact `Stats unavailable` chip in the CONTAINERS
header that lights up when the live-stats WebSocket reports a persistent
failure.

* fix(editor): make container-stats hook reactive to the active node

`useContainerStats` previously read the active node id from
`localStorage` on each WebSocket open, with a deps array of `[containers]`
only. After a node switch the stats stream stayed pointed at the
previous node's `/ws` endpoint until the containers array refreshed.

The hook now accepts `activeNodeId` as a second argument, depends on
`[containers, activeNodeId]`, and drops the localStorage read. The
return shape is `{ stats, error }`: the error field carries a string
when the stream fails, surfaced by EditorView as a small chip in the
CONTAINERS header. A per-WS `warnedOnce` set ensures a flaky daemon
emits at most one console.warn per stream lifetime, never at message
rate. Close codes 1000 / 1001 stay silent (normal teardown, navigation).

The error reset (`setError(null)`) is split into its own effect keyed on
`activeNodeId` so the banner does not flap on every containers-array
refresh tick against a persistently-flaky daemon. Tests cover the new
shape, the node-id reactivity, and the abnormal-close warn behaviour.

* docs(editor): describe new gate split and add troubleshooting entries

Updates the editor cockpit page to reflect that the action bar now
gates each affordance on its own permission (deploy / delete), and that
the bar appears for delete-only users so a stack can still be removed.

Adds three troubleshooting accordions covering the new behaviours: a
failed save that blocks the subsequent deploy, the unsaved-changes
prompt on node switch, and the live-stats chip when the daemon is
unreachable.

Adds an E2E spec verifying that a forced PUT 500 on the compose write
surfaces the failure toast and prevents the deploy POST from firing.

* fix(stacks): use printf-style format for compose-down warn

`console.warn` treats arg-1 as a printf format string when subsequent
args follow. The template literal here interpolated a sanitized but
not %-escaped stackName into arg-1 alongside an error argument, so a
stackName containing a `%s` placeholder could theoretically swallow
the error in the substitution. Switch to the file's established
`'... %s ...', value, err` pattern.

* test(editor): fix save-deploy spec; click both edit buttons, drop Monaco fill

The editor has two edit affordances: a lowercase 'edit' in the Anatomy
panel header that swaps the right column to the editor tabs, and a
capital 'Edit' in the editor toolbar that flips Monaco from read-only
into edit mode. The spec previously matched both with a case-insensitive
regex and only fired one click, so Monaco never entered edit mode.

It also tried to fill .monaco-editor textarea — that element is Monaco's
IME accessibility helper, hard-coded readonly; the real editable surface
is a contenteditable div.

`saveFile()` does not gate on a dirty buffer, so the spec does not need
to modify Monaco at all. Click both edit buttons with case-anchored
regexes and drop the fill step.

* test(editor): disambiguate Save & Deploy locator from sidebar row

The TEST_STACK fixture is named 'e2e-save-deploy-stack'. The sidebar
renders each stack into a div with role=button whose accessible name
includes the stack slug, so the regex /save.*deploy/i matches both the
sidebar row ('e2e-save-deploy-stack') and the editor toolbar's actual
Save & Deploy button — strict-mode bails. Anchor the locator to the
literal button text with exact:true.
2026-05-24 15:18:47 -04:00
Anso 3a839b781b fix(stack-editor): reset tab to compose.yaml when clicking edit (#1107)
The Edit affordance on the stack anatomy panel previously only flipped
the editor visibility flag and left activeTab whatever it was. After a
user clicked Files (which set activeTab to 'files'), closed the editor,
then clicked Edit, the editor reopened still on the Files tab instead of
showing the compose.yaml editor.

Make onEditCompose mirror the sibling onOpenFiles handler by also
setting activeTab to 'compose', so the Edit button always lands on the
compose editor regardless of which tab was last viewed.
2026-05-19 00:13:44 -04:00
Anso 6354cb3387 fix(security-ui): expose Community-tier scan surfaces per PR #930 (#1070)
PR #930 opened the backend security routes to Community admin but left
several frontend isPaid gates in place, so the matching UI surfaces
stayed hidden from Community even though the API would accept the
request. This brings the UI in line with the backend matrix.

Flipped:
- ResourcesView Scan history button (was trivy.available && isPaid)
- ResourcesView Full scan (vulnerabilities + secrets) menu item
- ResourcesView VulnerabilityScanSheet canCompare
- ResourcesView VulnerabilityScanSheet canManageSuppressions (now isAdmin)
- EditorView stack-level Scan config button (canScan)
- SecurityHistoryView primaryAction (Compare)
- SecurityHistoryView VulnerabilityScanSheet canManageSuppressions

Unchanged on purpose (still paid, matching backend gates):
- canGenerateSbom (SBOM endpoint requirePaid)
- SARIF download in the drawer overflow
- Scan Policies block in Settings
- Trivy auto-update toggle (requireAdmiral)

Test: inverted the SecurityHistoryView.test.tsx assertion that locked
in the now-incorrect "hides Compare on Community" behavior.
2026-05-16 20:01:38 -04:00
Anso 1cf996142b refactor(frontend): EditorLayout final shell (B4-7) (#906)
* refactor(frontend): extract useOverlayState hook from EditorLayout

* refactor(frontend): extract useStackActions hook and wire useOverlayState into EditorLayout

* refactor(frontend): fix quality issues in useStackActions post-review

* fix(frontend): fix interval leak, RunResult contract, yml hardcode, and loadFile length in useStackActions

* refactor(frontend): extract useSidebarContextMenu hook from EditorLayout

* refactor(frontend): extract ShellOverlays component from EditorLayout

* refactor(frontend): relocate Monaco layout effect and log-viewer event listener out of EditorLayout

The Monaco tab-switch layout effect is now self-contained in EditorView,
alongside its monacoEditorRef. The SENCHO_OPEN_LOGS_EVENT listener moves
into useOverlayState, where openLogViewer lives. EditorLayout is left with
the two coordination effects that depend on cross-hook state.
2026-05-04 07:43:02 -04:00
Anso ae3cc3f0fd refactor(frontend): extract EditorView from EditorLayout (#899)
Move the inline renderEditor JSX (~535 lines) out of EditorLayout.tsx
into a new EditorView component under components/EditorLayout/, matching
the pattern established by ViewRouter (B4-1) and CreateStackDialog
(B4-2). State ownership stays in EditorLayout for this PR; the next
step lifts state slices into a useEditorViewState hook.

The new file owns the compose-editor surface as a unit: command-center
identity card, action bar (Restart/Stop/Update + overflow with Rollback,
Scan config, Delete), per-container health strip with sparklines and
service action menus, the Logs section with Structured / Raw toggle,
and the right-column Monaco editor (when editingCompose) or
StackAnatomyPanel (default). Three module-level helpers
(extractUptime, healthcheckLabel, getStackStatePill) and the
ContainerInfo / StackAction types move with it; EditorLayout re-imports
the types so existing local consumers compile unchanged.

One small consolidation done in this PR: the trash-can onClick used to
call setStackToDelete(selectedFile) followed by
setDeleteDialogOpen(true). Those are wrapped into a single
requestDeleteStack callback owned by EditorLayout, exposed as one prop
on EditorView. The sidebar context-menu remove path remains unchanged
(it passes its own stackName to the setters).

EditorLayout.tsx: 2,747 -> 2,169 LOC (-578). Also drops ~25 imports
that were only consumed by the relocated block (Editor, Card*,
DropdownMenu*, Select*, Tabs*, Sparkline, StackAnatomyPanel,
StackFileExplorer, StructuredLogViewer, TerminalComponent,
ErrorBoundary, copyToClipboard, cn, springs, and 18 lucide icons).
EditorView.tsx: 822 LOC. Above the per-child < 500 target; further
sub-decomposition (CommandCenterCard, ContainerHealthStrip, etc.) is a
later step in the tracker, not this PR.
2026-05-03 15:32:26 -04:00