* test(mobile): single-source map for per-view mobile treatment
Declare how every top-level view behaves on a phone in one place:
MOBILE_TREATMENTS is a Record<ActiveView, ...>, so adding a new view without
classifying it (bespoke / responsive / desktop-only / detail) fails the type
check. BESPOKE_MOBILE_VIEWS is derived from it instead of hand-maintained, and
a unit test keeps the two in lockstep and pins the current bespoke set so a
change is deliberate. EditorLayout consumes the derived set; behavior is
unchanged.
* ci(visual): run the desktop-unchanged gate in its own job
Split the visual-regression spec into a dedicated Playwright "visual" project,
excluded from the default chromium project the functional E2E job runs, so a
missing or platform-mismatched baseline can no longer fail every PR.
Add a Visual Regression workflow: a compare job gates PRs into main against
committed baselines (and skips with a warning until they are seeded), and a
manual seed job regenerates the baselines on the Linux runner and commits them
to a feature branch (refusing main). Baselines are platform-specific, so they
must be produced on the runner rather than locally.
Drop the stack-detail view from the gate: a fresh CI app has no stack to open
and its live log stream is not deterministic; the shell plus the four content
views still catch a desktop base-class regression.
The release-only `update-screenshots` job opened a `chore/refresh-screenshots`
PR and immediately tried to squash-merge it. Branch protection (1 review,
6 status checks) rejected the merge on every release, leaving an open PR
behind. Screenshots will instead be refreshed manually after UI changes.
Removed:
- The `update-screenshots` job from ci.yml (~57 lines).
- The `paths-ignore: docs/images/**` push trigger filter; its sole purpose
was to break the auto-merge re-trigger cascade. Its absence also fixes a
latent bug where docs-only pushes to main would have skipped sync-docs.
- Four `head_ref != 'chore/refresh-screenshots'` guards in other jobs.
- The "doc screenshots" mention in the skip-bot-PRs comment.
Reworked the screenshot capture spec to be opt-in:
- playwright.config.ts now defines two projects. The default `chromium`
project ignores screenshots.spec.ts; a separate `screenshots` project
matches it and is invoked manually.
- The e2e CI job runs `--project=chromium` so the screenshots project
cannot accidentally run in CI.
- Updated the spec's module comment with the new manual invocation.
Net: 86 lines removed, 27 added.
* feat: add RBAC viewer accounts, atomic deployments, and fleet-wide backups (Pro)
Introduces three Pro-tier features:
- RBAC: Multi-user system with admin/viewer roles, user management UI,
automatic migration from single-admin credentials, viewer restrictions
across the entire UI (read-only editor, hidden action buttons)
- Atomic Deployments: Pre-deploy file backup to .sencho-backup/, automatic
rollback on health probe failure, manual rollback button, health probes
added to stack updates, webhook-triggered deploys use atomic rollback
- Fleet-Wide Backups: Point-in-time snapshots of compose files across all
nodes (local + remote), stored centrally in SQLite, per-stack restore
with optional redeploy, graceful handling of offline nodes
* fix(settings): use correct ProGate prop name in UsersSection
* fix(settings): remove unused isPro prop from UsersSection
* fix(auth): fetch user info after login and setup so isAdmin is set correctly
* feat(pricing): revise pricing strategy and enforce variant-based seat limits
Raise Personal Pro from $49/yr to $69/yr with 3 viewer seats (up from 1).
Add $15/mo billing option for Team Pro. Mark lifetime pricing as a
90-day early-adopter offer. Store Lemon Squeezy variant_name on
activation/validation and enforce seat limits server-side per variant.
* feat(licensing): add Lemon Squeezy checkout, webhook, and billing portal integration
Server-side checkout URL generation (POST /api/checkout) with admin email
pre-fill and instance_id custom data. HMAC-SHA256 verified webhook endpoint
(POST /api/webhooks/lemonsqueezy) handling order, subscription, and payment
lifecycle events for automatic license activation. Customer billing portal
link stored from webhook events and exposed via GET /api/billing/portal.
In-app checkout buttons in Settings with manual license key fallback.
* fix(licensing): exempt Lemon Squeezy webhook from auth middleware
The catch-all auth middleware on /api/* was blocking the public webhook
endpoint. Added /webhooks/lemonsqueezy to the exemption list alongside
/auth/* and /webhooks/:id/trigger.
* feat(pricing): update pricing to final live rates
Personal Pro: $7.99/month, $69.99/year, $249 lifetime.
Team Pro: $49.99/month, $499.99/year, $1,499 lifetime.
Added personal_monthly checkout variant across backend, frontend, and website.
* refactor(licensing): remove server-side checkout/webhook for self-hosted model
Sencho is self-hosted — each user runs their own instance, so there is
no central server to receive webhooks or hold the store API key. Replaced
in-app checkout buttons with a "View Pricing" redirect to sencho.io and
kept manual license key activation as the primary flow.
- Delete LemonSqueezyService (checkout, webhook, HMAC verification)
- Remove POST /api/checkout, GET /api/billing/portal, POST /api/webhooks/lemonsqueezy
- Remove raw body parser and auth exemption for webhook route
- Remove all LEMONSQUEEZY_* env vars from .env.example
- Replace checkout buttons in SettingsModal with single "View Pricing" button
- Simplify LicenseContext checkout to open sencho.io pricing page
- Update licensing docs to reflect website-based purchase flow
* chore: normalize em-dashes to hyphens across codebase (linter)
* chore: remove accidentally tracked directories from index
- Fix rate limiter to allow 100 attempts in dev mode so E2E tests are
not blocked by failed-login attempts during test development
- Simplify logout button selector to use Lucide icon class (lucide-log-out)
instead of the fragile Tooltip-content locator chain that broke on navigation
- Rewrite stacks E2E spec: use waitForFunction to wait for sidebar to load,
delete leftover stacks via browser-context fetch before creating, and use
page.reload() to get a clean sidebar state
- Fix AlertDialogContent: remove asChild+motion.div pattern that triggered a
React.Children.only crash — Radix AlertDialog.Content injects a second
DescriptionWarning child internally, breaking Slot when asChild=true; replace
with CSS keyframe animations (data-[state=open]:animate-in)
- Fix final assertion in delete test to use exact text + listbox scope to avoid
false positives from similarly-named stacks like e2e-test-stack-*
- All 6 E2E tests pass (4 auth + 2 stacks); node tests skip gracefully
SECURITY (critical fixes):
- Add authMiddleware to /api/system/console-token (was publicly accessible)
- Validate api_url on node create/update to prevent SSRF (rejects localhost/loopback)
- Add rate limiting (5 req/15 min/IP) to /api/auth/login and /api/auth/setup
- Fix path traversal in env_file resolution — absolute/escaping paths rejected
- Add stack name validation to GET routes (was only on PUT/POST)
- Add helmet security headers middleware
- Restrict CORS to FRONTEND_URL in production
PRODUCTION READINESS:
- Add GET /api/health public endpoint + HEALTHCHECK in Dockerfile
- Add SIGTERM/SIGINT graceful shutdown handler (drains connections, closes DB)
- Run container as non-root sencho user in Dockerfile
QUALITY:
- Fix 4 silent empty catch{} blocks in EditorLayout (now show toast.error)
- Connect ErrorBoundary to root App in main.tsx
- Replace WebSocket.Server with named WebSocketServer import (ESM compat)
TESTING (new automated test suite):
- Install Vitest; 38 backend tests across 4 suites covering validation utilities,
health endpoint, auth middleware, login flows, SSRF protection, and path traversal
- Extract isValidStackName/isValidRemoteUrl/isPathWithinBase to utils/validation.ts
- Playwright E2E scaffolding: auth, stacks, nodes specs + shared login helper
- CI: run Vitest + ESLint on every PR