* fix(fleet): resolve stuck update states and improve update UX
The fleet node update flow had several bugs: the in-memory update tracker
never cleared terminal states (timeout, failed, completed), leaving nodes
permanently stuck with no way to retry or dismiss. The Recheck button
only re-fetched stale state without clearing it, and the POST trigger
rejected retries with 409 even after timeout.
Backend fixes:
- Add DELETE endpoints (single node + batch) to clear tracker entries
- Fix 409 race: detect expired timeouts and clear terminal states before
re-triggering
- Populate error messages in the tracker for timeouts and failures
- Include error field in the update-status API response
- Auto-expire completed entries after 60 seconds
Frontend fixes:
- Add retry (RotateCcw) and dismiss (X) buttons on failed/timed-out badges
- Show error details via animated cursor hover (CursorFollow pattern)
- Recheck button now batch-clears all terminal states before fetching
- Recheck shows loading spinner and disables while checking
- Extract NodeCardProps interface for readability
* fix(fleet): detect update completion via process start time
Remote nodes that cannot report their version (e.g. older builds)
caused updates to always time out because completion detection
relied solely on version comparison. The gateway now tracks the
remote node's process start time from /api/meta and detects
container restarts by comparing it across polls.
Also extracts a createTracker() factory to eliminate repeated
object construction across 5 call sites.
* docs: add troubleshooting for first-update timeout on old nodes
Adds a new troubleshooting entry explaining why the first remote
update on nodes running pre-v0.40.0 always times out (neither
version nor process start time can be detected). Documents the
fix: dismiss, recheck, and confirm the node updated.
Also adds a screenshot of the timed-out state with retry/dismiss
buttons to the remote updates feature page.
* fix(fleet): detect update completion via offline detection and error reporting
The update completion detection relied on version change and process
start time, both of which fail on nodes running older Sencho versions
that report "unknown" and lack the startedAt field. This caused every
update to time out after 5 minutes.
Add three-signal detection: version change, process restart (startedAt),
and offline/online detection (node went unreachable during update and
came back). Also add a 90-second early failure heuristic for when the
remote image pull fails silently, and surface pull errors from
SelfUpdateService via /api/meta so the gateway can report them
immediately.
* fix(deps): bump vite to 8.0.5 to resolve high severity vulnerabilities
Fixes GHSA-4w7w-66w2-5vf9, GHSA-v2wj-q39q-566r, GHSA-p9ff-h696-f583.
* fix(deps): bump vite in backend lockfile to resolve audit failures
Vitest pulls in vite as a transitive dependency. Bumps to 8.0.5.
Add the ability to check for outdated nodes and trigger over-the-air
updates from Fleet View. Nodes self-update by pulling the latest Docker
image and recreating their container via the "last breath" pattern.
Backend:
- SelfUpdateService: self-container identification via HOSTNAME + Docker
Compose labels, triggers pull + force-recreate
- CapabilityRegistry: runtime capability disabling via disableCapability()
- POST /api/system/update (202 + deferred self-update)
- GET /api/fleet/update-status (version comparison across fleet)
- POST /api/fleet/nodes/:nodeId/update (single node)
- POST /api/fleet/update-all (bulk remote update)
- In-memory update tracker with 5-min timeout
Frontend:
- Node Updates modal with summary stats, search filter, table layout,
per-node Update buttons, and bulk Update All
- Version badges and update-available indicators on node cards
- ReconnectingOverlay for local node updates (polls /api/health)
- 5s fast-poll when any node is actively updating
- UpdateStatusBadge shared component for consistent badge rendering
Requires Skipper (Pro) tier. Nodes must be deployed via Docker Compose
with Docker socket access.