* fix(blueprints): gate Federation pin control on admin role
The Federation tab rendered an editable pin control to any Admiral-tier user, but
PUT /api/blueprints/:id/pin requires admin role, so a non-admin Admiral user saw a
dropdown that returned 403 on use. Thread the admin flag into FederationTab and render
the pin placement read-only (with an administrator-required hint) for non-admins,
matching the existing canEdit pattern in the Deployments tab. The backend guard already
enforced admin; this aligns the UI affordance with it.
Add backend coverage for the tier/role authorization matrix across the blueprint routes,
remote-node deploy/withdraw ordering and failure mapping, edge cases (disable-with-active
409, selector cap, marker drift, cross-blueprint withdraw refusal), service developer-mode
diagnostics, and a frontend render-gate test for both admin and non-admin states.
* fix(blueprints): gate Apply action on admin role in blueprint detail
The blueprint detail sheet rendered an enabled "Apply now" control to any paid user,
but POST /api/blueprints/:id/apply requires admin. Gate the primary action on canEdit
so it matches the already-gated Edit / Disable / Delete actions and the backend guard;
non-admins keep a read-only detail view. Add a render test covering both the admin and
non-admin action bars.
Also strengthen the remote-deploy ordering test to assert global call order across spies
(create < compose < marker < deploy) via invocationCallOrder, not just per-method indices.
Ships the v1 MVP for the Federation tab as placement control, not
placement automation:
- Cordon a node: marks the node unschedulable so the BlueprintReconciler
skips it for new placements only. Existing deployments continue to
drift-check and redeploy on revision changes; cordon never triggers
withdraw or eviction. Toggle on the NodeCard kebab (Admiral, admin
role); Cordoned pill renders for all tiers.
- Pin a blueprint to a node: stores blueprints.pinned_node_id, replacing
the desired set with the pinned node regardless of selector. Pin
overrides cordon by design. Action lives only in the Federation tab;
BlueprintDetail and the deployment table show read-only Pinned
indicators.
Backend: idempotent migrations add nodes.cordoned/cordoned_at/cordoned_reason
and blueprints.pinned_node_id. New routes POST /api/nodes/:id/cordon,
POST /api/nodes/:id/uncordon, PUT /api/blueprints/:id/pin, all gated by
requireAdmiral plus requireAdmin. Audit summaries added so the existing
auditLog middleware records every operator action. deleteNode clears
dangling pins.
Reconciler: pin override evaluated before selector match; cordon filter
applied only to the new-placement branch (deploy/stateReview without an
existing deployment). 11 new Vitest cases cover cordon filter, pin
override, pin-overrides-cordon, missing pin target, pin shrinks
desired set (stateless withdraw + stateful evict_blocked), and pin
clearing on node delete.
Frontend: new FederationTab.tsx with cordoned-nodes summary and
pin-policy table. Federation moved out of the experimental flag into
{isAdmiral && (...)} + AdmiralGate, mirroring the Routing tab pattern.
Secrets stays under experimental.
Tests pass: backend tsc, full Vitest suite (1704 passed), frontend
tsc -b, ESLint (0 errors). Manual verification via the local dev
instance confirmed the tab is hidden at Community, the kebab and pill
render at Admiral, and cordon and pin endpoints round-trip end to end.
Refs cut-line-1.0.md Federation v1 MVP.
Final PR of the System Sheet (§9.11) chrome rollout, stacked on PR 2.
Migrates the last five sheet consumers and extracts the inline network
detail sheet from ResourcesView into its own file.
Sheets migrated:
* VolumeBrowserSheet: crumb Resources > Volumes > {name}, Refresh tree
primary, footer audit-log notice. Uses the new SystemSheet noScroll
prop because the body is a 2-pane file browser that manages its own
scroll regions; each pane (file tree, file preview) wraps its scroll
region in ScrollArea per §10 Scrollbars.
* ImageDetailsSheet: crumb Resources > Images > {name}. Three sections
(Overview, Config, Layers) flush against hairlines. Removed the
icon-prefixed title and per-layer card wrapping (replaced with
divide-y dividers).
* NetworkDetailSheet: NEW file extracted from the inline 150-line
network sheet that lived inside ResourcesView.tsx. Crumb Resources >
Networks > {name}. Five sections (Overview, IPAM, Options, Connected,
Labels). Re-exports NetworkInspectData so ResourcesView can import
the type. ResourcesView now renders the extracted component and drops
its now-unused Sheet, ScrollArea, copyToClipboard, Copy, and Container
imports.
* AppStoreView template detail sheet: crumb App store > {template}.
Tabs Essentials | Advanced. Deploy lifted from SheetFooter into the
toolbar primary slot. The remote-target signal (was a Badge in the
header) collapses into the meta line as "→ {remoteName}".
* BlueprintDetail: the §9.11 reference implementation, intentionally
migrated last. Crumb Blueprints > {name}. The kebab dropdown
dissolves into individual toolbar actions: Apply now (primary), Edit
(secondary, when not in editMode), Enable/Disable (secondary), Delete
(destructive). Body has Description, Deployments, Compose sections.
Primitive enhancement:
* Added noScroll?: boolean to SystemSheet. When true, the body is
rendered as a flex container instead of being wrapped in ScrollArea.
Caller manages its own scroll regions and body padding.
Final state: frontend/src/components/ui/sheet.tsx is now imported only
by TopBar.tsx (mobile nav drawer, intentionally out of scope per the
plan) and SystemSheet itself. The §9.11 rollout is complete.
The "Featured · most-deployed" banner duplicated information already
present on the blueprint tile grid below it and added vertical clutter
to the Deployments tab. Drop the callout and the useMemo that picked
its target.
Wire the snapshot_then_evict withdraw mode to actually persist the
blueprint's compose YAML to fleet_snapshots before running the
eviction. The mode previously recorded intent only. Capture failure
aborts the eviction with HTTP 500 rather than silently falling
through to a destructive withdraw.
Volume bytes remain out of scope: the snapshot holds the compose
definition only. UI copy and the Blueprints docs (Withdraw note,
Migrating stateful data section, two new Troubleshooting entries)
clarify that operators must move volumes by hand if they need the
data on another node.
Adds 9 route-level tests covering the success path, snapshot DB
write failure, orphan-row cleanup when insertSnapshotFiles fails,
empty compose_content, evict_and_destroy unchanged, stateless
unchanged, evict_blocked gate, omitted confirm field, and bad
confirm value.
Final phase E pass over the experimental blueprint surfaces (gated by
SENCHO_EXPERIMENTAL).
- BlueprintDetail's destructive delete dialog -> Modal +
ModalDestructiveHeader. Kicker BLUEPRINT · DELETE · IRREVERSIBLE.
Keeps the type-to-confirm input pattern in the body and uses a
destructive-variant Button as the primary footer action
- DeploymentsTab's New Blueprint editor -> Modal + ModalHeader.
Kicker BLUEPRINTS · NEW. The wide editor sits inside ModalBody;
cancel/submit live inside the BlueprintEditor itself