* feat(fleet): add read-only dependency map tab
Add a fleet-wide Dependencies tab to Fleet view that maps how stacks,
services, networks, volumes, and ports relate, with flags for missing
dependencies, port conflicts, orphaned resources, and cross-stack shared
resources. Read-only; filterable by stack, node, and flag; collapsed by
default with a list-view fallback at scale.
The graph is derived at request time from Docker and compose metadata, so
no new table or persisted state is introduced. A per-node graph endpoint
feeds a hub aggregation endpoint that fans out across the fleet and
degrades gracefully, surfacing unreachable or unparseable nodes inline
while the rest of the map still renders.
* fix(fleet): harden dependency map flag detection and remote merge
Address review findings on the dependency map:
- Port-conflict detection now does pairwise host-scope overlap, so an
unrelated bind on the same port and protocol but a different specific host
IP is no longer flagged, and the flag lands on the exact scoped port node.
- A running service's depends_on target is only considered satisfied when it
is actually running, so a crashed (exited) dependency is surfaced while a
deliberately stopped stack stays quiet.
- Declared external networks and volumes are reported missing when they do
not exist on the host instead of being assumed present.
- The hub deep-validates each remote node-graph payload before merging, so a
reachable-but-malformed remote degrades to a single node error rather than
failing the whole fleet map, and the validation failure is logged.
- Searching or filtering on a network, volume, or port now also reveals the
services that claim it and their stacks.
* feat(pricing): collapse to two tiers (Community + Admiral)
Collapse Sencho's pricing from three tiers (Community / Skipper / Admiral)
to two: a generous free Community tier and a single paid Admiral tier. The
Skipper tier is removed.
Now free in Community: auto-heal, auto-update, scheduled operations,
webhooks, notification routing, Fleet Actions and bulk operations, SSO
preset providers (Google / GitHub / Okta), unlimited users with admin and
viewer roles, and deploy safety (atomic deploys, auto-rollback, and
one-click rollback).
Admiral (paid) is focused on running and governing a fleet: blueprints,
Fleet Secrets, deploy enforcement, vulnerability report export, audit log,
host console, private registries, mesh networking, node cordon, managed
cloud backup, LDAP / Active Directory SSO, and the advanced RBAC roles
(deployer, node-admin, auditor) with per-resource scoped assignments.
Internally the license variant distinction is removed so tier is binary
(community / paid). License validation still verifies the Lemon Squeezy
store and product before granting paid status.
Docs and the contributor guide are updated to the two-tier model.
* docs(pricing): correct licensing page to two-tier pricing and tidy stale tier wording
The licensing docs page kept the old Admiral pricing plus a Founder
Lifetime column and an Enterprise paragraph after the two-tier collapse.
Update it to $12/month or $99/year, drop the lifetime and Enterprise
content, and link to the pricing page for current pricing.
Also fix stale "Skipper" wording in CLA.md, SUPPORT.md, one test title,
and three test comments. Historical CHANGELOG entries and the
retired-Skipper license-guard test are intentionally left as-is.
* docs: align licensing and SSO pages with the two-tier model
Correct the SSO overview so the Google, GitHub, and Okta presets read as
available on every tier, matching the provider table; only LDAP and Active
Directory require Sencho Admiral. Remove the lifetime-plan references from the
licensing, settings, and troubleshooting pages so they reflect subscription-only
Admiral pricing.
* fix(rbac): omit scoped permissions from /me on the Community tier
Scoped role assignments only take effect on the paid tier, but GET /api/permissions/me returned them unconditionally, so a downgraded instance with leftover assignments rendered per-resource affordances the API then rejected with 403. The endpoint now mirrors the permission middleware and includes scoped permissions only on the paid tier. Adds a regression test covering the downgrade case.
* docs: use custom-pricing wording on the contact page
The two-tier model has no Enterprise tier; reword the contact page's enterprise pricing/deals to custom pricing/deals so it does not imply a tier that no longer exists.
* fix(mesh): hide node and stack management controls from non-admins
The Routing tab rendered the per-node mesh enable/disable toggle and the
stack opt-in/opt-out controls for any Admiral-tier user, but those backend
routes require the admin role. A non-admin viewer on an Admiral instance
saw controls that returned 403.
Thread a canManage flag (true only for admins) from the Fleet view into
the Routing tab, its node cards, and the opt-in sheet so non-admins get a
read-only Routing tab: the enable/disable toggle, add-stack, and
opt-in/opt-out controls are hidden, while status, aliases, topology,
activity, diagnostics, and the alias test probe stay available. This
mirrors the Federation tab's existing read-only treatment for non-admins.
Add backend route-gating tests covering the tier and admin-role guards on
every mesh route, and frontend render-gate tests for the node card and the
opt-in sheet in both density layouts.
* refactor(mesh): require canManage on the routing-node-card primitive
Remove the permissive `canManage = true` default on the shared
routing-node-card primitive so a new call site cannot render the
management controls without an explicit decision. Every current caller
already passes the flag; the type now enforces it. Drop the omitted-prop
test, which covered a state the compiler now prevents.
* fix(fleet-secrets): restrict bundle management to admin hub sessions
Fleet Secrets exposes decrypted environment-variable values and writes
credentials across the fleet, so every route now requires an admin role,
runs only on the instance you are signed into, and rejects long-lived API
tokens:
- Add an admin-role check to all secrets routes; the frontend Secrets tab
renders only for admin users so the affordance matches the backend gate.
- Add /api/secrets/ to the hub-only path list so a request carrying a
remote node id cannot be proxied to read another node's decrypted values.
- Reject API tokens on every secrets route (browser admin sessions only),
matching how registry credentials are handled.
Also adds lifecycle and developer-mode diagnostic logging (never the secret
values) and tests covering the admin boundary on every endpoint, API-token
rejection, hub-only enforcement, and diagnostic gating.
* fix(fleet-secrets): require a signed-in user session for all secrets routes
The earlier API-token rejection only blocked opaque API tokens. node_proxy
and pilot_tunnel JWTs are mapped to an admin role by the auth middleware
without an API-token scope, so they still passed the admin gate and could
read decrypted bundles via GET /api/secrets/:id.
Replace the API-token check with requireUserSession, which rejects API tokens
and node_proxy / pilot_tunnel machine credentials (userId 0) on every secrets
route, returning SESSION_REQUIRED. The admin role is still enforced after.
Tests now assert SESSION_REQUIRED for a full-admin API token across all nine
routes and for node_proxy and pilot_tunnel JWTs.
* test(fleet-secrets): mint the rejection-test token via the real endpoint
The machine-credential test reconstructed an API token by sha256-hashing a
raw key inline. That duplicated a hashing sink that CodeQL's
js/insufficient-password-hash query flags (a false positive for a 256-bit
random token, but a new occurrence in the diff). Create the token through
POST /api/api-tokens instead, so the hashing stays in the production path
and the test carries none of its own. Behavior and coverage are unchanged.
* fix(fleet-snapshots): gate reads on admin role and encrypt content at rest
Fleet snapshots capture every node's compose.yaml and .env, so the data is
as sensitive as the live stacks. This hardens access and reliability across
the snapshot pipeline.
- Restrict snapshot reads to administrators. GET /api/fleet/snapshots and
/:id now require the admin role, matching create, restore, and delete; the
Fleet "Snapshots" tab and its panel render only for admins. Previously any
authenticated user could enumerate snapshots and read every node's .env.
- Encrypt snapshot file contents at rest with the instance key. Restore and
cloud-archive paths decrypt on read, so cloud archives stay portable and a
database copy no longer exposes stack secrets in plaintext. Rows written
before this change still read back as plaintext.
- Surface partial captures. A stack whose compose file cannot be read or
fetched, or a file over the 1 MB capture cap, is recorded as a warning and
shown on the snapshot instead of being silently dropped, so a snapshot is
never mistaken for complete. Remote .env read errors are now distinguished
from a genuinely absent .env.
Adds route-authz, capture-warning, and encryption round-trip tests; updates
the Fleet-Wide Backups feature docs.
* fix(fleet-snapshots): gate cloud snapshot reads on admin role
The cloud snapshot read routes were guarded by provider/license only, not by
role, while their write counterparts (upload, delete) already required admin
and the Cloud Backup settings surface is admin-only. Because a downloaded
archive contains plaintext compose and .env files, a non-admin could list and
download cloud snapshots and read every node's secrets, the same exposure the
local snapshot reads were just closed against.
- Require admin on GET /api/cloud-backup/snapshots, /status/:id, and
/object/:keyB64/download, matching the local snapshot reads and the
admin-only Cloud Backup settings section.
- When capturing a remote node, treat a 200 response carrying X-Env-Exists:
false as a stack with no .env (matching the local ENOENT path) instead of
storing an empty .env that restore would later write back.
Adds non-admin authorization tests for the cloud read routes and a remote
absent-.env capture test.
* fix(fleet): gate node update actions to admins and harden update tracking
Node update affordances now render only for admins, matching the admin-only
routes behind them. Previously a non-admin could open the Fleet view and see the
per-node Update button, Update all, retry, dismiss, and Recheck controls, then
get a 403 on click. Those controls are now hidden for non-admins, who still see
read-only update status.
Both update-status clear routes (per-node and bulk) now require admin, and the
bulk recheck throttles its forced "latest published version" lookup so a caller
cannot loop it to hammer the upstream registries; the response reports whether
the refresh actually ran so the UI can surface a "checked recently" note.
Completion detection no longer reports a node as Updated when it merely blips
offline and returns on the same version with an unchanged process start time.
That case stays in progress and is decided by the existing early-fail and
timeout heuristics, so a momentary network glitch is not mistaken for a
successful update. Failed and timed-out updates now emit an operator-visible
warning, and a periodic safety-net sweep bounds in-flight trackers when no
client is polling for status.
* fix(fleet): harden update completion and recheck failure handling
Refinements from review of the node self-update hardening:
- Completion signal 1 now requires a valid version, not merely a different one.
A node whose /api/meta momentarily omits or mangles its version (online, same
process) reported version=null, which compared unequal to the previous version
and falsely marked the update completed. It now stays in progress and is
decided by the early-fail/timeout heuristics.
- Terminal resolution is atomic: it re-reads the live tracker and transitions
only if it is still in flight with the same start time, so two concurrent
status polls cannot both warn or clobber each other's transition.
- The operator warning for a failed or timed-out update now redacts
secret-shaped text (bearer/basic/token/password, credentialed URLs) from the
underlying error before logging, in addition to stripping control characters.
- The Recheck button now surfaces an error toast when the request throws
(network or auth failure), matching the existing non-ok-response path instead
of only logging to the console.
* fix(blueprints): gate Federation pin control on admin role
The Federation tab rendered an editable pin control to any Admiral-tier user, but
PUT /api/blueprints/:id/pin requires admin role, so a non-admin Admiral user saw a
dropdown that returned 403 on use. Thread the admin flag into FederationTab and render
the pin placement read-only (with an administrator-required hint) for non-admins,
matching the existing canEdit pattern in the Deployments tab. The backend guard already
enforced admin; this aligns the UI affordance with it.
Add backend coverage for the tier/role authorization matrix across the blueprint routes,
remote-node deploy/withdraw ordering and failure mapping, edge cases (disable-with-active
409, selector cap, marker drift, cross-blueprint withdraw refusal), service developer-mode
diagnostics, and a frontend render-gate test for both admin and non-admin states.
* fix(blueprints): gate Apply action on admin role in blueprint detail
The blueprint detail sheet rendered an enabled "Apply now" control to any paid user,
but POST /api/blueprints/:id/apply requires admin. Gate the primary action on canEdit
so it matches the already-gated Edit / Disable / Delete actions and the backend guard;
non-admins keep a read-only detail view. Add a render test covering both the admin and
non-admin action bars.
Also strengthen the remote-deploy ordering test to assert global call order across spies
(create < compose < marker < deploy) via invocationCallOrder, not just per-method indices.
Drops `requirePaid` from `POST /api/fleet/update-all` so Community admins
can dispatch bulk node updates. Per-node OTA was already Community-
reachable (admin-only); this completes the move so the full Remote OTA
surface ships at Community.
Frontend mirrors the backend: removes `canBulkUpdate` from
NodeUpdatesSheet so the "Update all (N)" affordance is purely data-
driven on `updatableRemoteCount > 0`.
Docs realigned to drop fence-spec and Skipper-only phrasing on the
Update all bulk action:
- features/licensing.mdx: Community line now lists Remote OTA (per-node
and Update all); Skipper Fleet Actions parenthetical drops "bulk
update all"
- features/remote-updates.mdx: Note rewritten to role-only requirement
- features/fleet-view.mdx: Update all (n) bullet drops the tier clause
- features/overview.mdx: Fleet View and Remote updates blurbs drop the
Skipper/Admiral fences
- operations/upgrade.mdx: Note rephrased without naming tiers
Test coverage:
- fleet.test.ts: tier-gating spec flipped to assert Community access
- fleet-pilot-update.test.ts: bulk-OTA dispatch suite now spies tier
to Community so it doubles as a regression guard
The Fleet view sub-tab that renders RoutingTab.tsx was labeled "Traffic"
while every adjacent identifier already used "Routing": the backend
route file (backend/src/routes/mesh.ts), the component path, the
localStorage key (sencho-routing-view-mode), the SegmentedControl aria
label ("Routing view mode"), and the engineering vocabulary across the
codebase. Operators looking for the "Routing tab" could not find it
because the visible label said something else.
Align the user-visible label with the rest of the implementation and
update the two doc references that named the tab by its old label
(docs/features/fleet-actions.mdx, .env.example).
* refactor(nodes): extract node create/edit/delete modals into useNodeActions hook
Pulls the inline Add/Edit/Delete/Pilot-enrollment modal stack out of
NodeManager.tsx and into a reusable useNodeActions() hook in
components/nodes/. Settings continues to consume the same modals via
this hook, with an onTestResult callback used by Settings to render the
existing connection-detail panel after a successful test.
The hook also extends the auto-test-on-save behavior so that saving a
proxy-mode remote node from the Edit dialog re-runs the connection test
when the API URL or token has actually changed (skipped when only name
or compose dir was edited).
* feat(fleet): surface Add/Edit/Delete node actions on Fleet Overview
Adds an admin-only Add node button to the right of Refresh on the Fleet
header, opening the same Add Node dialog used by Settings. Each node
card's three-dot menu now exposes Edit node and Delete node items
(routed through the shared useNodeActions hook) alongside the existing
Cordon item, so operators can manage node lifecycle without leaving the
Fleet page.
The card kebab is shown to admins regardless of tier; Cordon stays
Admiral-only. Delete is hidden on the local default node. After any
Add/Edit/Delete the Fleet overview refetches so the grid reflects the
change immediately.
* docs(fleet): document Add/Edit/Delete node actions on Fleet Overview
Updates the Action buttons table to cover the new Add node entry point
on the Fleet header, and adds a new Node actions menu section
describing the per-card Edit/Delete/Cordon items, their tier and
permission gating, and the auto connection test that fires after
saving a proxy-mode remote.
The Topology view now offers three layouts so the canvas adapts to how the
fleet is organised, not the other way around:
- Hub: the gateway anchored on the left with remotes radiating right
- Grouped (Skipper+): remotes cluster by their primary node label, with the
local node in its own cluster and unlabeled remotes in an Unlabeled cluster
- Free (Skipper+): drag any node; positions persist per browser via local
storage
Node cards gain label pills (Skipper+), a cordon banner with reason tooltip,
a latency chip for online remotes, and a stale pilot-heartbeat glyph. All
fields are sourced from /api/fleet/overview, which already returns cordon,
latency, and pilot timestamps; no backend changes required.
Community continues to see the single Hub layout (without the toolbar, no
gating cues), matching the visibility principle that paid affordances are
hidden from lower tiers rather than displayed as locked teasers. The
backend /api/node-labels route is already requirePaid, so the data gate is
honoured end to end.
Includes unit tests for the layout module (hub/grouped/free coverage) and
the preferences hook (round-trip plus corrupt-JSON fallback).
* feat(fleet): add Fleet Secrets tab with versioned env-var bundles (Skipper+)
Centralized, encrypted-at-rest secret bundles that can be pushed to labeled
nodes' stacks. Each save bumps a monotonic version; each push records a
per-node-per-version row in `secret_pushes` plus an entry in `audit_log`.
Conflict detection shows added/changed/unchanged/removed (informational)
diffs before write. Overlay merge preserves keys missing from the bundle.
- Adds `secrets`, `secret_versions`, `secret_pushes` tables.
- New `SecretsService` reuses CryptoService for AES-256-GCM, NodeLabelService
for selectors, and direct fetch + Bearer for outbound calls to remote nodes.
- New `secretsRouter` with 9 endpoints under `/api/secrets`, gated by
`requirePaid`. Mounted after the auth gate.
- Audit summary patterns added for the new routes.
- New Fleet › Secrets tab with bundle list, editor sheet (key=value rows,
versions tab), and push wizard (selector, target stack, env file picker,
per-node diff preview, results pills).
- Documentation: docs/features/fleet-secrets.mdx + docs.json nav entry.
- 26 Vitest cases cover parser, encryption, versioning, push aggregation,
tier gating.
* fix(fleet): use const for rawValue in env parser
ESLint prefer-const flagged the let declaration as a CI-blocking error;
the variable is never reassigned.
Ships the v1 MVP for the Federation tab as placement control, not
placement automation:
- Cordon a node: marks the node unschedulable so the BlueprintReconciler
skips it for new placements only. Existing deployments continue to
drift-check and redeploy on revision changes; cordon never triggers
withdraw or eviction. Toggle on the NodeCard kebab (Admiral, admin
role); Cordoned pill renders for all tiers.
- Pin a blueprint to a node: stores blueprints.pinned_node_id, replacing
the desired set with the pinned node regardless of selector. Pin
overrides cordon by design. Action lives only in the Federation tab;
BlueprintDetail and the deployment table show read-only Pinned
indicators.
Backend: idempotent migrations add nodes.cordoned/cordoned_at/cordoned_reason
and blueprints.pinned_node_id. New routes POST /api/nodes/:id/cordon,
POST /api/nodes/:id/uncordon, PUT /api/blueprints/:id/pin, all gated by
requireAdmiral plus requireAdmin. Audit summaries added so the existing
auditLog middleware records every operator action. deleteNode clears
dangling pins.
Reconciler: pin override evaluated before selector match; cordon filter
applied only to the new-placement branch (deploy/stateReview without an
existing deployment). 11 new Vitest cases cover cordon filter, pin
override, pin-overrides-cordon, missing pin target, pin shrinks
desired set (stateless withdraw + stateful evict_blocked), and pin
clearing on node delete.
Frontend: new FederationTab.tsx with cordoned-nodes summary and
pin-policy table. Federation moved out of the experimental flag into
{isAdmiral && (...)} + AdmiralGate, mirroring the Routing tab pattern.
Secrets stays under experimental.
Tests pass: backend tsc, full Vitest suite (1704 passed), frontend
tsc -b, ESLint (0 errors). Manual verification via the local dev
instance confirmed the tab is hidden at Community, the kebab and pill
render at Admiral, and cordon and pin endpoints round-trip end to end.
Refs cut-line-1.0.md Federation v1 MVP.
* feat(fleet): add Fleet Actions tab for cross-node bulk operations
Introduces a new "Actions" sub-tab in Fleet view with two Skipper+ cards
that fill gaps in the existing surface:
- Stop fleet by label: matches a label name across every node and stops
every stack assigned to it, reporting per-node and per-stack results.
- Bulk label assign: applies the same label set to many stacks on one
node in a single round trip.
Other bulk operations stay in their existing homes (sidebar bulk mode,
Schedules, NodeUpdatesSheet) to avoid duplicate surfaces.
Backend:
- POST /api/fleet/labels/fleet-stop (gateway-orchestrated, multi-node)
- POST /api/fleet-actions/labels/bulk-assign (per-node, capped at 1000)
- Tightens /api/fleet proxy-exempt prefix to /api/fleet/ so
/api/fleet-actions/* is routed through the proxy for per-node calls.
- Exports activeBulkActions from labels.ts so fleet-stop and label-action
share the per-node lock and cannot double-stop the same containers.
- Extracts containerActionForStack helper from stacks.ts for reuse.
* chore(fleet): rename Actions tab to Fleet Actions and reorder Fleet sub-tabs
- Tab label "Actions" -> "Fleet Actions" so the surface is unambiguous
alongside Schedules and the sidebar bulk bar.
- Reorder Fleet sub-tabs as Overview / Snapshots / Status | Deployments /
Traffic / Fleet Actions, with the separator after Status.
- Rename "Traffic · Routing" -> "Traffic" and update Sencho Mesh docs to
match the shorter label.
- Update Fleet Actions docs to the new tab name and placement.
Drop the SENCHO_EXPERIMENTAL gate from the Fleet Routing and
Deployments tabs so they ship in the default UI. Both have been
verified production-ready and promoted out of experimental.
Routing trigger and content are now wrapped only by isAdmiral plus
the existing AdmiralGate. Deployments trigger and content are wrapped
by isPaid (Skipper+); Community users no longer see the tab at all,
mirroring the Routing pattern. Federation and Secrets remain inside
the experimental block as dev-only previews.
Removes the SoonBadge component and "Coming soon" pill from the
preview placeholder so the tab bar shows only ready, tier-appropriate
tabs without ambiguous SOON labels.
Realign tier guards to the user-stated philosophy: Community covers
deploy/monitor at scale plus security basics, Skipper adds automation
and advanced fleet management, Admiral keeps enterprise control.
Community now includes:
- Trivy install / uninstall / update from the Settings Hub (admin role)
- CVE suppressions CRUD (admin role; replicates fleet-wide)
- Manual image scan with vuln, secret, and misconfig results
- Stack-config scan, scan comparison
- Manual fleet snapshots: create, list, view, restore, delete
- Per-node Sencho self-update (Check Updates + per-node Update)
- Fleet Overview search, sort, filters, node-card expand, auto-refresh
Stays paid:
- Scan policies with block_on_deploy enforcement (Skipper+)
- SBOM (SPDX, CycloneDX), SARIF export (Skipper+)
- Bulk Update All across the fleet (Skipper+)
- Scheduled snapshot create (now Skipper, was Admiral)
- Trivy auto-update toggle, fleet-wide policy push (Admiral)
The Settings -> Security tab is unhidden by setting the registry tier to
null. The SecuritySection no longer early-returns a PaidGate; the policy
list, Add Policy button, and policy dialogs are wrapped in {isPaid && }.
The Fleet view drops isPaid gates on the Snapshots tab, Check Updates
button, per-node update handlers, OverviewToolbar grid controls, the
NodeCard expand affordance, and the auto-refresh notice. The
NodeUpdatesSheet receives a canBulkUpdate prop and gates the Update All
button on it. useFleetUpdateStatus and useFleetPolling drop their isPaid
guards so polling runs for Community; useFleetOverview drops the isPaid
wrap on the filter and sort path.
Backend route guards are flipped per the matrix above. The scheduler
tick and requireScheduledTaskTier add 'snapshot' to the Skipper+ branch.
Backend test assertions are inverted for the now-Community endpoints
and a positive Skipper-snapshot-task test is added.
Documentation across features/, api-reference/, and operations/ is
updated to reflect the new tier mapping.
Move the update workflow state machine and the polling driver out of the
FleetView shell into two dedicated hooks under FleetView/hooks/. No
behavior change.
useFleetUpdateStatus owns updateStatuses + updatingNodeId + the four
modal/dialog/reconnecting state slots, the synchronously-held
updateStatusesRef, and every callback that touches the update workflow
(fetchUpdateStatus, triggerNodeUpdate, confirmLocalUpdate,
triggerUpdateAll, dismissNodeUpdate, retryNodeUpdate). The inline four-
line "Check Updates" handler collapses into a single checkUpdates()
callback returned from the hook.
useFleetPolling is a pure side-effect hook that owns the initial-mount
fetch, the paid-tier 30s overview + 120s update-status interval pair,
and the 5s fast-poll accelerator gated on hasUpdatingRef. The polling
hook does not know about update semantics; the consumer passes in
updateStatuses and the fetch callbacks.
Shell drops from 523 to 385 LOC. useState calls drop from 13 to 6,
useEffect from 4 to 0, useCallback from 8 to 2, useRef from 2 to 0.
Tested manually in browser: fleet view loads, masthead populates, Check
Updates opens the sheet and fetches statuses, Refresh fires
fetch-overview, no console errors from the refactor (existing
unreachable-remote-node WebSocket failures are unrelated). Dev servers
killed after validation.
* refactor(frontend): extract useFleetPreferences + useFleetLabels from FleetView (F5-6)
Move localStorage preferences and label palette/assignment fetching out of the
FleetView shell into dedicated hooks under FleetView/hooks/:
- useFleetPreferences: wraps PREFS_KEY, loadPreferences, savePreferences, and
the prefs useState + updatePrefs callback. Defaults are merged on load so stale
stored values cannot produce missing keys. Save is a side-effect-free useEffect
rather than a setState updater call, consistent with React purity contract.
- useFleetLabels: wraps fleetPalette, fleetStackLabelMap, labelFilters state,
fetchLabelsForNodes callback, and the onlineNodeKey-gated fetch effect. The
onlineNodeKey derivation is memoized. labelPaletteKey is exported for the
shell processedNodes useMemo until F5-8 absorbs it.
Shell useState: 17 to 13. useEffect: 5 to 4. useCallback: 10 to 8.
* fix(frontend): add comments to empty catch blocks in useFleetPreferences
Empty catch blocks trigger the no-empty lint rule. Add explanatory comments
to both catch sites to satisfy the rule while keeping the intent clear.
* refactor(frontend): extract NodeCard and OverviewTab from FleetView (F5-3+F5-5)
Folds F5-3 (NodeCard) and F5-5 (OverviewTab) into a single PR since
NodeCard was never previously extracted.
- Move FleetNodeStats, FleetNodeSystemStats, FleetNode into FleetView/types.ts
- Extract NodeCard (~200 LOC) including UsageBar, ContainerRow, StackSection
sub-components and getNodeCpu/getNodeMem/getNodeDisk/isCritical helpers
- Extract OverviewTab (~115 LOC); delegates to NodeCard, OverviewToolbar,
FleetTopology; receives all state as flat props from FleetView
- FleetView.tsx drops from ~1,107 to ~480 LOC (overview inline body gone)
- No logic moved; all state, hooks, and computed values remain in FleetView.tsx
- formatBytes consolidated to @/lib/utils; node helpers exported from NodeCard
- allNodes wrapped in useMemo to prevent unnecessary child re-renders
* fix(frontend): move node utility functions to nodeUtils.ts to fix react-refresh lint error
getNodeCpu, getNodeMem, getNodeDisk, and isCritical were exported from NodeCard.tsx
alongside a React component, violating the react-refresh/only-export-components rule.
Moving them to a dedicated nodeUtils.ts resolves the ESLint error without changing any logic.
Swaps Dialog for Sheet in NodeUpdatesSheet (renamed from
NodeUpdatesModal). Sheet provides full viewport height, removing the
max-h-[85vh] cap on the container and the max-h-[40vh] cap on the node
list scroll area. Width fixed at 700px.
Also fixes two stat-counter bugs carried over from the original inline
code: completed nodes now count toward the Up to date tile, and the
gateway latest-version label now resolves via the local node entry
rather than relying on array position.
No prop or behavior changes.
Moves the inline Node Updates dialog (~192 LOC), Local Update confirmation
dialog (~19 LOC), UpdateStatusBadge sub-component (~58 LOC), and shared
NodeUpdateStatus type into dedicated files under FleetView/. Shell drops
from 1,556 to 1,280 LOC.
Modal-local state (modalSearch, recheckingUpdates) and the
updatableRemoteCount derived value move into NodeUpdatesModal.
Move the inline ReconnectingOverlay sub-component out of FleetView.tsx
into its own file under FleetView/. Pure file relocation; logic and
rendered output are unchanged.
FleetView.tsx: 1,630 -> 1,556 LOC. First step in the FleetView
decomposition tracker.
* feat(ui): hide paid features from community-tier dashboard
Community installs render only the features they can use. Tier-locked
sections, lock badges, upsell cards, and "Upgrade" buttons no longer
appear anywhere except the License page in Settings, which is the
single discoverable upgrade path.
Concretely:
- PaidGate and AdmiralGate now render null for non-qualifying tiers
instead of upsell cards.
- SectionGate (settings) hides tier-locked sections entirely.
- Settings sidebar and command palette filter out items the operator
cannot reach.
- Configuration Status widget on the dashboard drops the Automation
section for community and hides any locked rows in remaining
sections.
- Fleet > Status node cards drop locked summary rows.
- Stack action menu, sidebar bulk bar, file upload / download, scan
comparison, network topology toggle, node label picker all hide
for community instead of showing disabled affordances or "Upgrade"
literal text.
- Removes tierUpsell, TierLockChip, and useDismissalState (no longer
referenced).
Backend tier guards remain authoritative; this changes UI discovery
only.
* test(e2e): assert upload control is absent in community tier
The community-clean-ui change removes the "Upgrade to unlock upload"
pill from the file explorer. Update the matching e2e assertion to
verify the upload control is not rendered, instead of waiting for a
pill that no longer exists.
Hide the Traffic / Routing, Deployments, Federation and Secrets Fleet
tabs by default. They re-appear when the operator opts in by setting
SENCHO_EXPERIMENTAL=true. Backend routes and database tables are
unchanged; this is a UI discovery gate only.
The /api/meta endpoint now returns experimental as a boolean. A new
useExperimental hook reads it once per page load and feeds the four
tab triggers and tab content panels in FleetView.
* feat(fleet): sencho mesh in traffic and routing tab
Lights up Sencho Mesh: cross-node container forwarding rendered as if the
container next to you were on localhost. Builds on the dormant TCP frame
plumbing from the prior PR (pilot tunnel TCP frames + sencho-mesh sidecar
package) and exposes the Admiral-only orchestrator surface.
Backend
- New mesh_stacks table (per-node opt-ins) + nodes.mesh_enabled column
via DatabaseService.migrateMeshTables.
- MeshService singleton: sidecar lifecycle via Dockerode, opt-in/out with
cascading override regeneration, request-based resolver from sidecar
control WS, cross-node TCP forwarding via PilotTunnelManager (same-node
fast path included), in-memory 1000-event activity ring buffer with
durable mirror to audit_log for state-change events, per-node and
per-route diagnostics, and the Test upstream probe.
- MeshComposeOverride: pure YAML generator that injects extra_hosts using
host-gateway. The user's docker-compose.yml is never mutated; overrides
live under DATA_DIR/mesh/overrides.
- ComposeService deploy/update splice the override file when the stack
is opted in; non-mesh stacks behave identically to today.
- Pilot agent resolveMeshTarget consults the local mesh_stacks table
(defense in depth) and resolves Compose containers via Dockerode.
- /api/mesh router with 13 Admiral-gated endpoints covering status,
enable/disable, stack opt-in/out, alias listing, per-route diagnostic,
Test upstream probe, per-node diagnostic, sidecar restart, activity
log paginated and SSE.
- meshControl WS slot at /api/mesh/control validates the mesh_sidecar
JWT minted by MeshService; dispatched as upgrade slot 2 (canonical
order preserved).
Frontend
- New Traffic Routing tab in FleetView, gated by isAdmiral and wrapped
in AdmiralGate. Tab uses the cyan brand glyph and italic-serif state
typography from the audit.
- RoutingTab masthead with mesh activity drawer, per-node card grid
with TogglePill, alias rows with five-state pill taxonomy
(healthy / degraded / unreachable / tunnel-down / not-authorized),
inline Test buttons.
- Four sheets: opt-in picker with port-collision inline error,
per-route detail with diagnostic + filtered activity, per-node
diagnostics with active streams + resolver cache + restart action,
fleet-wide activity log with filters.
- meshRouteState helper centralizes pill-state mapping; pure-function
tests cover all five states.
Docs
- User docs at /docs/features/sencho-mesh.mdx covering opt-in,
troubleshooting, security model (4 guarantees + 4 explicit
non-guarantees), and V1 limitations.
- Internal architecture and runbook pages.
- websocket-dispatch internal doc updated with the new slot.
* fix(mesh): validate stack name before path use; fix test DB lifecycle
Two surgical fixes against the prior PR.
Path-injection (CodeQL js/path-injection): MeshService.optInStack,
optOutStack, ensureStackOverride, and removeStackOverride now validate
stackName via isValidStackName from utils/validation, reject malicious
names at the API boundary, and additionally check isPathWithinBase on
the resolved override file path for defense in depth. The dataflow from
req.params.stackName to fs.writeFile no longer reaches an unsanitized
path expression.
Test DB lifecycle: mesh-service.test.ts used per-test setupTestDb /
cleanupTestDb, which deletes the temp dir while DatabaseService still
holds an open SQLite handle. On Linux CI this raises
SQLITE_READONLY_DBMOVED on the next prepare() because the inode has
been unlinked. Switched to file-scoped beforeAll/afterAll matching
agents-routes.test.ts, with a per-test beforeEach that truncates
mesh_stacks plus non-default nodes and resets the MeshService singleton
in-memory state. Adds a new test case asserting the path-traversal
rejection.
* fix(compose): use discovered compose filename instead of hardcoded docker-compose.yml
composeArgs() hardcoded `-f docker-compose.yml` for every deploy. Sencho
writes its canonical compose file as `compose.yaml`, so any stack created
via the UI failed to deploy with `open ...docker-compose.yml: no such
file or directory`.
When no mesh override applies, drop the explicit `-f` so docker compose's
built-in discovery resolves the actual filename. When an override exists,
look up the real base filename via FileSystemService.getComposeFilename()
and pass both files explicitly.
Also hoist the MeshService import to module top now that the dependency
is known to be acyclic, and revert the matching unit-test assertion.
Reserves three navigable but non-functional tab slots on the Fleet page so
each future orchestrator surface can land as a tab content swap rather than
a navigation redesign. Each tab opens a coming-soon placeholder card listing
the planned actions for that surface.
* feat(dashboard): replace 24h charts with Configuration Status and Recent Activity
The 24-hour CPU/Memory area charts summed per-container metrics normalized
to each container's CPU quota, producing numbers that bore no honest
relationship to host load. The live ResourceGauges strip already shows
accurate host-level stats, making the historical charts both inaccurate
and redundant.
This commit replaces that row with two side-by-side cards:
- **Configuration Status**: aggregates every toggleable feature on the
active node (notification agents, alert rules, routing rules, auto-heal,
auto-update, webhooks, scheduled tasks, MFA, SSO, vulnerability scanning,
cloud backup, and alert thresholds) into a single at-a-glance card.
Tier-locked rows display an upgrade indicator instead of a value.
Each row is clickable and navigates to the relevant settings section.
Data refreshes every 60 s and immediately on state-invalidate events.
- **Recent Activity**: lists the ten most recent notification-history events
for the active node (deployments, image updates, auto-heal actions, scan
findings, cloud backup events, system notices) with category icons and
relative timestamps. Refreshes every 30 s.
New backend endpoints:
- GET /api/dashboard/configuration - per-node feature status with locked/
requiredTier markers so the frontend renders upgrade chips without extra
calls. The endpoint sits after authGate and before the remote proxy so
remote-node requests are transparently forwarded.
- GET /api/dashboard/recent-activity?limit=N - thin wrapper over
DatabaseService.getNotificationHistory.
- GET /api/fleet/configuration - fleet-wide fan-out using the same
Promise.allSettled dead-node-tolerant pattern as /fleet/overview.
Exposed as the new "Status" tab on the Fleet page (after Snapshots).
Shared utilities:
- visibilityInterval and formatCount extracted to frontend/src/lib/utils.ts
so the three polling hooks and two components share a single copy.
* docs(dashboard): fix stale alt text referencing removed historical charts
Replace the static SVG fleet topology with a ReactFlow canvas laid out
via dagre. Each node renders as a rack card with status pill, type
badge, CPU/MEM/DISK bars, and stack/running counts. Pan, zoom, drag,
and minimap are enabled; user-dragged positions persist across the
30-second poll so live metric updates no longer reset layout.
* feat(fleet): reorganize overview page for clarity and density
Scope Grid/Topology to the Overview tab (moved from above the tab bar so it
no longer implies it applies to Snapshots). Move Check Updates and Refresh
onto the tab bar row, right-aligned.
Compact the overview toolbar: constrain the sort combobox to a fixed width so
it no longer stretches full-page, and collapse the Status, Type, Severity,
and Tags pill groups into a single Filters popover with an active-count
badge and an inline Clear all filters action.
Render the local node card in the same responsive grid as remote nodes
instead of a dedicated full-width row. Visual distinction is preserved
through the existing brand gradient, cyan rail, ring, and "Local" badge.
* fix(fleet): stop local card from stretching when remote expands
Merging the local and remote node cards into a single responsive grid
meant CSS grid's default align-items: stretch made every cell in a row
match the tallest one. Expanding stack details on a remote card pulled
the local card up with it.
Add items-start on the merged grid so each cell sizes to its own
content.
Labels settings are now visible on remote nodes (scope: node, no longer
hidden on remote context). The LabelsSection already routes through the
active-node proxy, so edits land on whichever node the operator is viewing.
Fleet overview's label filter previously fetched only the control-plane
node's labels and assignments, so remote stacks could never match the
filter. Rewrote aggregation to fan out /labels and /labels/assignments
to every online node via fetchForNode + Promise.allSettled with a 5s
timeout per request. The palette dedupes by (name, color) so identical
labels on multiple nodes collapse into one entry while same-name +
different-color stay distinct. The assignment map is nested by nodeId
to avoid cross-node stack-name collisions.
Keyed the label refetch effect on a stable online-node id signature
rather than the nodes array reference, so the existing 30s overview
poll (and 5s fast-poll during updates) does not cascade into repeated
fleet-wide label fetches.
Introduce a status masthead above the node grid summarising fleet-wide
CPU, memory, container, and alert counts with a coloured rail that
reflects overall health. Pin the local node at the top of the grid with
a cyan accent rail and a Local badge so it is never confused with a
remote. Add a Topology view toggle that plots the local node on the
left with remotes radiating out, and colour-codes connector lines by
link health.
Add authMiddleware to all 13 fleet endpoints that were previously
accessible without authentication. Add NaN validation for parseInt
params, stackName validation on snapshot restore, and description
length cap on snapshot creation. Clean up updateTracker entries on
node deletion to prevent memory leaks.
Replace hardcoded colors with design system tokens, swap Select for
Combobox, replace overflow-y-auto with ScrollArea, fix card styling
(shadow-card-bevel, border tokens). Fix stale container data by
always refetching on stack expand with a loading guard against
concurrent requests.
Add operational logging for state-changing fleet operations and
diagnostic logging gated behind Developer Mode. Add 20 fleet tests
covering auth enforcement, input validation, tier gating, and
snapshot CRUD lifecycle.
The "Updating Sencho..." overlay used to dismiss prematurely while the
image pull was still running, after which the local node card would get
stuck in "updating" and eventually surface a generic "Timed Out" error
while the container remained on the old version.
Three root causes are addressed:
1. The image pull was synchronous (`execFileSync`), which blocked the
Node event loop. The overlay's health probe saw the server come back
the moment the pull finished and reloaded the page, even though the
container had not restarted yet. The pull is now async via
`promisify(execFile)`, so /api/health and /api/fleet/update-status
keep serving throughout.
2. The overlay reloaded on the first 200 from /api/health regardless of
whether the underlying process had actually restarted. /api/health
now exposes the gateway boot timestamp, and the overlay captures it
pre-update and only reloads when it observes a different value. A
wasOffline-then-online fallback handles the case where the pre-update
fetch failed.
3. Helper container spawn errors from `docker run` were silently
discarded, so a failed compose recreate never surfaced anywhere.
Errors are now captured into `lastUpdateError` via the execFile
callback and surfaced through the existing /api/fleet/update-status
error path.
A 3-minute early-fail heuristic on the local node block surfaces a clear
failure message when the helper fails silently, instead of waiting the
full 5-minute timeout for an unknown failure.
Use a separate recheckingUpdates state for the Recheck button so the
modal content stays visible while refreshing. The full-screen loading
spinner (checkingUpdates) is now only used for the initial "Check Updates"
open from the header.
* fix(fleet): detect updates via GitHub Releases instead of gateway self-comparison
The fleet update check compared each node's version against the gateway's
own version, so the local node could never appear outdated. Now fetches
the actual latest release from GitHub Releases API with a 30-minute
in-memory cache and thundering-herd protection. The Recheck button
invalidates this cache via ?recheck=true to force a fresh lookup.
* docs(fleet): update docs to reflect GitHub Releases version detection
Replace "Gateway version" references with "Latest version" to match the
new label. Document that version comparison uses the latest GitHub release
rather than the gateway's own version, and that Recheck refreshes the
cached latest version.
* fix(fleet): resolve stuck update states and improve update UX
The fleet node update flow had several bugs: the in-memory update tracker
never cleared terminal states (timeout, failed, completed), leaving nodes
permanently stuck with no way to retry or dismiss. The Recheck button
only re-fetched stale state without clearing it, and the POST trigger
rejected retries with 409 even after timeout.
Backend fixes:
- Add DELETE endpoints (single node + batch) to clear tracker entries
- Fix 409 race: detect expired timeouts and clear terminal states before
re-triggering
- Populate error messages in the tracker for timeouts and failures
- Include error field in the update-status API response
- Auto-expire completed entries after 60 seconds
Frontend fixes:
- Add retry (RotateCcw) and dismiss (X) buttons on failed/timed-out badges
- Show error details via animated cursor hover (CursorFollow pattern)
- Recheck button now batch-clears all terminal states before fetching
- Recheck shows loading spinner and disables while checking
- Extract NodeCardProps interface for readability
* fix(fleet): detect update completion via process start time
Remote nodes that cannot report their version (e.g. older builds)
caused updates to always time out because completion detection
relied solely on version comparison. The gateway now tracks the
remote node's process start time from /api/meta and detects
container restarts by comparing it across polls.
Also extracts a createTracker() factory to eliminate repeated
object construction across 5 call sites.
* docs: add troubleshooting for first-update timeout on old nodes
Adds a new troubleshooting entry explaining why the first remote
update on nodes running pre-v0.40.0 always times out (neither
version nor process start time can be detected). Documents the
fix: dismiss, recheck, and confirm the node updated.
Also adds a screenshot of the timed-out state with retry/dismiss
buttons to the remote updates feature page.
* fix(fleet): detect update completion via offline detection and error reporting
The update completion detection relied on version change and process
start time, both of which fail on nodes running older Sencho versions
that report "unknown" and lack the startedAt field. This caused every
update to time out after 5 minutes.
Add three-signal detection: version change, process restart (startedAt),
and offline/online detection (node went unreachable during update and
came back). Also add a 90-second early failure heuristic for when the
remote image pull fails silently, and surface pull errors from
SelfUpdateService via /api/meta so the gateway can report them
immediately.
* fix(deps): bump vite to 8.0.5 to resolve high severity vulnerabilities
Fixes GHSA-4w7w-66w2-5vf9, GHSA-v2wj-q39q-566r, GHSA-p9ff-h696-f583.
* fix(deps): bump vite in backend lockfile to resolve audit failures
Vitest pulls in vite as a transitive dependency. Bumps to 8.0.5.
* fix(fleet): resolve version detection pipeline for Docker builds
The Dockerfile backend-builder stage was missing a COPY of the root
package.json, causing generate-version.js to fall back to "0.0.0-dev"
at build time. At runtime, the filesystem walk also failed (root
package.json not in the final image), producing the string "unknown"
which the frontend rendered as "vunknown".
Changes:
- Dockerfile: copy root package.json into backend-builder stage
- CapabilityRegistry: return null (not "unknown") for unresolvable
versions; add isValidVersion() type guard; normalize remote meta
responses to strip "unknown"/"0.0.0-dev" sentinel values
- Fleet endpoints: hoist gateway version validation outside per-node
loops; treat unresolvable remote versions as "potentially outdated"
instead of silently marking them up to date
- FleetView: guard all version display points (card badge, update
button, gateway label, modal columns) via shared formatVersion()
- EditorLayout, CapabilityGate: use shared isValidVersion utility
- New frontend/src/lib/version.ts shared utility
- Docs: add troubleshooting section for version display edge cases
- Screenshots: updated Fleet Overview and Node Updates modal
* docs: update fleet node updates screenshot with live remote node
Treat 'unknown' and '0.0.0-dev' as absent versions in the node
switcher, fleet overview, and capability gate. Remote nodes running
older Docker images that return these fallback values now show a
clean label instead of "vunknown".
Accept legacy tier ('pro') and variant ('personal', 'team') names from older
remote nodes, normalizing them to current values ('paid', 'skipper', 'admiral')
in authMiddleware. This fixes distributed license enforcement failing between
v0.38.3 and v0.38.0 nodes due to the tier rename in v0.38.1.
Also fixes:
- Self-healing getVariant() that cross-checks stored variant_type against
product/variant name metadata on every call, correcting stale cached values
from previous buggy resolution logic
- Unguarded API responses in ResourcesView causing potential t.map crashes
- Fleet update status now polls on a 120s interval (was only fetched on mount)
- fetchRemoteMeta failures now logged for diagnosability
Eliminate all references to "Pro" across backend, frontend, and docs.
Internal tier value renamed from 'pro' to 'paid'; user-facing text now
uses the thematic tier names (Community, Skipper, Admiral).
- Rename LicenseTier 'pro' to 'paid' in backend and frontend types
- Rename requirePro guard to requirePaid, error code PRO_REQUIRED to PAID_REQUIRED
- Rename ProGate.tsx to PaidGate.tsx with updated copy
- Fix: trial users can now see upgrade/purchase cards in Settings
- Update all docs and openapi.yaml to use correct tier names
Add the ability to check for outdated nodes and trigger over-the-air
updates from Fleet View. Nodes self-update by pulling the latest Docker
image and recreating their container via the "last breath" pattern.
Backend:
- SelfUpdateService: self-container identification via HOSTNAME + Docker
Compose labels, triggers pull + force-recreate
- CapabilityRegistry: runtime capability disabling via disableCapability()
- POST /api/system/update (202 + deferred self-update)
- GET /api/fleet/update-status (version comparison across fleet)
- POST /api/fleet/nodes/:nodeId/update (single node)
- POST /api/fleet/update-all (bulk remote update)
- In-memory update tracker with 5-min timeout
Frontend:
- Node Updates modal with summary stats, search filter, table layout,
per-node Update buttons, and bulk Update All
- Version badges and update-available indicators on node cards
- ReconnectingOverlay for local node updates (polls /api/health)
- 5s fast-poll when any node is actively updating
- UpdateStatusBadge shared component for consistent badge rendering
Requires Skipper (Pro) tier. Nodes must be deployed via Docker Compose
with Docker socket access.
* feat(labels): add stack_labels schema and DatabaseService CRUD methods
* feat(labels): add label CRUD, assignment, and bulk action API routes
* feat(labels): add oklch label color palette for light and dark themes
* feat(labels): add LabelPill and LabelDot reusable components
* feat(labels): add LabelAssignPopover component for inline label management
* feat(labels): add label pill bar, label dots, and label assignment to sidebar
* feat(labels): add label filtering and label dots to fleet view
* feat(labels): add label-scoped bulk actions (deploy/stop/restart all)
* docs: add Stack Labels feature documentation
* fix(labels): use context menu sub-menu for label assignment and add settings integration
Replace broken Popover-inside-ContextMenu pattern with native Radix
ContextMenuSub for reliable label toggling on right-click. Wrap
ContextMenuSubContent in a Portal to prevent overflow clipping. Add
"Manage labels..." item that opens Settings directly to Labels section.
Fix close button overlap in LabelsSection header. Add LabelsSection
settings component with full CRUD, assignment counts, and ProGate.
Add initialSection prop to SettingsModal for deep-linking. Include
screenshots for documentation.
* docs: update stack labels documentation with screenshots and corrected instructions
* fix(labels): address security and quality issues from code review
- Add NaN validation on parseInt(req.params.id) in label routes
- Scope updateLabel/deleteLabel by nodeId to prevent cross-node IDOR
- Validate labelIds belong to correct node in setStackLabels
- Add requireAdmin check on bulk action endpoint
- Replace error: any with error: unknown and proper narrowing
- Remove unused Label import from index.ts
- Remove unused isPro prop from LabelsSection
- Add strokeWidth={1.5} to Check icons per design system
* chore: update CHANGELOG with stack labels feature
* refactor(ui): replace Sonner with custom Sera UI-inspired toast system
Replace the Sonner toast library with a custom implementation inspired by
Sera UI's glassmorphism design. The new system uses an external store pattern
with useSyncExternalStore for React integration, keeping the same
toast.success()/error()/warning() API so all 172 call sites required only
an import path change.
Key changes:
- New toast-store.ts: singleton store with identical API to Sonner
- New toast.tsx: Sera UI-faithful Notification component with Framer Motion
animations, frosted glass (backdrop-blur-xl), type gradient overlays,
animated progress bar (green→blue→sky gradient), and hover:scale-105
- Removed sonner and next-themes dependencies
- Rewired all 19 consumer files to import from the new store
* fix(ui): resolve ESLint errors in toast system
- Use const for listeners Set (prefer-const)
- Initialize startRef with 0 instead of Date.now() to satisfy
react-hooks/purity rule, set actual value inside useEffect