* feat(dashboard): drop CPU column and relative timestamp from Stack Health and status bar
The Stack Health table's CPU column duplicated data already surfaced in
the top ResourceGauges and the CPU Usage historical chart. The health
status bar's 'just now' timestamp was cosmetic: no consumer relied on
lastUpdated state for polling, staleness detection, or conditional
rendering. Removing both tightens the dashboard and eliminates a dead
prop chain through useDashboardData.
* refactor: remove dead admin_email field from setup flow
The Setup form captured an admin email under 'Used for license recovery.
Never shared with third parties.' but the value was written to
global_settings and read nowhere: no license recovery, SMTP, or support
contact flow consumed it. Rather than building UI on top of the dead
field, delete the input, the payload key, and the backend persistence.
Any orphaned row from prior setups is harmless and the frontend ignores
unknown settings keys.
* feat(settings): use Radix ScrollArea with per-section scroll memory
Settings Hub used a native-scroll div that snapped to the top every time
the user switched subsections and exposed the default browser scrollbar.
Wrap the nav and content panes with the shadcn ScrollArea (Radix under
the hood, type='hover') and expose a viewportRef so the modal can stash
each section's scrollTop in a ref and restore it via useLayoutEffect on
switch. Style the thumb with translucent foreground tokens so it reads
as glass against popovers and dialogs. Replaces a hand-rolled scroll
hook and ad-hoc CSS utility.
Self-heal encryption key file permissions to 0600 on startup. Increase
minimum password length from 6 to 8 characters per NIST SP 800-63B.
Remove console.log statements that exposed file paths, .env locations,
stack names, and admin usernames to stdout.
* feat(ui): add glassmorphism design tokens and utility classes
Introduce glass design system foundation: translucent oklch color
variables for both light and dark themes, glass/glass-border/glass-highlight
tokens, semantic status colors (success/warning/info), .glass and
.glass-strong utility classes with backdrop-filter, reduced shadow
values, and standardized spring animation presets in lib/motion.ts.
* feat(ui): apply glass treatment to core components
Update card, dialog, input, button, popover, sheet, tooltip,
dropdown-menu, context-menu, select, alert-dialog, and tabs
components with glassmorphism styling: translucent backgrounds via
new CSS variables, backdrop-blur layers, glass-border luminous
edges, and glass-highlight hover states.
* refactor(settings): decompose Settings Modal into section components
Extract 10 inline sections from the 1,987-line SettingsModal into
dedicated files under components/settings/. Introduce section
registry pattern replacing 14 conditional blocks. Add shared types,
sidebar navigation grouping with separators, glass treatment on
sidebar and nav buttons, and responsive modal height. SettingsModal
shell shrinks to ~380 lines.
* refactor(ui): unify all tabs to animate-ui TabsHighlight with glass styling
Migrate 4 tab instances (EditorLayout, FleetView, ResourcesView,
NotificationsSection) from inconsistent patterns (manual layoutId,
underline border-b-2, default fade) to the shared TabsHighlight
primitive with glass-highlight indicator and springs.snappy
transition. Standardize EditorLayout nav highlight spring config,
apply glass-highlight to sidebar stack list hover/active states,
and update mobile nav styling.
* refactor(ui): migrate hardcoded colors to semantic CSS variables
Replace hardcoded Tailwind color classes across ~19 component files
with semantic CSS variable classes: emerald/green to success,
orange/amber to warning, blue to info. Preserves brand/decorative
colors (Crown amber, Admiral blue). Enables consistent theming of
status indicators across the entire application.
* refactor(ui): Linear dark precision aesthetic — solid surfaces, depth cues, text hierarchy
Replace glassmorphism with Linear.app-inspired design: solid surface tokens
(card #111111, sidebar #0d0d0d, root #0a0a0a), backdrop-blur restricted to
floating overlays only (blur(10px) saturate(1.15)), desaturated teal accent,
font-weight 500 everywhere, monochrome chart palette, and three depth cues:
root ambient glow, luminous card top-edge, steep text brightness ramp.
* refactor(ui): precision polish — fix muddy dark, snowblind light, add design anchors
- Replace 34 hardcoded rgba values with theme-aware stat-* CSS tokens
- Fix light theme: solid white cards, off-white background, readable text
- Add card-border tokens with sharper directional lighting (top edge 2x)
- Add chart-grid/chart-tick tokens for theme-aware axis rendering
- Upgrade body glow: teal-tinted (dark), warm amber (light)
- Terminal-inspired sidebar: monospaced UP/DN status codes, Geist Mono
- Add tabular-nums to stat values to prevent layout jitter
- Light mode cards get shadow-sm for depth against off-white background
* refactor(ui): Linear materiality pass — ghosted nav, translucent sidebar, font unity
- De-escalate Delete button from solid destructive to ghost with hover fill
- Make sidebar translucent (80% opacity + backdrop-blur) so body glow bleeds through
- Bump dark nav accent to 0.07 for ghosted backlit selection
- Unify all terminal/editor fonts to Geist Mono (was JetBrains/Consolas mix)
- Add Monaco editor fontFamily for YAML/env editing consistency
- Add threshold-based color to Host RAM and Host Disk stat values (warn/crit)
* refactor(ui): material simulation — inherent depth, layer separation, recessed terminal
- Bump dark background 0.065→0.08, card surfaces 0.10→0.12 for 4% layer separation
- Add card-bevel token (inset top shimmer) for permanent structural depth
- Add button-inner-glow token for physical key feel on outline buttons
- Recess terminal with inset shadow and dimmed label
- Reduce action icon strokeWidth to 1.5 for refined industrial feel
- Add teal LED backlight bar on active nav item via blur pseudo-element
* fix(ui): parse usagePercent string to number for getValueColor
usagePercent is typed as string in SystemStats but getValueColor
expects number, causing TS2345 in CI builds.
Replace plain Card-based Login and Setup forms with a professional
split-panel layout: always-dark branding panel (dot grid texture, logo,
tagline, cyan accent line) on the left, theme-aware form on the right.
Mobile collapses to single column with compact logo header.
- Add optional admin email field on Setup for license recovery
- Backend accepts and stores admin_email in setup endpoint
- Fix data-stacks-loaded attribute forwarding (wrap in div, use string values)