Commit Graph

15 Commits

Author SHA1 Message Date
Anso f1f64ec7f6 feat: show container name in structured log output (#1452)
* feat: show container name in structured log output

Prepend a normalized container name prefix to each line in
ComposeService.streamLogs() so both the structured log viewer
and the raw terminal identify which container produced each entry.

- Backend: prepend displayName (normalized via normalizeContainerName)
  before LogFormatter.process() in sendOutput and flushBuffer.
- LogFormatter: refactor process() to handle both prefix-first and
  timestamp-first input orders via a while-loop; widen PREFIX_REGEX
  to accept dotted service names.
- Frontend: add containerName to LogRow, extract prefix in parseLine,
  render as an inline mono chip in the message column, and include
  the name in downloaded logs (omitting the bracket prefix when null).
- Tests: 14 new tests across log-formatter, compose-service streamLogs,
  and StructuredLogViewer chip rendering + download formatting.

* fix: guard LogFormatter loop to at most one prefix and one timestamp

The while-loop refactored for order-agnostic prefix/timestamp
parsing could continue matching beyond the intended single prefix
and timestamp. A log line like "redis | 2024-...Z api | started"
would falsely colorize "api |" as a second container prefix in
raw terminal output.

Add prefixFound/timestampFound boolean guards so the loop stops
after one prefix and one timestamp, regardless of input order.

* feat: per-service color alternation for log container chips

Add an Appearance setting that lets users switch between unified
cyan and per-service label-token colors for the container name chips
in the structured log viewer.

- Extract HUE_VARS and hashLabel() from NodeLabelPill into a shared
  utility at frontend/src/lib/label-colors.ts.
- Add useLogChipColorMode hook (browser-local localStorage,
  sencho.log-chip-color-mode key, unified by default).
- Add SegmentedControl in Settings > Appearance > Display.
- Apply inline label-token styles via style attribute in per-service
  mode; keep current text-brand/80 bg-brand/10 classes in unified mode.
- 14 new tests across label-colors, hook, and viewer chip rendering.
2026-06-25 14:13:38 -04:00
Anso 8d9e6574cc feat(appearance): add Calm/Signature visual style, readability mode, and chart palette (#1407)
* feat(appearance): add Calm/Signature visual style, readability mode, and chart palette

Turn the "too intense / italic headers hurt / the security graph fights my
eyes" feedback into a token-driven Visual style with Calm as the new default
and Signature one click back to the prior look.

- Heading family routes through a `.font-heading` utility driven by
  `--font-heading`/`--heading-style`: operational headings render upright in the
  interface face under Calm and italic Instrument Serif under Signature. Base
  rule sets family + style only, so each call site keeps its own weight/tracking
  and Signature stays a true no-op; the Calm lift is a `[data-headings="clean"]`
  descendant rule. Brand lockup, empty-state heroes, and onboarding stay serif.
- Severity charts resolve through `--sev-*` tokens with Muted, Heat, and
  Signature palettes; FindingsByType routes its series through the severity ramp
  plus a neutral so no brand-cyan sits next to rose. The risk trend flattens its
  gradient under Muted/Heat/reduced and keeps the gradient under Signature.
- Appearance settings gain Visual style cards, a Security visualization palette,
  a Readability master toggle, a Motion & effects group, and a "Reset to default"
  button (restores the Calm axes, disabled while readability is on). Contrast
  moves under Readability and Ambient glow under Motion & effects. A card is
  selected only while the stored sub-axes match its preset, so a custom
  combination de-selects both.
- The topbar Theme quick-switch swaps the interface/data font pickers for a
  Visual style switch and a Readability toggle (text size kept); its footer
  Settings link jumps straight to Appearance.
- Readability is a sticky master that forces the calm resolution and a contrast
  lift at apply time without mutating the stored sub-axes.
- New users default to Calm; any pre-existing persisted appearance state keeps
  the Signature look. The pre-paint script mirrors the store.
- SegmentedControl gains a `disabled` prop and a nullable value (no active
  segment for a custom combination, with a roving-tabindex keyboard anchor).
  Adds unit/component coverage for the store, migration, chart shape logic, the
  disabled control, the reset/de-selection, and the quick-switch.

* fix(appearance): migrate Blueprint serif headings and surface readability locks

- Migrate the two operational Blueprint headings (catalog tile name, drift-policy
  option title) from font-serif italic to the .font-heading utility; the first
  pass only covered font-display, so Calm still left these italic. font-serif and
  font-display both resolve to the same display face, so this is the same fix.
- Lock the Visual style cards under Readability (parity with the topbar switch and
  the on-screen guidance to turn Readability off to choose a style by hand).
- Lock the Border brightness slider under Readability and show its forced +0.03
  readout, since Readability overrides the stored value; dragging it previously
  appeared to do nothing.
- Correct the Appearance docs sentence for the topbar quick switch (it listed
  fonts; the quick switch now carries visual style, readability, and text size).
2026-06-22 00:19:57 -04:00
Anso 5d508b9416 fix(blueprints): keep the edit sheet body within the sheet width (#1314)
The blueprint detail sheet embeds a code editor in its Edit form. The
sheet body scrolls inside a Radix ScrollArea whose default wrapper sizes
to its content, so the editor's intrinsic width pushed the body past the
sheet edge and the right side (the editor and the Save/Cancel buttons)
was clipped.

Add an opt-in constrainBodyWidth prop to SystemSheet that bounds the
scrolling body to the sheet width and lets a wider child scroll
horizontally, and enable it on the blueprint sheet. The prop defaults
off, so every other sheet is unchanged.
2026-06-05 16:03:45 -04:00
Anso b4cca9b995 fix(blueprints): allow deleting blueprints stuck on awaiting-confirmation deployments (#1313)
* fix(blueprints): allow deleting blueprints stuck on awaiting-confirmation deployments

Withdrawing a stateful deployment removed its row, but the reconciler
re-created it as "Awaiting confirmation" for any node still matching the
selector. The delete guard counted that recreated row as blocking, so a
stateful blueprint could never be deleted: every withdraw came back as a
pending review and delete kept refusing.

The delete guard now blocks only on deployments that have a live stack on
a node (active, drifted, correcting, evict_blocked, or a pending review
that was previously deployed). A never-deployed "Awaiting confirmation"
deployment no longer blocks; the delete path's best-effort withdraw-all
loop and the foreign-key cascade clear those rows. Live stateful
deployments still require explicit withdrawal first, so the
snapshot-vs-destroy choice is always made by the operator.

Updates the delete dialog copy to match and adds delete-guard coverage.

* fix(blueprints): harden delete against destroying unmanaged or live stacks

Address two issues found while auditing the delete guard:

- A never-deployed deployment (for example a reconciler-created pending
  review) no longer blocked delete, but the route's withdraw-all loop
  still ran the withdraw primitive for it. withdrawFromNode proceeds on a
  missing marker, so deleting the blueprint could down and delete an
  unmanaged same-name stack on the node. The loop now withdraws only the
  stacks Sencho deployed and still owns, and skips never-deployed,
  name_conflict, and withdrawn rows.

- A stack that was deployed then failed keeps its last_deployed_at, but
  the guard's status list did not include failed, so it could be deleted
  without the snapshot-vs-destroy choice. The guard now keys on
  last_deployed_at (a stack we deployed and own) rather than a status
  list, so any owned live stack blocks regardless of its current status,
  while never-deployed, name_conflict, and withdrawn rows do not.

Adds delete-guard coverage for these paths, including that withdraw is
never invoked for an unmanaged row and is invoked for an owned one.
2026-06-05 14:29:09 -04:00
Anso 37af4a2087 refactor(fleet): standardize empty-state and header layout across Fleet tabs (#1312)
Extract the Secrets tab's header and empty-card markup into shared
primitives (FleetTabHeading, FleetEmptyState, FleetEmptyCard) and adopt
them across Snapshots, Deployments, Routing, Federation, and Secrets so
the Fleet area presents one consistent layout. The empty card sits
vertically centered below a title/subtitle header. Deployments keeps its
onboarding steps inside the shared shell; Federation's sections are
unchanged.
2026-06-04 21:46:33 -04:00
Anso f6c6ffea15 fix(blueprints): stop the deployment detail sheet flickering and show deploy progress (#1278)
* fix(blueprints): stop the blueprint detail sheet flickering while open

The Fleet > Deployments blueprint detail sheet reloaded its data on a short
timer while open, flickering the body through its loading skeleton every few
seconds.

The sheet's load effect was keyed on the refresh callback, which was memoized
with the parent's onOpenChange prop. The parent passes a fresh onOpenChange
closure on every render, so each parent re-render (driven by the Fleet view's
polling) recreated refresh, re-ran the load effect, and refetched the
blueprint. Every refetch flipped the loading flag, swapping the populated body
for skeletons and back.

Hold onOpenChange in a ref so refresh depends only on blueprintId. The load
effect now runs on open and on blueprint change, not on every parent render.
Switching to a different blueprint still refetches.

* fix(blueprints): keep the blueprint detail body visible during a refresh

After the sheet has loaded, a reload triggered by an action (apply, withdraw,
accept, enable/disable, save) flipped the loading flag and swapped the whole
body for skeletons until the reload finished, a brief flash on every action.

Gate the skeleton on whether the blueprint has loaded yet, not on the loading
flag. The skeleton now shows only on the first load; later reloads keep the
populated body, deployment table, and compose source on screen while they run.

* fix(blueprints): show progress while a fresh deploy runs

Confirming a fresh deploy from the blueprint detail sheet starts a remote
deploy that can take several seconds. The button only became disabled with no
other change, so the action looked frozen.

Show a spinner and a "Deploying" label on the button while the deploy runs, and
dim it, so the click clearly registers as in progress.
2026-06-02 09:50:51 -04:00
Anso d41282e352 fix(blueprints): gate Federation pin control on admin role (#1252)
* fix(blueprints): gate Federation pin control on admin role

The Federation tab rendered an editable pin control to any Admiral-tier user, but
PUT /api/blueprints/:id/pin requires admin role, so a non-admin Admiral user saw a
dropdown that returned 403 on use. Thread the admin flag into FederationTab and render
the pin placement read-only (with an administrator-required hint) for non-admins,
matching the existing canEdit pattern in the Deployments tab. The backend guard already
enforced admin; this aligns the UI affordance with it.

Add backend coverage for the tier/role authorization matrix across the blueprint routes,
remote-node deploy/withdraw ordering and failure mapping, edge cases (disable-with-active
409, selector cap, marker drift, cross-blueprint withdraw refusal), service developer-mode
diagnostics, and a frontend render-gate test for both admin and non-admin states.

* fix(blueprints): gate Apply action on admin role in blueprint detail

The blueprint detail sheet rendered an enabled "Apply now" control to any paid user,
but POST /api/blueprints/:id/apply requires admin. Gate the primary action on canEdit
so it matches the already-gated Edit / Disable / Delete actions and the backend guard;
non-admins keep a read-only detail view. Add a render test covering both the admin and
non-admin action bars.

Also strengthen the remote-deploy ordering test to assert global call order across spies
(create < compose < marker < deploy) via invocationCallOrder, not just per-method indices.
2026-05-29 15:12:48 -04:00
Anso 19cdb3681d fix: harden blueprint deployment guardrails (#1027)
* fix: harden blueprint deployment guardrails

* fix: update Docker toolchain to Go 1.26.3

* fix: repair Dockerfile tr argument split across lines

* fix: bump protobufjs to clear npm audit high-severity advisories
2026-05-12 15:49:19 -04:00
Anso 52b46753af feat(fleet): add Federation tab with cordon and pin policy (Admiral) (#964)
Ships the v1 MVP for the Federation tab as placement control, not
placement automation:

- Cordon a node: marks the node unschedulable so the BlueprintReconciler
  skips it for new placements only. Existing deployments continue to
  drift-check and redeploy on revision changes; cordon never triggers
  withdraw or eviction. Toggle on the NodeCard kebab (Admiral, admin
  role); Cordoned pill renders for all tiers.
- Pin a blueprint to a node: stores blueprints.pinned_node_id, replacing
  the desired set with the pinned node regardless of selector. Pin
  overrides cordon by design. Action lives only in the Federation tab;
  BlueprintDetail and the deployment table show read-only Pinned
  indicators.

Backend: idempotent migrations add nodes.cordoned/cordoned_at/cordoned_reason
and blueprints.pinned_node_id. New routes POST /api/nodes/:id/cordon,
POST /api/nodes/:id/uncordon, PUT /api/blueprints/:id/pin, all gated by
requireAdmiral plus requireAdmin. Audit summaries added so the existing
auditLog middleware records every operator action. deleteNode clears
dangling pins.

Reconciler: pin override evaluated before selector match; cordon filter
applied only to the new-placement branch (deploy/stateReview without an
existing deployment). 11 new Vitest cases cover cordon filter, pin
override, pin-overrides-cordon, missing pin target, pin shrinks
desired set (stateless withdraw + stateful evict_blocked), and pin
clearing on node delete.

Frontend: new FederationTab.tsx with cordoned-nodes summary and
pin-policy table. Federation moved out of the experimental flag into
{isAdmiral && (...)} + AdmiralGate, mirroring the Routing tab pattern.
Secrets stays under experimental.

Tests pass: backend tsc, full Vitest suite (1704 passed), frontend
tsc -b, ESLint (0 errors). Manual verification via the local dev
instance confirmed the tab is hidden at Community, the kebab and pill
render at Admiral, and cordon and pin endpoints round-trip end to end.

Refs cut-line-1.0.md Federation v1 MVP.
2026-05-07 05:55:00 -04:00
Anso 907e7427e5 feat(frontend): migrate resources, app store, and blueprint sheets to §9.11 chrome (#962)
Final PR of the System Sheet (§9.11) chrome rollout, stacked on PR 2.
Migrates the last five sheet consumers and extracts the inline network
detail sheet from ResourcesView into its own file.

Sheets migrated:
* VolumeBrowserSheet: crumb Resources > Volumes > {name}, Refresh tree
  primary, footer audit-log notice. Uses the new SystemSheet noScroll
  prop because the body is a 2-pane file browser that manages its own
  scroll regions; each pane (file tree, file preview) wraps its scroll
  region in ScrollArea per §10 Scrollbars.
* ImageDetailsSheet: crumb Resources > Images > {name}. Three sections
  (Overview, Config, Layers) flush against hairlines. Removed the
  icon-prefixed title and per-layer card wrapping (replaced with
  divide-y dividers).
* NetworkDetailSheet: NEW file extracted from the inline 150-line
  network sheet that lived inside ResourcesView.tsx. Crumb Resources >
  Networks > {name}. Five sections (Overview, IPAM, Options, Connected,
  Labels). Re-exports NetworkInspectData so ResourcesView can import
  the type. ResourcesView now renders the extracted component and drops
  its now-unused Sheet, ScrollArea, copyToClipboard, Copy, and Container
  imports.
* AppStoreView template detail sheet: crumb App store > {template}.
  Tabs Essentials | Advanced. Deploy lifted from SheetFooter into the
  toolbar primary slot. The remote-target signal (was a Badge in the
  header) collapses into the meta line as "→ {remoteName}".
* BlueprintDetail: the §9.11 reference implementation, intentionally
  migrated last. Crumb Blueprints > {name}. The kebab dropdown
  dissolves into individual toolbar actions: Apply now (primary), Edit
  (secondary, when not in editMode), Enable/Disable (secondary), Delete
  (destructive). Body has Description, Deployments, Compose sections.

Primitive enhancement:
* Added noScroll?: boolean to SystemSheet. When true, the body is
  rendered as a flex container instead of being wrapped in ScrollArea.
  Caller manages its own scroll regions and body padding.

Final state: frontend/src/components/ui/sheet.tsx is now imported only
by TopBar.tsx (mobile nav drawer, intentionally out of scope per the
plan) and SystemSheet itself. The §9.11 rollout is complete.
2026-05-06 23:23:25 -04:00
Anso fac753a808 chore(frontend): remove featured-blueprint banner from catalog (#958)
The "Featured · most-deployed" banner duplicated information already
present on the blueprint tile grid below it and added vertical clutter
to the Deployments tab. Drop the callout and the useMemo that picked
its target.
2026-05-06 21:59:05 -04:00
Anso 7fe90d9f3a feat(blueprints): capture compose snapshot before stateful eviction (#957)
Wire the snapshot_then_evict withdraw mode to actually persist the
blueprint's compose YAML to fleet_snapshots before running the
eviction. The mode previously recorded intent only. Capture failure
aborts the eviction with HTTP 500 rather than silently falling
through to a destructive withdraw.

Volume bytes remain out of scope: the snapshot holds the compose
definition only. UI copy and the Blueprints docs (Withdraw note,
Migrating stateful data section, two new Troubleshooting entries)
clarify that operators must move volumes by hand if they need the
data on another node.

Adds 9 route-level tests covering the success path, snapshot DB
write failure, orphan-row cleanup when insertSnapshotFiles fails,
empty compose_content, evict_and_destroy unchanged, stateless
unchanged, evict_blocked gate, omitted confirm field, and bad
confirm value.
2026-05-06 21:58:45 -04:00
Anso bc1077c722 refactor(frontend): migrate Blueprint dialogs to Modal chrome (#954)
Final phase E pass over the experimental blueprint surfaces (gated by
SENCHO_EXPERIMENTAL).

- BlueprintDetail's destructive delete dialog -> Modal +
  ModalDestructiveHeader. Kicker BLUEPRINT · DELETE · IRREVERSIBLE.
  Keeps the type-to-confirm input pattern in the body and uses a
  destructive-variant Button as the primary footer action
- DeploymentsTab's New Blueprint editor -> Modal + ModalHeader.
  Kicker BLUEPRINTS · NEW. The wide editor sits inside ModalBody;
  cancel/submit live inside the BlueprintEditor itself
2026-05-06 20:20:27 -04:00
Anso 993ab98f31 refactor(frontend): migrate PolicyBlockDialog, StateReviewDialog, EvictionDialog to Modal chrome (D-6) (#910)
* refactor(frontend): migrate PolicyBlockDialog to Modal chrome (D-6)

* refactor(frontend): migrate StateReviewDialog to Modal chrome (D-6)

* refactor(frontend): migrate EvictionDialog to Modal chrome (D-6)
2026-05-04 13:16:02 -04:00
Anso e5391e66cb feat(blueprints): add Fleet > Deployments tab UI, node labels, and docs (#861)
Implements the frontend layer for the Blueprint Model feature (backend
landed in PR #860). Fleet > Deployments tab is now live for Skipper+
users; Community users see the existing locked badge.

Key additions:
- blueprintsApi.ts: typed apiFetch wrappers (localOnly: true on all calls)
- BlueprintCatalog: featured hero, filter pills, classification-chipped tile grid
- BlueprintEditor: Monaco YAML editor with debounced live classification,
  label/node selector, three-mode drift radio cards, create/edit modes
- BlueprintDeploymentTable: per-node status rows with action buttons
  (Confirm deploy, Retry, Withdraw/Evict, DATA PINNED HERE for stateful)
- EvictionDialog: dual-affordance (Snapshot then evict / Evict and destroy)
- StateReviewDialog: fresh-deploy acceptance gate for stateful blueprints
- BlueprintClassificationBanner: real-time stateless/stateful/unknown banner
- DeploymentsTab: wires catalog, empty state, and create dialog
- BlueprintDetail: Sheet with Apply/Edit/overflow, themed delete dialog
- NodeLabelPicker + NodeLabelPill: label CRUD per node in NodeManager
- FleetView: gates Deployments tab behind isPaid; mounts DeploymentsTab
- NodeManager: Labels column with NodeLabelPicker (Skipper+ users)
- docs/features/blueprint-model.mdx + docs.json entry + 6 screenshots
2026-05-01 19:47:05 -04:00