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feat(rbac): make Settings authorization permission-aware (#1738)
* feat(rbac): make Settings authorization permission-aware Align Settings visibility and mutations with the existing permission matrix so Node Admin can edit node-scoped operational settings while system and credential surfaces stay Admin-protected. * fix(rbac): tighten settings permission buckets and tests Collapse settings key permission maps into one source of truth, and cover mixed PATCH atomicity plus image-update enabled writes. * fix(rbac): tighten Settings scoped grants and CI assertions Empty settings PATCH fails closed, node:manage is scoped to the active node, system-only Settings stay hidden without system:settings, and Check updates / webhooks mutate gates follow the permission matrix. * fix(rbac): defer Settings section fallback until authz is ready Keep deep links to permission-gated sections (e.g. license) intact while can() is still fail-closed during permission metadata load. * docs(settings): clarify Notifications channels vs routing authz Channels use node:manage via /api/agents; routing and mute stay Admin-only.
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@@ -1,6 +1,6 @@
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import type { FleetTab } from '@/lib/events';
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import type { SectionId } from '@/components/settings/types';
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import { getSettingsItem } from '@/components/settings/registry';
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import { getSettingsItem, isItemVisible, isItemLocked } from '@/components/settings/registry';
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import type { ActiveView } from '@/lib/router/routeTypes';
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import { HUB_ONLY_VIEWS } from '@/lib/router/routeTypes';
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@@ -75,9 +75,14 @@ export function isSettingsSectionHidden(section: SectionId, ctx: ReachabilityCon
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if (!authzReady(ctx)) return false;
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const item = getSettingsItem(section);
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if (!item) return true;
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if (ctx.isRemote && item.hiddenOnRemote) return true;
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if (item.adminOnly && !ctx.isAdmin) return true;
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if (item.tier === 'paid' && !ctx.isPaid) return true;
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const visibility = {
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isRemote: ctx.isRemote,
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isAdmin: ctx.isAdmin,
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isPaid: ctx.isPaid,
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can: ctx.can,
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};
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if (!isItemVisible(item, visibility)) return true;
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if (isItemLocked(item, visibility)) return true;
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// fleet-mesh stays reachable: snapshot_documentation lives there even when
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// Mesh discovery is off.
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return false;
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