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https://github.com/Studio-Saelix/sencho.git
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feat(ui): glassmorphism redesign with settings decomposition (#274)
* feat(ui): add glassmorphism design tokens and utility classes Introduce glass design system foundation: translucent oklch color variables for both light and dark themes, glass/glass-border/glass-highlight tokens, semantic status colors (success/warning/info), .glass and .glass-strong utility classes with backdrop-filter, reduced shadow values, and standardized spring animation presets in lib/motion.ts. * feat(ui): apply glass treatment to core components Update card, dialog, input, button, popover, sheet, tooltip, dropdown-menu, context-menu, select, alert-dialog, and tabs components with glassmorphism styling: translucent backgrounds via new CSS variables, backdrop-blur layers, glass-border luminous edges, and glass-highlight hover states. * refactor(settings): decompose Settings Modal into section components Extract 10 inline sections from the 1,987-line SettingsModal into dedicated files under components/settings/. Introduce section registry pattern replacing 14 conditional blocks. Add shared types, sidebar navigation grouping with separators, glass treatment on sidebar and nav buttons, and responsive modal height. SettingsModal shell shrinks to ~380 lines. * refactor(ui): unify all tabs to animate-ui TabsHighlight with glass styling Migrate 4 tab instances (EditorLayout, FleetView, ResourcesView, NotificationsSection) from inconsistent patterns (manual layoutId, underline border-b-2, default fade) to the shared TabsHighlight primitive with glass-highlight indicator and springs.snappy transition. Standardize EditorLayout nav highlight spring config, apply glass-highlight to sidebar stack list hover/active states, and update mobile nav styling. * refactor(ui): migrate hardcoded colors to semantic CSS variables Replace hardcoded Tailwind color classes across ~19 component files with semantic CSS variable classes: emerald/green to success, orange/amber to warning, blue to info. Preserves brand/decorative colors (Crown amber, Admiral blue). Enables consistent theming of status indicators across the entire application. * refactor(ui): Linear dark precision aesthetic — solid surfaces, depth cues, text hierarchy Replace glassmorphism with Linear.app-inspired design: solid surface tokens (card #111111, sidebar #0d0d0d, root #0a0a0a), backdrop-blur restricted to floating overlays only (blur(10px) saturate(1.15)), desaturated teal accent, font-weight 500 everywhere, monochrome chart palette, and three depth cues: root ambient glow, luminous card top-edge, steep text brightness ramp. * refactor(ui): precision polish — fix muddy dark, snowblind light, add design anchors - Replace 34 hardcoded rgba values with theme-aware stat-* CSS tokens - Fix light theme: solid white cards, off-white background, readable text - Add card-border tokens with sharper directional lighting (top edge 2x) - Add chart-grid/chart-tick tokens for theme-aware axis rendering - Upgrade body glow: teal-tinted (dark), warm amber (light) - Terminal-inspired sidebar: monospaced UP/DN status codes, Geist Mono - Add tabular-nums to stat values to prevent layout jitter - Light mode cards get shadow-sm for depth against off-white background * refactor(ui): Linear materiality pass — ghosted nav, translucent sidebar, font unity - De-escalate Delete button from solid destructive to ghost with hover fill - Make sidebar translucent (80% opacity + backdrop-blur) so body glow bleeds through - Bump dark nav accent to 0.07 for ghosted backlit selection - Unify all terminal/editor fonts to Geist Mono (was JetBrains/Consolas mix) - Add Monaco editor fontFamily for YAML/env editing consistency - Add threshold-based color to Host RAM and Host Disk stat values (warn/crit) * refactor(ui): material simulation — inherent depth, layer separation, recessed terminal - Bump dark background 0.065→0.08, card surfaces 0.10→0.12 for 4% layer separation - Add card-bevel token (inset top shimmer) for permanent structural depth - Add button-inner-glow token for physical key feel on outline buttons - Recess terminal with inset shadow and dimmed label - Reduce action icon strokeWidth to 1.5 for refined industrial feel - Add teal LED backlight bar on active nav item via blur pseudo-element * fix(ui): parse usagePercent string to number for getValueColor usagePercent is typed as string in SystemStats but getValueColor expects number, causing TS2345 in CI builds.
This commit is contained in:
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import { useState, useEffect } from 'react';
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import { Tabs, TabsContent, TabsList, TabsTrigger, TabsHighlight, TabsHighlightItem } from '@/components/ui/tabs';
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import { springs } from '@/lib/motion';
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import { Button } from '@/components/ui/button';
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import { Input } from '@/components/ui/input';
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import { Label } from '@/components/ui/label';
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import { Switch } from '@/components/ui/switch';
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import { Badge } from '@/components/ui/badge';
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import { Tooltip, TooltipContent, TooltipProvider, TooltipTrigger } from '@/components/ui/tooltip';
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import { toast } from 'sonner';
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import { apiFetch } from '@/lib/api';
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import { useNodes } from '@/context/NodeContext';
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import { RefreshCw, Info } from 'lucide-react';
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import type { Agent } from './types';
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export function NotificationsSection() {
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const { activeNode } = useNodes();
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const isRemote = activeNode?.type === 'remote';
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const [notifTab, setNotifTab] = useState<'discord' | 'slack' | 'webhook'>('discord');
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const [agents, setAgents] = useState<Record<string, Agent>>({
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discord: { type: 'discord', url: '', enabled: false },
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slack: { type: 'slack', url: '', enabled: false },
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webhook: { type: 'webhook', url: '', enabled: false },
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});
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const [isSavingAgent, setIsSavingAgent] = useState<Record<string, boolean>>({});
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const [isTestingAgent, setIsTestingAgent] = useState<Record<string, boolean>>({});
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const fetchAgents = async () => {
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try {
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const res = await apiFetch('/agents');
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if (res.ok) {
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const data: Agent[] = await res.json();
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setAgents(prev => {
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const next = { ...prev };
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data.forEach(a => { next[a.type] = a; });
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return next;
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});
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}
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} catch (e) {
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console.error('Failed to fetch agents', e);
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}
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};
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useEffect(() => { fetchAgents(); }, [activeNode?.id]);
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const handleAgentChange = (type: string, field: keyof Agent, value: Agent[keyof Agent]) => {
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setAgents(prev => ({
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...prev,
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[type]: { ...prev[type], [field]: value },
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}));
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};
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const saveAgent = async (type: string) => {
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setIsSavingAgent(prev => ({ ...prev, [type]: true }));
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try {
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const res = await apiFetch('/agents', {
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method: 'POST',
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body: JSON.stringify(agents[type]),
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});
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if (res.ok) {
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toast.success(`${type.charAt(0).toUpperCase() + type.slice(1)} settings saved.`);
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} else {
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const err = await res.json().catch(() => ({}));
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toast.error(err?.error || err?.message || 'Something went wrong.');
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}
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} catch (e: unknown) {
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toast.error((e as Error)?.message || 'Network error.');
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} finally {
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setIsSavingAgent(prev => ({ ...prev, [type]: false }));
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}
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};
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const testAgent = async (type: string) => {
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if (!agents[type].url) {
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toast.error('Please enter a webhook URL first.');
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return;
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}
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setIsTestingAgent(prev => ({ ...prev, [type]: true }));
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try {
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const res = await apiFetch('/notifications/test', {
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method: 'POST',
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body: JSON.stringify({ type, url: agents[type].url }),
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});
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if (res.ok) {
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toast.success('Test notification sent!');
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} else {
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const err = await res.json().catch(() => ({}));
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toast.error(err?.details || err?.error || 'Test failed.');
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}
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} catch (e: unknown) {
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toast.error((e as Error)?.message || 'Network error.');
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} finally {
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setIsTestingAgent(prev => ({ ...prev, [type]: false }));
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}
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};
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const renderAgentTab = (type: 'discord' | 'slack' | 'webhook', title: string) => (
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<div className="space-y-4 py-4">
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<div className="flex items-center justify-between">
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<Label htmlFor={`${type}-enabled`} className="font-medium">Enable {title}</Label>
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<Switch
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id={`${type}-enabled`}
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checked={agents[type].enabled}
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onCheckedChange={(c) => handleAgentChange(type, 'enabled', c)}
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/>
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</div>
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<div className="space-y-2">
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<Label htmlFor={`${type}-url`}>Webhook URL</Label>
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<Input
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id={`${type}-url`}
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placeholder="https://..."
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value={agents[type].url}
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onChange={(e) => handleAgentChange(type, 'url', e.target.value)}
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/>
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</div>
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<div className="flex space-x-2 justify-end pt-4">
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<Button variant="outline" onClick={() => testAgent(type)} disabled={isTestingAgent[type]}>
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{isTestingAgent[type] ? <><RefreshCw className="w-4 h-4 mr-2 animate-spin" />Testing...</> : 'Test'}
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</Button>
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<Button onClick={() => saveAgent(type)} disabled={isSavingAgent[type]}>
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{isSavingAgent[type] ? <><RefreshCw className="w-4 h-4 mr-2 animate-spin" />Saving...</> : 'Save'}
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</Button>
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</div>
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</div>
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);
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return (
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<div className="space-y-6">
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<div className="flex items-start justify-between pr-8">
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<div>
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<h3 className="text-lg font-medium tracking-tight">Notifications & Alerts</h3>
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<p className="text-sm text-muted-foreground">
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{isRemote
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? <>Configuring notification channels on <span className="font-medium text-foreground">{activeNode!.name}</span>. Alerts from this remote node will dispatch via these channels.</>
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: 'Configure external integrations for crash alerts.'
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}
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</p>
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</div>
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{isRemote && (
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<TooltipProvider>
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<Tooltip>
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<TooltipTrigger asChild>
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<Badge variant="secondary" className="text-xs shrink-0 ml-2 mt-0.5 cursor-help">
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<Info className="w-3 h-3 mr-1" />
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Remote
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</Badge>
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</TooltipTrigger>
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<TooltipContent side="bottom" className="max-w-[240px] text-center">
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These channels are saved on the remote Sencho instance and used when it dispatches alerts.
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</TooltipContent>
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</Tooltip>
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</TooltipProvider>
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)}
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</div>
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<Tabs value={notifTab} onValueChange={(v) => setNotifTab(v as 'discord' | 'slack' | 'webhook')} className="w-full">
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<TabsList className="w-full mb-4 grid grid-cols-3">
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<TabsHighlight className="rounded-md bg-glass-highlight" transition={springs.snappy}>
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<TabsHighlightItem value="discord">
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<TabsTrigger value="discord">Discord</TabsTrigger>
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</TabsHighlightItem>
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<TabsHighlightItem value="slack">
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<TabsTrigger value="slack">Slack</TabsTrigger>
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</TabsHighlightItem>
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<TabsHighlightItem value="webhook">
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<TabsTrigger value="webhook">Webhook</TabsTrigger>
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</TabsHighlightItem>
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</TabsHighlight>
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</TabsList>
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<TabsContent value="discord">{renderAgentTab('discord', 'Discord')}</TabsContent>
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<TabsContent value="slack">{renderAgentTab('slack', 'Slack')}</TabsContent>
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<TabsContent value="webhook">{renderAgentTab('webhook', 'Custom Webhook')}</TabsContent>
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</Tabs>
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</div>
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);
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}
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