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feat(fleet-sync): retry failed pushes and backfill on add-node (#970)
A control instance now retries fleet-sync pushes that hit a transient failure and backfills the security state on a freshly registered remote without waiting for the next policy edit. New service: - FleetSyncRetryService (singleton, start/stop) wakes 30s after boot and ticks every 5min. For each fleet resource, queries getFailedSyncTargets within a 24h window and re-pushes via FleetSyncService.pushResourceToNode through the same per-node mutex, so a normal fanout in flight serializes naturally with a retry. - After STALE_THRESHOLD_MS (1h) of continuous failure for a previously-working node, dispatches a single warning notification per cooldown window. Brand-new nodes that have never succeeded do not alert via this path; misconfigured remotes are caught by the test-connection affordance at registration time. - Wired into bootstrap startup/shutdown next to AutoHealService. Public surface: - FleetSyncService.pushResourceToNode(node, resource): targeted push to one node that re-uses the per-node mutex. Used by the retry service and any future targeted-resync flow. - routes/nodes.ts POST /api/nodes fires pushResourceAsync for both resources after a remote-proxy node row commits. Tuning constants centralized in fleetSyncConstants.ts: - RETRY_MAX_AGE_MS = 24h - STALE_THRESHOLD_MS = 1h Tests: - 8 vitest cases covering replica skip, retry dispatch, missing-node skip, alert-once-per-cooldown across the threshold window, no-alert for recent failures, no-alert for brand-new never-succeeded nodes, no-alert when the retry itself succeeds, start/stop idempotency. - Full backend suite: 1781 pass / 5 skipped.
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@@ -45,6 +45,16 @@ export const SYNC_PATH_PREFIX = '/api/fleet/sync/';
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/** How long to suppress repeat truncation alerts after one fires. */
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export const TRUNCATION_ALERT_COOLDOWN_MS = 6 * 60 * 60 * 1000;
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/** How far back the retry service looks for failed sync targets. */
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export const RETRY_MAX_AGE_MS = 24 * 60 * 60 * 1000;
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/**
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* Failure-window threshold for the retry-service stale-target notification.
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* A previously-working node whose `last_failure_at - last_success_at` exceeds
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* this triggers one warning per cooldown.
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*/
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export const STALE_THRESHOLD_MS = 60 * 60 * 1000;
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/**
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* Resource enum kept here so the state-key helpers below can type-check
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* their arguments without a cycle through FleetSyncService. The ordering
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