backlog#1052 S7 — the final piece: full bucket-namespace isolation between embedded servers in one process. Server B's requests resolved B's own ECStore (per-server dispatch landed earlier), but the store's bucket operations still went through ambient process facades, so both servers effectively operated on the FIRST server's disks and metadata: - LocalPeerS3Client::local_disks_for_pools() called all_local_disk() (the ambient disk registry = the first published store's context), so list/make/delete/heal bucket scanned and wrote the wrong volumes. - BucketMetadata::save() persisted through the ambient object handle, so a second server's bucket metadata landed in the first server's .rustfs.sys; set/remove/get/created_at all used the ambient metadata system. Now the whole chain is bound to the owning store's InstanceContext: - S3PeerSys/LocalPeerS3Client gain *_with_instance_ctx constructors and operate on that context's registered disks; ECStore::new (and the test store builder) pass the store's context. The legacy constructors keep the bootstrap default. - BucketMetadata::save_with_store persists through an explicit store; BucketMetadataSys::persist_and_set uses the system's own api handle. - metadata_sys gains instance-scoped variants (get_in / created_at_in / set_bucket_metadata_in / remove_bucket_metadata_in) that resolve the context's metadata system and fall back to the ambient default before the instance cell is initialized (early startup, unchanged behavior). - The store's bucket handlers (make/get_info/list/delete + the table-bucket delete guard and emptiness check) use the per-context variants and this instance's disks. Acceptance (e2e): two embedded servers with different credentials are now isolated end to end — each authenticates only its own key, neither sees the other's buckets or objects, and both data planes stay intact. The embedded module doc drops the shared-IAM caveat. 579 ecstore bucket/metadata/peer regressions plus the embedded basic and deferred-IAM e2e stay green.
RustFS is a high-performance distributed object storage software built using Rust
Getting Started · Docs · Bug reports · Discussions
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RustFS is a high-performance distributed object storage software built using Rust, one of the most popular languages worldwide. Along with MinIO, it shares a range of advantages such as simplicity, broad S3 API compatibility for supported features, open-source nature, support for data lakes, AI, and big data. Furthermore, it has a better and more user-friendly open-source license in comparison to other storage systems, being constructed under the Apache license. As Rust serves as its foundation, RustFS provides faster speed and safer distributed features for high-performance object storage.
Features
- High Performance: Built with Rust, ensuring speed and efficiency.
- Distributed Architecture: Scalable and fault-tolerant design for large-scale deployments.
- S3 Compatibility: Integration with common S3-compatible applications; current coverage is tracked in the S3 compatibility matrix.
- Data Lake Support: Optimized for big data and AI workloads.
- Open Source: Licensed under Apache 2.0, encouraging community contributions and transparency.
- User-Friendly: Designed with simplicity in mind, making it easy to deploy and manage.
RustFS vs MinIO
Stress test server parameters
| Type | parameter | Remark |
|---|---|---|
| CPU | 2 Core | Intel Xeon(Sapphire Rapids) Platinum 8475B , 2.7/3.2 GHz |
| Memory | 4GB | |
| Network | 15Gbp | |
| Driver | 40GB x 4 | IOPS 3800 / Driver |
https://github.com/user-attachments/assets/2e4979b5-260c-4f2c-ac12-c87fd558072a
RustFS vs Other object storage
| RustFS | Other object storage |
|---|---|
| Powerful Console | Simple and useless Console |
| Developed based on Rust language, memory is safer | Developed in Go or C, with potential issues like memory GC/leaks |
| Does not report logs to third-party countries | Reporting logs to other third countries may violate national security laws |
| Licensed under Apache, more business-friendly | AGPL V3 License and other License, polluted open source and License traps, infringement of intellectual property rights |
| S3-compatible core, with coverage tracked in the compatibility matrix | Variable S3 support and local cloud vendor coverage |
| Rust-based development, strong support for secure and innovative devices | Poor support for edge gateways and secure innovative devices |
| Stable commercial prices, free community support | High pricing, with costs up to $250,000 for 1PiB |
| No risk | Intellectual property risks and risks of prohibited uses |
Quickstart
To get started with RustFS, follow these steps:
-
One-click installation script (Option 1)
curl -O https://rustfs.com/install_rustfs.sh && bash install_rustfs.sh -
Docker Quick Start (Option 2)
# Docker Hub (recommended)
docker run -d -p 9000:9000 -v /data:/data rustfs/rustfs:latest
# Alternative using Podman
podman run -d -p 9000:9000 -v /data:/data rustfs/rustfs:latest
- Access the Console: Open your web browser and navigate to
http://localhost:9001to access the RustFS console, default username and password isrustfsadmin. - Create a Bucket: Use the console to create a new bucket for your objects.
- Upload Objects: You can upload files directly through the console or use S3-compatible APIs to interact with your RustFS instance.
Documentation
For detailed documentation, including configuration options, API references, and advanced usage, please visit our Documentation.
Getting Help
If you have any questions or need assistance, you can:
- Check the FAQ for common issues and solutions.
- Join our GitHub Discussions to ask questions and share your experiences.
- Open an issue on our GitHub Issues page for bug reports or feature requests.
Links
- Documentation - The manual you should read
- Changelog - What we broke and fixed
- GitHub Discussions - Where the community lives
Contact
- Bugs: GitHub Issues
- Business: hello@rustfs.com
- Jobs: jobs@rustfs.com
- General Discussion: GitHub Discussions
- Contributing: CONTRIBUTING.md
Contributors
RustFS is a community-driven project, and we appreciate all contributions. Check out the Contributors page to see the amazing people who have helped make RustFS better.
License
RustFS is a trademark of RustFS, Inc. All other trademarks are the property of their respective owners.
