* fix(get): enforce strict exact-length materialization for in-memory GET bodies (#1324) The streaming GET path already fails a short read with UnexpectedEof, but several in-memory materialization branches only WARNed on a length mismatch and then served the body anyway: the encrypted-buffer path, the direct-memory/cache buffered-body path, and the seek-support buffer. Most dangerously, the seek-support path fell through to streaming the *same* reader after read_to_end had already drained K bytes on error, shipping a body missing its prefix (prefix-misaligned data — the closest this code came to returning wrong bytes rather than merely a short body). Because the HTTP response commits to Content-Length == expected before the body is produced, any other body length is an unrecoverable, broken response. This change gives every in-memory source the same exact-length contract that the ODC materialize-fill path already had. - Add strict_materialize_object_body, a shared helper that bounds the read to expected+1 (so an over-long stream is detected without buffering it unbounded), requires bytes_read == expected, and on any read error returns without reusing the partially consumed reader. The encrypted, seek, and ODC materialize branches now all route through it. - The buffered-body branch hard-fails a length mismatch before headers instead of WARN-and-serve. - MemoryTrackedBytesStream gains a defense-in-depth guard: a buffer whose length disagrees with the declared content length yields a stream error on first poll instead of a clean short body or a silently truncated over-long body. This backstops the cache-hit paths that hand bytes straight to the blob. The compatibility boundary is preserved: expected is derived from get_actual_size(), the same value used for the committed Content-Length, so a legitimate object (including a legacy/backfilled-size object) whose decoded bytes equal its declared size still serves cleanly — only genuine short, over-long, or errored reads fail. This matches the streaming path, which already hard-fails short reads, so no new large-object behavior is introduced. Tests: each source (encrypted/seek via the shared helper, cache via build_get_object_body_with_cache, buffered/memory via MemoryTrackedBytesStream) is exercised with expected N and actual N-1 / N / N+1 plus a read-K-then-error injection; only the exact-length read succeeds. Reversal is guarded: restoring WARN-and-serve or a partial fallback flips the short/over-long/error assertions from Err to Ok. Existing streaming UnexpectedEof tests are unchanged. Refs: https://github.com/rustfs/backlog/issues/1324 * fix(app): reword WARNed comment to satisfy typos check
RustFS is a high-performance distributed object storage software built using Rust
Getting Started · Docs · Bug reports · Discussions
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RustFS is a high-performance distributed object storage software built using Rust, one of the most popular languages worldwide. Along with MinIO, it shares a range of advantages such as simplicity, broad S3 API compatibility for supported features, open-source nature, support for data lakes, AI, and big data. Furthermore, it has a better and more user-friendly open-source license in comparison to other storage systems, being constructed under the Apache license. As Rust serves as its foundation, RustFS provides faster speed and safer distributed features for high-performance object storage.
Features
- High Performance: Built with Rust, ensuring speed and efficiency.
- Distributed Architecture: Scalable and fault-tolerant design for large-scale deployments.
- S3 Compatibility: Integration with common S3-compatible applications; current coverage is tracked in the S3 compatibility matrix.
- Data Lake Support: Optimized for big data and AI workloads.
- Open Source: Licensed under Apache 2.0, encouraging community contributions and transparency.
- User-Friendly: Designed with simplicity in mind, making it easy to deploy and manage.
RustFS vs MinIO
Stress test server parameters
| Type | parameter | Remark |
|---|---|---|
| CPU | 2 Core | Intel Xeon(Sapphire Rapids) Platinum 8475B , 2.7/3.2 GHz |
| Memory | 4GB | |
| Network | 15Gbp | |
| Driver | 40GB x 4 | IOPS 3800 / Driver |
https://github.com/user-attachments/assets/2e4979b5-260c-4f2c-ac12-c87fd558072a
RustFS vs Other object storage
| RustFS | Other object storage |
|---|---|
| Powerful Console | Simple and useless Console |
| Developed based on Rust language, memory is safer | Developed in Go or C, with potential issues like memory GC/leaks |
| Does not report logs to third-party countries | Reporting logs to other third countries may violate national security laws |
| Licensed under Apache, more business-friendly | AGPL V3 License and other License, polluted open source and License traps, infringement of intellectual property rights |
| S3-compatible core, with coverage tracked in the compatibility matrix | Variable S3 support and local cloud vendor coverage |
| Rust-based development, strong support for secure and innovative devices | Poor support for edge gateways and secure innovative devices |
| Stable commercial prices, free community support | High pricing, with costs up to $250,000 for 1PiB |
| No risk | Intellectual property risks and risks of prohibited uses |
Quickstart
To get started with RustFS, follow these steps:
-
One-click installation script (Option 1)
curl -O https://rustfs.com/install_rustfs.sh && bash install_rustfs.sh -
Docker Quick Start (Option 2)
# Docker Hub (recommended)
docker run -d -p 9000:9000 -v /data:/data rustfs/rustfs:latest
# Alternative using Podman
podman run -d -p 9000:9000 -v /data:/data rustfs/rustfs:latest
- Access the Console: Open your web browser and navigate to
http://localhost:9001to access the RustFS console, default username and password isrustfsadmin. - Create a Bucket: Use the console to create a new bucket for your objects.
- Upload Objects: You can upload files directly through the console or use S3-compatible APIs to interact with your RustFS instance.
Documentation
For detailed documentation, including configuration options, API references, and advanced usage, please visit our Documentation.
Getting Help
If you have any questions or need assistance, you can:
- Check the FAQ for common issues and solutions.
- Join our GitHub Discussions to ask questions and share your experiences.
- Open an issue on our GitHub Issues page for bug reports or feature requests.
Links
- Documentation - The manual you should read
- Changelog - What we broke and fixed
- GitHub Discussions - Where the community lives
Contact
- Bugs: GitHub Issues
- Business: hello@rustfs.com
- Jobs: jobs@rustfs.com
- General Discussion: GitHub Discussions
- Contributing: CONTRIBUTING.md
Contributors
RustFS is a community-driven project, and we appreciate all contributions. Check out the Contributors page to see the amazing people who have helped make RustFS better.
License
RustFS is a trademark of RustFS, Inc. All other trademarks are the property of their respective owners.
