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* perf(get): share inline shards and lock clients Co-Authored-By: heihutu <heihutu@gmail.com> * perf(ecstore): converge PUT encoding on contiguous blocks Co-Authored-By: heihutu <heihutu@gmail.com> * perf(get): cache codec streaming gate config Co-Authored-By: heihutu <heihutu@gmail.com> * fix(sse): redact projected customer headers Co-Authored-By: heihutu <heihutu@gmail.com> * perf(ecstore): collapse GET metadata snapshots Co-Authored-By: heihutu <heihutu@gmail.com> * perf(ecstore): reuse decode stripe scratch Co-Authored-By: heihutu <heihutu@gmail.com> * refactor(ecstore): trim decode scratch adapters Co-Authored-By: heihutu <heihutu@gmail.com> * test(ecstore): adapt transition checks to metadata snapshots Co-Authored-By: heihutu <heihutu@gmail.com> * perf(get): release metadata snapshots at ownership boundary Co-Authored-By: heihutu <heihutu@gmail.com> * refactor(ecstore): close cumulative fast-path findings Co-Authored-By: heihutu <heihutu@gmail.com> * fix(storage): preserve lock and header invariants Co-Authored-By: heihutu <heihutu@gmail.com> * test(ecstore): adapt cumulative paths after rebase Co-Authored-By: heihutu <heihutu@gmail.com> * fix(rio-v2): adapt generated metadata fixture Co-Authored-By: heihutu <heihutu@gmail.com> --------- Co-authored-by: heihutu <heihutu@gmail.com>
141 lines
4.7 KiB
Rust
141 lines
4.7 KiB
Rust
// Copyright 2024 RustFS Team
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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#[derive(Debug, Clone, Copy, PartialEq, Eq)]
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pub(crate) struct RustfsCodecDecodeWorkspace {
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shard_len: usize,
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}
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impl RustfsCodecDecodeWorkspace {
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#[inline]
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pub(crate) fn new(shard_len: usize) -> Self {
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Self { shard_len }
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}
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#[inline]
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pub(crate) fn shard_len(&self) -> usize {
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self.shard_len
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}
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}
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#[derive(Debug, Default)]
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pub(crate) struct ShardBufferPool {
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buffers: Vec<Option<Vec<u8>>>,
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}
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impl ShardBufferPool {
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#[inline]
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pub(crate) fn new(slot_count: usize) -> Self {
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let mut buffers = Vec::with_capacity(slot_count);
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buffers.resize_with(slot_count, || None);
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Self { buffers }
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}
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#[inline]
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pub(crate) fn ensure_slots(&mut self, slot_count: usize) {
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if self.buffers.len() < slot_count {
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self.buffers.resize_with(slot_count, || None);
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}
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}
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/// An **empty** buffer with room for at least `len` bytes. The caller fills it
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/// by appending (see `BitrotReader::read_appending`), so the pool never has to
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/// initialize the bytes it hands out.
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///
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/// Zeroing here was pure waste: `read_appending` overwrites every byte it
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/// returns, and a short read is an error rather than a partial buffer, so no
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/// caller ever observes a byte the reader did not write. At 1 MiB shards the
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/// `resize(len, 0)` was ~4.8% of GET CPU (rustfs/backlog#1159) — a buffer pool
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/// exists to reuse an allocation, and memsetting it gives that saving straight
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/// back.
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#[inline]
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pub(crate) fn take(&mut self, index: usize, len: usize) -> Vec<u8> {
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self.ensure_slots(index + 1);
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let mut buf = self.buffers[index].take().unwrap_or_else(|| Vec::with_capacity(len));
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buf.clear();
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if buf.capacity() < len {
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buf.reserve_exact(len - buf.len());
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}
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buf
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}
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#[inline]
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pub(crate) fn put(&mut self, index: usize, buf: Vec<u8>) {
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self.ensure_slots(index + 1);
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self.buffers[index] = Some(buf);
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}
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#[cfg(test)]
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pub(crate) fn stored_allocation(&self, index: usize) -> Option<(*const u8, usize)> {
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self.buffers
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.get(index)
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.and_then(|buf| buf.as_ref().map(|buf| (buf.as_ptr(), buf.capacity())))
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}
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#[cfg(test)]
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fn stored_capacity(&self, index: usize) -> Option<usize> {
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self.buffers.get(index).and_then(|buf| buf.as_ref().map(Vec::capacity))
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}
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}
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#[cfg(test)]
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mod tests {
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use super::*;
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/// `take` hands out capacity, never length: the caller appends every byte it
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/// will read back. Reusing a slot must keep the allocation and must not memset
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/// it (rustfs/backlog#1159).
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#[test]
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fn shard_buffer_pool_reuses_the_allocation_and_never_zeroes_it() {
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let mut pool = ShardBufferPool::new(2);
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let mut buf = pool.take(1, 16);
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assert_eq!(buf.len(), 0, "take yields an empty buffer; the caller appends");
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assert!(buf.capacity() >= 16);
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buf.extend_from_slice(&[42u8; 16]);
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let capacity = buf.capacity();
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let ptr = buf.as_ptr();
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pool.put(1, buf);
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assert_eq!(pool.stored_capacity(1), Some(capacity));
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let reused = pool.take(1, 8);
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assert_eq!(reused.len(), 0);
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assert!(reused.capacity() >= capacity, "the allocation must be reused, not reallocated");
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assert_eq!(reused.as_ptr(), ptr, "same allocation");
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}
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#[test]
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fn shard_buffer_pool_grows_for_sparse_slot_indexes() {
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let mut pool = ShardBufferPool::new(0);
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let buf = pool.take(3, 4);
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assert_eq!(buf.len(), 0);
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assert!(buf.capacity() >= 4);
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assert_eq!(pool.buffers.len(), 4);
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}
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#[test]
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fn workspace_reports_shard_len_and_pool_reserves_when_reused_slot_is_too_small() {
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let workspace = RustfsCodecDecodeWorkspace::new(37);
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assert_eq!(workspace.shard_len(), 37);
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let mut pool = ShardBufferPool::new(1);
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pool.put(0, Vec::with_capacity(2));
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let grown = pool.take(0, 8);
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assert_eq!(grown.len(), 0);
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assert!(grown.capacity() >= 8, "a too-small reused slot must grow to the requested capacity");
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}
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}
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