Files
rustfs/crates/ecstore/src/erasure/codec/workspace.rs
T
houseme d2b1003612 perf(storage): converge Wave 2 hot-path optimizations (#6065)
* perf(get): share inline shards and lock clients

Co-Authored-By: heihutu <heihutu@gmail.com>

* perf(ecstore): converge PUT encoding on contiguous blocks

Co-Authored-By: heihutu <heihutu@gmail.com>

* perf(get): cache codec streaming gate config

Co-Authored-By: heihutu <heihutu@gmail.com>

* fix(sse): redact projected customer headers

Co-Authored-By: heihutu <heihutu@gmail.com>

* perf(ecstore): collapse GET metadata snapshots

Co-Authored-By: heihutu <heihutu@gmail.com>

* perf(ecstore): reuse decode stripe scratch

Co-Authored-By: heihutu <heihutu@gmail.com>

* refactor(ecstore): trim decode scratch adapters

Co-Authored-By: heihutu <heihutu@gmail.com>

* test(ecstore): adapt transition checks to metadata snapshots

Co-Authored-By: heihutu <heihutu@gmail.com>

* perf(get): release metadata snapshots at ownership boundary

Co-Authored-By: heihutu <heihutu@gmail.com>

* refactor(ecstore): close cumulative fast-path findings

Co-Authored-By: heihutu <heihutu@gmail.com>

* fix(storage): preserve lock and header invariants

Co-Authored-By: heihutu <heihutu@gmail.com>

* test(ecstore): adapt cumulative paths after rebase

Co-Authored-By: heihutu <heihutu@gmail.com>

* fix(rio-v2): adapt generated metadata fixture

Co-Authored-By: heihutu <heihutu@gmail.com>

---------

Co-authored-by: heihutu <heihutu@gmail.com>
2026-08-13 16:34:28 +08:00

141 lines
4.7 KiB
Rust

// Copyright 2024 RustFS Team
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub(crate) struct RustfsCodecDecodeWorkspace {
shard_len: usize,
}
impl RustfsCodecDecodeWorkspace {
#[inline]
pub(crate) fn new(shard_len: usize) -> Self {
Self { shard_len }
}
#[inline]
pub(crate) fn shard_len(&self) -> usize {
self.shard_len
}
}
#[derive(Debug, Default)]
pub(crate) struct ShardBufferPool {
buffers: Vec<Option<Vec<u8>>>,
}
impl ShardBufferPool {
#[inline]
pub(crate) fn new(slot_count: usize) -> Self {
let mut buffers = Vec::with_capacity(slot_count);
buffers.resize_with(slot_count, || None);
Self { buffers }
}
#[inline]
pub(crate) fn ensure_slots(&mut self, slot_count: usize) {
if self.buffers.len() < slot_count {
self.buffers.resize_with(slot_count, || None);
}
}
/// An **empty** buffer with room for at least `len` bytes. The caller fills it
/// by appending (see `BitrotReader::read_appending`), so the pool never has to
/// initialize the bytes it hands out.
///
/// Zeroing here was pure waste: `read_appending` overwrites every byte it
/// returns, and a short read is an error rather than a partial buffer, so no
/// caller ever observes a byte the reader did not write. At 1 MiB shards the
/// `resize(len, 0)` was ~4.8% of GET CPU (rustfs/backlog#1159) — a buffer pool
/// exists to reuse an allocation, and memsetting it gives that saving straight
/// back.
#[inline]
pub(crate) fn take(&mut self, index: usize, len: usize) -> Vec<u8> {
self.ensure_slots(index + 1);
let mut buf = self.buffers[index].take().unwrap_or_else(|| Vec::with_capacity(len));
buf.clear();
if buf.capacity() < len {
buf.reserve_exact(len - buf.len());
}
buf
}
#[inline]
pub(crate) fn put(&mut self, index: usize, buf: Vec<u8>) {
self.ensure_slots(index + 1);
self.buffers[index] = Some(buf);
}
#[cfg(test)]
pub(crate) fn stored_allocation(&self, index: usize) -> Option<(*const u8, usize)> {
self.buffers
.get(index)
.and_then(|buf| buf.as_ref().map(|buf| (buf.as_ptr(), buf.capacity())))
}
#[cfg(test)]
fn stored_capacity(&self, index: usize) -> Option<usize> {
self.buffers.get(index).and_then(|buf| buf.as_ref().map(Vec::capacity))
}
}
#[cfg(test)]
mod tests {
use super::*;
/// `take` hands out capacity, never length: the caller appends every byte it
/// will read back. Reusing a slot must keep the allocation and must not memset
/// it (rustfs/backlog#1159).
#[test]
fn shard_buffer_pool_reuses_the_allocation_and_never_zeroes_it() {
let mut pool = ShardBufferPool::new(2);
let mut buf = pool.take(1, 16);
assert_eq!(buf.len(), 0, "take yields an empty buffer; the caller appends");
assert!(buf.capacity() >= 16);
buf.extend_from_slice(&[42u8; 16]);
let capacity = buf.capacity();
let ptr = buf.as_ptr();
pool.put(1, buf);
assert_eq!(pool.stored_capacity(1), Some(capacity));
let reused = pool.take(1, 8);
assert_eq!(reused.len(), 0);
assert!(reused.capacity() >= capacity, "the allocation must be reused, not reallocated");
assert_eq!(reused.as_ptr(), ptr, "same allocation");
}
#[test]
fn shard_buffer_pool_grows_for_sparse_slot_indexes() {
let mut pool = ShardBufferPool::new(0);
let buf = pool.take(3, 4);
assert_eq!(buf.len(), 0);
assert!(buf.capacity() >= 4);
assert_eq!(pool.buffers.len(), 4);
}
#[test]
fn workspace_reports_shard_len_and_pool_reserves_when_reused_slot_is_too_small() {
let workspace = RustfsCodecDecodeWorkspace::new(37);
assert_eq!(workspace.shard_len(), 37);
let mut pool = ShardBufferPool::new(1);
pool.put(0, Vec::with_capacity(2));
let grown = pool.take(0, 8);
assert_eq!(grown.len(), 0);
assert!(grown.capacity() >= 8, "a too-small reused slot must grow to the requested capacity");
}
}