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139 lines
4.1 KiB
Rust
139 lines
4.1 KiB
Rust
// Copyright 2024 RustFS Team
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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//! Progress tracking for long-running I/O operations.
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//!
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//! Re-exported as `rustfs_concurrency::OperationProgress` for the storage
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//! timeout implementation, which uses `is_stale` to tell a slow transfer
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//! apart from a stalled one.
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use std::sync::atomic::{AtomicU64, Ordering};
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use std::time::{Duration, Instant};
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/// Operation progress tracker.
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#[derive(Debug)]
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pub struct OperationProgress {
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/// Total size (if known).
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pub total_size: Option<u64>,
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/// Bytes processed.
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bytes_processed: AtomicU64,
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/// Last update time.
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last_update: std::sync::Mutex<Instant>,
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/// Stale timeout.
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stale_timeout: Duration,
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/// Start time for transfer rate calculation.
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start_time: Instant,
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}
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impl OperationProgress {
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/// Create new operation progress.
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pub fn new(total_size: Option<u64>, stale_timeout: Duration) -> Self {
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Self {
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total_size,
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bytes_processed: AtomicU64::new(0),
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last_update: std::sync::Mutex::new(Instant::now()),
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stale_timeout,
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start_time: Instant::now(),
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}
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}
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/// Update progress.
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pub fn update(&self, bytes: u64) {
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self.bytes_processed.store(bytes, Ordering::Relaxed);
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if let Ok(mut last) = self.last_update.lock() {
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*last = Instant::now();
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}
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}
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/// Add to progress.
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pub fn add(&self, bytes: u64) {
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self.bytes_processed.fetch_add(bytes, Ordering::Relaxed);
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if let Ok(mut last) = self.last_update.lock() {
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*last = Instant::now();
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}
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}
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/// Get current progress.
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pub fn current(&self) -> u64 {
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self.bytes_processed.load(Ordering::Relaxed)
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}
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/// Check if progress is stale.
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pub fn is_stale(&self) -> bool {
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if let Ok(last) = self.last_update.lock() {
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last.elapsed() > self.stale_timeout
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} else {
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false
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}
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}
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/// Get progress percentage.
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pub fn progress_percent(&self) -> Option<f64> {
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self.total_size.map(|total| {
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if total == 0 {
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100.0
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} else {
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let processed = self.bytes_processed.load(Ordering::Relaxed);
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(processed as f64 / total as f64 * 100.0).min(100.0)
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}
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})
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}
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/// Get remaining bytes.
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pub fn remaining(&self) -> Option<u64> {
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self.total_size.map(|total| {
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let processed = self.bytes_processed.load(Ordering::Relaxed);
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total.saturating_sub(processed)
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})
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}
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/// Calculate transfer rate in bytes per second.
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///
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/// Returns 0 if no time has elapsed or no data transferred.
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pub fn transfer_rate(&self) -> u64 {
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let processed = self.bytes_processed.load(Ordering::Relaxed);
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if processed == 0 {
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return 0;
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}
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let elapsed = self.start_time.elapsed().as_secs_f64();
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if elapsed > 0.0 {
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(processed as f64 / elapsed) as u64
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} else {
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0
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}
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}
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}
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#[cfg(test)]
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mod tests {
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use super::*;
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#[test]
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fn test_operation_progress() {
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let progress = OperationProgress::new(Some(1000), Duration::from_secs(5));
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assert_eq!(progress.current(), 0);
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assert_eq!(progress.progress_percent(), Some(0.0));
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progress.update(500);
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assert_eq!(progress.current(), 500);
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assert_eq!(progress.progress_percent(), Some(50.0));
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progress.add(300);
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assert_eq!(progress.current(), 800);
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assert_eq!(progress.remaining(), Some(200));
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}
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}
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