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* refactor(object-data-cache): derive Default for ObjectDataCacheGetRequest The GET request literal is hand-listed field-by-field across ~13 test sites in two crates. Adding `mod_time_unix_nanos` in backlog#1111 had to touch every one and still missed a literal, producing a compile error caught only in a later CI lane. Derive `Default` and spread the engine-crate literals so the next field addition is absorbed rather than fanned out. Co-Authored-By: heihutu <heihutu@gmail.com> * fix(cache): key the object body cache on data_dir for write-uniqueness The cache key's correctness rested on being write-unique, but its only write-scoped component was `mod_time` — a wall-clock timestamp that is not monotonic and can be absent. Two writes that collide on MD5 (same etag+size) and land on an equal mod_time (clock skew, same-tick, or absent) derived the same key, so a node that never saw the overwrite could serve the previous body for up to the TTL, and the same collision turned the fill-after-invalidation race into a serving bug. This is the store's strong-read-after-write guarantee leaning on a probabilistic argument. Add `data_dir` — the xl.meta directory UUID ecstore regenerates on every body write — as the primary write-unique anchor: - surface `data_dir: Option<Uuid>` on ObjectInfo, copied from FileInfo in the single GET-path constructor `from_file_info`; - carry it into ObjectDataCacheKey as `data_dir_u128` (held as u128 to keep the engine crate free of a uuid dependency), derived in the one planner site both the ecstore hook and the usecase layer share, so both produce an identical key by construction; - keep `mod_time` as a second anchor and `etag+size` as belt-and-braces; an absent data_dir falls back to the prior behavior — strict improvement, no regression. Two writes distinct only by data_dir now derive different keys even under an MD5 collision with identical mod_time — the case mod_time alone cannot cover. Blast radius is compiler-guarded: ObjectInfo derives Default and every real construction site uses `..Default::default()`, so only from_file_info and one full-literal test needed the field. The three P0 body_cache_hook_e2e regressions, engine (80), and app (36) suites pass unchanged; a mutation that severs the planner wiring fails planner_key_changes_with_data_dir. Refs: backlog#1111, backlog#1118 Co-Authored-By: heihutu <heihutu@gmail.com> * fix(cache): thread data_dir field through the merged mutation-hook test Merging main (which landed the object-mutation-hook work, backlog#1131) brought in a GetRequest test literal that predates the data_dir field. Spread it via `..Default::default()` — the derive(Default) added here means this is the last such hand-listed literal to need touching. Co-Authored-By: heihutu <heihutu@gmail.com> --------- Co-authored-by: heihutu <heihutu@gmail.com>
RustFS ECStore - Erasure Coding Storage
High-performance erasure coding storage engine for RustFS distributed object storage
📖 Documentation
· 🐛 Bug Reports
· 💬 Discussions
📖 Overview
RustFS ECStore provides erasure coding storage capabilities for the RustFS distributed object storage system. For the complete RustFS experience, please visit the main RustFS repository.
✨ Features
- Reed-Solomon erasure coding implementation
- Configurable redundancy levels (N+K schemes)
- Automatic data healing and reconstruction
- Multi-drive support with intelligent placement
- Parallel encoding/decoding for performance
- Efficient disk space utilization
📚 Documentation
For comprehensive documentation, examples, and usage guides, please visit the main RustFS repository.
📄 License
This project is licensed under the Apache License 2.0 - see the LICENSE file for details.
Copyright 2024 RustFS Team
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
RustFS is a trademark of RustFS, Inc.
All other trademarks are the property of their respective owners.
Made with ❤️ by the RustFS Storage Team
