Files
rustfs/crates/lock/src/fast_lock/mod.rs
T
guojidan cf863ba059 feat(lock): Add support for disabling lock manager (#511)
* feat(lock): Add support for disabling lock manager
Implement control of lock system activation and deactivation via environment variables
Add DisabledLockManager for lock-free operation scenarios
Introduce LockManager trait to uniformly manage different lock managers

Signed-off-by: junxiang Mu <1948535941@qq.com>

* refactor(lock): Optimize implementation of global lock manager and parsing of boolean environment variables
Refactor the implementation of the global lock manager: wrap FastObjectLockManager with Arc and add the as_fast_lock_manager method
Extract the boolean environment variable parsing logic into an independent function parse_bool_env_var

Signed-off-by: junxiang Mu <1948535941@qq.com>

---------

Signed-off-by: junxiang Mu <1948535941@qq.com>
2025-09-11 13:46:06 +08:00

61 lines
2.1 KiB
Rust

// Copyright 2024 RustFS Team
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
//! Fast Object Lock System
//!
//! High-performance versioned object locking system optimized for object storage scenarios
//!
//! ## Core Features
//!
//! 1. **Sharded Architecture** - Hash-based object key sharding to avoid global lock contention
//! 2. **Version Awareness** - Support for multi-version object locking with fine-grained control
//! 3. **Fast Path** - Lock-free fast paths for common operations
//! 4. **Async Optimized** - True async locks that avoid thread blocking
//! 5. **Auto Cleanup** - Access-time based automatic lock reclamation
pub mod disabled_manager;
pub mod guard;
pub mod integration_example;
pub mod integration_test;
pub mod manager;
pub mod manager_trait;
pub mod metrics;
pub mod object_pool;
pub mod optimized_notify;
pub mod shard;
pub mod state;
pub mod types;
// #[cfg(test)]
// pub mod benchmarks; // Temporarily disabled due to compilation issues
// Re-export main types
pub use disabled_manager::DisabledLockManager;
pub use guard::FastLockGuard;
pub use manager::FastObjectLockManager;
pub use manager_trait::LockManager;
pub use types::*;
/// Default shard count (must be power of 2)
pub const DEFAULT_SHARD_COUNT: usize = 1024;
/// Default lock timeout
pub const DEFAULT_LOCK_TIMEOUT: std::time::Duration = std::time::Duration::from_secs(30);
/// Default acquire timeout
pub const DEFAULT_ACQUIRE_TIMEOUT: std::time::Duration = std::time::Duration::from_secs(5);
/// Lock cleanup interval
pub const CLEANUP_INTERVAL: std::time::Duration = std::time::Duration::from_secs(60);