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rustfs/crates/ahm/src/scanner/io_throttler.rs
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houseme d934e3905b Refactor telemetry initialization for non-production environments (#789)
* add dep `scopeguard`

* improve for tracing

* fix

* fix

* improve code for import

* add logger trace id

* fix

* fix

* fix

* fix

* fix
2025-11-05 00:55:08 +08:00

500 lines
16 KiB
Rust

// Copyright 2024 RustFS Team
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// Unless required by applicable law or agreed to in writing, software
// distributed under the License is distributed on an "AS IS" BASIS,
// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
// See the License for the specific language governing permissions and
// limitations under the License.
use crate::scanner::LoadLevel;
use std::{
sync::{
Arc,
atomic::{AtomicU8, AtomicU64, Ordering},
},
time::{Duration, SystemTime},
};
use tokio::sync::RwLock;
use tracing::{debug, info, warn};
/// IO throttler config
#[derive(Debug, Clone)]
pub struct IOThrottlerConfig {
/// max IOPS limit
pub max_iops: u64,
/// business priority baseline (percentage)
pub base_business_priority: u8,
/// scanner minimum delay (milliseconds)
pub min_scan_delay: u64,
/// scanner maximum delay (milliseconds)
pub max_scan_delay: u64,
/// whether enable dynamic adjustment
pub enable_dynamic_adjustment: bool,
/// adjustment response time (seconds)
pub adjustment_response_time: u64,
}
impl Default for IOThrottlerConfig {
fn default() -> Self {
Self {
max_iops: 1000, // default max 1000 IOPS
base_business_priority: 95, // business priority 95%
min_scan_delay: 5000, // minimum 5s delay
max_scan_delay: 60000, // maximum 60s delay
enable_dynamic_adjustment: true,
adjustment_response_time: 5, // 5 seconds response time
}
}
}
/// resource allocation strategy
#[derive(Debug, Clone, Copy, PartialEq, Eq)]
pub enum ResourceAllocationStrategy {
/// business priority strategy
BusinessFirst,
/// balanced strategy
Balanced,
/// maintenance priority strategy (only used in special cases)
MaintenanceFirst,
}
/// throttle decision
#[derive(Debug, Clone)]
pub struct ThrottleDecision {
/// whether should pause scanning
pub should_pause: bool,
/// suggested scanning delay
pub suggested_delay: Duration,
/// resource allocation suggestion
pub resource_allocation: ResourceAllocation,
/// decision reason
pub reason: String,
}
/// resource allocation
#[derive(Debug, Clone)]
pub struct ResourceAllocation {
/// business IO allocation percentage (0-100)
pub business_percentage: u8,
/// scanner IO allocation percentage (0-100)
pub scanner_percentage: u8,
/// allocation strategy
pub strategy: ResourceAllocationStrategy,
}
/// enhanced IO throttler
///
/// dynamically adjust the resource usage of the scanner based on real-time system load and business demand,
/// ensure business IO gets priority protection.
pub struct AdvancedIOThrottler {
/// config
config: Arc<RwLock<IOThrottlerConfig>>,
/// current IOPS usage (reserved field)
#[allow(dead_code)]
current_iops: Arc<AtomicU64>,
/// business priority weight (0-100)
business_priority: Arc<AtomicU8>,
/// scanning operation delay (milliseconds)
scan_delay: Arc<AtomicU64>,
/// resource allocation strategy
allocation_strategy: Arc<RwLock<ResourceAllocationStrategy>>,
/// throttle history record
throttle_history: Arc<RwLock<Vec<ThrottleRecord>>>,
/// last adjustment time (reserved field)
#[allow(dead_code)]
last_adjustment: Arc<RwLock<SystemTime>>,
}
/// throttle record
#[derive(Debug, Clone)]
pub struct ThrottleRecord {
/// timestamp
pub timestamp: SystemTime,
/// load level
pub load_level: LoadLevel,
/// decision
pub decision: ThrottleDecision,
/// system metrics snapshot
pub metrics_snapshot: MetricsSnapshot,
}
/// metrics snapshot
#[derive(Debug, Clone)]
pub struct MetricsSnapshot {
/// IOPS
pub iops: u64,
/// latency
pub latency: u64,
/// CPU usage
pub cpu_usage: u8,
/// memory usage
pub memory_usage: u8,
}
impl AdvancedIOThrottler {
/// create new advanced IO throttler
pub fn new(config: IOThrottlerConfig) -> Self {
Self {
config: Arc::new(RwLock::new(config)),
current_iops: Arc::new(AtomicU64::new(0)),
business_priority: Arc::new(AtomicU8::new(95)),
scan_delay: Arc::new(AtomicU64::new(5000)),
allocation_strategy: Arc::new(RwLock::new(ResourceAllocationStrategy::BusinessFirst)),
throttle_history: Arc::new(RwLock::new(Vec::new())),
last_adjustment: Arc::new(RwLock::new(SystemTime::UNIX_EPOCH)),
}
}
/// adjust scanning delay based on load level
pub async fn adjust_for_load_level(&self, load_level: LoadLevel) -> Duration {
let config = self.config.read().await;
let delay_ms = match load_level {
LoadLevel::Low => {
// low load: use minimum delay
self.scan_delay.store(config.min_scan_delay, Ordering::Relaxed);
self.business_priority
.store(config.base_business_priority.saturating_sub(5), Ordering::Relaxed);
config.min_scan_delay
}
LoadLevel::Medium => {
// medium load: increase delay moderately
let delay = config.min_scan_delay * 5; // 500ms
self.scan_delay.store(delay, Ordering::Relaxed);
self.business_priority.store(config.base_business_priority, Ordering::Relaxed);
delay
}
LoadLevel::High => {
// high load: increase delay significantly
let delay = config.min_scan_delay * 10; // 50s
self.scan_delay.store(delay, Ordering::Relaxed);
self.business_priority
.store(config.base_business_priority.saturating_add(3), Ordering::Relaxed);
delay
}
LoadLevel::Critical => {
// critical load: maximum delay or pause
let delay = config.max_scan_delay; // 60s
self.scan_delay.store(delay, Ordering::Relaxed);
self.business_priority.store(99, Ordering::Relaxed);
delay
}
};
let duration = Duration::from_millis(delay_ms);
debug!("Adjust scanning delay based on load level {:?}: {:?}", load_level, duration);
duration
}
/// create throttle decision
pub async fn make_throttle_decision(&self, load_level: LoadLevel, metrics: Option<MetricsSnapshot>) -> ThrottleDecision {
let _config = self.config.read().await;
let should_pause = matches!(load_level, LoadLevel::Critical);
let suggested_delay = self.adjust_for_load_level(load_level).await;
let resource_allocation = self.calculate_resource_allocation(load_level).await;
let reason = match load_level {
LoadLevel::Low => "system load is low, scanner can run normally".to_string(),
LoadLevel::Medium => "system load is moderate, scanner is running at reduced speed".to_string(),
LoadLevel::High => "system load is high, scanner is running at significantly reduced speed".to_string(),
LoadLevel::Critical => "system load is too high, scanner is paused".to_string(),
};
let decision = ThrottleDecision {
should_pause,
suggested_delay,
resource_allocation,
reason,
};
// record decision history
if let Some(snapshot) = metrics {
self.record_throttle_decision(load_level, decision.clone(), snapshot).await;
}
decision
}
/// calculate resource allocation
async fn calculate_resource_allocation(&self, load_level: LoadLevel) -> ResourceAllocation {
let strategy = *self.allocation_strategy.read().await;
let (business_pct, scanner_pct) = match (strategy, load_level) {
(ResourceAllocationStrategy::BusinessFirst, LoadLevel::Low) => (90, 10),
(ResourceAllocationStrategy::BusinessFirst, LoadLevel::Medium) => (95, 5),
(ResourceAllocationStrategy::BusinessFirst, LoadLevel::High) => (98, 2),
(ResourceAllocationStrategy::BusinessFirst, LoadLevel::Critical) => (99, 1),
(ResourceAllocationStrategy::Balanced, LoadLevel::Low) => (80, 20),
(ResourceAllocationStrategy::Balanced, LoadLevel::Medium) => (85, 15),
(ResourceAllocationStrategy::Balanced, LoadLevel::High) => (90, 10),
(ResourceAllocationStrategy::Balanced, LoadLevel::Critical) => (95, 5),
(ResourceAllocationStrategy::MaintenanceFirst, _) => (70, 30), // special maintenance mode
};
ResourceAllocation {
business_percentage: business_pct,
scanner_percentage: scanner_pct,
strategy,
}
}
/// check whether should pause scanning
pub async fn should_pause_scanning(&self, load_level: LoadLevel) -> bool {
match load_level {
LoadLevel::Critical => {
warn!("System load reached critical level, pausing scanner");
true
}
_ => false,
}
}
/// record throttle decision
async fn record_throttle_decision(&self, load_level: LoadLevel, decision: ThrottleDecision, metrics: MetricsSnapshot) {
let record = ThrottleRecord {
timestamp: SystemTime::now(),
load_level,
decision,
metrics_snapshot: metrics,
};
let mut history = self.throttle_history.write().await;
history.push(record);
// keep history record in reasonable range (last 1000 records)
while history.len() > 1000 {
history.remove(0);
}
}
/// set resource allocation strategy
pub async fn set_allocation_strategy(&self, strategy: ResourceAllocationStrategy) {
*self.allocation_strategy.write().await = strategy;
info!("Set resource allocation strategy: {:?}", strategy);
}
/// get current resource allocation
pub async fn get_current_allocation(&self) -> ResourceAllocation {
let current_load = LoadLevel::Low; // need to get from external
self.calculate_resource_allocation(current_load).await
}
/// get throttle history
pub async fn get_throttle_history(&self) -> Vec<ThrottleRecord> {
self.throttle_history.read().await.clone()
}
/// get throttle stats
pub async fn get_throttle_stats(&self) -> ThrottleStats {
let history = self.throttle_history.read().await;
let total_decisions = history.len();
let pause_decisions = history.iter().filter(|r| r.decision.should_pause).count();
let mut delay_sum = Duration::ZERO;
for record in history.iter() {
delay_sum += record.decision.suggested_delay;
}
let avg_delay = if total_decisions > 0 {
delay_sum / total_decisions as u32
} else {
Duration::ZERO
};
// count by load level
let low_count = history.iter().filter(|r| r.load_level == LoadLevel::Low).count();
let medium_count = history.iter().filter(|r| r.load_level == LoadLevel::Medium).count();
let high_count = history.iter().filter(|r| r.load_level == LoadLevel::High).count();
let critical_count = history.iter().filter(|r| r.load_level == LoadLevel::Critical).count();
ThrottleStats {
total_decisions,
pause_decisions,
average_delay: avg_delay,
load_level_distribution: LoadLevelDistribution {
low_count,
medium_count,
high_count,
critical_count,
},
}
}
/// reset throttle history
pub async fn reset_history(&self) {
self.throttle_history.write().await.clear();
info!("Reset throttle history");
}
/// update config
pub async fn update_config(&self, new_config: IOThrottlerConfig) {
*self.config.write().await = new_config;
info!("Updated IO throttler configuration");
}
/// get current scanning delay
pub fn get_current_scan_delay(&self) -> Duration {
let delay_ms = self.scan_delay.load(Ordering::Relaxed);
Duration::from_millis(delay_ms)
}
/// get current business priority
pub fn get_current_business_priority(&self) -> u8 {
self.business_priority.load(Ordering::Relaxed)
}
/// simulate business load pressure test
pub async fn simulate_business_pressure(&self, duration: Duration) -> SimulationResult {
info!("Start simulating business load pressure test, duration: {:?}", duration);
let start_time = SystemTime::now();
let mut simulation_records = Vec::new();
// simulate different load level changes
let load_levels = [
LoadLevel::Low,
LoadLevel::Medium,
LoadLevel::High,
LoadLevel::Critical,
LoadLevel::High,
LoadLevel::Medium,
LoadLevel::Low,
];
let step_duration = duration / load_levels.len() as u32;
for (i, &load_level) in load_levels.iter().enumerate() {
let _step_start = SystemTime::now();
// simulate metrics for this load level
let metrics = MetricsSnapshot {
iops: match load_level {
LoadLevel::Low => 200,
LoadLevel::Medium => 500,
LoadLevel::High => 800,
LoadLevel::Critical => 1200,
},
latency: match load_level {
LoadLevel::Low => 10,
LoadLevel::Medium => 25,
LoadLevel::High => 60,
LoadLevel::Critical => 150,
},
cpu_usage: match load_level {
LoadLevel::Low => 30,
LoadLevel::Medium => 50,
LoadLevel::High => 75,
LoadLevel::Critical => 95,
},
memory_usage: match load_level {
LoadLevel::Low => 40,
LoadLevel::Medium => 60,
LoadLevel::High => 80,
LoadLevel::Critical => 90,
},
};
let decision = self.make_throttle_decision(load_level, Some(metrics.clone())).await;
simulation_records.push(SimulationRecord {
step: i + 1,
load_level,
metrics,
decision: decision.clone(),
step_duration,
});
info!(
"simulate step {}: load={:?}, delay={:?}, pause={}",
i + 1,
load_level,
decision.suggested_delay,
decision.should_pause
);
// wait for step duration
tokio::time::sleep(step_duration).await;
}
let total_duration = SystemTime::now().duration_since(start_time).unwrap_or(Duration::ZERO);
SimulationResult {
total_duration,
simulation_records,
final_stats: self.get_throttle_stats().await,
}
}
}
/// throttle stats
#[derive(Debug, Clone)]
pub struct ThrottleStats {
/// total decisions
pub total_decisions: usize,
/// pause decisions
pub pause_decisions: usize,
/// average delay
pub average_delay: Duration,
/// load level distribution
pub load_level_distribution: LoadLevelDistribution,
}
/// load level distribution
#[derive(Debug, Clone)]
pub struct LoadLevelDistribution {
/// low load count
pub low_count: usize,
/// medium load count
pub medium_count: usize,
/// high load count
pub high_count: usize,
/// critical load count
pub critical_count: usize,
}
/// simulation result
#[derive(Debug, Clone)]
pub struct SimulationResult {
/// total duration
pub total_duration: Duration,
/// simulation records
pub simulation_records: Vec<SimulationRecord>,
/// final stats
pub final_stats: ThrottleStats,
}
/// simulation record
#[derive(Debug, Clone)]
pub struct SimulationRecord {
/// step number
pub step: usize,
/// load level
pub load_level: LoadLevel,
/// metrics snapshot
pub metrics: MetricsSnapshot,
/// throttle decision
pub decision: ThrottleDecision,
/// step duration
pub step_duration: Duration,
}
impl Default for AdvancedIOThrottler {
fn default() -> Self {
Self::new(IOThrottlerConfig::default())
}
}