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fe682e16e9
A buffered read that hits the page cache completes inline inside
`io_uring_enter`, so the thread driving a ring performs that read's
memcpy. One ring per disk therefore capped cache-hit reads at a single
core's memory bandwidth: measured on a 16-core host, one driver thread sat
pinned at 100% CPU while throughput stayed flat at ~5 GB/s regardless of
read size, against 50 GB/s for the blocking-pool baseline.
rustfs/uring#6 taught the driver to hold N independent rings, each with its
own thread, pending table, backpressure semaphore, and eventfd. Wire it up:
`UringBackend::try_new` now calls `probe_and_start_sharded`, and
`RUSTFS_IO_URING_SHARDS` selects the count per disk.
The default is a quarter of the available parallelism clamped to `1..=4`,
because the cost is `disks × shards` driver threads (each normally blocked
in `poll(2)`). Any override is clamped to `1..=16`, so a mistyped value can
neither disable the driver (0) nor spawn threads without bound; an
unparseable value falls back to the default.
Effect (warm page cache, 16-core, rustfs/uring's concurrent_pread_bench):
1 MiB, conc 8: 1 shard 4911 MB/s -> 8 shards 47361 MB/s (9.6x);
the blocking-pool baseline is 50662 MB/s
64 KiB, conc 32: StdBackend 153678 IOPS, p999 3030 us
8 shards 345402 IOPS, p999 897 us
64 KiB, conc 128: StdBackend 135155 IOPS, p999 10716 us
8 shards 389047 IOPS, p999 4092 us
Sharding removes the throughput deficit *and* keeps io_uring's tail-latency
advantage, rather than trading one for the other.
Unchanged: io_uring read stays gray-off by default
(`RUSTFS_IO_URING_READ_ENABLE`), reads are byte-for-byte identical to
StdBackend, the per-disk degradation latches and probe cache (backlog#1101)
and the O_DIRECT tiered fallback (backlog#1102) all still apply. Rings stay
per-disk, so a stalled disk cannot starve another disk's rings
(backlog#1055). Bumps the rustfs-uring pin to the merged #6 commit.
Verified on a real Linux host (16-core, real io_uring): cargo clippy
--tests -D warnings clean; disk::local tests 132 passed, 0 failed —
including the existing io_uring and O_DIRECT cases now running on the
sharded driver, plus a new test covering the shard-count default, override,
and clamping.
Co-authored-by: heihutu <heihutu@gmail.com>
RustFS ECStore - Erasure Coding Storage
High-performance erasure coding storage engine for RustFS distributed object storage
📖 Documentation
· 🐛 Bug Reports
· 💬 Discussions
📖 Overview
RustFS ECStore provides erasure coding storage capabilities for the RustFS distributed object storage system. For the complete RustFS experience, please visit the main RustFS repository.
✨ Features
- Reed-Solomon erasure coding implementation
- Configurable redundancy levels (N+K schemes)
- Automatic data healing and reconstruction
- Multi-drive support with intelligent placement
- Parallel encoding/decoding for performance
- Efficient disk space utilization
📚 Documentation
For comprehensive documentation, examples, and usage guides, please visit the main RustFS repository.
📄 License
This project is licensed under the Apache License 2.0 - see the LICENSE file for details.
Copyright 2024 RustFS Team
Licensed under the Apache License, Version 2.0 (the "License");
you may not use this file except in compliance with the License.
You may obtain a copy of the License at
http://www.apache.org/licenses/LICENSE-2.0
Unless required by applicable law or agreed to in writing, software
distributed under the License is distributed on an "AS IS" BASIS,
WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
See the License for the specific language governing permissions and
limitations under the License.
RustFS is a trademark of RustFS, Inc.
All other trademarks are the property of their respective owners.
Made with ❤️ by the RustFS Storage Team
