// Copyright 2024 RustFS Team // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // Unless required by applicable law or agreed to in writing, software // distributed under the License is distributed on an "AS IS" BASIS, // WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. // See the License for the specific language governing permissions and // limitations under the License. //! Engine-only object body cache for RustFS. //! //! App-layer semantics and storage-specific read paths stay in the `rustfs` //! crate; this crate owns the key, the eviction backend and the metrics. //! //! # Correctness boundary //! //! An entry is keyed by object identity — bucket, object, version, etag, size //! and body variant — and every lookup runs after the caller has resolved fresh //! metadata from a read quorum. Serving a hit is therefore sound because the //! key matched metadata that was just read, not because the entry was recently //! invalidated. Invalidation is process-local and is **hygiene**: it frees //! capacity promptly, but the key is what keeps a stale body from being served. //! //! # Timing side channel //! //! A cache hit skips the erasure read, bitrot verification and decode, so it is //! reliably faster than a miss. Any principal authorized to read an object can //! therefore infer, by timing a single GET, whether *someone* read that object //! within the entry's lifetime (`ttl` / `time_to_idle`). //! //! This never crosses an authorization boundary: the probe requires read access //! to the exact bucket and object, which is checked before the cache is //! consulted. It does leak co-tenants' recent access patterns on objects the //! observer may already read. Deployments where access-pattern confidentiality //! matters — a bucket shared read-only between competing tenants — should leave //! the cache disabled for those buckets. Adding timing noise is not a viable //! mitigation: it would cost exactly the latency the cache exists to save. pub mod backend; pub mod cache; pub mod config; pub mod entry; pub mod error; pub mod index; pub mod key; pub mod memory; pub mod metrics; pub mod moka_backend; pub mod noop; pub mod singleflight; pub mod starshard_index; pub mod stats; pub use cache::{ ObjectDataCache, ObjectDataCacheFillResult, ObjectDataCacheGetPlan, ObjectDataCacheGetRequest, ObjectDataCacheInvalidationReason, ObjectDataCacheInvalidationResult, ObjectDataCacheLookup, }; pub use config::{ObjectDataCacheConfig, ObjectDataCacheMode}; pub use error::ObjectDataCacheConfigError; pub use key::{NULL_VERSION_ID, ObjectDataCacheBodyVariant, ObjectDataCacheIdentity, ObjectDataCacheKey}; pub use stats::{ObjectDataCacheStats, ObjectDataCacheStatsSnapshot};