fix: restore localized samples in tests (#749)

* fix: restore required localized examples

* style: fix formatting issues
This commit is contained in:
安正超
2025-10-29 13:16:31 +08:00
committed by GitHub
parent 64ba52bc1e
commit dd47fcf2a8
41 changed files with 1294 additions and 3312 deletions
+14 -14
View File
@@ -297,24 +297,24 @@ impl Erasure {
pub fn encode_data(self: Arc<Self>, data: &[u8]) -> Result<Vec<Bytes>> {
let (shard_size, total_size) = self.need_size(data.len());
// 生成一个新的 所需的所有分片数据长度
// Generate the total length required for all shards
let mut data_buffer = BytesMut::with_capacity(total_size);
// 复制源数据
// Copy the source data
data_buffer.extend_from_slice(data);
data_buffer.resize(total_size, 0u8);
{
// ec encode, 结果会写进 data_buffer
// Perform EC encoding; the results go into data_buffer
let data_slices: SmallVec<[&mut [u8]; 16]> = data_buffer.chunks_exact_mut(shard_size).collect();
// parity 数量大于 0 才 ec
// Only perform EC encoding when parity shards are present
if self.parity_shards > 0 {
self.encoder.as_ref().unwrap().encode(data_slices).map_err(Error::other)?;
}
}
// 零拷贝分片,所有 shard 引用 data_buffer
// Zero-copy shards: every shard references data_buffer
let mut data_buffer = data_buffer.freeze();
let mut shards = Vec::with_capacity(self.total_shard_count());
for _ in 0..self.total_shard_count() {
@@ -333,13 +333,13 @@ impl Erasure {
Ok(())
}
// 每个分片长度,所需要的总长度
// The length per shard and the total required length
fn need_size(&self, data_size: usize) -> (usize, usize) {
let shard_size = self.shard_size(data_size);
(shard_size, shard_size * (self.total_shard_count()))
}
// 算出每个分片大小
// Compute each shard size
pub fn shard_size(&self, data_size: usize) -> usize {
data_size.div_ceil(self.data_shards)
}
@@ -354,7 +354,7 @@ impl Erasure {
let last_shard_size = last_block_size.div_ceil(self.data_shards);
num_shards * self.shard_size(self.block_size) + last_shard_size
// // 因为写入的时候 ec 需要补全,所以最后一个长度应该也是一样的
// When writing, EC pads the data so the last shard length should match
// if last_block_size != 0 {
// num_shards += 1
// }
@@ -447,12 +447,12 @@ pub trait ReadAt {
}
pub struct ShardReader {
readers: Vec<Option<BitrotReader>>, // 磁盘
data_block_count: usize, // 总的分片数量
readers: Vec<Option<BitrotReader>>, // Disk readers
data_block_count: usize, // Total number of shards
parity_block_count: usize,
shard_size: usize, // 每个分片的块大小 一次读取一块
shard_file_size: usize, // 分片文件总长度
offset: usize, // 在分片中的 offset
shard_size: usize, // Block size per shard (read one block at a time)
shard_file_size: usize, // Total size of the shard file
offset: usize, // Offset within the shard
}
impl ShardReader {
@@ -470,7 +470,7 @@ impl ShardReader {
pub async fn read(&mut self) -> Result<Vec<Option<Vec<u8>>>> {
// let mut disks = self.readers;
let reader_length = self.readers.len();
// 需要读取的块长度
// Length of the block to read
let mut read_length = self.shard_size;
if self.offset + read_length > self.shard_file_size {
read_length = self.shard_file_size - self.offset