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refactor: NamespaceLock (nslock), AHM→Heal Crate, and Lock/Clippy Fixes (#1664)
Co-authored-by: Copilot <198982749+Copilot@users.noreply.github.com> Co-authored-by: weisd <2057561+weisd@users.noreply.github.com> Co-authored-by: houseme <housemecn@gmail.com>
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@@ -0,0 +1,316 @@
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// Copyright 2024 RustFS Team
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//
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// Licensed under the Apache License, Version 2.0 (the "License");
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// you may not use this file except in compliance with the License.
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// You may obtain a copy of the License at
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//
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// http://www.apache.org/licenses/LICENSE-2.0
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//
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// Unless required by applicable law or agreed to in writing, software
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// distributed under the License is distributed on an "AS IS" BASIS,
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// WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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// See the License for the specific language governing permissions and
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// limitations under the License.
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// Used by test_distributed_lock_4_nodes_grpc in lock.rs
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#![allow(dead_code)]
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use async_trait::async_trait;
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use rustfs_ecstore::rpc::node_service_time_out_client_no_auth;
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use rustfs_lock::{
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LockClient, LockError, LockId, LockInfo, LockRequest, LockResponse, LockStats, LockStatus, LockType, Result,
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types::{LockMetadata, LockPriority},
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};
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use rustfs_protos::proto_gen::node_service::{GenerallyLockRequest, PingRequest};
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use tonic::Request;
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use tracing::{info, warn};
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/// gRPC lock client without authentication for testing
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/// Similar to RemoteClient but uses no_auth client
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#[derive(Debug, Clone)]
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pub struct GrpcLockClient {
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addr: String,
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}
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impl GrpcLockClient {
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pub fn new(endpoint: String) -> Self {
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Self { addr: endpoint }
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}
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async fn get_client(
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&self,
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) -> Result<
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rustfs_protos::proto_gen::node_service::node_service_client::NodeServiceClient<
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tonic::service::interceptor::InterceptedService<tonic::transport::Channel, rustfs_ecstore::rpc::TonicInterceptor>,
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>,
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> {
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node_service_time_out_client_no_auth(&self.addr)
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.await
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.map_err(|err| LockError::internal(format!("can not get client, err: {err}")))
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}
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/// Create a minimal LockRequest for unlock operations using only lock_id
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fn create_unlock_request(lock_id: &LockId) -> LockRequest {
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LockRequest {
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lock_id: lock_id.clone(),
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resource: lock_id.resource.clone(),
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lock_type: LockType::Exclusive, // Type doesn't matter for unlock
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owner: String::new(), // Owner not needed, server uses lock_id
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acquire_timeout: std::time::Duration::from_secs(30),
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ttl: std::time::Duration::from_secs(300),
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metadata: LockMetadata::default(),
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priority: LockPriority::Normal,
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deadlock_detection: false,
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}
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}
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}
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#[async_trait]
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impl LockClient for GrpcLockClient {
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async fn acquire_lock(&self, request: &LockRequest) -> Result<LockResponse> {
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info!("grpc acquire_lock for {}", request.resource);
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let mut client = self.get_client().await?;
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let req = Request::new(GenerallyLockRequest {
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args: serde_json::to_string(&request)
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.map_err(|e| LockError::internal(format!("Failed to serialize request: {e}")))?,
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});
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let resp = client
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.lock(req)
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.await
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.map_err(|e| LockError::internal(e.to_string()))?
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.into_inner();
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// Check for explicit error first
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if let Some(error_info) = resp.error_info {
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return Err(LockError::internal(error_info));
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}
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// Check if the lock acquisition was successful
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if resp.success {
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// Try to deserialize lock_info from response
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let lock_info = if let Some(lock_info_json) = resp.lock_info {
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match serde_json::from_str::<LockInfo>(&lock_info_json) {
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Ok(info) => info,
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Err(e) => {
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// If deserialization fails, fall back to constructing from request
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warn!("Failed to deserialize lock_info from response: {}, using request data", e);
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LockInfo {
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id: request.lock_id.clone(),
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resource: request.resource.clone(),
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lock_type: request.lock_type,
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status: LockStatus::Acquired,
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owner: request.owner.clone(),
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acquired_at: std::time::SystemTime::now(),
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expires_at: std::time::SystemTime::now() + request.ttl,
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last_refreshed: std::time::SystemTime::now(),
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metadata: request.metadata.clone(),
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priority: request.priority,
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wait_start_time: None,
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}
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}
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}
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} else {
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// If lock_info is not provided, construct from request
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LockInfo {
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id: request.lock_id.clone(),
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resource: request.resource.clone(),
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lock_type: request.lock_type,
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status: LockStatus::Acquired,
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owner: request.owner.clone(),
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acquired_at: std::time::SystemTime::now(),
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expires_at: std::time::SystemTime::now() + request.ttl,
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last_refreshed: std::time::SystemTime::now(),
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metadata: request.metadata.clone(),
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priority: request.priority,
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wait_start_time: None,
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}
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};
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Ok(LockResponse::success(lock_info, std::time::Duration::ZERO))
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} else {
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// Lock acquisition failed
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Ok(LockResponse::failure(
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"Lock acquisition failed on remote server".to_string(),
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std::time::Duration::ZERO,
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))
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}
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}
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async fn release(&self, lock_id: &LockId) -> Result<bool> {
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info!("grpc release for {}", lock_id);
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let unlock_request = Self::create_unlock_request(lock_id);
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let request_string = serde_json::to_string(&unlock_request)
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.map_err(|e| LockError::internal(format!("Failed to serialize request: {e}")))?;
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let mut client = self.get_client().await?;
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let req = Request::new(GenerallyLockRequest {
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args: request_string.clone(),
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});
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let resp = client
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.un_lock(req)
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.await
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.map_err(|e| LockError::internal(e.to_string()))?
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.into_inner();
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if let Some(error_info) = resp.error_info {
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return Err(LockError::internal(error_info));
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}
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Ok(resp.success)
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}
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async fn refresh(&self, lock_id: &LockId) -> Result<bool> {
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info!("grpc refresh for {}", lock_id);
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let refresh_request = Self::create_unlock_request(lock_id);
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let mut client = self.get_client().await?;
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let req = Request::new(GenerallyLockRequest {
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args: serde_json::to_string(&refresh_request)
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.map_err(|e| LockError::internal(format!("Failed to serialize request: {e}")))?,
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});
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let resp = client
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.refresh(req)
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.await
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.map_err(|e| LockError::internal(e.to_string()))?
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.into_inner();
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if let Some(error_info) = resp.error_info {
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return Err(LockError::internal(error_info));
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}
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Ok(resp.success)
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}
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async fn force_release(&self, lock_id: &LockId) -> Result<bool> {
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info!("grpc force_release for {}", lock_id);
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let force_request = Self::create_unlock_request(lock_id);
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let mut client = self.get_client().await?;
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let req = Request::new(GenerallyLockRequest {
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args: serde_json::to_string(&force_request)
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.map_err(|e| LockError::internal(format!("Failed to serialize request: {e}")))?,
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});
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let resp = client
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.force_un_lock(req)
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.await
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.map_err(|e| LockError::internal(e.to_string()))?
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.into_inner();
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if let Some(error_info) = resp.error_info {
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return Err(LockError::internal(error_info));
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}
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Ok(resp.success)
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}
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async fn check_status(&self, lock_id: &LockId) -> Result<Option<LockInfo>> {
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info!("grpc check_status for {}", lock_id);
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// Since there's no direct status query in the gRPC service,
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// we attempt a non-blocking lock acquisition to check if the resource is available
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let status_request = Self::create_unlock_request(lock_id);
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let mut client = self.get_client().await?;
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// Try to acquire a very short-lived lock to test availability
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let req = Request::new(GenerallyLockRequest {
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args: serde_json::to_string(&status_request)
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.map_err(|e| LockError::internal(format!("Failed to serialize request: {e}")))?,
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});
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// Try exclusive lock first with very short timeout
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let resp = client.lock(req).await;
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match resp {
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Ok(response) => {
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let resp = response.into_inner();
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if resp.success {
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// If we successfully acquired the lock, the resource was free
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// Immediately release it
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let release_req = Request::new(GenerallyLockRequest {
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args: serde_json::to_string(&status_request)
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.map_err(|e| LockError::internal(format!("Failed to serialize request: {e}")))?,
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});
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let _ = client.un_lock(release_req).await; // Best effort release
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// Return None since no one was holding the lock
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Ok(None)
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} else {
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// Lock acquisition failed, meaning someone is holding it
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// We can't determine the exact details remotely, so return a generic status
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Ok(Some(LockInfo {
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id: lock_id.clone(),
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resource: lock_id.resource.clone(),
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lock_type: LockType::Exclusive, // We can't know the exact type
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status: LockStatus::Acquired,
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owner: "unknown".to_string(), // Remote client can't determine owner
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acquired_at: std::time::SystemTime::now(),
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expires_at: std::time::SystemTime::now() + std::time::Duration::from_secs(3600),
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last_refreshed: std::time::SystemTime::now(),
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metadata: LockMetadata::default(),
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priority: LockPriority::Normal,
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wait_start_time: None,
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}))
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}
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}
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Err(_) => {
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// Communication error or lock is held
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Ok(Some(LockInfo {
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id: lock_id.clone(),
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resource: lock_id.resource.clone(),
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lock_type: LockType::Exclusive,
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status: LockStatus::Acquired,
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owner: "unknown".to_string(),
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acquired_at: std::time::SystemTime::now(),
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expires_at: std::time::SystemTime::now() + std::time::Duration::from_secs(3600),
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last_refreshed: std::time::SystemTime::now(),
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metadata: LockMetadata::default(),
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priority: LockPriority::Normal,
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wait_start_time: None,
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}))
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}
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}
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}
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async fn get_stats(&self) -> Result<LockStats> {
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info!("grpc get_stats from {}", self.addr);
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// Since there's no direct statistics endpoint in the gRPC service,
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// we return basic stats indicating this is a remote client
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let stats = LockStats {
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last_updated: std::time::SystemTime::now(),
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..Default::default()
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};
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Ok(stats)
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}
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async fn close(&self) -> Result<()> {
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Ok(())
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}
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async fn is_online(&self) -> bool {
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// Use Ping interface to test if remote service is online
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let mut client = match self.get_client().await {
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Ok(client) => client,
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Err(_) => {
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info!("grpc client {} connection failed", self.addr);
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return false;
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}
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};
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let ping_req = Request::new(PingRequest {
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version: 1,
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body: bytes::Bytes::new(),
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});
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match client.ping(ping_req).await {
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Ok(_) => {
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info!("grpc client {} is online", self.addr);
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true
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}
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Err(_) => {
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info!("grpc client {} ping failed", self.addr);
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false
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}
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}
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}
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async fn is_local(&self) -> bool {
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false
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}
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}
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