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https://github.com/rustfs/rustfs.git
synced 2026-07-26 16:28:15 +00:00
fix(lock): stop waiter-count leak and dead pool recycle (#4520)
Make OptimizedNotify::wait_for_read/wait_for_write cancellation-safe with an RAII decrement guard so the waiter counter is decremented even when the future is dropped at the await (capped-wait timeout or task abort), preventing the counter from leaking upward on a hot lock. Fix cleanup_expired_batch so recycling into the object pool actually works: Arc::try_unwrap on a clone could never succeed, so no state was ever recycled. Collect keys during retain, remove them afterward to obtain the owned Arc, and try_unwrap that before returning the state to the pool. Refs rustfs/backlog#1035
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@@ -32,6 +32,29 @@ pub struct OptimizedNotify {
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pub notify_pool_index: AtomicUsize,
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}
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/// Cancellation-safe waiter-count ticket for [`OptimizedNotify`].
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///
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/// Increments the referenced counter on construction and decrements it on
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/// drop. The decrement therefore runs even when the awaiting future is
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/// cancelled/dropped before the `notified()` await completes, so the counter
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/// cannot leak on capped-wait timeouts.
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struct WaiterCountGuard<'a> {
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counter: &'a AtomicU32,
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}
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impl<'a> WaiterCountGuard<'a> {
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fn new(counter: &'a AtomicU32) -> Self {
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counter.fetch_add(1, Ordering::AcqRel);
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Self { counter }
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}
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}
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impl Drop for WaiterCountGuard<'_> {
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fn drop(&mut self) {
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self.counter.fetch_sub(1, Ordering::AcqRel);
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}
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}
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impl OptimizedNotify {
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pub fn new() -> Self {
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// Use random pool index to distribute load
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@@ -67,18 +90,20 @@ impl OptimizedNotify {
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/// Wait for reader notification
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pub async fn wait_for_read(&self) {
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self.reader_waiters.fetch_add(1, Ordering::AcqRel);
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// RAII guard decrements the counter even if this future is dropped at
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// the await below (e.g. when the caller wraps it in a `timeout(...)`
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// that elapses), preventing the waiter counter from leaking upward.
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let _guard = WaiterCountGuard::new(&self.reader_waiters);
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let pool_index = self.notify_pool_index.load(Ordering::Relaxed) % NOTIFY_POOL.len();
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NOTIFY_POOL[pool_index].notified().await;
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self.reader_waiters.fetch_sub(1, Ordering::AcqRel);
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}
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/// Wait for writer notification
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pub async fn wait_for_write(&self) {
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self.writer_waiters.fetch_add(1, Ordering::AcqRel);
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// See `wait_for_read` for why the decrement must be RAII-guarded.
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let _guard = WaiterCountGuard::new(&self.writer_waiters);
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let pool_index = self.notify_pool_index.load(Ordering::Relaxed) % NOTIFY_POOL.len();
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NOTIFY_POOL[pool_index].notified().await;
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self.writer_waiters.fetch_sub(1, Ordering::AcqRel);
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}
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/// Check if anyone is waiting
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@@ -132,4 +157,51 @@ mod tests {
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assert!(timeout(Duration::from_millis(100), handle).await.is_ok());
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}
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#[tokio::test]
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async fn test_reader_waiter_count_released_on_abort() {
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let notify = Arc::new(OptimizedNotify::new());
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let notify_for_task = notify.clone();
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let handle = tokio::spawn(async move {
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notify_for_task.wait_for_read().await;
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});
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// Wait until the task has registered itself as a waiting reader.
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timeout(Duration::from_secs(1), async {
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while notify.reader_waiters.load(Ordering::Acquire) == 0 {
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tokio::time::sleep(Duration::from_millis(5)).await;
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}
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})
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.await
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.expect("reader waiter never registered");
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assert_eq!(notify.reader_waiters.load(Ordering::Acquire), 1);
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handle.abort();
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let _ = handle.await;
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assert_eq!(
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notify.reader_waiters.load(Ordering::Acquire),
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0,
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"reader waiter count must return to 0 after the waiting future is dropped"
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);
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}
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#[tokio::test]
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async fn test_writer_waiter_count_released_after_capped_timeouts() {
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// Reproduces the shard slow-path pattern: the notification is never
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// delivered, so each capped `timeout` elapses and drops the waiting
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// future. Without an RAII decrement the counter would climb by one per
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// iteration; with it, the counter must return to 0 every time.
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let notify = OptimizedNotify::new();
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for _ in 0..5 {
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let _ = timeout(Duration::from_millis(10), notify.wait_for_write()).await;
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assert_eq!(
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notify.writer_waiters.load(Ordering::Acquire),
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0,
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"writer waiter count must return to 0 after a capped-wait timeout"
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);
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}
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}
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}
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@@ -722,9 +722,13 @@ impl LockShard {
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let mut objects = self.objects.write();
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let mut processed = 0;
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// Process in batches to avoid long-held locks
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let mut to_recycle = Vec::new();
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objects.retain(|_key, state| {
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// Collect the keys to evict during the walk, then remove them afterward.
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// `retain` only exposes a shared `&Arc`, and cloning it keeps
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// `strong_count >= 2`, so `Arc::try_unwrap` on that clone can never
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// succeed. Removing the key after the walk hands back the owned `Arc`,
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// which can be unwrapped and recycled into the pool.
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let mut to_remove = Vec::new();
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objects.retain(|key, state| {
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if processed >= max_batch_size {
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return true; // Stop processing after batch limit
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}
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@@ -735,24 +739,25 @@ impl LockShard {
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let idle_time = now_millis.saturating_sub(last_access_millis);
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if idle_time > cleanup_threshold_millis {
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// Try to recycle the state back to pool if possible
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if let Ok(state_box) = Arc::try_unwrap(state.clone()) {
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to_recycle.push(state_box);
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}
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to_remove.push(key.clone());
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cleaned += 1;
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false // Remove
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} else {
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true // Keep
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}
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} else {
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true // Keep active locks
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}
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// Removal is deferred to the loop below so the owned `Arc` can be
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// recovered for recycling.
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true
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});
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// Return recycled objects to pool
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for state_box in to_recycle {
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let boxed_state = Box::new(state_box);
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self.object_pool.release(boxed_state);
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// Evict the collected keys and recycle their states into the pool.
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// Removing the key yields the owned `Arc`; `try_unwrap` succeeds only
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// when this shard held the last reference, in which case the inner
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// state is reboxed and returned to the pool.
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for key in to_remove {
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if let Some(state) = objects.remove(&key)
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&& let Ok(state) = Arc::try_unwrap(state)
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{
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self.object_pool.release(Box::new(state));
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}
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}
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self.metrics.record_cleanup(cleaned);
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@@ -1002,6 +1007,19 @@ mod tests {
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waiter_handle.abort();
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let _ = waiter_handle.await;
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// The OptimizedNotify writer waiter counter must not leak after the
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// waiting future is dropped by the abort.
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if let Some(state) = shard.objects.read().get(&key).cloned() {
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assert_eq!(
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state
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.optimized_notify
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.writer_waiters
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.load(std::sync::atomic::Ordering::Acquire),
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0,
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"optimized_notify writer waiter count must return to 0 after abort"
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);
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}
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assert!(shard.release_lock(&key, &owner1, LockMode::Exclusive));
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let followup_reader = ObjectLockRequest {
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@@ -1067,6 +1085,19 @@ mod tests {
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waiter_handle.abort();
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let _ = waiter_handle.await;
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// The OptimizedNotify reader waiter counter must not leak after the
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// waiting future is dropped by the abort.
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if let Some(state) = shard.objects.read().get(&key).cloned() {
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assert_eq!(
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state
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.optimized_notify
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.reader_waiters
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.load(std::sync::atomic::Ordering::Acquire),
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0,
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"optimized_notify reader waiter count must return to 0 after abort"
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);
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}
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assert!(shard.release_lock(&key, &writer_owner, LockMode::Exclusive));
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let followup_writer = ObjectLockRequest {
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@@ -1084,4 +1115,59 @@ mod tests {
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);
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assert!(shard.release_lock(&key, &followup_owner, LockMode::Exclusive));
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}
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#[tokio::test]
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async fn test_cleanup_expired_batch_recycles_into_pool() {
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let shard = LockShard::new(0);
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let owner: Arc<str> = Arc::from("owner");
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const N: usize = 8;
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// Populate the shard with idle (acquired then released) lock states.
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for i in 0..N {
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let key = ObjectKey::new("bucket", format!("obj-{i}"));
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let request = ObjectLockRequest {
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key: key.clone(),
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mode: LockMode::Exclusive,
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owner: owner.clone(),
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acquire_timeout: Duration::from_secs(1),
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lock_timeout: Duration::from_secs(30),
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priority: LockPriority::Normal,
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};
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assert!(shard.acquire_lock(&request).await.is_ok());
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assert!(shard.release_lock(&key, &owner, LockMode::Exclusive));
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}
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// The pool started empty, so every acquisition allocated a fresh state:
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// N misses and no releases yet.
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let (_hits, misses, releases_before, _pool_size) = shard.pool_stats();
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assert_eq!(misses, N as u64);
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assert_eq!(releases_before, 0);
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// Make sure the idle states are old enough to be evicted, then force a
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// batch cleanup with a zero idle threshold.
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tokio::time::sleep(Duration::from_millis(5)).await;
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let cleaned = shard.cleanup_expired_batch(N, 0);
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assert_eq!(cleaned, N, "all idle states should be cleaned");
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assert_eq!(shard.lock_count(), 0, "cleaned entries must be removed from the shard");
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// The evicted states must actually be recycled back into the pool.
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let (_hits, _misses, releases_after, pool_size) = shard.pool_stats();
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assert_eq!(releases_after, N as u64, "cleanup must recycle evicted states into the pool");
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assert_eq!(pool_size, N, "recycled states must be available in the pool");
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// A subsequent acquire should reuse a pooled state, raising the hit rate.
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let key = ObjectKey::new("bucket", "reuse");
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let request = ObjectLockRequest {
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key,
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mode: LockMode::Exclusive,
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owner: owner.clone(),
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acquire_timeout: Duration::from_secs(1),
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lock_timeout: Duration::from_secs(30),
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priority: LockPriority::Normal,
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};
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assert!(shard.acquire_lock(&request).await.is_ok());
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let (hits, _misses, _releases, _pool_size) = shard.pool_stats();
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assert!(hits >= 1, "subsequent acquire should hit the recycled pool");
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assert!(shard.pool_hit_rate() > 0.0, "pool hit rate should rise after recycling");
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}
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}
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