fix(lock): stop waiter-count leak and dead pool recycle (#4520)

Make OptimizedNotify::wait_for_read/wait_for_write cancellation-safe with an
RAII decrement guard so the waiter counter is decremented even when the future
is dropped at the await (capped-wait timeout or task abort), preventing the
counter from leaking upward on a hot lock.

Fix cleanup_expired_batch so recycling into the object pool actually works:
Arc::try_unwrap on a clone could never succeed, so no state was ever recycled.
Collect keys during retain, remove them afterward to obtain the owned Arc, and
try_unwrap that before returning the state to the pool.

Refs rustfs/backlog#1035
This commit is contained in:
Zhengchao An
2026-07-09 01:07:41 +08:00
committed by GitHub
parent c41062f278
commit 7b87d4d13b
2 changed files with 178 additions and 20 deletions
+76 -4
View File
@@ -32,6 +32,29 @@ pub struct OptimizedNotify {
pub notify_pool_index: AtomicUsize,
}
/// Cancellation-safe waiter-count ticket for [`OptimizedNotify`].
///
/// Increments the referenced counter on construction and decrements it on
/// drop. The decrement therefore runs even when the awaiting future is
/// cancelled/dropped before the `notified()` await completes, so the counter
/// cannot leak on capped-wait timeouts.
struct WaiterCountGuard<'a> {
counter: &'a AtomicU32,
}
impl<'a> WaiterCountGuard<'a> {
fn new(counter: &'a AtomicU32) -> Self {
counter.fetch_add(1, Ordering::AcqRel);
Self { counter }
}
}
impl Drop for WaiterCountGuard<'_> {
fn drop(&mut self) {
self.counter.fetch_sub(1, Ordering::AcqRel);
}
}
impl OptimizedNotify {
pub fn new() -> Self {
// Use random pool index to distribute load
@@ -67,18 +90,20 @@ impl OptimizedNotify {
/// Wait for reader notification
pub async fn wait_for_read(&self) {
self.reader_waiters.fetch_add(1, Ordering::AcqRel);
// RAII guard decrements the counter even if this future is dropped at
// the await below (e.g. when the caller wraps it in a `timeout(...)`
// that elapses), preventing the waiter counter from leaking upward.
let _guard = WaiterCountGuard::new(&self.reader_waiters);
let pool_index = self.notify_pool_index.load(Ordering::Relaxed) % NOTIFY_POOL.len();
NOTIFY_POOL[pool_index].notified().await;
self.reader_waiters.fetch_sub(1, Ordering::AcqRel);
}
/// Wait for writer notification
pub async fn wait_for_write(&self) {
self.writer_waiters.fetch_add(1, Ordering::AcqRel);
// See `wait_for_read` for why the decrement must be RAII-guarded.
let _guard = WaiterCountGuard::new(&self.writer_waiters);
let pool_index = self.notify_pool_index.load(Ordering::Relaxed) % NOTIFY_POOL.len();
NOTIFY_POOL[pool_index].notified().await;
self.writer_waiters.fetch_sub(1, Ordering::AcqRel);
}
/// Check if anyone is waiting
@@ -132,4 +157,51 @@ mod tests {
assert!(timeout(Duration::from_millis(100), handle).await.is_ok());
}
#[tokio::test]
async fn test_reader_waiter_count_released_on_abort() {
let notify = Arc::new(OptimizedNotify::new());
let notify_for_task = notify.clone();
let handle = tokio::spawn(async move {
notify_for_task.wait_for_read().await;
});
// Wait until the task has registered itself as a waiting reader.
timeout(Duration::from_secs(1), async {
while notify.reader_waiters.load(Ordering::Acquire) == 0 {
tokio::time::sleep(Duration::from_millis(5)).await;
}
})
.await
.expect("reader waiter never registered");
assert_eq!(notify.reader_waiters.load(Ordering::Acquire), 1);
handle.abort();
let _ = handle.await;
assert_eq!(
notify.reader_waiters.load(Ordering::Acquire),
0,
"reader waiter count must return to 0 after the waiting future is dropped"
);
}
#[tokio::test]
async fn test_writer_waiter_count_released_after_capped_timeouts() {
// Reproduces the shard slow-path pattern: the notification is never
// delivered, so each capped `timeout` elapses and drops the waiting
// future. Without an RAII decrement the counter would climb by one per
// iteration; with it, the counter must return to 0 every time.
let notify = OptimizedNotify::new();
for _ in 0..5 {
let _ = timeout(Duration::from_millis(10), notify.wait_for_write()).await;
assert_eq!(
notify.writer_waiters.load(Ordering::Acquire),
0,
"writer waiter count must return to 0 after a capped-wait timeout"
);
}
}
}
+102 -16
View File
@@ -722,9 +722,13 @@ impl LockShard {
let mut objects = self.objects.write();
let mut processed = 0;
// Process in batches to avoid long-held locks
let mut to_recycle = Vec::new();
objects.retain(|_key, state| {
// Collect the keys to evict during the walk, then remove them afterward.
// `retain` only exposes a shared `&Arc`, and cloning it keeps
// `strong_count >= 2`, so `Arc::try_unwrap` on that clone can never
// succeed. Removing the key after the walk hands back the owned `Arc`,
// which can be unwrapped and recycled into the pool.
let mut to_remove = Vec::new();
objects.retain(|key, state| {
if processed >= max_batch_size {
return true; // Stop processing after batch limit
}
@@ -735,24 +739,25 @@ impl LockShard {
let idle_time = now_millis.saturating_sub(last_access_millis);
if idle_time > cleanup_threshold_millis {
// Try to recycle the state back to pool if possible
if let Ok(state_box) = Arc::try_unwrap(state.clone()) {
to_recycle.push(state_box);
}
to_remove.push(key.clone());
cleaned += 1;
false // Remove
} else {
true // Keep
}
} else {
true // Keep active locks
}
// Removal is deferred to the loop below so the owned `Arc` can be
// recovered for recycling.
true
});
// Return recycled objects to pool
for state_box in to_recycle {
let boxed_state = Box::new(state_box);
self.object_pool.release(boxed_state);
// Evict the collected keys and recycle their states into the pool.
// Removing the key yields the owned `Arc`; `try_unwrap` succeeds only
// when this shard held the last reference, in which case the inner
// state is reboxed and returned to the pool.
for key in to_remove {
if let Some(state) = objects.remove(&key)
&& let Ok(state) = Arc::try_unwrap(state)
{
self.object_pool.release(Box::new(state));
}
}
self.metrics.record_cleanup(cleaned);
@@ -1002,6 +1007,19 @@ mod tests {
waiter_handle.abort();
let _ = waiter_handle.await;
// The OptimizedNotify writer waiter counter must not leak after the
// waiting future is dropped by the abort.
if let Some(state) = shard.objects.read().get(&key).cloned() {
assert_eq!(
state
.optimized_notify
.writer_waiters
.load(std::sync::atomic::Ordering::Acquire),
0,
"optimized_notify writer waiter count must return to 0 after abort"
);
}
assert!(shard.release_lock(&key, &owner1, LockMode::Exclusive));
let followup_reader = ObjectLockRequest {
@@ -1067,6 +1085,19 @@ mod tests {
waiter_handle.abort();
let _ = waiter_handle.await;
// The OptimizedNotify reader waiter counter must not leak after the
// waiting future is dropped by the abort.
if let Some(state) = shard.objects.read().get(&key).cloned() {
assert_eq!(
state
.optimized_notify
.reader_waiters
.load(std::sync::atomic::Ordering::Acquire),
0,
"optimized_notify reader waiter count must return to 0 after abort"
);
}
assert!(shard.release_lock(&key, &writer_owner, LockMode::Exclusive));
let followup_writer = ObjectLockRequest {
@@ -1084,4 +1115,59 @@ mod tests {
);
assert!(shard.release_lock(&key, &followup_owner, LockMode::Exclusive));
}
#[tokio::test]
async fn test_cleanup_expired_batch_recycles_into_pool() {
let shard = LockShard::new(0);
let owner: Arc<str> = Arc::from("owner");
const N: usize = 8;
// Populate the shard with idle (acquired then released) lock states.
for i in 0..N {
let key = ObjectKey::new("bucket", format!("obj-{i}"));
let request = ObjectLockRequest {
key: key.clone(),
mode: LockMode::Exclusive,
owner: owner.clone(),
acquire_timeout: Duration::from_secs(1),
lock_timeout: Duration::from_secs(30),
priority: LockPriority::Normal,
};
assert!(shard.acquire_lock(&request).await.is_ok());
assert!(shard.release_lock(&key, &owner, LockMode::Exclusive));
}
// The pool started empty, so every acquisition allocated a fresh state:
// N misses and no releases yet.
let (_hits, misses, releases_before, _pool_size) = shard.pool_stats();
assert_eq!(misses, N as u64);
assert_eq!(releases_before, 0);
// Make sure the idle states are old enough to be evicted, then force a
// batch cleanup with a zero idle threshold.
tokio::time::sleep(Duration::from_millis(5)).await;
let cleaned = shard.cleanup_expired_batch(N, 0);
assert_eq!(cleaned, N, "all idle states should be cleaned");
assert_eq!(shard.lock_count(), 0, "cleaned entries must be removed from the shard");
// The evicted states must actually be recycled back into the pool.
let (_hits, _misses, releases_after, pool_size) = shard.pool_stats();
assert_eq!(releases_after, N as u64, "cleanup must recycle evicted states into the pool");
assert_eq!(pool_size, N, "recycled states must be available in the pool");
// A subsequent acquire should reuse a pooled state, raising the hit rate.
let key = ObjectKey::new("bucket", "reuse");
let request = ObjectLockRequest {
key,
mode: LockMode::Exclusive,
owner: owner.clone(),
acquire_timeout: Duration::from_secs(1),
lock_timeout: Duration::from_secs(30),
priority: LockPriority::Normal,
};
assert!(shard.acquire_lock(&request).await.is_ok());
let (hits, _misses, _releases, _pool_size) = shard.pool_stats();
assert!(hits >= 1, "subsequent acquire should hit the recycled pool");
assert!(shard.pool_hit_rate() > 0.0, "pool hit rate should rise after recycling");
}
}