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Co-authored-by: weisd <im@weisd.in> Co-authored-by: Jitterx69 <mohit@example.com>
This commit is contained in:
+108
-17
@@ -19,17 +19,87 @@ use std::{error::Error, time::Duration};
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pub use generated::*;
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use proto_gen::node_service::node_service_client::NodeServiceClient;
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use rustfs_common::globals::GLOBAL_Conn_Map;
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use rustfs_common::globals::{GLOBAL_Conn_Map, evict_connection};
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use tonic::{
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Request, Status,
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metadata::MetadataValue,
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service::interceptor::InterceptedService,
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transport::{Channel, Endpoint},
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};
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use tracing::{debug, warn};
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// Default 100 MB
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pub const DEFAULT_GRPC_SERVER_MESSAGE_LEN: usize = 100 * 1024 * 1024;
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/// Timeout for connection establishment - reduced for faster failure detection
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const CONNECT_TIMEOUT_SECS: u64 = 3;
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/// TCP keepalive interval - how often to probe the connection
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const TCP_KEEPALIVE_SECS: u64 = 10;
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/// HTTP/2 keepalive interval - application-layer heartbeat
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const HTTP2_KEEPALIVE_INTERVAL_SECS: u64 = 5;
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/// HTTP/2 keepalive timeout - how long to wait for PING ACK
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const HTTP2_KEEPALIVE_TIMEOUT_SECS: u64 = 3;
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/// Overall RPC timeout - maximum time for any single RPC operation
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const RPC_TIMEOUT_SECS: u64 = 30;
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/// Creates a new gRPC channel with optimized keepalive settings for cluster resilience.
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///
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/// This function is designed to detect dead peers quickly:
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/// - Fast connection timeout (3s instead of default 30s+)
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/// - Aggressive TCP keepalive (10s)
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/// - HTTP/2 PING every 5s, timeout at 3s
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/// - Overall RPC timeout of 30s (reduced from 60s)
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async fn create_new_channel(addr: &str) -> Result<Channel, Box<dyn Error>> {
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debug!("Creating new gRPC channel to: {}", addr);
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let connector = Endpoint::from_shared(addr.to_string())?
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// Fast connection timeout for dead peer detection
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.connect_timeout(Duration::from_secs(CONNECT_TIMEOUT_SECS))
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// TCP-level keepalive - OS will probe connection
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.tcp_keepalive(Some(Duration::from_secs(TCP_KEEPALIVE_SECS)))
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// HTTP/2 PING frames for application-layer health check
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.http2_keep_alive_interval(Duration::from_secs(HTTP2_KEEPALIVE_INTERVAL_SECS))
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// How long to wait for PING ACK before considering connection dead
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.keep_alive_timeout(Duration::from_secs(HTTP2_KEEPALIVE_TIMEOUT_SECS))
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// Send PINGs even when no active streams (critical for idle connections)
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.keep_alive_while_idle(true)
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// Overall timeout for any RPC - fail fast on unresponsive peers
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.timeout(Duration::from_secs(RPC_TIMEOUT_SECS));
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let channel = connector.connect().await?;
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// Cache the new connection
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{
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GLOBAL_Conn_Map.write().await.insert(addr.to_string(), channel.clone());
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}
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debug!("Successfully created and cached gRPC channel to: {}", addr);
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Ok(channel)
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}
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/// Get a gRPC client for the NodeService with robust connection handling.
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///
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/// This function implements several resilience features:
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/// 1. Connection caching for performance
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/// 2. Automatic eviction of stale/dead connections on error
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/// 3. Optimized keepalive settings for fast dead peer detection
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/// 4. Reduced timeouts to fail fast when peers are unresponsive
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///
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/// # Connection Lifecycle
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/// - Cached connections are reused for subsequent calls
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/// - On any connection error, the cached connection is evicted
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/// - Fresh connections are established with aggressive keepalive settings
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///
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/// # Cluster Power-Off Recovery
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/// When a node experiences abrupt power-off:
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/// 1. The cached connection will fail on next use
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/// 2. The connection is automatically evicted from cache
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/// 3. Subsequent calls will attempt fresh connections
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/// 4. If node is still down, connection will fail fast (3s timeout)
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pub async fn node_service_time_out_client(
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addr: &String,
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) -> Result<
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@@ -40,25 +110,18 @@ pub async fn node_service_time_out_client(
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> {
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let token: MetadataValue<_> = "rustfs rpc".parse()?;
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let channel = { GLOBAL_Conn_Map.read().await.get(addr).cloned() };
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// Try to get cached channel
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let cached_channel = { GLOBAL_Conn_Map.read().await.get(addr).cloned() };
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let channel = match channel {
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Some(channel) => channel,
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None => {
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let connector = Endpoint::from_shared(addr.to_string())?
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.connect_timeout(Duration::from_secs(5))
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.tcp_keepalive(Some(Duration::from_secs(10)))
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.http2_keep_alive_interval(Duration::from_secs(5))
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.keep_alive_timeout(Duration::from_secs(3))
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.keep_alive_while_idle(true)
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.timeout(Duration::from_secs(60));
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let channel = connector.connect().await?;
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{
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GLOBAL_Conn_Map.write().await.insert(addr.to_string(), channel.clone());
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}
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let channel = match cached_channel {
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Some(channel) => {
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debug!("Using cached gRPC channel for: {}", addr);
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channel
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}
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None => {
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// No cached connection, create new one
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create_new_channel(addr).await?
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}
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};
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Ok(NodeServiceClient::with_interceptor(
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@@ -69,3 +132,31 @@ pub async fn node_service_time_out_client(
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}),
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))
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}
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/// Get a gRPC client with automatic connection eviction on failure.
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///
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/// This is the preferred method for cluster operations as it ensures
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/// that failed connections are automatically cleaned up from the cache.
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///
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/// Returns the client and the address for later eviction if needed.
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pub async fn node_service_client_with_eviction(
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addr: &String,
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) -> Result<
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(
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NodeServiceClient<
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InterceptedService<Channel, Box<dyn Fn(Request<()>) -> Result<Request<()>, Status> + Send + Sync + 'static>>,
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>,
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String,
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),
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Box<dyn Error>,
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> {
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let client = node_service_time_out_client(addr).await?;
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Ok((client, addr.clone()))
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}
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/// Evict a connection from the cache after a failure.
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/// This should be called when an RPC fails to ensure fresh connections are tried.
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pub async fn evict_failed_connection(addr: &str) {
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warn!("Evicting failed gRPC connection: {}", addr);
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evict_connection(addr).await;
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}
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